Difference between revisions of "The Collector"
From SpiralKnights
(category) |
m (→Notes) |
||
(21 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{MissionInfo | |
+ | |name = The Collector | ||
+ | |event = no | ||
+ | |type = rank | ||
+ | |mission rank = 2-3 | ||
+ | |host rank = 2-2 | ||
+ | |depth range = 2-3 | ||
+ | |combat floors = 2 | ||
+ | |preceded by = An Eternal Bond | ||
+ | |followed by = A Prestigious Opportunity | ||
+ | |stratum = | ||
+ | *Monsters: {{Monster_Icons|Construct}} | ||
+ | |NPCs = | ||
+ | *[[Wegner]] (dialogue) | ||
+ | *[[Collector]] (mini boss) | ||
+ | }} | ||
==Overview== | ==Overview== | ||
− | + | {{MissionOverview | |
− | '' | + | |description = There have been reports of a large, mechanical entity we have named the 'Collector' who has been intercepting our knights and taking both them and the sprites they were tracking and imprisoning them in a well-guarded compound deep within the Clockworks. Armed with your new sprite, your mission is to find this 'Collector' and rescue the knights and the sprites it has taken captive. |
− | + | |objective = Save the sprites and the researchers from the Collector. | |
+ | }} | ||
− | + | ==Gate Map== | |
+ | {{:{{PAGENAME}}/Gate Map}} | ||
− | + | ==Notes== | |
− | + | ===History=== | |
− | * | + | *{{release|2013-07-30}}: Mission introduced. |
− | + | ||
− | + | ==See Also== | |
− | == | + | {{mission see also|loadout=yes}} |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | = | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + |
Latest revision as of 22:56, 25 April 2020
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
The Collector is a 2-3 rank mission.
Contents
Overview
Description:
There have been reports of a large, mechanical entity we have named the 'Collector' who has been intercepting our knights and taking both them and the sprites they were tracking and imprisoning them in a well-guarded compound deep within the Clockworks. Armed with your new sprite, your mission is to find this 'Collector' and rescue the knights and the sprites it has taken captive.
Objective:
Save the sprites and the researchers from the Collector.
Gate Map
First Floor:
Name: Mission LobbyDepth: 0
Level Link: This mission's lobby is standard.
Second Floor:
Name: Mechanized MileDepth: 2
Level Link: This floor is composed of random Clockwork Tunnels: Mechanized Mile segments.
Third Floor:
Name: Camp CrimsonDepth: 3
Level Link: Camp Crimson is unique to this mission.
Notes
History
- release 2013-07-30: Mission introduced.