Difference between revisions of "Dark Retribution"

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*Radius: ~3 tiles
 
*Radius: ~3 tiles
  
The initial detonation delivers a single small damage blast up to the edge of the radius indicated. After the bomb's initial detonation, four orbs rotate around the inside circumference of the blast radius, damaging everything they touch for ~5 seconds. Note that although the orbs rotate clockwise and anticlockwise, the source of the damage is always from the center of the explosions. This means that directional shield enemies such as Mecha Knights and Mortafire Gremlins will have to have their backs to the center of the bomb in order to take damage from it. Also note that the reach of the rotating orbs is slightly less than the blast radius indicator.
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[[Abilities#Movement Speed|Movement speed]] is decreased by medium while using the charged attack. The initial detonation delivers a single small damage blast up to the edge of the radius indicated. After the bomb's initial detonation, four orbs rotate around the inside circumference of the blast radius, damaging everything they touch for ~5 seconds. Note that although the orbs rotate clockwise and anticlockwise, the source of the damage is always from the center of the explosions. This means that directional shield enemies such as Mecha Knights and Mortafire Gremlins will have to have their backs to the center of the bomb in order to take damage from it. Also note that the reach of the rotating orbs is slightly less than the blast radius indicator.
  
 
=== Damage ===
 
=== Damage ===

Revision as of 19:39, 14 April 2016

Dark Retribution
Dark Retribution-Equipped.png
★★★★★
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Dark Retribution is a 5-star bomb.

Description

The perfected version of the shadowy bomb that Warmaster Seerus engineered with the sole purpose of eliminating other gremlins that stood in his way. It is thought to have been reserved for use against other members of the Crimson Order. — Tooltip

Acquisition

Equipment-Dark Retribution icon.png: Reward for completing the Interface-icon-PvE.png Expansion Mission: Operation Crimson Hammer (Tier 3) (bound).

Alchemy Path

Dark Retribution's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Dark Retribution
Dark Retribution

The Dark Reprisal, Dark Reprisal Mk II, and Dark Retribution are related. These are stand-alone items that cannot be upgraded.

Combat

Basic Attack

Bombs do not have basic attacks, only charge attacks.

Charge Attack

  • Detonation Time: ~2.5 seconds
  • Radius: ~3 tiles

Movement speed is decreased by medium while using the charged attack. The initial detonation delivers a single small damage blast up to the edge of the radius indicated. After the bomb's initial detonation, four orbs rotate around the inside circumference of the blast radius, damaging everything they touch for ~5 seconds. Note that although the orbs rotate clockwise and anticlockwise, the source of the damage is always from the center of the explosions. This means that directional shield enemies such as Mecha Knights and Mortafire Gremlins will have to have their backs to the center of the bomb in order to take damage from it. Also note that the reach of the rotating orbs is slightly less than the blast radius indicator.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Dark Retribution's Damage Table (Click to Show!)
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Slimes and Gremlins
Explosion/Orbs 11 - 9 11 - 14 25 - 28 29 - 30 51 - 71 77 - 83
Versus Beasts and Constructs
Explosion/Orbs 8 10 - 12 18 - 21 22 - 23 33 - 43 46 - 49
Versus Fiends and Undead
Explosion/Orbs 2 - 3 3 - 4 6 - 7 8 12 - 16 17 - 20

Notes

Royal Mini Jellies, Battlepods and possibly Mini Ice Jellies are not effected by the orbs, but are damaged by the initial blast of the bomb. Mini Green Jellies are hit by the orbs.


The Dark Retribution is grouped with other items. Their acquisition and lore involves Operation Crimson Hammer:

History

See Also

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