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Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.


Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Striker is a 3-star sword.


A fast sword favored by members of the stealthier branches of the Spiral Order. — Tooltip


Equipment-Striker icon.png: Quillion - Randomly in stock for 35,000 crowns in the Haven Bazaar (unbound).
Icon-recipe.png: Echo - Always in stock for 4,000 crowns in the Hall of Heroes if the player is rank 5-2 or higher (bound).
Icon-recipe.png: Basil - Randomly in stock for 4,000 crowns in depth 13 Clockwork Terminals (unbound).


The 3-star recipe for this item costs 4,000 crowns; the alchemy cost is 1,000 crowns. Below are the materials needed to make the Striker.

Name Amount
Crafting-Green Shard.png Green Shard 10
Crafting-Sharp Fang.png Sharp Fang 3
Crafting-Monster Bone.png Monster Bone 2
Crafting-Bushy Tail.png Bushy Tail 1
Rarity-Advanced Orb of Alchemy icon.png Advanced Orb of Alchemy 3
Equipment-Cutter icon.png Cutter (Heat Level 1+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Striker's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Vile Striker
Vile Striker
Dread Venom Striker
Dread Venom Striker
Hunting Blade
Hunting Blade
Wild Hunting Blade
Wild Hunting Blade


Basic Attack

A 10-hit combo, consisting of 5 swings doing 2 hits apiece. The second hit is a shadowy blade that deals about half the damage of the first hit. The second and the third swing make the player thrust forward 1.25 blocks, fourth 1.5 and the final one 2.5 blocks.

Charge Attack

A series multiple of hits followed by a final slash with a forward lunge. This attack takes several seconds to complete, during which time it cannot be interrupted unless you are Shocked. Hence, it must be aimed and used with care.


The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

The basic attack has alternating high and low hits, third low hit does slightly increased damage (Low+) and the last hit of the basic combo does the charge-level damage. The charge attack alternates between the charge value and the low attack value.
Striker's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Any
High 17-20 22-24 39-40 43-47 43-38 36-33
Low 9-10 12-14 21-23 25-28 26-24 23-21
Low+ 11-13 16-17 26-30 31-35 32-29 28-25
Charge 21-25 27-30 51-52 55-59 52-45 42-38

See Also

Personal tools