Confetti
From SpiralKnights
A Confetti is an aesthetic usable that generates temporary animated visuals when used. They are usually commemorative of events or promotions.
Confetti items expire when used. There are many different kinds - some last longer than others, especially the bucket type.
Contents
[hide]List
Name | Visual | Type | Acquisition | Notes |
Confetti
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Confetti | Bulky during Caketastrophe Several different Prize Boxes |
Description: Use this item to throw it into the air and celebrate good times. Come on! | |
Leaf Confetti
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Confetti | Rose Regalia Prize Box Hunter Prize Box |
Description: A fantastic party favor used in forest festivities. | |
Summer Confetti
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Confetti | Solstice Prize Box | Description: When thrown, this summer confetti makes you feel all warm inside. | |
Winter Confetti
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Confetti | Solstice Prize Box Various cold-associated Prize Boxes |
Description: When thrown, this winter confetti gives you quite a chill. | |
Trick or Treat Confetti
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Confetti | Dark Harvest Prize Box | Description: Celebrate the Dark Harvest Festival by launching a sizable gourd into the air. What comes next is up to the Punkin King... | |
Flawed Snowball
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Snowball | Randolph during Winterfest Several cold-associated Prize Boxes. |
Description: A hard-packed snowball that is unfortunately too flawed for use in alchemy. It would be best to simply throw it away... at someone's head. | |
Storm Caller
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Caller | Stormy Prize Box | Description: A party favor of the gods, used to summon a lightning bolt from the heavens. | |
Party Flare
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Flare | Dangerous Prize Box | Description: While never intended to be used in a party, Recon Rangers like to shoot signal flares into the air to celebrate missions where everyone comes back alive. Sadly, any Ranger will tell you that far too few of them are ever sent burning into the sky. | |
Bucket of Flawed Snowballs
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Bucket | Polar Prize Box Solstice Prize Box |
Description: This bucket seems to have an endless supply of flawed snowballs. Unfortunately, they will start to melt when exposed, so you better use them fast! | |
Grinchlin Snowball
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Snowball | Treasure Boxes in the event-exclusive Grinchlin Assault prestige mission. | Description: Handcrafted by the grouchy Grinchlins of Mount Krampus, these repugnant projectiles are sure to put a damper on any Winterfestivities. | |
Firework
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Firework | Colossal Prize Box Supply Depot during special occasions. |
Description: During times of celebration, the Spiral Order devotes some of its munitions experts to create spectacular fireworks. | |
Bubbles
|
Bubbles | Blooming Prize Box, Budding Prize Box | Description: Use this item to blow a cloud of bubbles into the air. See how long they last before they pop! | |
Bucket of Bloons
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Bucket | Splash Prize Box Solstice Prize Box |
Description: This bucket seems to have an endless supply of water balloons. They look ready to pop, so throw them at your friends! | |
Spring Confetti
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Confetti | Equinox Prize Box | Description: When thrown, this spring confetti bursts with freshly sprouted grass and fragrant flowers. No rain required! | |
Rage Caller
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Caller | Rage Prize Box | Description: A party favor of the gods, used to summon a shaft of rage from the heavens. | |
Fall Confetti
|
Confetti | Equinox Prize Box | Description: When thrown, this fall confetti bursts with autumn embers. |
Notes
Usually singles of confetti items (as well as in bulk - usually 50) show up in the Featured Auction House during a relevant promotion.
Many of these usables have audible effects. For example, thunder-like noises can be heard when a Storm Caller is used.
Using Confetti makes the player's knight display the /shout animation and creates confetti identical to the confetti released from treasure boxes.
The description of the classic Confetti item probably alludes to lyrics in "Celebration," a song by a group known as "Kool & the Gang."
Buckets
Buckets seem to "have an endless supply" of whatever is contained within them. A bucket is a single-use item. When used, the bucket item pops out onto the ground for a while. Many players, not just the user, can interact with this item: pulling a confetti-like item out of the bucket up over the head, and then throwing it. The bucket disappears after several minutes.
If players keep the extracted entity held above their heads, they will continue to hold on to it as long as they don't throw it or leave the area (even if the bucket it came from disappeared).
If a player leaves the area while holding an entity from a bucket, then the entity will act as if it's hit a target at the point of the player's exit.
Fireworks
A Firework is a confetti-like item that sets off an explosive rocket. The rocket has a short fuse, then flies into the sky and explodes in the air above the head of the user. One-time use per firework.
The naming of fireworks seems to be similar to Personal Colors.
Each firework color comes in three size variations:
Sizes:
Colors:
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|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="center" | {{{acquisition}}}
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|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="left" | {{{notes}}} |- valign="middle" |style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="center" | Sky
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|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="center" | {{{acquisition}}}
|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="left" | {{{notes}}} |- valign="middle" |style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="center" | Ultramarine
|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" align="center" |
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|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="center" | {{{acquisition}}}
|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="left" | {{{notes}}} |- valign="middle" |style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="center" | Viridian
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|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="center" | {{{acquisition}}}
|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="left" | {{{notes}}} |- valign="middle" |style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="center" | Yellow
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|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="center" | {{{acquisition}}}
|style="background: #c7dbea; padding: 3px 3px; border-radius: 5px" valign="middle" align="left" | {{{notes}}} |}