Difference between revisions of "Shroud of the Apocrea (Mission)"
From SpiralKnights
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m (page format. pending loadouts for strategy section.) |
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− | {{ | + | {{MissionInfo |
− | + | |name = Shroud of the Apocrea | |
− | + | |event = yes | |
+ | |event name = Shroud of the Apocrea | ||
+ | |type = prestige | ||
+ | |host rank = 4-1 | ||
+ | |combat floors = 5 | ||
+ | |depth range = Depends on [[Player Rank|rank]] | ||
+ | |stratum = | ||
+ | *Monsters: {{Monster_Icons|Fiend}} {{Monster_Icons|Undead}} [[Image:Gate_Icon-Unknown.png|16px|]] ([[Lost Soul#Freed Soul|Freed Soul]]) | ||
+ | *Status: {{status|freeze}} | ||
+ | |NPCs = | ||
+ | *[[Apocrean Harvester]] | ||
+ | }} | ||
==Overview== | ==Overview== | ||
− | + | {{MissionOverview | |
− | + | |description = Several capable knights have gone missing in a seemingly normal area of the Clockwork Tunnels. Spiral HQ suspects foul play and has assigned you to investigate the level. | |
− | + | |objective = Investigate the area of the Clockworks where several knights have gone missing. | |
− | + | }} | |
− | + | ==Notes== | |
− | + | This mission was introduced with {{release|2013-10-23}}. | |
− | + | {{Token|Apocrean Sigil}}s obtained from activities in [[The Grasping Plateau]] can be exchanged with [[Lost Soul (Merchant)|Lost Soul Merchant]]. | |
− | + | ||
− | + | This mission's maximum depth is 30, making it the deepest area to date. | |
− | + | ||
− | + | ||
− | + | ===Strategy=== | |
+ | {{opinion}} | ||
− | ''' | + | The general goal of this mission is to collect [[Apocrean Sigil]]s. This is accomplished by breaking [[Breakable Tombstone|tombstone]]s, randomly releasing purple souls, and breaking the chains off the souls. Breaking their chains by attacking them rewards sigils. Players can also earn sigils by solving puzzles. All this is done in The Grasping Plateau, with the other combat floors offering standard clockworks loot. |
− | + | ||
+ | Puzzles in The Grasping Plateau reward Apocrean Sigils in bulk. A puzzle is "solved" or "finished" when everyone receives the puzzle's sigils. | ||
+ | :Sometimes a material will be rewarded (in addition to sigils in bulk) when a puzzle is solved. It appears on the ground and must be picked up. It might not appear for everyone in the party, and it may or may not be the same material for everyone in the party. If one appears, this material is always randomly one of the ones available from the [[Lost Soul Merchant]]. You do not have to be nearby for it to have a chance to drop (someone else can solve the puzzle while you are far away). | ||
+ | |||
+ | :Puzzles come in two parts! If you find one part, you can predict and mentally prepare for the other. | ||
+ | |||
+ | This event is enjoyed by the playerbase for a variety of reasons - it's something different and presents a decent challenge for many players. Not only does it provide tokens required to make Obsidian items at the [[Mysterious Alchemy Machine]] (or [[Obelisk of Creation]]), it also brings [[arena]]s that are deep enough to have a decent chance of dropping [[Radiant Fire Crystal]]s from their treasure boxes. As such, there are several "goals" that players may have, so it's important to establish what everyone wants to do before starting this mission. | ||
+ | |||
+ | Successfully completing Shroud of the Apocrea solo can be difficult due to the nature of the plateau and its inhabitants. | ||
+ | |||
+ | Your party will lock after using the elevator in the Mission Lobby, so plan ahead and make sure everyone knows what to do. The Grasping Plateau does not have an arsenal station, so whatever gear you had the previous floor is the gear you will take to the plateau. | ||
+ | |||
+ | '''Goal''': | ||
+ | |||
+ | Usually plans fall into one or a combination of the below: | ||
+ | :Arena Farm | ||
+ | :Sigil Farm | ||
+ | |||
+ | ==Runthrough== | ||
+ | ===First Floor=== | ||
+ | {{Floor/Standard Lobby|showbasil=no}} | ||
+ | |||
+ | ===Second Floor=== | ||
+ | {{Floor | ||
+ | |name = Haunted Passage | ||
+ | |icon 1 = Clockwork Tunnels-Haunted Passage | ||
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |monsters = | ||
*{{Monster_Icons|Undead}} [[Zombie#Dust Zombie|Dust Zombie]] | *{{Monster_Icons|Undead}} [[Zombie#Dust Zombie|Dust Zombie]] | ||
*{{Monster_Icons|Undead}} [[Howlitzer#Howlitzer|Howlitzer]] | *{{Monster_Icons|Undead}} [[Howlitzer#Howlitzer|Howlitzer]] | ||
+ | *{{Monster_Icons|Undead}} [[Kat#Spookat|Spookat]] | ||
*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]] | *{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]] | ||
*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]] | *{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]] | ||
*{{Monster_Icons|Fiend}} [[Fiend#Devilite|Devilite]] | *{{Monster_Icons|Fiend}} [[Fiend#Devilite|Devilite]] | ||
*{{Monster_Icons|Fiend}} [[Silkwing]] | *{{Monster_Icons|Fiend}} [[Silkwing]] | ||
− | |||
− | |||
− | + | |exploration = | |
− | + | *This floor is similar to ''[[Clockwork Tunnels|Clockwork Tunnels: Haunted Passage]]'' | |
− | + | |floor notes = In this level, you enter a "normal" [[Haunted Passage]]. Standing on the party button will bring up the gate behind you (normal), but the gate in front of you will not open (abnormal). The minimap will become static. Tentacles will come up out of the floor and grab you, bringing you down (loading) into [[Obsidian Nexus|The Obsidian Nexus]]. | |
+ | }} | ||
+ | ===Third Floor=== | ||
+ | {{Floor | ||
+ | |name = The Obsidian Nexus | ||
+ | |icon 1 = The Obsidian Nexus | ||
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |monsters = | ||
+ | *There is no combat here. | ||
+ | |||
+ | |exploration = | ||
+ | *A mysterious dimension only accessible via this mission. | ||
+ | *The [[Obelisk of Creation]] is located to the north. | ||
+ | *The [[Lost Soul (Merchant)|Lost Soul Merchant]] is located to the north. | ||
+ | |||
+ | |floor notes = Goal: Get to the elevator. | ||
+ | |||
+ | |||
+ | '''Gallery''' | ||
---- | ---- | ||
− | + | <gallery> | |
− | + | File:Map Obsidian Nexus.png|Map of <br> "The Obsidian Nexus." | |
− | + | </gallery> | |
− | + | }} | |
− | + | ||
− | + | ||
− | + | ||
− | + | ===Fourth Floor=== | |
+ | {{Floor | ||
+ | |name = ??? | ||
+ | |icon 1 = Iron Edge Arena-Cadaverous Clash | ||
+ | |icon 2 = Iron Edge Arena-Fiendish Fray | ||
+ | |icon 3 = Clockwork Tunnels-Infernal Passage | ||
+ | |icon 4 = Cooling Chamber-Haunted Passage | ||
+ | |icon 5 = Wasteworks-Infernal Passage | ||
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |monsters = | ||
+ | *Monster Spawns are similar to the relevantly themed [[Arena]] or [[Clockwork Tunnels]]. | ||
− | + | |exploration = | |
+ | *Areas are similar to the relevantly themed [[Arena]] or [[Clockwork Tunnels]]. | ||
− | + | |floor notes = Goal: Get to the elevator. | |
− | + | }} | |
− | + | ===Fifth Floor=== | |
+ | {{Floor | ||
+ | |name = ??? | ||
+ | |icon 1 = The Grasping Plateau | ||
+ | |icon 2 = Venom Fang Arena-Cadaverous Clash | ||
+ | |icon 3 = The Grasping Plateau | ||
+ | |icon 4 = The Grasping Plateau | ||
+ | |icon 5 = Wasteworks-Infernal Passage | ||
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |monsters = | ||
+ | *Monster Spawns are those of the Plateau or relevantly themed [[Arena]] or [[Clockwork Tunnels]]. | ||
− | + | |exploration = | |
− | + | *Area is the Plateau or are similar to the relevantly themed [[Arena]] or [[Clockwork Tunnels]]. | |
− | + | |floor notes = Goal: Get to the elevator or collect Apocrean Sigils. | |
+ | }} | ||
− | + | ===Sixth Floor=== | |
+ | {{Floor | ||
+ | |name = ??? | ||
+ | |icon 1 = Blast Furnace-Infernal Passage | ||
+ | |icon 2 = Venom Fang Arena-Fiendish Fray | ||
+ | |icon 3 = Flame Lash Arena-Cadaverous Clash | ||
+ | |icon 4 = The Grasping Plateau | ||
+ | |icon 5 = The Grasping Plateau | ||
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |monsters = | ||
+ | *Monster Spawns are those of the Plateau or relevantly themed [[Arena]] or [[Clockwork Tunnels]]. | ||
+ | |exploration = | ||
+ | *Area is the Plateau or are similar to the relevantly themed [[Arena]] or [[Clockwork Tunnels]]. | ||
+ | |||
+ | |floor notes = Goal: Get to the elevator or collect Apocrean Sigils. | ||
+ | }} | ||
+ | |||
+ | ===Seventh Floor=== | ||
+ | {{Floor | ||
+ | |name = ??? | ||
+ | |icon 1 = The Grasping Plateau | ||
+ | |icon 2 = The Grasping Plateau | ||
+ | |icon 3 = The Grasping Plateau | ||
+ | |icon 4 = The Grasping Plateau | ||
+ | |icon 5 = The Grasping Plateau | ||
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |monsters = | ||
*{{Monster_Icons|Undead}} [[Scarab#Grave Scarab|Grave Scarab]] | *{{Monster_Icons|Undead}} [[Scarab#Grave Scarab|Grave Scarab]] | ||
*{{Monster_Icons|Undead}} [[Bombie#Bombie|Bombie]] | *{{Monster_Icons|Undead}} [[Bombie#Bombie|Bombie]] | ||
Line 76: | Line 174: | ||
*[[Image:Gate_Icon-Unknown.png|16px|]] [[Lost_Soul#Freed Soul|Freed Soul]] | *[[Image:Gate_Icon-Unknown.png|16px|]] [[Lost_Soul#Freed Soul|Freed Soul]] | ||
*[[Image:Gate_Icon-Unknown.png|16px|]] [[Apocrean Harvester]] | *[[Image:Gate_Icon-Unknown.png|16px|]] [[Apocrean Harvester]] | ||
− | |||
− | |||
− | |||
− | + | |exploration = | |
− | + | *The grasping plateau is a large [[Graveyard]]-like area that spawns many tombstones in a grid. It features one or more two-part puzzles and difficult enemies. Its dimensions seem to consistently be 50-52 (West/East) x 34-36 (North/South) tombstones. An official map would be difficult to obtain, since the minimap is static for the area, and any [[glitch]]es revealing this map could be inaccurate. | |
− | = | + | |floor notes = Goal: Get to the elevator or collect Apocrean Sigils. |
− | + | ||
− | |||
− | |||
− | + | '''Gallery''' | |
− | + | ---- | |
− | + | Use the [http://en.wikipedia.org/wiki/Table_of_keyboard_shortcuts#Text_editing Control+F keyboard function] to find terms such as "key." | |
− | + | ||
− | + | ||
− | ''' | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | Use the [http://en.wikipedia.org/wiki/Table_of_keyboard_shortcuts#Text_editing Control+F keyboard function] to find | + | |
<gallery heights = 330px widths=330px perrow=2> | <gallery heights = 330px widths=330px perrow=2> | ||
Line 155: | Line 229: | ||
Image:Level_Shroud_of_the_Apocrea_puzzle_colors.png|Approach the lights to either light them up or trigger a small explosion and reset the puzzle. (Resetting will not cause it to "lock up" or anything like that). | Image:Level_Shroud_of_the_Apocrea_puzzle_colors.png|Approach the lights to either light them up or trigger a small explosion and reset the puzzle. (Resetting will not cause it to "lock up" or anything like that). | ||
</gallery> | </gallery> | ||
+ | }} | ||
+ | |||
+ | ===Eighth Floor=== | ||
+ | {{Floor | ||
+ | |name = Departure | ||
+ | |icon 1 = The Obsidian Nexus | ||
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |monsters = | ||
+ | *There is no combat here. | ||
+ | |||
+ | |exploration = | ||
+ | *A mysterious dimension only accessible via this mission. | ||
+ | *The [[Obelisk of Creation]] is located to the north. | ||
+ | *The [[Lost Soul (Merchant)|Lost Soul Merchant]] is located ??? | ||
+ | |||
+ | |||
+ | |floor notes = In this last floor, you can see Souls being released. Players can trade their Apocrean Sigils or craft before taking the elevator to finish the mission. | ||
+ | |||
+ | |||
+ | '''Gallery''' | ||
+ | ---- | ||
+ | <gallery> | ||
+ | File:SotA-Gameplay End.png|Souls can move on if players help free them. | ||
+ | </gallery> | ||
+ | }} | ||
− | + | ==See Also== | |
− | + | {{mission see also}} |
Revision as of 21:44, 12 August 2015
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Shroud of the Apocrea is an event-exclusive prestige mission available during Shroud of the Apocrea.
Overview
Description:
Several capable knights have gone missing in a seemingly normal area of the Clockwork Tunnels. Spiral HQ suspects foul play and has assigned you to investigate the level.
Objective:
Investigate the area of the Clockworks where several knights have gone missing.
Notes
This mission was introduced with release 2013-10-23.
Apocrean Sigils obtained from activities in The Grasping Plateau can be exchanged with Lost Soul Merchant.
This mission's maximum depth is 30, making it the deepest area to date.
Strategy
The topic of this article or section is subject to personal opinion, and does not represent any one absolute truth. | |
If you disagree, discuss your concerns on the the talk page before editing. |
The general goal of this mission is to collect Apocrean Sigils. This is accomplished by breaking tombstones, randomly releasing purple souls, and breaking the chains off the souls. Breaking their chains by attacking them rewards sigils. Players can also earn sigils by solving puzzles. All this is done in The Grasping Plateau, with the other combat floors offering standard clockworks loot.
Puzzles in The Grasping Plateau reward Apocrean Sigils in bulk. A puzzle is "solved" or "finished" when everyone receives the puzzle's sigils.
- Sometimes a material will be rewarded (in addition to sigils in bulk) when a puzzle is solved. It appears on the ground and must be picked up. It might not appear for everyone in the party, and it may or may not be the same material for everyone in the party. If one appears, this material is always randomly one of the ones available from the Lost Soul Merchant. You do not have to be nearby for it to have a chance to drop (someone else can solve the puzzle while you are far away).
- Puzzles come in two parts! If you find one part, you can predict and mentally prepare for the other.
This event is enjoyed by the playerbase for a variety of reasons - it's something different and presents a decent challenge for many players. Not only does it provide tokens required to make Obsidian items at the Mysterious Alchemy Machine (or Obelisk of Creation), it also brings arenas that are deep enough to have a decent chance of dropping Radiant Fire Crystals from their treasure boxes. As such, there are several "goals" that players may have, so it's important to establish what everyone wants to do before starting this mission.
Successfully completing Shroud of the Apocrea solo can be difficult due to the nature of the plateau and its inhabitants.
Your party will lock after using the elevator in the Mission Lobby, so plan ahead and make sure everyone knows what to do. The Grasping Plateau does not have an arsenal station, so whatever gear you had the previous floor is the gear you will take to the plateau.
Goal:
Usually plans fall into one or a combination of the below:
- Arena Farm
- Sigil Farm