Difference between revisions of "File:Anti-Hazard Spikes-Overworld.png"

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{{accessory image}} {{APNG}} - overworld animation of the spikes. They shed red particles.
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{{APNG}}
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  Thanks to User: "Legobuild" for your time.
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{{Fileinfo
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|1 = Anti-Spikes
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|2 = [[Anti-Hazard Spikes]]. They shed red particles.
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|equip          = yes
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|helmet        = Hazardous Diablo Helm
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|helmet top    = Volcanic Halo
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|armor          = Hazardous Hedge Coat
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|armor back    = Anti-Hazard Spikes
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|personal color = Cobalt
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}}{{accessory image}}
  
 
{{needs updating|animation could have less interference from costume special effects}}
 
{{needs updating|animation could have less interference from costume special effects}}

Revision as of 22:46, 10 November 2015


Animated images
The above animation is taken from Spiral Knights and is copyright Grey Havens, LLC.

Don't see the animation? Click here to solve it.
  Thanks to User: "Legobuild" for your time.


The above image is meant to provide a visual example of Anti-Spikes in-game. Entities in-game might be different per player depending on factors such as the Color Pattern of the item, Personal Color, Height Modifiers, certain auras, and so on. Editors try to capture visuals in a manner that best portrays the entity. It is frequently difficult to find a visual of the item without interference from other items. The item used in this visual is Anti-Hazard Spikes. They shed red particles..


Entities in this visual include:

With the following accessories:
Equipment-Volcanic Halo icon.png Volcanic Halo
Helmet Side None
Helmet Front None
Helmet Back None
With the following accessories:
Armor Front None
Equipment-Anti-Hazard Spikes icon.png Anti-Hazard Spikes
Armor Rear None
Armor Ankle None
Armor Aura None

And the following modifiers:


Accessory images
The above "Accessory Image" is taken from Spiral Knights and is copyright Grey Havens, LLC.


Needs_Updating images
This image needs updating to reflect wiki format, image standards, and/or game changes.

For this page, the following reason(s) apply:
animation could have less interference from costume special effects

Please remove this tag after changes are completed.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current03:14, 30 October 2014Thumbnail for version as of 03:14, 30 October 2014165 × 162 (511 KB)Novaster (Talk | contribs){{accessory image}} {{APNG}} - overworld animation of the spikes. They shed red particles.
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The following 3 pages link to this file:

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