Difference between revisions of "Curse"

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==Inflicting Curse==
 
==Inflicting Curse==
Spiral Knights can inflict '''curse''' on monsters by using '''curse''' vials against them or using a weapon that has a chance of inflicting '''curse''', such as a faust or gran faust.
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Spiral Knights can inflict '''curse''' on monsters by using '''curse''' vials against them or using a weapon that has a chance of inflicting '''curse''', such as a [[faust]] or [[Gran_Faust|gran faust]].

Revision as of 18:27, 11 May 2011

Status: Curse
Icon status curse.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Curse is a status condition that will randomly lock some of the player's weapons and vials. For as long as curse is active, attempting to use these items will damage the player.

Enemies who are cursed will take damage when attempting any attack or skill.

Themed Enemies

Curse is not a possible stratum theme, but the following monsters may inflict curse status:

  • Phantoms
    • Phantoms can only inflict curse with their charge attack.

Inflicting Curse

Spiral Knights can inflict curse on monsters by using curse vials against them or using a weapon that has a chance of inflicting curse, such as a faust or gran faust.

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