Difference between revisions of "User talk:HikaruFer"

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:::Oh it's fine. We improved a few things. Major changes include map naming convention and the use of [[Template:Monster]] as a linking template. --[[User:Novaster|Novaster]] 22:37, 15 September 2015 (UTC)
 
:::Oh it's fine. We improved a few things. Major changes include map naming convention and the use of [[Template:Monster]] as a linking template. --[[User:Novaster|Novaster]] 22:37, 15 September 2015 (UTC)
 
::::Ohh i like the Monster template :D no need to add the icons all over the wiki. I will fix the mission's page now and see which one is lacking of this template ^^ --[[User:HikaruFer|Hikaru]] 22:55, 15 September 2015 (UTC)
 
::::Ohh i like the Monster template :D no need to add the icons all over the wiki. I will fix the mission's page now and see which one is lacking of this template ^^ --[[User:HikaruFer|Hikaru]] 22:55, 15 September 2015 (UTC)
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::::IKR! Half a day of coding to take care of an eternity of potential mistakes. It's also faster. Btw, we are also developing a format for areas - [http://forums.spiralknights.com/en/node/111949 here] if you want to feedback. --[[User:Novaster|Novaster]] 23:36, 15 September 2015 (UTC)

Revision as of 23:36, 15 September 2015

I'm so chubby Menu Don't you think?

Jade-Hikaru


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~Hikaru~


Animation

That's an adorable menu up there. How familiar are you with APNG? I remember you downloaded the stuff in the style guide. I'm thinking it might be super sexy to update File:The Artifact.png. It's such a gorgeous object. It deserves to show itself in full. But my problem is that I can't get "clean" images of "certain things" with my methods, and I'm very impressed with how you did the modules as "representative images." --Novaster 00:08, 12 September 2015 (UTC)

Its a chubby menu haha. And i have not tried APNG yet, but i already created a char from 0 so i can go to mission that normally u cant repeat as the first time so i can take screenshots. The artifact appears in 2-1 Ancient Generator right? I dont remember the map and have not see the specific image it is now (the "zoomed" artifact with details) but i can try :)! Do u want that image but APNG without background? (And thx haha x//x) --Hikaru 00:17, 12 September 2015 (UTC)
Oh, I can do the APNG that way. Was wondering if you could possibly use the same method you did for the modules. The artifact image that's currently on display certainly isn't a screenshot image, and looks like a Spiral Spy thing to me, but the admins haven't deleted it (which doesn't mean it's okay, but it's more about showing the game in its full artistic glory), soooooooooo just thought we might improve it. Just to be safe, I'll ask about it first. Food for thought. --Novaster 00:21, 12 September 2015 (UTC)
Didnt know Spiral Spy had those models too. I was wondering where did it come from xD. What u mean is that u want to improve animating it? or how exactly. I dunno much about artifact, (my memory sucks xd!) so i dunno where i have seem them and in which form (p,d: i will try again the spiral spy to check for those items, last time i forget about it because i wouldnt understand how to change somethings and how view others) --Hikaru 00:34, 12 September 2015 (UTC)
All we know about this object is on The Artifact page. It has a very beautiful animation, and I feel that a visual is worth 1k+ words at least. --Novaster 00:36, 12 September 2015 (UTC)

WHAT JUST HAPPEN TO THIS! ahahahahaha APNG is HELLA HARD how u guyz do the overworld then XD? btw im not drunk haha i just lmao because i was thinking "this will look nice even with background", "i been following all steps and i think i got it :D", and then NOPE said the program ahahaha worst part is, even with the incorrect crop, it doesnt look good hahaha OTL oh my... xDDD. Btw i couldnt do anything tonight D: was busy, hope tomorrow i can do a little more. Tell me about the APNG hahaha i dont think i could help with the overworld as i trough xDU not even the artifact, maybe, MAAAAYBE the tooltips of items but dunno xD! I was like okay... this is not what i expected xDD Have a good nite~ --Hikaru 09:57, 12 September 2015 (UTC)

That looks like a good start! There are a few programs out there we can use. What I use isn't freeware, and it's ancient (like pre-Corel-eating-Jasc ancient and I've used it for most of my conscious life), and I can't exactly encourage pirating, so I haven't yet made a guide for my methods since other free methods yield the same results. It's like asking a person to use a specific brand of more expensive colored pencil and editors should never have to spend money on the wiki's work. I'm guessing the issue is in the cropping step, as it looks to be the same dimensions as the tooltip. Since this entity isn't equipped, and quite large (as large as a knight!) it would need a different cropping parameter. For this step I open up the generated FRAPS.avi file into a program (Jasc Animation Shop v3.04) that lets me snatch a frame or a group of frames out of the entire sequence after "filming" the entire screen and edit those frames uniformly, instead of a highly specific BATCH script others use for the tooltips. It's a chunky but very nice program and I've not found anything that does everything it does in one package. But yeah not freeware. What I would do is copy the batch file, and modify anything in the copy that has "201" and "222" to match the dimensions you need for this object, then make your own alpha channel to go with it, specific to the dimensions of the artifact. If that doesn't work, search around for video editing freeware that isn't infested with viruses and that lets you crop round corners with transparencies uniformly for a group of files in sequence. --Novaster 12:57, 12 September 2015 (UTC)
Hey~ I was busy and tired this few days, sorry i didnt answer. Here in my country it is really hard and freaking expensive to get some program, freeware its my only choice haha (thx fraps for make a free version) but i would have to see then, i follow the tutorial of thepc and notice he did it only for the tooltip after my result xD (keep lmao thinking about it xD) i will have to see more about it. But first i will do things her ein the wiki more than APNG before i find out more haha. Thx ^^ and sorry for the late reply --Hikaru 22:05, 15 September 2015 (UTC)
Oh it's fine. We improved a few things. Major changes include map naming convention and the use of Template:Monster as a linking template. --Novaster 22:37, 15 September 2015 (UTC)
Ohh i like the Monster template :D no need to add the icons all over the wiki. I will fix the mission's page now and see which one is lacking of this template ^^ --Hikaru 22:55, 15 September 2015 (UTC)
IKR! Half a day of coding to take care of an eternity of potential mistakes. It's also faster. Btw, we are also developing a format for areas - here if you want to feedback. --Novaster 23:36, 15 September 2015 (UTC)
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