Difference between revisions of "The Collector"

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'''The Collector''' is a [[Rank Mission]] to be completed as a Apprentice (Rank 2). It consists of two levels that features Construct monsters.
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{{MissionInfo
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|name          = The Collector
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|event        = no
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|type          = rank
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|mission rank  = 2-3
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|host rank    = 2-2
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|depth range  = 2-3
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|combat floors = 2
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|preceded by  = An Eternal Bond
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|followed by  = A Prestigious Opportunity
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|stratum      =
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*Monsters: {{Monster_Icons|Construct}}
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|NPCs          =
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*[[Wegner]] (dialogue)
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*[[Collector]] (mini boss)
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}}
  
 
==Overview==
 
==Overview==
[[Image:Mission-The Collector.png|thumb|120px|The Collector on the Mission Interface.]]
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{{MissionOverview
'''Mission Rank:''' 2-3
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|description = There have been reports of a large, mechanical entity we have named the 'Collector' who has been intercepting our knights and taking both them and the sprites they were tracking and imprisoning them in a well-guarded compound deep within the Clockworks. Armed with your new sprite, your mission is to find this 'Collector' and rescue the knights and the sprites it has taken captive.
  
'''Description:''' There have been reports of a large, mechanical entity we have named the '[[Collector]]' who has been intercepting our knights and taking both them and the sprties they were tracking and imprisoning them in a well-guarded compound deep within the Clockworks. Armed with your new sprite, your mission is to find this 'Collector' and rescue the knights and the sprites it has taken captive.
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|objective  = Save the sprites and the researchers from the Collector.
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}}
  
'''Objective:''' Save the sprites and the researchers from the Collector.
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==Gate Map==
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{{:{{PAGENAME}}/Gate Map}}
  
'''Rewards:'''
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==Notes==
*'''[[Prestige]]''': 20
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===History===
*[[Rarity#Flawed Orb of Alchemy|Flawed Orb of Alchemy]]: 3
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*{{release|2013-07-30}}: Mission introduced.
*[[Spark of Life]]: 5
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==See Also==
==Runthrough==
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{{mission see also|loadout=yes}}
 
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===Mission Lobby (Depth 0)===
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===Mechanized Mile (Depth 2)===
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Just a normal ''Clockwork Tunnels: Mechanized Mile'' with the following monsters:
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'''Monsters''':
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*{{Monster_Icons|Gremlin}} [[Mender#Tenderfoot Mender|Tenderfoot Mender]]
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*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]]
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*{{Monster_Icons|Construct}} [[Retrode#Retrode|Retrode]]
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*{{Monster_Icons|Construct}} [[Scuttlebot#Scuttlebot|Scuttlebot]]
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*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
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*{{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
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===Camp Crimson (Depth 3)===
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A special level that cannot be found elsewhere in the clockworks. There are Construct monsters and a few Menders in this level. If knights walk through the searchlights, a series of missiles fall from above. In this depth you will find a new [[Boss]]: The Collector.
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'''Monsters''':
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*{{Monster_Icons|Gremlin}} [[Mender#Tenderfoot Mender|Tenderfoot Mender]]
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*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]]
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*{{Monster_Icons|Construct}} [[Retrode#Retrode|Retrode]]
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*{{Monster_Icons|Construct}} [[Scuttlebot#Scuttlebot|Scuttlebot]]
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*{{Monster_Icons|Construct}} [[Gun Puppy#RGun Puppy|Gun Puppy]]
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*{{Monster_Icons|Construct}} [[Mecha Knight#Mecha Knight|Mecha Knight]]
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*{{Monster_Icons|Construct}} [[Collector]] (Boss)
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== See also ==
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*[[Missions]]
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*[[List of missions]]
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[[Category:Missions]]
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Latest revision as of 22:56, 25 April 2020

The Collector
Mission-The Collector.png
Mission List: Rank (Apprentice)
Preceded By:

2-3 Interface-icon-Dialogue.png Mission: An Eternal Bond

Followed By:

3-1 Interface-icon-Dialogue.png Mission: A Prestigious Opportunity

Important Stratum Themes:
  • Monsters: Gate Icon-Construct.png
Rewards:

The Collector is a 2-3 rank mission.

Overview

Description:

There have been reports of a large, mechanical entity we have named the 'Collector' who has been intercepting our knights and taking both them and the sprites they were tracking and imprisoning them in a well-guarded compound deep within the Clockworks. Armed with your new sprite, your mission is to find this 'Collector' and rescue the knights and the sprites it has taken captive.


Objective:

Save the sprites and the researchers from the Collector.

Gate Map

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is standard.

Second Floor:
Gate-Clockwork Tunnels-Mechanized Mile.png
Name: Mechanized Mile
Depth: 2
Level Link: This floor is composed of random Clockwork Tunnels: Mechanized Mile segments.

Third Floor:
Gate-Camp Crimson.png
Name: Camp Crimson
Depth: 3
Level Link: Camp Crimson is unique to this mission.

Notes

History

See Also

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