Difference between revisions of "Release/latest"

From SpiralKnights

Jump to: navigation, search
m (Protected "Release/latest": Official ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
m (Update)
Line 1: Line 1:
 
This page contains the five latest sets of release notes.  All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]].
 
This page contains the five latest sets of release notes.  All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]].
 +
 +
== 2011-10-05 ==
 +
{{:Release Notes 2011-10-05}}
  
 
== 2011-09-20 ==
 
== 2011-09-20 ==
Line 12: Line 15:
 
== 2011-09-09 ==
 
== 2011-09-09 ==
 
{{:Release Notes 2011-09-09}}
 
{{:Release Notes 2011-09-09}}
 
== 2011-09-06 ==
 
{{:Release Notes 2011-09-06}}
 
  
 
[[Category:Releases|*]]
 
[[Category:Releases|*]]

Revision as of 23:12, 5 October 2011

This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.

2011-10-05

Lockboxes, Accessories and More!

From the Release Notes:

Today's update introduces a host of exciting features. Get ready to customize your gear with accessories and spin the Prize Wheel!

Accessories

Accessories are new items that can be augmented on to helmets or armor. There are hundreds of them to discover and include techno widgets like antennae and visors for your helmets, canteens and side blades for your armor and even holy auras and wings! All accessories come in a wide variety of colors and styles. The most common will match the standard armor color schemes and the rarer styles match color schemes like 'divine' and 'volcanic' gear. The rarest of all are the 'prismatic' accessories that recolor to your personal color.

Once you have an accessory, visit Bechamel, the Accessorizor on the far western side of the Haven Bazaar. Once an accessory is attached to gear, it is permanently attached unless removed by Bechamel, the Accessorizor. However, removing an accessory from gear will destroy the accessory in the process.

Accessories are divided by attachment location and can only be attached to gear that supports the attachment location. Not all gear can use all accessories. Consult the tooltips to determine which accessories can fit your gear. Locations include:

  • Helm Top
  • Helm Side
  • Helm Back
  • Helm Front
  • Armor Front
  • Armor Back
  • Armor Aura

Lockboxes

You can now find Iron Lockboxes, a new usable item that, when opened, reveals a special prize! Iron Lockboxes are the only way to find accessories. Any player can find an Iron Lockbox and trade it with other players or put it up for sale on the Auction House. Additionally, any item found within an Iron Lockbox is also unbound and can be traded as well.

An Iron Lockbox requires a Silver Key to open. Silver Keys are purchasable from Boost, the Special Items Merchant located in Haven and every subtown. Once used, a Silver Key is destroyed. Silver Keys can also be traded and put up for sale on the Auction House.

The Prize Wheel

All Knights that complete levels in the Clockworks will now have an opportunity to spin the all-new Prize Wheel\! The Prize Wheel is displayed as your heat is tallied during the end of level report. There are all sorts of prizes to discover. Many of them are helpful boosts for your next floor like health or crowns, but the truly lucky players will be awarded Iron Lockboxes!

Lockboxes have the highest chance of appearing in Tier 3, followed by Tier 2 and then Tier 1.

Lockdown

  • New map! Ramparts: Use gates to open up paths for you and your allies or leave them closed to secure your territory! Use respawning fire pots to help you siege an enemy's CP!
  • New map! Furnace: Use water orbs to reveal new paths through this fiery arena!
  • UI: Arrow indicators added to the HUD, can be disabled in 'options'
  • UI: Killer Cam

Shops

  • Boost the Upgrades Merchant is now known as 'Boost the Special Items Merchant'
  • Boost the Special Items Merchant now sells Silver Keys, which open Lockboxes.
  • Bechamel, the Accessorizor has opened up shop in the Haven Bazaar.

Bugfixes

  • Costume items may be sold for 1 crown to dispose of them.
  • Fixed bug where preset emotes (such as /lol) from muted players weren't being blocked.
  • Removed a short period of invulnerability after being hit by certain attacks in Lockdown
  • Fixed bonuses from showing up twice in item tooltips
  • Fixed an issue where players could potentially activate a loadout for PvP while in Lockdown
  • The "Allow Full Inspect" will now remain checked between sessions
  • Fixed Gravity bombs affecting teammates in Lockdown

2011-09-20

From the Release Notes:

A bugfix patch will be released today that mostly includes behind-the-scenes things but also includes:

Lockdown

  • Class Mods in Tier 3 Lockdown now grant Knights more health.
  • Heal pads now also clear status.

Loadouts

  • Loadouts will no longer auto-equip unbound items.

2011-09-15

From the Release Notes:

A bugfix patch will be released today that fixes game crashes when attempting to open the character panel or loadout menus on some systems.

2011-09-14

King Krogmo Launches Lockdown!

From the Release Notes:

A new content update will be released today that includes a bunch of new, exciting features!

Lockdown - A New Coliseum Event

In Lockdown, two teams face off against each other to capture multiple Control Points scattered across the map. Capturing and holding onto a Control Point increases your team's score over time. Owning more than one Control Point increases your team's score even faster! To win, your team must be the first to reach the target score or have the highest score before the match ends!

How to Play

Capturing Control Points (CPs)

  • To capture a Control Point, stand on it until it changes to your team's color. You will see an expanding "influence" ring indicating your progress. When the expanding influence ring reaches the outer CP ring, the CP changes to your team's color.
  • If the Control Point is Neutral (white) you will only need to change it to your team's color.
  • If the Control Point is owned by the enemy team, you will need to stand on the CP until the enemy team's influence ring shrinks and turns the CP to Neutral. After the CP is Neutral, it can be captured as normal by expanding your team's influence ring.
  • Be warned! If an enemy player is also trying to capture the same Control Point, neither team's influence will grow or shrink. The only way to capture a Control Point is if there are no enemy players standing on it!

Class Mods

Class Mods are a new feature in Lockdown! Class Mods replace your normal shield with a special ability that is unique to that class. The ability is mapped to the key that would normally activate your shield.

Within each team base you will find three Class Mods. To change your class, simply stand on one of the pads supporting a Class Mod! The classes grant the following special abilities, bonuses, and penalties:

Guardian

Special Ability: Guardian Shield

  • Activating this ability creates a shield of protection for you and any of your teammates in its radius (instantly for you, and after 1 second for your allies)
  • Any damage you or your allies take is blocked by the shield, but be warned, this may also cause your shield to break faster!

Bonuses:

  • Attack Speed bonus for Swords and Bombs

Penalty:

  • Attack Speed decreased for Guns

Recon

Special Ability: Cloaking, Disruption Field

  • Activating this ability causes you to turn invisible for a period of time
  • While invisible, you project a "pulse" every few seconds that will give a "Recon Mark" status effect to any enemy it hits
  • Any enemy player hit by one "Recon Mark" gets a warning, but no other negative effects are applied
  • Any enemy player with a "Recon Mark" that is hit by another pulse receives a "Death Mark" and has has their defense removed for five seconds!

Bonuses:

  • Attack Speed increased for Guns and Bombs

Penalty:

  • Attack Speed decreased for Swords

Striker

Special Ability: Striker Dash

  • Activating this ability allows you to sprint for a short period of time

Bonuses:

  • Attack Damage increased for Swords

Penalty:

  • Charge Time increased for Bombs

Loadouts - Gear Profiles for Fast Equipping

Loadouts are specific sets of gear that you can create and customize for fast equipping in towns, Clockwork Terminals and Lockdown team bases. A Loadout can be flagged as PvE (green) or PvP (red). By default, your current set of gear will be flagged as a PvP Loadout. However, if you would like to easily switch gear during a PvP match, you will want to create multiple PvP Loadouts. You can only swap loadouts during a PvP match before leaving the area designated as the Locker Room inside your team's base.

Note that your highest tier PvP-enabled Loadout determines the tier of the game you are eligible to join, and once you join a game, you will only be able to switch to Loadouts of the same tier you are playing. If you would like to play in a specific tier, ensure that all other tier Loadouts are flagged as PvE.

Creating a Loadout

First, equip the set of gear you would like to become your new Loadout. In the character window, there is a new Loadout pill below your character showing the following information:

  • The name of the current Loadout. It will display if there is no specific Loadout being used
  • The tier you are eligible for in PvE and PvP
  • A meter showing the overall quality level of the Loadout (higher star gear makes for a much more powerful Loadout!)

Now it's time to save that Loadout:

  • Click on the Loadout pill and then select "Save As..."
  • Name your new Loadout and then select "Save"
  • You can see all your saved Loadouts by clicking on the Loadout button that can be found next to the Arsenal button in the top right of the screen (two swords icon)
  • You can flag or un-flag a Loadout for PvP by clicking on the Loadout icon (red crossed swords indicate the Loadout is flagged for PvP)

Other Changes

Bugfixes

  • Fixed a bug in a Devilish Drudgery room where players could accidentally bypass a spawn trigger.
  • Loot from treasure blocks now properly despawns in 120 seconds.
  • The preview item feature is working once more.

Danger Rooms

  • Increasing rewards in Danger Rooms

Blast Network

  • You can no longer bomb or gather powerups when you're invincible (following a respawn).

2011-09-09

From the Release Notes:

Levels

  • Fixed several bugs in Candlestick Keep that caused players to get stuck behind doors.
  • Fixed a typo in the level description for Candlestick Keep.
  • Fixed a bug causing Rocket Blocks at the beginning of Ironclaw Munitions Factory Abandoned Assembly to not shoot.
  • Fixed a bug where players could get stuck on a toggle wall in Ironclaw Munitions Factory Warfare Workshop.

Items

  • Hearts, crowns and heat dropped from monsters and treasure blocks now despawn in 120 seconds.

Blast Network

  • Arenas now have names for easier identification!
Personal tools