Difference between revisions of "Stun"
From SpiralKnights
(→Inflicting Stun) |
(→Inflicting Stun: no need to mention all magnus upgrades - added iron slug info) |
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* [[Stun Gun]] | * [[Stun Gun]] | ||
* [[Super Stun Gun]] | * [[Super Stun Gun]] | ||
− | * [[ | + | * [[Magnus]] and upgrades |
+ | ** [[Iron Slug]] may stun user with charged attacks. | ||
* [[Haze Bomb]] line of weapons | * [[Haze Bomb]] line of weapons |
Revision as of 21:04, 9 August 2011
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Stun is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly.
Themed Enemies
Stun is not a possible stratum theme, but the following monsters may inflict stun status:
- Devilite series
- Dust Zombies
- Greavers
- Gremlin Thwackers
- Lumber series
- Tortodrones
- Trojan series
Inflicting Stun
Spiral Knights can inflict stun on monsters by using stun vials against them or using a weapon that has a chance of inflicting stun.
Weapons that are able to inflict stun are:
- Heavy Hatchet
- Thwack Hammer
- Troika and upgrades
- The Troika lines can only inflict stun with the charge attack.
- Rigadoon and upgrades
- Stun Gun
- Super Stun Gun
- Magnus and upgrades
- Iron Slug may stun user with charged attacks.
- Haze Bomb line of weapons