Difference between revisions of "Avenger"

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{{WeaponInfo
 
{{WeaponInfo
| name = {{PAGENAME}}
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|name     = {{PAGENAME}}
| type = sword
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|type     = sword
| star = 4
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|star     = 4
| abilities =  
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|damage 1 = Normal
| fiximg = 2
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|damage 2 = Elemental
 
}}
 
}}
  
 
== Description ==
 
== Description ==
''A holy sword created in another time to arm knights who fought against the legions of the Underworld.
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{{Quote|A holy sword created in another time to arm knights who fought against the legions of the Underworld.|Tooltip}}
  
== Vendors ==
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==Acquisition==
Vendors who sell this item:
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{{Sword/Acquisition}}
* [[Basil]] (Recipe)
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== Attacks ==
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=== Recipe ===
=== Basic Attack ===
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Two-strike attack similar to other "heavy" swords. Long reach and average knockback.
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=== Charge Attack ===
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[[file:Avenger_charge.PNG|thumb|250px| Avenger Charged Attack]]
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The knight swings the Avenger, which emits a sword-shaped energy beam that primes for a moment and then takes off, flying a fair distance before exploding. This beam travels through monsters. Contact with the beam can deal damage in addition to the detonation. The initial swing deals damage as well, and both the swing and the projectile knock back targets hit. Because the projectile has a knockback, it can hit enemies several times.
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== Damage ==
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The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
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{{SKDamageTable|state=collapsed|
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{{SKNewRow}}
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{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Beasts and Gremlins'''|background=#ADADAD|2=center|4=6}}
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{{SKDamageRow|Hit 1|24 - 27|30 - 33|62 - 64|?|100 - 131|?}}
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{{SKDamageRow|Hit 2|29 - 34|39 - 44|80 - 81|?|133 - 179|?}}
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{{SKDamageRow|Charge|43 - 53|62 - 67|120 - 130|?|215 - 282|?}}
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{{SKDamageRow|Projectile|? - 12|15 - ?|?|?|54 - 70|?}}
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{{SKNewRow}}
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{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Slimes and Fiend'''|background=#8CCAFE|2=center|4=6}}
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{{SKDamageRow|Hit 1|39 - 45|47 - 52|101|100 - 105|? - 206|?}}
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{{SKDamageRow|Hit 2|48 - 56|64 - 72|133 - 132|138 - 139|? - 291|?}}
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{{SKDamageRow|Charge|73 - 89|104 - 112|204 - 219|224 - ?|? - 471|?}}
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{{SKDamageRow|Projectile|?|?|?|?|? - 104|?}}
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{{SKNewRow}}
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{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Constructs and Undead'''|background=#FDEE39|2=center|4=6}}
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{{SKDamageRow|Hit 1|44 - 53|59 - 66|121 - 128|130 - 140|203 - 267|?}}
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{{SKDamageRow|Hit 2|53 - 65|75 - 87|153 - 159|168 - 177|261 - 348|?}}
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{{SKDamageRow|Charge|78 - 98|116 - 127|224 - 245|255 - 279|404 - 528|?-600}}
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{{SKDamageRow|Projectile|21 - 22|? - 34|60 - 63|66 - 77|107 - 144|?}}
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}}
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== Recipe ==
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{{recipe/start|star=4}}
 
{{recipe/start|star=4}}
 
{{recipe/row|Light Shard|15}}
 
{{recipe/row|Light Shard|15}}
Line 56: Line 24:
 
{{recipe/end}}
 
{{recipe/end}}
  
== Alchemy Path ==
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=== Alchemy Path ===
{{SKWindowsmall
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{{:Sealed Sword/alchemy path}}
| width = 50%
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| title = {{PAGENAME}}'s alchemy path
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| body = {{alchemy paths header}}
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{{Alchemy path
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== Combat ==
|stage0=
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=== Basic Attack ===
|stage1=
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Two-strike attack similar to other "heavy" swords. Long reach and average knockback.
|stage2=
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|stage3=Sealed Sword
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=== Charge Attack ===
|stage4=Avenger
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The knight takes a small step back and takes a wide swing with the sword, which emits a Divine Avenger-shaped energy beam which primes for a moment before flying forwards a fair distance before detonating. This beam travels through monsters and over gaps. The sword swing, beam and detonation all deal damage.
|stage5=Divine Avenger
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}}
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=== Damage ===
{{Alchemy path
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{{Damage Disclaimer}}
|stage0=
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{{Damage/Sealed Sword/4|Elemental}}
|stage1=
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|stage2=
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== Gallery ==
|stage3=Sealed Sword
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<gallery>
|stage4=Faust
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File:Avenger_charge.PNG|Charge Attack.
|stage5=Gran Faust
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</gallery>
}}
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}}
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== Notes ==
 +
This item has been available since {{release|2011-04-04}} when the game officially launched.
  
 
== See Also ==
 
== See Also ==
 
{{equipment see also}}
 
{{equipment see also}}

Latest revision as of 07:15, 4 May 2020

Avenger
Avenger-Equipped.png
★★★★☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Avenger is a 4-star sword.

Description

A holy sword created in another time to arm knights who fought against the legions of the Underworld. — Tooltip

Acquisition

Icon-recipe.png: Basil - Randomly in stock for 10,000 crowns in depth 13, 23 Clockwork Terminals (unbound).

Recipe

The 4-star recipe for this item costs 10,000 crowns; the alchemy cost is 2,500 crowns. Below are the materials needed to make the Avenger.

Name Amount
Crafting-Light Shard.png Light Shard 15
Crafting-Ecto Drop.png Ecto Drop 4
Crafting-Swordstone.png Swordstone 3
Crafting-Redwood.png Redwood 2
Crafting-Miracloth.png Miracloth 1
Rarity-Elite Orb of Alchemy icon.png Elite Orb of Alchemy 3
Equipment-Sealed Sword icon.png Sealed Sword (Heat Level 5+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Avenger's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Sealed Sword
Sealed Sword
Avenger
Avenger
Divine Avenger
Divine Avenger
Faust
Faust
Gran Faust
Gran Faust

Combat

Basic Attack

Two-strike attack similar to other "heavy" swords. Long reach and average knockback.

Charge Attack

The knight takes a small step back and takes a wide swing with the sword, which emits a Divine Avenger-shaped energy beam which primes for a moment before flying forwards a fair distance before detonating. This beam travels through monsters and over gaps. The sword swing, beam and detonation all deal damage.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Avenger's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Constructs and Undead
Hit 1 44 - 53 59 - 66 121 - 128 130 - 140 203 - 267 286 - 288
Hit 2 53 - 65 75 - 87 153 - 159 168 - 177 261 - 348 381 - 371
Charge Attack 78 - 98 116 - 127 224 - 245 255 - 279 404 - 528 580 - 601
Charge Projectile 24 - 28 31 - 38 67 - 71 73 - 80 117 - 161 173 - 180
Versus Slimes and Fiends
Hit 1 39 - 45 47 - 52 101 - 101 100 - 105 156 - 206 214 - 200
Hit 2 48 - 56 64 - 72 133 - 132 138 - 139 216 - 291 316 - 279
Charge Attack 73 - 89 104 - 112 204 - 219 224 - 241 359 - 471 515 - 519
Charge Projectile 20 - 23 26 - 31 53 - 56 58 - 63 87 - 116 122 - 125
Versus Beasts and Gremlins
Hit 1 24 - 27 30 - 33 62 - 64 64 - 68 100 - 131 137 - 133
Hit 2 29 - 34 39 - 44 80 - 81 85 - 88 133 - 179 194 - 179
Charge Attack 43 - 53 62 - 67 120 - 130 135 - 146 215 - 282 309 - 315
Charge Projectile 12 - 15 17 - 20 34 - 37 38 - 42 58 - 77 83 - 86

Gallery

Notes

This item has been available since release 2011-04-04 when the game officially launched.

See Also

Personal tools