Difference between revisions of "Snipe (Furniture)"
From SpiralKnights
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| Dimensions = 1x1 or 2x2 | | Dimensions = 1x1 or 2x2 | ||
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− | A '''{{PAGENAME}}''' is a [[Furniture|furniture]] item which can be placed in [[Guild Hall]]s | + | A '''{{PAGENAME}}''' is a [[Furniture|furniture]] item which can be placed in [[Guild Hall]]s. |
==Snipes== | ==Snipes== | ||
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{{Hidden header|Lazy Snipe}} | {{Hidden header|Lazy Snipe}} | ||
{{FurniturelistCreature/Start}} | {{FurniturelistCreature/Start}} | ||
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==Gobblesnipes== | ==Gobblesnipes== | ||
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{{Hidden header|Lazy Gobblesnipe}} | {{Hidden header|Lazy Gobblesnipe}} | ||
{{FurniturelistCreature/Start}} | {{FurniturelistCreature/Start}} | ||
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==Notes== | ==Notes== | ||
+ | ===Snipes=== | ||
[[File:Green Lazy Snipe-Caged.png|thumb| A snipe as it appears in ''Design Mode''.]] | [[File:Green Lazy Snipe-Caged.png|thumb| A snipe as it appears in ''Design Mode''.]] | ||
[[File:Furniture-Gold Wandering Gobblesnipe.png|thumb| A gobblesnipe wearing a ''Santy Hat'' during [[Winterfest]].]] | [[File:Furniture-Gold Wandering Gobblesnipe.png|thumb| A gobblesnipe wearing a ''Santy Hat'' during [[Winterfest]].]] | ||
− | *The furniture is 1x1 (*except for ''Plump'' type, which is 2x2), and cannot be rotated. It is not a solid entity - these creatures can be walked through/over. However, the ''wandering'' type will register the player as a solid, and change their movement if a player is in the way (while still being intangible to the player). | + | *"Regular" ''[[Snipes]]'' will behave like many of the snipes you might see hanging out in [[Haven]]. As creatures, Snipes are found all over [[Haven]], hanging out, perching on [[Stranger]]s, and even wearing hats in the [[Auction House]] and during certain events. The furniture version is placed as a cage in ''Design Mode'', and once the Guild Hall is published, the entity will animate a certain way, depending on its type (Lazy, Wandering, and so on). |
− | *The red, white, and blue lazy, flying, and wandering types were introduced with the [[Birdsong Emporium Furniture| | + | *Snipes are usually 1x1 (*except for ''Plump'' type, which is 2x2), and cannot be rotated. It is not a solid entity - these creatures can be walked through/over. However, the ''wandering'' type will register the player as a solid, and change their movement if a player is in the way (while still being intangible to the player). |
− | ** | + | *The red, white, and blue lazy, flying, and wandering types were introduced with the [[Birdsong Emporium Furniture|Birdsong Emporium]] group of furniture. |
− | *The [[Rooms and Expansions|Auction House (Room)]] for Guild Halls comes with 5 differently colored "Lazy" Snipes, all of which wear green hats. | + | **Some of these snipes have shown up for a few [[Supply Depot]] sales. |
+ | *The [[Rooms and Expansions|Auction House (Room)]] for Guild Halls comes with 5 differently colored "Lazy" Snipes, all of which wear green hats. The [[Tranquil Snipe Garden]] guild hall room also comes with a variety of snipes. | ||
**Like many creatures in Cradle, Snipe furniture items will wear Santy Hats during [[Winterfest]]. | **Like many creatures in Cradle, Snipe furniture items will wear Santy Hats during [[Winterfest]]. | ||
− | *This furniture type makes audible noises. | + | *This furniture type makes audible noises. Occurrences of these noises seem to be randomly generated. |
− | **The ''Gobblesnipe'' type makes | + | ===Gobblesnipes=== |
+ | *''Gobblesnipes'' are migratory creatures that are only available during certain times of the year. '''The "Plump" gobblesnipes are very large (2x2)''', and it acts just like the smaller "Lazy" version. Don't worry, Gobblesnipes stay in the guild hall all year round if they are put into the Guild's Treasury. | ||
+ | *These snipes were first introduced with this [http://forums.spiralknights.com/en/node/93342 forum announcement]. | ||
+ | **The ''Gobblesnipe'' type makes audible turkey-like noises. | ||
[[Category: Furniture]] | [[Category: Furniture]] |
Revision as of 00:35, 1 August 2014
Template:FurnitureInfo3 A Snipe (Furniture) is a furniture item which can be placed in Guild Halls.
Contents
Snipes
Template:FurniturelistCreature/Start Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row
Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row
Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row |}
Gobblesnipes
Template:FurniturelistCreature/Start Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row
Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row
Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row Template:FurniturelistCreature/Row |}
Notes
Snipes
- "Regular" Snipes will behave like many of the snipes you might see hanging out in Haven. As creatures, Snipes are found all over Haven, hanging out, perching on Strangers, and even wearing hats in the Auction House and during certain events. The furniture version is placed as a cage in Design Mode, and once the Guild Hall is published, the entity will animate a certain way, depending on its type (Lazy, Wandering, and so on).
- Snipes are usually 1x1 (*except for Plump type, which is 2x2), and cannot be rotated. It is not a solid entity - these creatures can be walked through/over. However, the wandering type will register the player as a solid, and change their movement if a player is in the way (while still being intangible to the player).
- The red, white, and blue lazy, flying, and wandering types were introduced with the Birdsong Emporium group of furniture.
- Some of these snipes have shown up for a few Supply Depot sales.
- The Auction House (Room) for Guild Halls comes with 5 differently colored "Lazy" Snipes, all of which wear green hats. The Tranquil Snipe Garden guild hall room also comes with a variety of snipes.
- Like many creatures in Cradle, Snipe furniture items will wear Santy Hats during Winterfest.
- This furniture type makes audible noises. Occurrences of these noises seem to be randomly generated.
Gobblesnipes
- Gobblesnipes are migratory creatures that are only available during certain times of the year. The "Plump" gobblesnipes are very large (2x2), and it acts just like the smaller "Lazy" version. Don't worry, Gobblesnipes stay in the guild hall all year round if they are put into the Guild's Treasury.
- These snipes were first introduced with this forum announcement.
- The Gobblesnipe type makes audible turkey-like noises.