Difference between revisions of "Snipes"

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(Census)
(Census: Rephrased.)
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Using these rules, it is possible for knights to force the snipes into confined spaces.
 
Using these rules, it is possible for knights to force the snipes into confined spaces.
  
== Census ==
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== Trivia ==
Total Number of Snipes: 84
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There are 84 persistent Snipes above the Clockworks. Of these, 56 are found in the [[Town Square]], 7 in the [[Advanced Training Hall]], 18 in the [[Bazaar]], 2 at the [[Crash Site]] and 1 at the [[Rescue Camp]]. No Snipes are found in the [[Arcade]].
  
{{showhide|Snipes|content =
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Inside the Clockworks, a special scenario room found in Wolver Dens has a group of 3-4 Snipes and 4 stones around an area that grants health.
{{showhide|-[[Town Square]]-|content =
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{{showhide|-[[Advanced Training Hall]]-|content =
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{{showhide|-[[Bazaar]]-|content =
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}}
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{{showhide|-[[Arcade]]-|content =
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}}
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{{showhide|-[[Crash Site]]-|content =
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:::2
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}}
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{{showhide|-[[Rescue Camp]]-|content =
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:::1
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}}
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Visit [http://wiki.spiralknights.com/User:03u9#The_Great_Snipe_Hunt 03u9's] page for more detailed information.
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Snipes only appear in the [[Clockworks]] when you find a special scenario room in Wolvers Den. The room has a group of 3-4 Snipes and 4 stones around an area that heals you.
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==See also==  
 
==See also==  

Revision as of 07:39, 20 February 2012

Snipes are the graceful, adorable, and fetchingly corpulent birds found throughout Haven.

Perched snipes.
Flying snipe.

On Equipment

Currently, the only piece of equipment that includes a Snipe is the Sniped Stranger Hat, which was released on 19/12/2011, and was by chance, obtainable through purchasing the Explorer's Pack.

Snipe Herding

Snipe herding in the Town Square.

Snipe herding is a common pastime for knights low on energy. Snipes follow a few basic movement rules:

  • Snipes will never intentionally move into a wall or knight.
  • If a snipe finds itself on top of a wall or knight, it will move a short distance in whatever direction will take it off of a knight or wall.
  • If a snipe cannot move in a direction without connecting with a knight or wall, it will not move, but it will turn in a different direction.
  • Snipes that are in flight remain in flight. Similarly, snipes that are on the ground remain on the ground.

Using these rules, it is possible for knights to force the snipes into confined spaces.

Trivia

There are 84 persistent Snipes above the Clockworks. Of these, 56 are found in the Town Square, 7 in the Advanced Training Hall, 18 in the Bazaar, 2 at the Crash Site and 1 at the Rescue Camp. No Snipes are found in the Arcade.

Inside the Clockworks, a special scenario room found in Wolver Dens has a group of 3-4 Snipes and 4 stones around an area that grants health.

See also

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