User interface

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Revision as of 18:35, 3 April 2013 by Clotho (Talk | contribs)

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We have endeavored to give a new and improved UI for Spiral Knights. The game window consists of a few different parts and taken up by the world view. Here you can see your knight walking around in Haven - use your left mouse button, the WASD keys, or the arrow keys to move. Alternatively you can set your movements and actions by hitting ESC and going to controls. While in Haven, a player's rank will be shown with their name above their heads. Player names will show white, green if a guildmate and blue if a friend. This color scheme is also used on the mini map.

File:Interface new.png
Game Interface
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Top left

The top left corner of the screen includes:

  • 25px A visible character portrait - serves as a shortcut to the Social menu.
  • Health bar - health pips change from red to silver and finally gold as more health is accrued. Additionally, a percentage health display is present.
  • Shield power meter.

Bottom left

The bottom left corner of the screen includes:

  • Icon-settings new.png The main menu
  • Icon-help new.png The help menu (F1: support, controls, energy, clockworks, monsters)
  • Icon-social new.png The social menu (F6)
  • Icon-event hub new.png The event hub (F7)
  • Icon-mail new.png The uplink menu
  • The bottom left corner of the screen, above the menus, displays your chat. Type ENTER or / to initiate chat. Type R to reply to a private message.

Top right

The top right corner of the screen includes:

  • The minimap - featuring enemy locations, NPCs, instance selections and zoom.
    • While in the Clockworks, you can click Icon-HUD lock.png in the top right or use the Q key to lock and unlock your HUD (heads-up display). This will prevent you from accidentally clicking open your character or arsenal while in the heat of battle.
  • Activities panel - contains all the various activities that you can perform in a given zone, such as direct access to Ready Room, Guild Hall, mission selections, party finder or the Supply Depot.
  • Energy widget - when needed, the energy widget will show up under the Activities Panel. To view it any time, open your Arsenal.

Bottom right

The bottom right corner includes:

In the Clockworks

  • A weapon selection 'wheel' that allows you to see the name and icon of your weapons
  • Targeting UI that displays information about whatever you are targeting. For monsters this includes health, attack types and weaknesses.
  • Monster and player damage flash effects for better clarity in combat.
  • Vials and Capsule Belt featuring an additional slot for a Vitapod.
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