Difference between revisions of "A Visit to the Lab"
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|objective = Visit the lab and meet with Biotech Morlin | |objective = Visit the lab and meet with Biotech Morlin | ||
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==Dialogue== | ==Dialogue== | ||
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− | == | + | ==Notes== |
− | + | Unlike the other apprentice dialogue missions, the player can enter [[The Lab]] from the [[Haven Garrison]] and speak with Morlin to receive mission rewards. This roundabout method will likely take longer than the convenience provided by the mission interface, and there is catch - even if Advanced or Elite settings are in place, the [[difficulty]] badge rewarded for completing the mission in this manner will always be [[File:Icon-Difficulty-Normal.png]] Normal. | |
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− | File: | + | The difficulty badge on this mission's card can be determined by the difficulty settings beforehand, but not after completion with repetition. The badge received for the first time the player completes the mission, either via loading the lab from the Garrison or the mission interface, is permanent. It will not change even if the player received the Normal badge, and runs the mission again with Advanced or Elite settings. |
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==See Also== | ==See Also== |
Revision as of 06:20, 21 December 2015
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A Visit to the Lab is a 2-1 rank mission.
Contents
Overview
Description:
Biotech Morlin is in charge of the Lab located in the Haven Garrison. He seeks a capable knight willing to brave the clockworks in order to secure a cache of 'battle sprites' lost during the crash of the Skylark.
Objective:
Visit the lab and meet with Biotech Morlin
Dialogue
When spoken to the first time during the 2-1 Mission: A Visit to the Lab:
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- What's a 'battle sprite'?
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- Continue
After the intro, Morlin will repeat this part of the dialogue if spoken to again, either via repetition of the mission or if The Lab is entered from the Haven Garrison and the next rank missions are incomplete:
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- Sounds very useful. How do I get one?
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- How can I help, Morlin?
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- Leave it to me, Morlin. I'll secure those sprites. (ends dialogue)
Notes
Unlike the other apprentice dialogue missions, the player can enter The Lab from the Haven Garrison and speak with Morlin to receive mission rewards. This roundabout method will likely take longer than the convenience provided by the mission interface, and there is catch - even if Advanced or Elite settings are in place, the difficulty badge rewarded for completing the mission in this manner will always be Normal.
The difficulty badge on this mission's card can be determined by the difficulty settings beforehand, but not after completion with repetition. The badge received for the first time the player completes the mission, either via loading the lab from the Garrison or the mission interface, is permanent. It will not change even if the player received the Normal badge, and runs the mission again with Advanced or Elite settings.