Difference between revisions of "Shock"

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{{status conditions}}
 
{{status conditions}}
'''Shock''' is a status condition that will, at random intervals, cause the victim to spasm, interrupting anything the victim was doing.  
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'''Shock''' is a status condition that will, at random intervals, cause the victim to spasm, interrupting anything the victim was doing. Attacks that can inflict '''shock''' on Knights contain a portion of [[damage#Elemental Damage|elemental damage]].
  
 
A unique characteristic of shock is that, if another player or monster also affected by shock is nearby, a bolt of electricity will leap between the two. This bolt will damage anything caught between. Enemies will take extra damage if struck while being hurt by '''shock'''.
 
A unique characteristic of shock is that, if another player or monster also affected by shock is nearby, a bolt of electricity will leap between the two. This bolt will damage anything caught between. Enemies will take extra damage if struck while being hurt by '''shock'''.

Revision as of 20:23, 12 April 2011

Status: Shock
Icon status shock.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Shock is a status condition that will, at random intervals, cause the victim to spasm, interrupting anything the victim was doing. Attacks that can inflict shock on Knights contain a portion of elemental damage.

A unique characteristic of shock is that, if another player or monster also affected by shock is nearby, a bolt of electricity will leap between the two. This bolt will damage anything caught between. Enemies will take extra damage if struck while being hurt by shock.

Themed Enemies

Shock-themed enemies are immune to and may inflict shock status.

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