Difference between revisions of "Prismatech Alchemer"

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{{WeaponInfo
 
{{WeaponInfo
| name = {{PAGENAME}}
+
| name     = {{PAGENAME}}
| type = handgun
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| type     = handgun
| star = 2
+
| star     = 2
| abilities =  
+
| damage 1  = Elemental
 +
| abilities = no
 
}}
 
}}
 +
 
== Description ==
 
== Description ==
''An alchemical handgun that fires bullets of photon-charged liquid that split on impact.
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{{Quote|An alchemical handgun that fires bullets of photon-charged liquid that split on impact.|Tooltip}}
  
== Attacks ==
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== Acquisition ==
=== Basic Attack ===
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{{Handgun/Acquisition}}
Fires a slow moving ball of energy that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius.
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<br /> There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading.
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*Note: Although this gun does not inflict any additional status effects like the other elemental alchemers do, it has a higher base damage.
+
 
+
 
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=== Charge Attack ===
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A charged ball of energy that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius.
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<br />In addition, it will split into 2 smaller bolts at 135° and 225° of the point of impact.
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<br />The smaller projectiles deal the same damage as the basic attack and the recoil from the attack will push the user back 2/3 of a square.
+
 
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Below table shows the approximate charge time in milliseconds:
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{{SKAbilitiesTable|Charge Time in Milliseconds|
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{{SKAbilitiesRow|{{PAGENAME}}|2600|2400|2200|2000|1800|?|?|?}}
+
}}
+
 
+
== Damage ==
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The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.
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{{SKDamageTable|
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{{SKNewRow}}
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{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Beasts and Gremlins'''|background=#A09C99|2=center|4=6}}
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{{SKDamageRow|Basic Attack |4 - 4|6 - 6 |10 - 11|11 - 11|11 - 11|?}}
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{{SKDamageRow|Charge Attack|5 - 6|8 - 10|15 - 17|17 - 17|17 - 16|?}}
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{{SKNewRow}}
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{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Fiends and Slimes'''|background=#C6F6FF|2=center|4=6}}
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{{SKDamageRow|Basic Attack |16 - 16|20 - 22|35 - 39|36 - 33|30 - 27|?}}
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{{SKDamageRow|Charge Attack|29 - 31|38 - 42|71 - 79|70 - 58|51 - 44|?}}
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{{SKNewRow}}
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{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Constructs and Undead'''|background=#FFD7A2|2=center|4=6}}
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{{SKDamageRow|Basic Attack |21 - 23|29 - 33|54 - 62 | 57 - 51|43 - 37|?}}
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{{SKDamageRow|Charge Attack|34 - 39|49 - 57|91 - 106|101 - 95|87 - 75|?}}
+
}}
+
 
+
== Vendors ==
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Vendors that sell this item:
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* [[Ricasso]]
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* [[Daxen]] (Recipe)
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* [[Vatel]] (recipe)
+
  
== Recipe ==
+
=== Recipe ===
 
{{recipe/start|star=2}}
 
{{recipe/start|star=2}}
 
{{recipe/row|Light Shard|5}}
 
{{recipe/row|Light Shard|5}}
Line 58: Line 22:
 
{{recipe/end}}
 
{{recipe/end}}
  
== Alchemy Path ==
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=== Alchemy Path ===
{{SKWindowsmall
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{{:Prismatech Alchemer/alchemy path}}
| width = 50%
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| title = {{PAGENAME}}'s alchemy path
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| body = {{alchemy paths header}}
+
  
{{Alchemy path
+
== Combat ==
|stage0=
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=== Basic Attack ===
|stage1=
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Fires a slow moving ball of energy that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius. There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading.
|stage2=Prismatech Alchemer
+
:''Note: Although this gun does not inflict any additional status effects like the other elemental alchemers do, it has a higher base damage.''
|stage3=Prismatech Alchemer Mk II
+
 
|stage4=Prisma Driver
+
=== Charge Attack ===
|stage5=Nova Driver
+
A charged ball of energy that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius. In addition, it will split into 2 smaller bolts at 135° and 225° of the point of impact. The smaller projectiles deal the same damage as the basic attack and the recoil from the attack will push the user back 2/3 of a square.
}}
+
 
}}
+
=== Damage ===
 +
{{Damage Disclaimer}}
 +
{{Damage/Pure Alchemer/2|Elemental}}
  
 
== See Also ==
 
== See Also ==
*[[Cryotech Alchemer]]
 
*[[Firotech Alchemer]]
 
*[[Shadowtech Alchemer]]
 
*[[Voltech Alchemer]]
 
 
{{equipment see also}}
 
{{equipment see also}}
 
[[Category:Weapons]]
 
[[Category:Equipment]]
 
[[Category: Handguns]]
 

Latest revision as of 06:01, 1 May 2020

Prismatech Alchemer
Prismatech Alchemer-Equipped.png
★★☆☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Prismatech Alchemer is a 2-star handgun.

Description

An alchemical handgun that fires bullets of photon-charged liquid that split on impact. — Tooltip

Acquisition

Equipment-Prismatech Alchemer icon.png: Ricasso - Randomly in stock for 7,500 crowns in the Haven Bazaar (unbound).
Icon-recipe.png: Daxen - Always in stock for 1,000 crowns in the Hall of Heroes if the player is rank 4-1 or higher (bound).
Icon-recipe.png: Vatel - Randomly in stock for 1,000 crowns in the Haven Bazaar (unbound).
Icon-recipe.png: Basil - Randomly in stock for 1,000 crowns in depth 4, 13 Clockwork Terminals (unbound).

Recipe

The 2-star recipe for this item costs 1,000 crowns; the alchemy cost is 400 crowns. Below are the materials needed to make the Prismatech Alchemer.

Name Amount
Crafting-Light Shard.png Light Shard 5
Crafting-Gel Drop.png Gel Drop 2
Crafting-Gel Core.png Gel Core 1
Crafting-Owlite Feather.png Owlite Feather 1
Rarity-Simple Orb of Alchemy icon.png Simple Orb of Alchemy 3

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Prismatech Alchemer's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Prismatech Alchemer
Prismatech Alchemer
Prismatech Alchemer Mk II
Prismatech Alchemer Mk II
Prisma Driver
Prisma Driver
Nova Driver
Nova Driver
Nog Blaster
Nog Blaster
Primal Buster
Primal Buster
Barrier Cannon
Barrier Cannon
Omega Tortofist
Omega Tortofist

Combat

Basic Attack

Fires a slow moving ball of energy that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius. There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading.

Note: Although this gun does not inflict any additional status effects like the other elemental alchemers do, it has a higher base damage.

Charge Attack

A charged ball of energy that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius. In addition, it will split into 2 smaller bolts at 135° and 225° of the point of impact. The smaller projectiles deal the same damage as the basic attack and the recoil from the attack will push the user back 2/3 of a square.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Prismatech Alchemer's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Constructs and Undead
Basic Attack 22 - 29 34 - 38 60 - 70 66 - 60 52 - 43 39 - 35
Charge Attack 41 - 54 65 - 75 116 - 138 134 - 127 120 - 107 99 - 83
Versus Slimes and Fiends
Basic Attack 17 - 20 22 - 25 40 - 45 41 - 37 34 - 31 29 - 26
Charge Attack 36 - 46 53 - 60 96 - 111 103 - 90 73 - 60 55 - 49
Versus Beasts and Gremlins
Basic Attack 4 - 5 6 - 7 10 - 12 12 12 11
Charge Attack 6 - 8 10 - 12 18 - 22 21 21 - 20 20

See Also

Personal tools