Difference between revisions of "Talk:Prize Box"
From SpiralKnights
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Below is a list of prize boxes. The "Type" column describes the general contents of the box: | Below is a list of prize boxes. The "Type" column describes the general contents of the box: | ||
*Aesthetic = [[Costume|costume]]s and/or [[Accessory|accessories]], often with upgrades like [[Trinket Slot Upgrade|trinket slot]]s and usables like [[Confetti|confetti]]. | *Aesthetic = [[Costume|costume]]s and/or [[Accessory|accessories]], often with upgrades like [[Trinket Slot Upgrade|trinket slot]]s and usables like [[Confetti|confetti]]. | ||
− | **If it has "event" or "giveaway" under it, then the box is obtained via a method other than energy or direct purchase. | + | **If it has "event" or "giveaway" under it, then the box is obtained via a method other than energy or direct purchase. See the Acquisition column for details. |
*Ticket = [[Punch|Unique Variant tickets]], randomly possible to get one of 1, 2, or 3, unless otherwise stated. | *Ticket = [[Punch|Unique Variant tickets]], randomly possible to get one of 1, 2, or 3, unless otherwise stated. | ||
*Gear = weapons or other gear items, such as the [[Overcharged Mixmaster]]. | *Gear = weapons or other gear items, such as the [[Overcharged Mixmaster]]. | ||
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<br/>Note: these boxes have had different contents over time, as specified next to each prize. If there isn't a number at all next to an entry, it is June 2012 and following years (every box) by default. See the billing pages for details - these correspond to the numbers next to the items in this list. | <br/>Note: these boxes have had different contents over time, as specified next to each prize. If there isn't a number at all next to an entry, it is June 2012 and following years (every box) by default. See the billing pages for details - these correspond to the numbers next to the items in this list. | ||
<br/> | <br/> | ||
− | | | + | | acquisition= [[Solstice Prize Box Promotion June 2012|Billing]] (1) <br/> [[Solstice Prize Box Promotion December 2013|Billing]] (2) <br/> [[Solstice Prize Box Promotion June 2014|Billing]] (3) |
| type= Aesthetic, <br/> Ticket | | type= Aesthetic, <br/> Ticket | ||
}} | }} | ||
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| description= Contains various unique costumes and accessories in a Hunter style. Items are randomly chosen. No key is required to open. | | description= Contains various unique costumes and accessories in a Hunter style. Items are randomly chosen. No key is required to open. | ||
| possible prizes= | | possible prizes= | ||
− | | | + | | acquisition= |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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<br/>-[[Krogmo Coin Booster]] | <br/>-[[Krogmo Coin Booster]] | ||
<br/> | <br/> | ||
− | | | + | | acquisition= [[Surge_Prize_Box_Promotion_September_2012|Billing]] (1) |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
− | | | + | | acquisition= |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
− | |||
{{PrizeBoxList | {{PrizeBoxList | ||
| name= | | name= | ||
| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
− | | | + | | acquisition= |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
− | | | + | | acquisition= |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
− | | | + | | acquisition= |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
− | | | + | | acquisition= |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
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| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
− | | | + | | acquisition= |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
− | | | + | | acquisition= |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
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| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
− | | | + | | acquisition= |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| description= | | description= | ||
| possible prizes= | | possible prizes= | ||
− | | | + | | acquisition= |
| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
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| type= Aesthetic | | type= Aesthetic | ||
}} | }} | ||
{{Table/end}} | {{Table/end}} |
Revision as of 23:14, 8 November 2014
Linking Issues
For some browsers, linking through the redirects just sticks a person on the bottom of the page. Linking directly (like if you go to the redirect=no redirect page for the item and click that link) lands you in the right spot on the table. I don't see this behavior with hiddenheader +table coding anywhere else, so I assume it has something to do with the show/hide template in each row - perhaps the linking assumes that the page has all the show/hide templates in expanded form, while actually not having them visually expanded. This would explain why people get landed at the bottom. I really don't know, it's very strange. I'm not sure how to fix this (tried using "clear" template on a whim, didn't work). Maybe try a different show/hide table... Any ideas? -Novaster 19:00, 2 August 2014 (UTC)
EDIT: I might have something figured out - it just means that redirects through tables just sort of hiccup, and it has nothing at all whatsoever to do with show/hide. We'll see -Novaster 19:04, 4 August 2014 (UTC)
EDIT: yeah it's something weird with the redirect behavior of the wiki. Going about fixing things now. -Novaster 19:08, 4 August 2014 (UTC)
EDIT: here are some concerns I've voiced on the Discussion page for the Lockbox. And here's the Forum Node. -Novaster 19:55, 4 August 2014 (UTC)
List of Prize Boxes
Below is a list of prize boxes. The "Type" column describes the general contents of the box:
- Aesthetic = costumes and/or accessories, often with upgrades like trinket slots and usables like confetti.
- If it has "event" or "giveaway" under it, then the box is obtained via a method other than energy or direct purchase. See the Acquisition column for details.
- Ticket = Unique Variant tickets, randomly possible to get one of 1, 2, or 3, unless otherwise stated.
- Gear = weapons or other gear items, such as the Overcharged Mixmaster.
- Furniture = Various furniture items that can be placed in a Guild Hall.
- Other = unusual contents, such as battle sprite food or even other boxes.
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | Solstice Prize Box
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" | Billing (1)
Billing (2)
Billing (3)
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | Nemesis Prize Box
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | Hunter Prize Box
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | Surge Prize Box
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" | Billing (1)
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" | |- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|- valign="middle" |style="background: #c7dbea; padding:3px; border-radius: 5px;" align="center" valign="middle" | {{{#}}}
|style="background: #c7dbea; padding:5px 5px 5px 5px; border-radius: 5px;" valign="top" | 36px [[]]
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "left" | {{{general contents}}}
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align = "center" |
|}