Difference between revisions of "The Ancient Generator"
From SpiralKnights
m (replacing "runthrough" with "floor" template, general format) |
m (→Second Floor: gallery stuff) |
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===Second Floor=== | ===Second Floor=== | ||
+ | {{update|gallery of the special areas in this floor would be great}} | ||
{{Floor | {{Floor | ||
|name = Restoring Power | |name = Restoring Power | ||
Line 79: | Line 80: | ||
|floor notes = Goal: Learn about the clockworks, defeat Razwog's battlepod, obtain The Artifact, and get to the elevator. | |floor notes = Goal: Learn about the clockworks, defeat Razwog's battlepod, obtain The Artifact, and get to the elevator. | ||
+ | |||
+ | '''Strategy''' | ||
+ | ---- | ||
The floor primarily features [[construct]]s, but there are a few chromalisks and dust bunnies too. Players must find a [[gold key]] in a room with various enemies to unlock a gate. This level briefs the player about the mechanics of [[heat]]. [[Razwog]] is encountered at the end of this floor. He will leave after his [[battlepod]] is defeated, promising revenge. Finally, don't forget to carry [[The Artifact]] to safety. | The floor primarily features [[construct]]s, but there are a few chromalisks and dust bunnies too. Players must find a [[gold key]] in a room with various enemies to unlock a gate. This level briefs the player about the mechanics of [[heat]]. [[Razwog]] is encountered at the end of this floor. He will leave after his [[battlepod]] is defeated, promising revenge. Finally, don't forget to carry [[The Artifact]] to safety. | ||
+ | |||
+ | '''Gallery''' | ||
+ | ---- | ||
+ | <gallery widths=200px heights=150px> | ||
+ | File:TheArtifact-FirstSight.png|Where players first encounter [[The Artifact]]. | ||
+ | </gallery> | ||
}} | }} | ||
== See also == | == See also == | ||
{{mission see also}} | {{mission see also}} |
Revision as of 08:35, 26 July 2015
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The Ancient Generator is a 1-2 rank mission.
Overview
Description:
The Rescue Camp has no power and with it, no means of defending itself from the onslaught of monsters that attack in the night With the sun setting fast, it's up to you to enter the dark depths below the camp and locate an Ancient Generator.
If you can restore power to the camp, the Spiral Knights can power their turrets and create a defense perimeter. Once secure, it may be possible to reconnect with Spiral HQ.
Objective:
Explore the Ancient Generator and restore power to the Rescue Camp before night falls!
Notes
During the mission, a lot of deactivated Mecha Knights appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights.
The ??? mission uses the same image card in the Mission Interface.