Difference between revisions of "Shroud of the Apocrea (Mission)"

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(oh yeah, kill everything related to the skull pile.)
(more stuff for the puzzles)
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== Screenshots ==
 
== Screenshots ==
*Sometimes, a material will be rewarded (in addition to sigils in bulk) when a puzzle is solved. It appears on the ground and must be picked up. It might not appear for everyone in the party. This material is always randomly one of the ones available from the [[Lost Soul Merchant]].  
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*'''The Prize:''' Sometimes, a material will be rewarded (in addition to sigils in bulk) when a puzzle is solved. It appears on the ground and must be picked up. It might not appear for everyone in the party, and it may or may not be the same material for everyone in the party. This material is always randomly one of the ones available from the [[Lost Soul Merchant]].  
 
===Puzzles: Water Carrying===
 
===Puzzles: Water Carrying===
 
<gallery heights=200px widths=200px perrow=2>
 
<gallery heights=200px widths=200px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_puzzle_water_waterloader.png|This "water ball" is picked up and used to put out a fire somewhere. It might be very far away, or very close!
 
Image:Level_Shroud_of_the_Apocrea_puzzle_water_waterloader.png|This "water ball" is picked up and used to put out a fire somewhere. It might be very far away, or very close!
Image:Level_Shroud_of_the_Apocrea_puzzle_water_firewall.png|'''SOLVE:'''This wall of fire is put out by a "water ball", found somewhere else in the level. It might be very far away, or very close!
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Image:Level_Shroud_of_the_Apocrea_puzzle_water_firewall.png|'''SOLVE:''' This wall of fire is put out by a "water ball", found somewhere else in the level. It might be very far away, or very close! A red button is hidden under some books, step on it to get the prize.
 
</gallery>
 
</gallery>
 
===Puzzles: Ember Carrying===
 
===Puzzles: Ember Carrying===
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Image:Level_Shroud_of_the_Apocrea_puzzle_fire_emberloader.png|This ball of fire is picked up and used to light an unlit candle somewhere. It might be very far away, or very close!
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_emberloader.png|This ball of fire is picked up and used to light an unlit candle somewhere. It might be very far away, or very close!
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_candlepair.png|'''SOLVE:''' One of these candles is unlit (usually the right-hand side candle). Light it with an ember (a.k.a magmaball, fireball) found elsewhere in the plateau.
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_candlepair.png|'''SOLVE:''' One of these candles is unlit (usually the right-hand side candle). Light it with an ember (a.k.a magmaball, fireball) found elsewhere in the plateau.
Image:Level_Shroud_of_the_Apocrea_puzzle_deadnaught.png|'''SOLVE:''' A [[Deadnaught#Frozen Deadnaught|Frozen Deadnaught]] appears when this candle is lit.
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Image:Level_Shroud_of_the_Apocrea_puzzle_deadnaught.png|A [[Deadnaught#Frozen Deadnaught|Frozen Deadnaught]] appears when this candle is lit.
 
</gallery>
 
</gallery>
 
===Puzzles: Statue Carrying===
 
===Puzzles: Statue Carrying===
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===Puzzles: Key Spawning===
 
===Puzzles: Key Spawning===
 
<gallery heights=200px widths=200px perrow=2>  
 
<gallery heights=200px widths=200px perrow=2>  
Image:Devilite_Apocrea_Ritual.png|'''SOLVE:''' walk along the path of purple light. A ''key'' and [[Devilite|Devilites]] (or more rarely, [[Bombie]]s) will appear at the same time when this puzzle is solved.
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Image:Level_Shroud_of_the_Apocrea_puzzle_tower_gold.png|This is where a key might go.
Image:Level_Shroud_of_the_Apocrea_puzzle_tower_gold.png|This is where a key might go. It is usually paired with the Ritual (fiend) puzzle.
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Image:Devilite_Apocrea_Ritual.png|'''SOLVE:''' Walk along the path of purple light. A ''key'' and [[Devilite|Devilites]] (or more rarely, [[Bombie]]s) will appear at the same time after the path is walked correctly.
Image:Level_Shroud_of_the_Apocrea_puzzle_skullpile.png|Some [[Scarab#Grave Scarab|Grave Scarabs]] (or more rarely, [[Dust Bunny#Blech Bunny|Blech Bunnies]]) appear when the player investigates this pile of skulls. A ''key'' will appear when the last enemy (that spawned in relation to the skull pile) is vanquished.  
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Image:Level_Shroud_of_the_Apocrea_puzzle_skullpile.png|Some [[Scarab#Grave Scarab|Grave Scarabs]] (or more rarely, [[Dust Bunny#Blech Bunny|Blech Bunnies]]) appear when the player investigates this pile of skulls. '''SOLVE:''' A ''key'' will appear when the last enemy ''(spawned in relation to the skull pile)'' is vanquished.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_toxigel.png|Two [[Lichen#Toxigel|Toxigel]]s appear when the door is opened.
 
Image:Level_Shroud_of_the_Apocrea_puzzle_toxigel.png|Two [[Lichen#Toxigel|Toxigel]]s appear when the door is opened.
 
</gallery>
 
</gallery>

Revision as of 09:29, 21 June 2014


Mission-Shroud of the Apocrea.png The topic of this article or section is part of the Shroud of the Apocrea.
As such, the content described below is only available during the event.
Official Artwork of the Apocrea event. Featuring the Apocrean Harvester

Shroud of the Apocrea is a Prestige Mission that became available with the 2013 Dark Harvest Festival. The date of this event has been:

Overview

Shroud of the Apocrea on the Mission Interface.

Description: Several capable knights have gone missing in a seemingly normal area of the Clockwork Tunnels. Spiral HQ suspects foul play and has assigned you to investigate the level.

Objective: Investigate the area of the Clockworks where several knights have gone missing.

Rewards:

  • None


Apocrean Sigils can be exchanged with Lost Soul (Merchant).

Haunted Passage

Gate-Clockwork Tunnels.png

In this level, you enter a normal Clockworks Tunnel level with an undead theme. There is a party button after the first room and/or branches. Standing on it will bring up the gate behind you, but the gate in front of you will not open. The minimap will become staticky and then tentacles will come up out of the floor and kidnap you, ending the level. The next level is called Obsidian Nexus.

Monsters:

The Obsidian Nexus

Gate-The Obsidian Nexus.png

After getting trapped, your party will be in a strange dimension where knights can strategize and gear up for the adventure to come. Don't be afraid to talk with the Lost Souls of the zone, they can give you information about the place and selling you materials for Apocrean Sigils. The next four depths are chosed randomly between Haunted Passages, Infernal Passages, Arenas or the new level: The Grasping Plateau.

The Grasping Plateau

Gate-The Grasping Plateau.png

Knights start in different points of the level, the minimap is also covered by static (similar to Unknown Passage), the Apocrean Harvester will chase a random player of the party a few seconds and resolving the different puzzles in this level, you can get 18 Apocrean Sigils or an Obsidian Shard(On elite difficulty at Tier 3).

Clues and Puzzles:

  • Breaking the gravestones may spawn Pale Scarabs, Freezing Bombies or Freed Souls.
  • There is an unlit candle with ice spikes, find the fireball elsewhere to light the candle and a Frozen Deadnaught will appear.
  • There is a ritual with purple lines on the floor, walking on the lines will make a key appears and three Devilites or four Bombies.
  • There are four Trojan statues around the level, breaking them may spawn a key or a living Trojan.
  • There is a locked golden gate, with an arcane symbol on the ground behind it. Find the key.
  • There is a mound of skeleton heads, when you walk up to it will spawn Grave Scarabs or Blech Bunnies. Upon killing them a key will spawn.
  • There are three candles of different colors, step in front of them in the correct order to solve the puzzle. A large tombstone with three candles on it found elsewhere in the level will reveal the correct order. If you activate the candles out of order, it will cause a damaging explosion and reset the puzzle.

Monsters:

Departure

Gate-The Obsidian Nexus.png

In the last level, you can see the ritual of the Lost Souls being released, knights can trade their Apocrean Sigils for materials with a Lost Soul again before taking the elevator to finish the mission.

Notes

  • You must be at least Rank 4-1 to access the Shroud of the Apocrea mission.
  • Successfully completing Shroud of the Apocrea solo is very difficult and it is advised you attempt this mission with a party! Additionally, your party will LOCK after using the elevator in the Mission Lobby.
  • There is a rare chance a player may have their map not staticky during the Grasping Plateau level. This means the player can "cheat" and go to every "structure" on their map to see if there are puzzle and solve them.

Screenshots

  • The Prize: Sometimes, a material will be rewarded (in addition to sigils in bulk) when a puzzle is solved. It appears on the ground and must be picked up. It might not appear for everyone in the party, and it may or may not be the same material for everyone in the party. This material is always randomly one of the ones available from the Lost Soul Merchant.

Puzzles: Water Carrying

Puzzles: Ember Carrying

Puzzles: Statue Carrying

Puzzles: Key Spawning

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