Difference between revisions of "Sandbox"

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m (★★★★★: added abils for gunner items)
m (starting to clear out of here (at last!))
Line 30: Line 30:
  
 
Below is a list of armor items.  
 
Below is a list of armor items.  
===★★★★★===
 
----
 
{{List/Window/NoHeader
 
|width=100%
 
|body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Ancient Plate Mail
 
| normal = 9
 
| sleep= -4
 
| stun= +4
 
| ability 1 = Health Bonus: +3
 
| penalty = Attack Speed Decreased: Low and Movement Speed Decreased: Low
 
}}
 
 
{{ArmorList
 
| name = Armor of the Fallen
 
| normal = 5.05
 
| shadow = 5.05
 
| curse= -4
 
| fire= +4
 
| poison= +4
 
| ability 1 = Attack Speed Increased: Low
 
| penalty = Damage Penalty vs Fiend: Medium
 
}}
 
 
{{ArmorList
 
| name = Azure Guardian Armor
 
| normal = 6.13
 
| piercing = 5.05
 
}}
 
 
{{ArmorList
 
| name = Bombastic Demo Suit
 
| normal = 6.05
 
| elemental = 5.05
 
| freeze= +4 
 
| ability 1 = Bomb Damage Bonus: Medium
 
}}
 
 
{{ArmorList
 
| name= Chaos Cloak
 
| normal = 5.05
 
| elemental = 5.05
 
| curse= -2
 
| fire=  -2
 
| freeze= -2
 
| poison= -2
 
| shock= -2
 
| ability 1= Charge Time Reduction: Medium
 
| ability 2= Damage Bonus: Medium
 
}}
 
 
{{ArmorList
 
| name = Deadshot Mantle
 
| normal = 6.05
 
| shadow = 5.05
 
| curse= +4
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Damage Bonus vs Undead: Medium
 
}}
 
 
{{ArmorList
 
| name = Divine Mantle
 
| elemental = 6.05
 
| shadow = 6.05
 
| curse= +4
 
| fire= +4
 
| shock= +4
 
}}
 
 
{{ArmorList
 
| name = Dragon Scale Mail
 
| elemental = 6.05
 
| piercing = 6.05
 
| fire= +4
 
| poison= +4
 
| ability 1 = Damage Bonus vs Beast: Medium
 
}}
 
 
{{ArmorList
 
| name = Dread Skelly Suit
 
| normal = 5.05
 
| shadow = 6.13
 
| freeze= +4 
 
| poison= +4
 
}}
 
 
{{ArmorList
 
| name = Grey Feather Mantle
 
| normal = 5.05
 
| elemental = 6.13
 
| fire= +4
 
| shock= +4
 
}}
 
 
{{ArmorList
 
| name = Ironmight Plate Mail
 
| normal = 8.13
 
| piercing = 5.05
 
| sleep= -4
 
| stun= +4
 
| penalty = Attack Speed Decreased: Low
 
}}
 
 
{{ArmorList
 
| name = Justifier Jacket
 
| normal = 6.05
 
| piercing = 5.05
 
| stun= +4
 
| ability 1 = Handgun Attack Speed Increased: Medium
 
}}
 
 
{{ArmorList
 
| name = Mad Bomber Suit
 
| normal = 5.05
 
| elemental = 5.05
 
| fire= -2
 
| freeze= -2 
 
| poison= -2
 
| shock= -2
 
| ability 1 = Bomb Charge Time Reduction: Medium
 
| ability 2 = Bomb Damage Bonus: Medium
 
}}
 
 
{{ArmorList
 
| name = Nameless Poncho
 
| normal = 6.05
 
| elemental = 5.05
 
| freeze= +4
 
| ability 1 = Handgun Attack Speed Increased: Medium
 
}}
 
 
{{ArmorList
 
| name = Radiant Silvermail
 
| piercing = 6.05
 
| shadow = 6.05
 
| curse= +4
 
| poison= +4
 
| ability 1 = Damage Bonus vs Undead: Medium
 
}}
 
 
{{ArmorList
 
| name = Royal Jelly Mail
 
| normal = 5.05
 
| piercing = 6.13
 
| sleep= +4
 
| stun= +4
 
}}
 
 
{{ArmorList
 
| name = Shadowsun Slicker
 
| normal = 6.05
 
| shadow = 5.05
 
| poison= +4
 
| ability 1 = Handgun Damage Bonus: Medium
 
}}
 
 
{{ArmorList
 
| name = Valkyrie Mail
 
| normal = 5.05
 
| shadow = 5.05
 
| curse= +4
 
| fire= -4
 
| poison= +4
 
| ability 1 = Damage Bonus vs Fiend: Medium
 
}}
 
 
{{ArmorList
 
| name = Volcanic Demo Suit
 
| normal = 6.05
 
| elemental = 5.05
 
| fire= +4
 
| ability 1 = Bomb Charge Time Reduction: Medium
 
}}
 
 
{{ArmorList
 
| name = Volcanic Plate Mail
 
| normal = 8.13
 
| elemental = 5.05
 
| fire= +4
 
| sleep= -4
 
| stun= +4
 
| penalty = Attack Speed Decreased: Low
 
}}
 
 
{{ArmorList
 
| name = Deadly Virulisk Suit 
 
| normal = 6.05
 
| piercing = 5.05
 
| poison= +4
 
| ability 1 = Damage Bonus vs Slime: Medium
 
}}
 
 
{{ArmorList
 
| name = Volcanic Salamander Suit 
 
| normal = 6.05
 
| elemental = 5.05
 
| ability 1 = Damage Bonus vs Slime: Medium
 
}}
 
 
{{ArmorList
 
| name = Skolver Coat
 
| normal = 6.05
 
| piercing = 5.05
 
| freeze= +4 
 
| ability 1 = Sword Damage Bonus: Medium
 
}}
 
 
{{ArmorList
 
| name = Vog Cub Coat
 
| normal = 6.05
 
| elemental = 5.05
 
| fire= +4
 
| ability 1 = Sword Attack Speed Increased: Medium
 
| star = 5
 
}}
 
 
{{ArmorList
 
| name = Mercurial Mail 
 
| normal = 5.05
 
| piercing = 6.13
 
| shock= +4
 
| ability 1 = Movement Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Arcane Salamander Suit
 
| normal = 6.05
 
| elemental = 6.05
 
| fire= +4
 
| ability 1 = Damage Bonus vs Beast: Low
 
| ability 2 = Damage Bonus vs Slime: Low
 
}}
 
 
{{ArmorList
 
| name = Almirian Crusader Armor
 
| normal = 6.13
 
| shadow = 5.05
 
| curse= +2
 
| fire= -2
 
}}
 
 
{{ArmorList
 
| name = Heavenly Iron Armor
 
| normal = 6.05
 
| shadow = 5.05
 
| curse= +4
 
| shock= -4
 
| ability 1 = Sword Damage Bonus: Low
 
| ability 2 = Damage Bonus vs Fiend: Low
 
}}
 
 
{{ArmorList
 
| name = Ice Queen Mail
 
| normal = 5.05
 
| piercing = 6.13
 
| freeze= +4
 
| stun= +4
 
}}
 
 
{{ArmorList
 
| name = Mercurial Demo Suit
 
| normal = 6.05
 
| elemental = 5.05
 
| shock= +4
 
| ability 1 = Bomb Damage Bonus: Low
 
| ability 2 = Movement Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Snarbolax Coat
 
| normal = 6.05
 
| shadow = 5.05
 
| freeze= +3
 
| poison= +3
 
| ability 1 = Sword Damage Bonus: Medium
 
}}
 
 
{{ArmorList
 
| name = Black Kat Raiment
 
| normal = 5.05
 
| shadow = 5.05
 
| curse= -4
 
| fire= -2
 
| freeze= +4
 
| poison= -2
 
| shock= -2
 
| ability 1 = Damage Bonus: High
 
| ability 2 = Movement Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Claw Raiment
 
| normal = 5.05
 
| shadow = 6.13
 
| curse= -1
 
| freeze= +4
 
| shock= -2
 
| ability 1 = Sword Attack Speed Increased: Low
 
| ability 2 = Sword Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Eye Raiment
 
| normal = 5.05
 
| shadow = 6.13
 
| curse= -1
 
| freeze= +4
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Hiss Raiment
 
| normal = 5.05
 
| shadow = 6.13
 
| curse= -1
 
| freeze= +4
 
| shock= -2
 
| ability 1 = Bomb Charge Time Reduction: Low
 
| ability 2 = Bomb Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Guerrilla Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Beast: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Hazard Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= -3
 
| poison= 
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Slime: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Pathfinder Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Guerrilla Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Beast: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Hazard Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Slime: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Pathfinder Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Guerrilla Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Beast: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Hazard Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Slime: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Pathfinder Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Guerrilla Armor
 
| normal = 5.05
 
| piercing = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Beast: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Hazard Armor
 
| normal = 5.05
 
| piercing = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Slime: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Pathfinder Armor
 
| normal = 5.05
 
| piercing = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Keeper Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Construct: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Sentinel Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Wraith Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Keeper Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Construct: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Sentinel Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Wraith Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Keeper Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Construct: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Sentinel Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Wraith Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Keeper Armor
 
| normal = 5.05
 
| elemental = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Construct: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Sentinel Armor
 
| normal = 5.05
 
| elemental = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Wraith Armor
 
| normal = 5.05
 
| elemental = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Ghost Armor
 
| normal = 5.05 
 
| shadow = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Undead: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Hex Armor
 
| normal = 5.05 
 
| shadow = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Shade Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Ghost Armor
 
| normal = 5.05 
 
| shadow = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Undead: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Hex Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Shade Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Ghost Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Undead: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Hex Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Shade Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Ghost Armor
 
| normal = 5.05
 
| shadow = 5.05
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Undead: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Hex Armor
 
| normal = 5.05
 
| shadow = 5.05
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Shade Armor
 
| normal = 5.05
 
| shadow = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{Table/end}}
 
 
}}
 
 
===★★★★☆===
 
----
 
{{List/Window/NoHeader |width=100% |body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Mighty Cobalt Armor
 
| normal = 5.07
 
| piercing = 4.04
 
}}
 
 
{{ArmorList
 
| name = Heavy Demo Suit
 
| normal = 5.01
 
| elemental = 4.04
 
| ability 1 = Bomb Charge Time Reduction: Low
 
}}
 
 
{{ArmorList
 
| name = Heavy Plate Mail
 
| normal = 7.11
 
| sleep= -3
 
| stun= +3
 
| penalty = Attack Speed Decreased: Low
 
}}
 
 
{{ArmorList
 
| name = Miracle Cloak
 
| normal = 4.04
 
| elemental = 5.07
 
| fire= +3
 
| shock= +3
 
}}
 
 
{{ArmorList
 
| name = Rock Jelly Mail
 
| normal = 4.04
 
| elemental =
 
| piercing = 5.07
 
| sleep= +3
 
| stun= +3
 
}}
 
 
{{ArmorList
 
| name = Salamander Suit
 
| normal = 5.01
 
| elemental = 4.04
 
| fire= +3
 
| ability 1 = Damage Bonus vs Slime: Low
 
| star = 4
 
}}
 
 
{{ArmorList
 
| name = Seraphic Mail
 
| normal = 4.04
 
| shadow = 4.04
 
| curse= +3
 
| fire= -3
 
| poison= +3
 
| ability 1 = Damage Bonus vs Fiend: Low
 
}}
 
 
{{ArmorList
 
| name = Silvermail
 
| piercing = 5.01
 
| shadow = 5.01
 
| curse= +3
 
| poison= +3
 
| ability 1 = Damage Bonus vs Undead: Low
 
}}
 
 
{{ArmorList
 
| name = Sinister Skelly Suit
 
| normal = 4.04
 
| shadow = 5.07
 
| freeze= +3 
 
| poison= +3
 
| star = 4
 
}}
 
 
{{ArmorList
 
| name = Sunset Duster
 
| normal = 5.01
 
| piercing = 4.04
 
| ability 1 = Handgun Attack Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Vitasuit Deluxe
 
| normal = 5.07
 
| ability 1 = Health Bonus: +2
 
}}
 
 
{{ArmorList
 
| name = Wyvern Scale Mail
 
| elemental = 5.01
 
| piercing = 5.01
 
| fire= +3
 
| poison= +3
 
| ability 1 = Damage Bonus vs Beast: Low
 
}}
 
 
{{ArmorList
 
| name = Ash Tail Coat
 
| normal = 5.01
 
| piercing = 4.04
 
| freeze= +3 
 
| ability 1 = Sword Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Virulisk Suit
 
| normal = 5.01
 
| piercing = 4.04
 
| poison= +3
 
| ability 1 = Damage Bonus vs Slime: Low
 
}}
 
 
{{ArmorList
 
| name = Charged Quicksilver Mail
 
| normal = 4.04
 
| piercing = 5.07
 
| shock= +3
 
}}
 
 
{{ArmorList
 
| name = Black Kat Mail
 
| normal = 4.05
 
| shadow = 4.05
 
| curse= -4
 
| fire= -2
 
| freeze= +3
 
| poison= -2
 
| shock= -2
 
| ability 1 = Damage Bonus: High
 
| ability 2 = Movement Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Claw Mail
 
| normal = 4.05
 
| shadow = 5.08
 
| curse= -1
 
| freeze= +3
 
| shock= -2
 
| ability 1 = Sword Attack Speed Increased: Low
 
| star = 4
 
}}
 
 
{{ArmorList
 
| name = Kat Eye Mail
 
| normal = 4.05
 
| shadow = 5.08
 
| curse= -1
 
| freeze= +3
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Hiss Mail
 
| normal = 4.05
 
| shadow = 5.08
 
| curse= -1
 
| freeze= +3
 
| shock= -2
 
| ability 1 = Bomb Charge Time Reduction: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Falcon Pathfinder Armor
 
| normal = 4.04 
 
| piercing = 4.04 
 
| freeze= -2
 
| shock= +3
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Firefly Pathfinder Armor
 
| normal = 4.04 
 
| piercing = 4.04 
 
| fire= +3 
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Grizzly Pathfinder Armor
 
| normal = 4.04 
 
| piercing = 4.04 
 
| freeze= +3
 
| poison= -2 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Snakebite Pathfinder Armor
 
| normal = 4.04 
 
| elemental =
 
| piercing = 4.04 
 
| fire= -2
 
| poison= +3
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Falcon Sentinel Armor
 
| normal = 4.04 
 
| elemental = 4.04
 
| freeze= -2
 
| shock= +3
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Firefly Sentinel Armor
 
| normal = 4.04 
 
| elemental = 4.04
 
| fire= +3 
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
| star = 4
 
}}
 
 
{{ArmorList
 
| name = Plated Grizzly Sentinel Armor
 
| normal = 4.04 
 
| elemental = 4.04
 
| freeze= +3
 
| poison= -2 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Snakebite Sentinel Armor
 
| normal = 4.04 
 
| elemental = 4.04
 
| fire= -2
 
| freeze=
 
| poison= +3 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Falcon Shade Armor
 
| normal = 4.04 
 
| shadow = 4.04 
 
| freeze= -2 
 
| shock= +3
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Firefly Shade Armor
 
| normal = 4.04 
 
| shadow = 4.04 
 
| fire= +3 
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Grizzly Shade Armor
 
| normal = 4.04 
 
| shadow = 4.04 
 
| freeze= +3
 
| poison= -2 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Snakebite Shade Armor
 
| normal = 4.04 
 
| shadow = 4.04 
 
| fire= -2
 
| poison= +3
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
{{Table/End}}
 
}}
 
{{clearleft}}
 
  
 
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Revision as of 20:11, 14 December 2014

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Arsenal icon for armor.

Armor is one of the types of items in the game that a player can equip in order to have some sort of combat effect in the field. The vast majority of armor items in the game grant benefits, with many having penalties and weaknesses to balance their benefits.

The player must pick and choose which gear to equip for certain areas. Some items are better than others in some places, and far worse than other items in other places. There is no single "best" armor in the game due to the variety of scenarios the player may encounter in the clockworks. A few things to understand about armor:

The player can obtain armor in a variety of ways, including crafting, trading with other players, and purchase from NPC vendors.

The player can heat (a.k.a level up) equipped armor by wearing it in the clockworks and getting onto an elevator, so long as heat was picked up. Forging the armor increases its level. Leveling can increase Health Pips. Heating is required for most items to be crafted into the next star level. Not all items can be upgraded all the way to 5-star - see the alchemy path information on individual pages.

If the player desires a more versatile armor, and/or doesn't wish to expand their arsenal, they can take the armor to Punch and grant it additional defenses, for a price, via Unique Variants. Rarely, an armor can gain a UV (1-3) when it is crafted. UVs obtained are random unless locked in at Punch.

Abilities and Penalties are separate from status properties. For example, the Chaos Cloak certainly has status "penalties," but its abilities are universal CTR and DMG Med. Compare to the Armor of the Fallen, which has a Fiend penalty in junction with its universal ASI Low boost. Abilities are generally unrelated to status when it comes to defensive gear.

Below is a list of armor items.

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Limited Gear


Some items have limited acquisition. These items cannot be traded between players.

They are very much in the game, but they are unobtainable via trade, crafting, and so on, and are not included in the main comparative lists.

Every player gets to choose one spiral armor and helm, only once.

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See Also

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