Difference between revisions of "Scarab"

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|location= *[[Compounds|Ruined Compound]]: Chittering Burrows
 
|location= *[[Compounds|Ruined Compound]]: Chittering Burrows
 
*[[Shroud of the Apocrea]]: The Grasping Plateau
 
*[[Shroud of the Apocrea]]: The Grasping Plateau
*[[Clockwork Tunnels]]: Undead Passage, Fiendish Passage (Rare)
+
*[[Clockwork Tunnels]]: Haunted Passage, Infernal Passage (Rare)
 
|description=
 
|description=
 
Insipid insects that emerge from their burrows in countless numbers to run down knights.
 
Insipid insects that emerge from their burrows in countless numbers to run down knights.
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|name=Sun Scarab
 
|name=Sun Scarab
 
|location= *[[Compounds|Charred Compound]]: Chittering Burrows
 
|location= *[[Compounds|Charred Compound]]: Chittering Burrows
*[[Blast Furnace]]: Undead Passage, Fiendish Passage (Rare)
+
*[[Blast Furnace]]: Haunted Passage, Infernal Passage (Rare)
 
*[[Shadowplay]]: Greenstone Bridge, Overgrown Court
 
*[[Shadowplay]]: Greenstone Bridge, Overgrown Court
 
|description=
 
|description=
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|name=Pale Scarab
 
|name=Pale Scarab
 
|location= *[[Compounds|Frozen Compound]]: Chittering Burrows
 
|location= *[[Compounds|Frozen Compound]]: Chittering Burrows
*[[Cooling Chamber]]: Undead Passage, Fiendish Passage (Rare)
+
*[[Cooling Chamber]]: Haunted Passage, Infernal Passage (Rare)
 
*[[Shroud of the Apocrea]]: The Grasping Plateau
 
*[[Shroud of the Apocrea]]: The Grasping Plateau
 
|description=
 
|description=
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|name=Plague Scarab
 
|name=Plague Scarab
 
|location= *[[Compounds|Blighted Compound]]: Chittering Burrows
 
|location= *[[Compounds|Blighted Compound]]: Chittering Burrows
*[[Wasteworks]]: Undead Passage, Fiendish Passage (Rare)
+
*[[Wasteworks]]: Haunted Passage, Infernal Passage (Rare)
 
|description=
 
|description=
 
Infectious insects that emerge from their burrows in countless numbers to run down knights.
 
Infectious insects that emerge from their burrows in countless numbers to run down knights.
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|name=Silver Scarab
 
|name=Silver Scarab
 
|location= *[[Compounds|Shocked Compound]]: Chittering Burrows
 
|location= *[[Compounds|Shocked Compound]]: Chittering Burrows
*[[Power Complex]]: Undead Passage, Fiendish Passage (Rare)
+
*[[Power Complex]]: Haunted Passage, Infernal Passage (Rare)
 
|description=
 
|description=
 
Ionized insects that emerge from their burrows in countless numbers to run down knights.
 
Ionized insects that emerge from their burrows in countless numbers to run down knights.

Revision as of 19:14, 4 March 2020

Undead Family
Icon Gate Icon-Undead.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense decreased.png Defense none.png Defense increased.png

Scarabs are a type of monster found in the Clockworks.

Traits

Scarabs are devilish insects that have come back from the grave to feed on the living. They usually attack in groups and will overpower knights who aren't paying attention to their surroundings.

Types

Grave Scarab

Grave Scarab
Tier 1
Monster-Grave Scarab.png
Tier 2
Monster-Grave Scarab 2.png
Tier 3
Monster-Grave Scarab 3.png
Abilities
  • Flying Tackle Attack shadow icon.png
Location Drops
Description

Insipid insects that emerge from their burrows in countless numbers to run down knights.

  • Attacks more frequently in deeper Tiers.


Grim Scarab

Grim Scarab
All Tiers
Monster-Grim Scarab.png


Abilities
  • Flying Tackle Attack shadow icon.png
Location Drops
Description

Large insects that have a small chance to emerge from any graveyard burrow during the Dark Harvest Festival. (Randomly replaces Dust Zombie spawn). Only one will crawl out of its burrow, unlike their smaller cousins. That being said, there could be several burrows in the area, so be prepared for a swarm - especially when fighting them in the Punkin King's lair, where several are guaranteed to show up.

  • When the Grim Scarab is defeated, a tall Grim Gourdling will get to its feet and fight. It is presumed that these Grim Gourdlings use the Grim Scarabs as some sort of mount, similar to a warrior on a battle horse.


Sun Scarab

Sun Scarab
Tier 1
Monster-Sun Scarab.png
Tier 2
Monster-Sun Scarab 2.png
Tier 3
Monster-Sun Scarab 3.png
Abilities
  • Flying Tackle Attack shadow icon.png Icon status fire.png
Location Drops
Description

Incendiary insects that emerge from their burrows in countless numbers to run down knights.

  • Attacks more frequently in deeper Tiers.


Pale Scarab

Pale Scarab
Tier 1
Monster-Pale Scarab.png
Tier 2
Monster-Pale Scarab 2.png
Tier 3
Monster-Pale Scarab 3.png
Abilities
  • Flying Tackle Attack shadow icon.png Icon status freeze.png
Location Drops
Description

Icy insects that emerge from their burrows in countless numbers to run down knights.

  • Attacks more frequently in deeper Tiers.


Plague Scarab

Plague Scarab
Tier 1
Monster-Plague Scarab.png
Tier 2
Monster-Plague Scarab 2.png
Tier 3
Monster-Plague Scarab 3.png
Abilities
  • Flying Tackle Attack shadow icon.png Icon status poison.png
Location Drops
Description

Infectious insects that emerge from their burrows in countless numbers to run down knights.

  • Attacks more frequently in deeper Tiers.


Silver Scarab

Silver Scarab
Tier 1
Monster-Silver Scarab.png
Tier 2
Monster-Silver Scarab 2.png
Tier 3
Monster-Silver Scarab 3.png
Abilities
  • Flying Tackle Attack shadow icon.png Icon status shock.png
Location Drops
Description

Ionized insects that emerge from their burrows in countless numbers to run down knights.

  • Attacks more frequently in deeper Tiers.


Strategy

Scarabs will normally spawn in large colonies, and can very easily swarm you with their flying tackles that lock on to players. They always fly in straight line. The best way to get rid of a swarm of Scarabs is with the charge of the Divine Avenger, elementals bombs like the Stagger Storm or the Shivermist Buster can be a good option too.

See also

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