Difference between revisions of "Release/latest"
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This page contains the five latest sets of release notes. All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]]. | This page contains the five latest sets of release notes. All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]]. | ||
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== 2011-09-14 == | == 2011-09-14 == | ||
{{:Release Notes 2011-09-14}} | {{:Release Notes 2011-09-14}} | ||
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[[Category:Releases|*]] | [[Category:Releases|*]] |
Revision as of 01:56, 7 October 2011
This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.
2011-10-06
From the Release Notes: |
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2011-10-05
Lockboxes, Accessories and More!
From the Release Notes: |
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Today's update introduces a host of exciting features. Get ready to customize your gear with accessories and spin the Prize Wheel! Accessories Accessories are new items that can be augmented on to helmets or armor. There are hundreds of them to discover and include techno widgets like antennae and visors for your helmets, canteens and side blades for your armor and even holy auras and wings! All accessories come in a wide variety of colors and styles. The most common will match the standard armor color schemes and the rarer styles match color schemes like 'divine' and 'volcanic' gear. The rarest of all are the 'prismatic' accessories that recolor to your personal color. Once you have an accessory, visit Bechamel, the Accessorizor on the far western side of the Haven Bazaar. Once an accessory is attached to gear, it is permanently attached unless removed by Bechamel, the Accessorizor. However, removing an accessory from gear will destroy the accessory in the process. Accessories are divided by attachment location and can only be attached to gear that supports the attachment location. Not all gear can use all accessories. Consult the tooltips to determine which accessories can fit your gear. Locations include:
Lockboxes You can now find Iron Lockboxes, a new usable item that, when opened, reveals a special prize! Iron Lockboxes are the only way to find accessories. Any player can find an Iron Lockbox and trade it with other players or put it up for sale on the Auction House. Additionally, any item found within an Iron Lockbox is also unbound and can be traded as well. An Iron Lockbox requires a Silver Key to open. Silver Keys are purchasable from Boost, the Special Items Merchant located in Haven and every subtown. Once used, a Silver Key is destroyed. Silver Keys can also be traded and put up for sale on the Auction House. The Prize Wheel All Knights that complete levels in the Clockworks will now have an opportunity to spin the all-new Prize Wheel\! The Prize Wheel is displayed as your heat is tallied during the end of level report. There are all sorts of prizes to discover. Many of them are helpful boosts for your next floor like health or crowns, but the truly lucky players will be awarded Iron Lockboxes! Lockboxes have the highest chance of appearing in Tier 3, followed by Tier 2 and then Tier 1. Lockdown
Shops
Bugfixes
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2011-09-20
From the Release Notes: |
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A bugfix patch will be released today that mostly includes behind-the-scenes things but also includes: Lockdown
Loadouts
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2011-09-15
From the Release Notes: |
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A bugfix patch will be released today that fixes game crashes when attempting to open the character panel or loadout menus on some systems. |
2011-09-14
King Krogmo Launches Lockdown!
From the Release Notes: |
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A new content update will be released today that includes a bunch of new, exciting features! Lockdown - A New Coliseum Event In Lockdown, two teams face off against each other to capture multiple Control Points scattered across the map. Capturing and holding onto a Control Point increases your team's score over time. Owning more than one Control Point increases your team's score even faster! To win, your team must be the first to reach the target score or have the highest score before the match ends! How to Play Capturing Control Points (CPs)
Class Mods Class Mods are a new feature in Lockdown! Class Mods replace your normal shield with a special ability that is unique to that class. The ability is mapped to the key that would normally activate your shield. Within each team base you will find three Class Mods. To change your class, simply stand on one of the pads supporting a Class Mod! The classes grant the following special abilities, bonuses, and penalties: Guardian Special Ability: Guardian Shield
Bonuses:
Penalty:
Recon Special Ability: Cloaking, Disruption Field
Bonuses:
Penalty:
Striker Special Ability: Striker Dash
Bonuses:
Penalty:
Loadouts - Gear Profiles for Fast Equipping Loadouts are specific sets of gear that you can create and customize for fast equipping in towns, Clockwork Terminals and Lockdown team bases. A Loadout can be flagged as PvE (green) or PvP (red). By default, your current set of gear will be flagged as a PvP Loadout. However, if you would like to easily switch gear during a PvP match, you will want to create multiple PvP Loadouts. You can only swap loadouts during a PvP match before leaving the area designated as the Locker Room inside your team's base. Note that your highest tier PvP-enabled Loadout determines the tier of the game you are eligible to join, and once you join a game, you will only be able to switch to Loadouts of the same tier you are playing. If you would like to play in a specific tier, ensure that all other tier Loadouts are flagged as PvE. Creating a Loadout First, equip the set of gear you would like to become your new Loadout. In the character window, there is a new Loadout pill below your character showing the following information:
Now it's time to save that Loadout:
Other Changes Bugfixes
Danger Rooms
Blast Network
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