Difference between revisions of "Shroud of the Apocrea (Mission)"

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m (Gallery)
m (page format. pending loadouts for strategy section.)
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{{Eventexpired|SA}}
+
{{MissionInfo
 
+
|name          = Shroud of the Apocrea
'''Shroud of the Apocrea''' is an [[:Category:Events|event]]-exclusive [[Mission|prestige mission]].
+
|event        = yes
 +
|event name    = Shroud of the Apocrea
 +
|type          = prestige
 +
|host rank    = 4-1
 +
|combat floors = 5
 +
|depth range  = Depends on [[Player Rank|rank]]
 +
|stratum      =
 +
*Monsters: {{Monster_Icons|Fiend}} {{Monster_Icons|Undead}} [[Image:Gate_Icon-Unknown.png‎|16px|]] ([[Lost Soul#Freed Soul|Freed Soul]])
 +
*Status: {{status|freeze}}
 +
|NPCs          =
 +
*[[Apocrean Harvester]]
 +
}}
  
 
==Overview==
 
==Overview==
[[Image:Mission-Shroud of the Apocrea.png|thumb|120px|Shroud of the Apocrea on the Mission Interface.]]
+
{{MissionOverview
'''Prerequisites:''' The player must be at least [[Player Rank|Rank 4-1]] to start this mission.
+
|description = Several capable knights have gone missing in a seemingly normal area of the Clockwork Tunnels. Spiral HQ suspects foul play and has assigned you to investigate the level.
  
'''Description:''' Several capable knights have gone missing in a seemingly normal area of the Clockwork Tunnels. Spiral HQ suspects foul play and has assigned you to investigate the level.
+
|objective = Investigate the area of the Clockworks where several knights have gone missing.
  
'''Objective:''' Investigate the area of the Clockworks where several knights have gone missing.
+
}}
  
'''Rewards:'''
+
==Notes==
*None
+
This mission was introduced with {{release|2013-10-23}}.
  
[[Token#Apocrean Sigil|Apocrean Sigil]]s obtained from activities in ''The Grasping Plateau'' floors can be exchanged with [[Lost Soul (Merchant)]].
+
{{Token|Apocrean Sigil}}s obtained from activities in [[The Grasping Plateau]] can be exchanged with [[Lost Soul (Merchant)|Lost Soul Merchant]].
{{clear}}
+
  
==Runthrough==
+
This mission's maximum depth is 30, making it the deepest area to date.
[[Image:Gate-Clockwork Tunnels.png|64px|right]]
+
===Haunted Passage===
+
  
In this level, you enter a "normal" [[Haunted Passage]]. Standing on the party button will bring up the gate behind you (normal), but the gate in front of you will not open (abnormal). The minimap will become static. Tentacles will come up out of the floor and grab you, bringing you down (loading) into the [[Obsidian Nexus]].
+
===Strategy===
 +
{{opinion}}
  
'''Monsters:'''
+
The general goal of this mission is to collect [[Apocrean Sigil]]s. This is accomplished by breaking [[Breakable Tombstone|tombstone]]s, randomly releasing purple souls, and breaking the chains off the souls. Breaking their chains by attacking them rewards sigils. Players can also earn sigils by solving puzzles. All this is done in The Grasping Plateau, with the other combat floors offering standard clockworks loot.
*{{Monster_Icons|Undead}} [[Kat#Spookat|Spookat]]
+
 
 +
Puzzles in The Grasping Plateau reward Apocrean Sigils in bulk. A puzzle is "solved" or "finished" when everyone receives the puzzle's sigils.
 +
:Sometimes a material will be rewarded (in addition to sigils in bulk) when a puzzle is solved. It appears on the ground and must be picked up. It might not appear for everyone in the party, and it may or may not be the same material for everyone in the party. If one appears, this material is always randomly one of the ones available from the [[Lost Soul Merchant]]. You do not have to be nearby for it to have a chance to drop (someone else can solve the puzzle while you are far away).
 +
 
 +
:Puzzles come in two parts! If you find one part, you can predict and mentally prepare for the other.
 +
 
 +
This event is enjoyed by the playerbase for a variety of reasons - it's something different and presents a decent challenge for many players. Not only does it provide tokens required to make Obsidian items at the [[Mysterious Alchemy Machine]] (or [[Obelisk of Creation]]), it also brings [[arena]]s that are deep enough to have a decent chance of dropping [[Radiant Fire Crystal]]s from their treasure boxes. As such, there are several "goals" that players may have, so it's important to establish what everyone wants to do before starting this mission.
 +
 
 +
Successfully completing Shroud of the Apocrea solo can be difficult due to the nature of the plateau and its inhabitants.
 +
 
 +
Your party will lock after using the elevator in the Mission Lobby, so plan ahead and make sure everyone knows what to do. The Grasping Plateau does not have an arsenal station, so whatever gear you had the previous floor is the gear you will take to the plateau.
 +
 
 +
'''Goal''':
 +
 
 +
Usually plans fall into one or a combination of the below:
 +
:Arena Farm
 +
:Sigil Farm
 +
 
 +
==Runthrough==
 +
===First Floor===
 +
{{Floor/Standard Lobby|showbasil=no}}
 +
 
 +
===Second Floor===
 +
{{Floor
 +
|name        = Haunted Passage
 +
|icon 1      = Clockwork Tunnels-Haunted Passage
 +
|depth      = Depends on [[Player Rank|rank]]
 +
|monsters    =
 
*{{Monster_Icons|Undead}} [[Zombie#Dust Zombie|Dust Zombie]]
 
*{{Monster_Icons|Undead}} [[Zombie#Dust Zombie|Dust Zombie]]
 
*{{Monster_Icons|Undead}} [[Howlitzer#Howlitzer|Howlitzer]]
 
*{{Monster_Icons|Undead}} [[Howlitzer#Howlitzer|Howlitzer]]
 +
*{{Monster_Icons|Undead}} [[Kat#Spookat|Spookat]]
 
*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]]
 
*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]]
 
*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
 
*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
 
*{{Monster_Icons|Fiend}} [[Fiend#Devilite|Devilite]]
 
*{{Monster_Icons|Fiend}} [[Fiend#Devilite|Devilite]]
 
*{{Monster_Icons|Fiend}} [[Silkwing]]
 
*{{Monster_Icons|Fiend}} [[Silkwing]]
----
 
[[Image:Gate-The Obsidian Nexus.png|64px|right]]
 
  
===The Obsidian Nexus===
+
|exploration =
{{main|Obsidian Nexus}}
+
*This floor is similar to ''[[Clockwork Tunnels|Clockwork Tunnels: Haunted Passage]]''
  
After getting grabbed, your party will be in a "strange dimension" where knights can prepare (gear up) for the obstacles to come. Don't be afraid to talk with the [[Lost Soul]]s of the zone, they can give you information about the place and the [[Lost Soul Merchant]] will exchange materials for your [[Apocrean Sigil]]s. A special crafting station is marked on the minimap - this is one of the places players can craft the Obsidian gear.
+
|floor notes = In this level, you enter a "normal" [[Haunted Passage]]. Standing on the party button will bring up the gate behind you (normal), but the gate in front of you will not open (abnormal). The minimap will become static. Tentacles will come up out of the floor and grab you, bringing you down (loading) into [[Obsidian Nexus|The Obsidian Nexus]].
 +
}}
  
 +
===Third Floor===
 +
{{Floor
 +
|name        = The Obsidian Nexus
 +
|icon 1      = The Obsidian Nexus
 +
|depth      = Depends on [[Player Rank|rank]]
 +
|monsters    =
 +
*There is no combat here.
 +
 +
|exploration =
 +
*A mysterious dimension only accessible via this mission.
 +
*The [[Obelisk of Creation]] is located to the north.
 +
*The [[Lost Soul (Merchant)|Lost Soul Merchant]] is located to the north.
 +
 +
|floor notes = Goal: Get to the elevator.
 +
 +
 +
'''Gallery'''
 
----
 
----
[[File:Gate-Clockwork-Fiend.png|64px]]?
+
<gallery>
[[File:Gate-Cadaverous Clash.png|64px]]?
+
File:Map Obsidian Nexus.png|Map of <br> "The Obsidian Nexus."
[[File:Gate-The Grasping Plateau.png|64px]] Depths are chosen randomly between [[Haunted Passage|Haunted]] or [[Infernal Passage|Infernal]] passages, various [[Arena]]s, or the Plateau. The first combat depth is never the Plateau. The last combat depth is always the Plateau:
+
</gallery>
----
+
}}
[[Image:Gate-The Grasping Plateau.png|64px|right]]
+
===The Grasping Plateau===
+
The grasping plateau is a large [[Graveyard]]-like area that spawns many tombstones in a grid. It features one or more two-part puzzles and difficult enemies. Its dimensions seem to consistently be 50-52 (West/East) x 34-36 (North/South) tombstones. An official map would be difficult to obtain, since the minimap is static for the area, and any bugs revealing this map could be inaccurate.
+
  
Players start in different parts of this very large floor. You might spawn together, or very far away from each other.
+
===Fourth Floor===
 +
{{Floor
 +
|name        = ???
 +
|icon 1      = Iron Edge Arena-Cadaverous Clash
 +
|icon 2      = Iron Edge Arena-Fiendish Fray
 +
|icon 3      = Clockwork Tunnels-Infernal Passage
 +
|icon 4      = Cooling Chamber-Haunted Passage
 +
|icon 5      = Wasteworks-Infernal Passage
 +
|depth      = Depends on [[Player Rank|rank]]
 +
|monsters    =
 +
*Monster Spawns are similar to the relevantly themed [[Arena]] or [[Clockwork Tunnels]].
  
The [[Apocrean Harvester]] seems to stalk a random player fairly constantly right when the level begins. This is not a [[boss]] and will respawn almost instantly if defeated.
+
|exploration =
 +
*Areas are similar to the relevantly themed [[Arena]] or [[Clockwork Tunnels]].
  
The [[minimap]] is static (similar to [[Unknown Passage]]), but players can see icons for Elevators, Keys, and Key Gates once at least one player gets close enough to the entity.  
+
|floor notes = Goal: Get to the elevator.
:Rarely, the minimap functions normally. This is confirmed to be a bug - please file via F2 if this occurs.
+
}}
  
Breaking the tombstones may spawn nothing, [[Scarab#Pale Scarab|Pale Scarab]]s, [[Bombie#Freezing Bombie|Freezing Bombie]]s or [[Lost_Soul#Freed Soul|Freed Soul]]s.
+
===Fifth Floor===
 +
{{Floor
 +
|name        = ???
 +
|icon 1      = The Grasping Plateau
 +
|icon 2      = Venom Fang Arena-Cadaverous Clash
 +
|icon 3      = The Grasping Plateau
 +
|icon 4      = The Grasping Plateau
 +
|icon 5      = Wasteworks-Infernal Passage
 +
|depth      = Depends on [[Player Rank|rank]]
 +
|monsters    =
 +
*Monster Spawns are those of the Plateau or relevantly themed [[Arena]] or [[Clockwork Tunnels]].
  
There might be lone Trojan statues around the level, breaking them currently only spawns either a bit of loot or more rarely a [[Trojan]].
+
|exploration =
:If there are 2 or 4 trojan statues close to each other, that is a "puzzle" (see [[#Gallery|gallery]] below).
+
*Area is the Plateau or are similar to the relevantly themed [[Arena]] or [[Clockwork Tunnels]].
  
There might be many miscellaneous doodads around the level, such as obelisks, glowing purplish-black tiles, and lone "greenish candles" - these are just aesthetics that are not part of any puzzles.
+
|floor notes = Goal: Get to the elevator or collect Apocrean Sigils.
 +
}}
  
'''Monsters:'''
+
===Sixth Floor===
 +
{{Floor
 +
|name        = ???
 +
|icon 1      = Blast Furnace-Infernal Passage
 +
|icon 2      = Venom Fang Arena-Fiendish Fray
 +
|icon 3      = Flame Lash Arena-Cadaverous Clash
 +
|icon 4      = The Grasping Plateau
 +
|icon 5      = The Grasping Plateau
 +
|depth      = Depends on [[Player Rank|rank]]
 +
|monsters    =
 +
*Monster Spawns are those of the Plateau or relevantly themed [[Arena]] or [[Clockwork Tunnels]].
  
 +
|exploration =
 +
*Area is the Plateau or are similar to the relevantly themed [[Arena]] or [[Clockwork Tunnels]].
 +
 +
|floor notes = Goal: Get to the elevator or collect Apocrean Sigils.
 +
}}
 +
 +
===Seventh Floor===
 +
{{Floor
 +
|name        = ???
 +
|icon 1      = The Grasping Plateau
 +
|icon 2      = The Grasping Plateau
 +
|icon 3      = The Grasping Plateau
 +
|icon 4      = The Grasping Plateau
 +
|icon 5      = The Grasping Plateau
 +
|depth      = Depends on [[Player Rank|rank]]
 +
|monsters    =
 
*{{Monster_Icons|Undead}} [[Scarab#Grave Scarab|Grave Scarab]]
 
*{{Monster_Icons|Undead}} [[Scarab#Grave Scarab|Grave Scarab]]
 
*{{Monster_Icons|Undead}} [[Bombie#Bombie|Bombie]]
 
*{{Monster_Icons|Undead}} [[Bombie#Bombie|Bombie]]
Line 76: Line 174:
 
*[[Image:Gate_Icon-Unknown.png‎|16px|]] [[Lost_Soul#Freed Soul|Freed Soul]]
 
*[[Image:Gate_Icon-Unknown.png‎|16px|]] [[Lost_Soul#Freed Soul|Freed Soul]]
 
*[[Image:Gate_Icon-Unknown.png‎|16px|]] [[Apocrean Harvester]]
 
*[[Image:Gate_Icon-Unknown.png‎|16px|]] [[Apocrean Harvester]]
{{clear}}
 
----
 
[[Image:Gate-The Obsidian Nexus.png|64px|right]]
 
  
===Departure===  
+
|exploration =
In this last floor, you can see  Souls being released. Players can trade their Apocrean Sigils or craft before taking the elevator to finish the mission.
+
*The grasping plateau is a large [[Graveyard]]-like area that spawns many tombstones in a grid. It features one or more two-part puzzles and difficult enemies. Its dimensions seem to consistently be 50-52 (West/East) x 34-36 (North/South) tombstones. An official map would be difficult to obtain, since the minimap is static for the area, and any [[glitch]]es revealing this map could be inaccurate.  
  
==Notes==
+
|floor notes = Goal: Get to the elevator or collect Apocrean Sigils.
The general goal of this prestige mission is to collect [[Apocrean Sigil]]s. This is accomplished by breaking tombstones, randomly releasing purple souls, and breaking the chains off the souls. Breaking their chains by attacking them rewards sigils. Players can also earn sigils by solving puzzles. All this is done in The Grasping Plateau, with the other combat floors offering standard clockworks loot.
+
  
Puzzles in the Grasping Plateau reward Apocrean Sigils in bulk. A puzzle is "solved" or "finished" when everyone receives these sigils.
 
:Sometimes a material will be rewarded (in addition to sigils in bulk) when a puzzle is solved. It appears on the ground and must be picked up. It might not appear for everyone in the party, and it may or may not be the same material for everyone in the party. If one appears, this material is always randomly one of the ones available from the [[Lost Soul Merchant]]. You do not have to be nearby for it to have a chance to drop (someone else can solve the puzzle while you are far away).
 
  
:Puzzles come in pairs! If you find one, you can predict and mentally prepare for the other. For a list of known puzzles, see the [[#Gallery|gallery]] below.
+
'''Gallery'''
 
+
----
===Strategy===
+
Use the [http://en.wikipedia.org/wiki/Table_of_keyboard_shortcuts#Text_editing Control+F keyboard function] to find terms such as "key."
{{opinion}}
+
 
+
'''Overview''':
+
 
+
This event is enjoyed by the playerbase for a variety of reasons - it's something different and presents a decent challenge for many players. Not only does it provide tokens required to make Obsidian items, it also brings [[arena]]s that are deep enough to have a decent chance of dropping [[Radiant Fire Crystal]]s from their treasure boxes. As such, there are several "goals" that players may have, so it's important to establish what everyone wants to do before starting this mission.
+
 
+
Successfully completing Shroud of the Apocrea solo can be difficult due to the nature of the plateau and its inhabitants.
+
 
+
Your party will lock after using the elevator in the Mission Lobby, so plan ahead and make sure everyone knows the plan. The Grasping Plateau does not have an arsenal station, so whatever gear you had the previous floor is the gear you will take to the plateau.
+
 
+
'''Goal''':
+
 
+
Usually plans fall into one or a combination of the below:
+
:Arena Farm
+
:Sigil Farm
+
 
+
==Gallery==
+
Use the [http://en.wikipedia.org/wiki/Table_of_keyboard_shortcuts#Text_editing Control+F keyboard function] to find things, like "key."
+
  
 
<gallery heights = 330px widths=330px perrow=2>
 
<gallery heights = 330px widths=330px perrow=2>
Line 155: Line 229:
 
Image:Level_Shroud_of_the_Apocrea_puzzle_colors.png|Approach the lights to either light them up or trigger a small explosion and reset the puzzle. (Resetting will not cause it to "lock up" or anything like that).
 
Image:Level_Shroud_of_the_Apocrea_puzzle_colors.png|Approach the lights to either light them up or trigger a small explosion and reset the puzzle. (Resetting will not cause it to "lock up" or anything like that).
 
</gallery>
 
</gallery>
 +
}}
 +
 +
===Eighth Floor===
 +
{{Floor
 +
|name        = Departure
 +
|icon 1      = The Obsidian Nexus
 +
|depth      = Depends on [[Player Rank|rank]]
 +
|monsters    =
 +
*There is no combat here.
 +
 +
|exploration =
 +
*A mysterious dimension only accessible via this mission.
 +
*The [[Obelisk of Creation]] is located to the north.
 +
*The [[Lost Soul (Merchant)|Lost Soul Merchant]] is located ???
 +
 +
 +
|floor notes = In this last floor, you can see Souls being released. Players can trade their Apocrean Sigils or craft before taking the elevator to finish the mission.
 +
 +
 +
'''Gallery'''
 +
----
 +
<gallery>
 +
File:SotA-Gameplay End.png|Souls can move on if players help free them.
 +
</gallery>
 +
}}
  
[[Category:Missions]]
+
==See Also==
[[Category:Events]]
+
{{mission see also}}

Revision as of 21:44, 12 August 2015

Shroud of the Apocrea
Mission-Shroud of the Apocrea.png
Mission List: Prestige (Event)
Important Stratum Themes:
Rewards:

None, though freeing souls will reward Token-Apocrean Sigil.png Apocrean Sigils, as will several puzzles in The Grasping Plateau.

Shroud of the Apocrea is an event-exclusive prestige mission available during Shroud of the Apocrea.

Overview

Description:

Several capable knights have gone missing in a seemingly normal area of the Clockwork Tunnels. Spiral HQ suspects foul play and has assigned you to investigate the level.


Objective:

Investigate the area of the Clockworks where several knights have gone missing.

Notes

This mission was introduced with release 2013-10-23.

Token-Apocrean Sigil.png Apocrean Sigils obtained from activities in The Grasping Plateau can be exchanged with Lost Soul Merchant.

This mission's maximum depth is 30, making it the deepest area to date.

Strategy

Icon-opinion.png The topic of this article or section is subject to personal opinion, and does not represent any one absolute truth.
If you disagree, discuss your concerns on the the talk page before editing.

The general goal of this mission is to collect Apocrean Sigils. This is accomplished by breaking tombstones, randomly releasing purple souls, and breaking the chains off the souls. Breaking their chains by attacking them rewards sigils. Players can also earn sigils by solving puzzles. All this is done in The Grasping Plateau, with the other combat floors offering standard clockworks loot.

Puzzles in The Grasping Plateau reward Apocrean Sigils in bulk. A puzzle is "solved" or "finished" when everyone receives the puzzle's sigils.

Sometimes a material will be rewarded (in addition to sigils in bulk) when a puzzle is solved. It appears on the ground and must be picked up. It might not appear for everyone in the party, and it may or may not be the same material for everyone in the party. If one appears, this material is always randomly one of the ones available from the Lost Soul Merchant. You do not have to be nearby for it to have a chance to drop (someone else can solve the puzzle while you are far away).
Puzzles come in two parts! If you find one part, you can predict and mentally prepare for the other.

This event is enjoyed by the playerbase for a variety of reasons - it's something different and presents a decent challenge for many players. Not only does it provide tokens required to make Obsidian items at the Mysterious Alchemy Machine (or Obelisk of Creation), it also brings arenas that are deep enough to have a decent chance of dropping Radiant Fire Crystals from their treasure boxes. As such, there are several "goals" that players may have, so it's important to establish what everyone wants to do before starting this mission.

Successfully completing Shroud of the Apocrea solo can be difficult due to the nature of the plateau and its inhabitants.

Your party will lock after using the elevator in the Mission Lobby, so plan ahead and make sure everyone knows what to do. The Grasping Plateau does not have an arsenal station, so whatever gear you had the previous floor is the gear you will take to the plateau.

Goal:

Usually plans fall into one or a combination of the below:

Arena Farm
Sigil Farm

Runthrough

First Floor

Second Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Third Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Fourth Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Fifth Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Sixth Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Seventh Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Eighth Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

See Also

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