Difference between revisions of "Poison"

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{{status conditions}}
 
{{status conditions}}
'''Poison''' is a status condition that inflicts the victim with two effects. First, it will disallow the victim from healing, either from [[consumables|hearts]] or [[pickups|capsules]].  Second, it will weaken the victim's attack power.
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'''Poison''' is a status condition that inflicts the victim with various effects depending on if it is a knight or a monster.
  
Enemies afflicted with poison will be unable to heal themselves or regenerate health, and will take damage if a fellow enemy (e.g., [[Gremlin#Mender|Gremlin Menders]] or [[Wing]]s) heal them.
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When a knight is poisoned, they cannot heal, either from [[consumables|hearts]] or [[pickups|capsules]].
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Monsters afflicted with poison will be unable to heal themselves or regenerate health, and will take damage if a fellow enemy (e.g., [[Gremlin#Mender|Gremlin Menders]] or [[Wing]]s) heal them. It will also weaken the monster's attack power.
  
 
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Revision as of 20:13, 27 March 2011

Status: Poison
Icon status poison.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Poison is a status condition that inflicts the victim with various effects depending on if it is a knight or a monster.

When a knight is poisoned, they cannot heal, either from hearts or capsules.

Monsters afflicted with poison will be unable to heal themselves or regenerate health, and will take damage if a fellow enemy (e.g., Gremlin Menders or Wings) heal them. It will also weaken the monster's attack power.

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