Difference between revisions of "The Collector"

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==Notes==
 
==Notes==
This mission was introduced with {{release|2013-07-30}}.
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===History===
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*{{release|2013-07-30}}: Mission introduced.
  
 
==See Also==
 
==See Also==
{{mission see also}}
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{{mission see also|loadout=yes}}

Latest revision as of 22:56, 25 April 2020

The Collector
Mission-The Collector.png
Mission List: Rank (Apprentice)
Preceded By:

2-3 Interface-icon-Dialogue.png Mission: An Eternal Bond

Followed By:

3-1 Interface-icon-Dialogue.png Mission: A Prestigious Opportunity

Important Stratum Themes:
  • Monsters: Gate Icon-Construct.png
Rewards:

The Collector is a 2-3 rank mission.

Overview

Description:

There have been reports of a large, mechanical entity we have named the 'Collector' who has been intercepting our knights and taking both them and the sprites they were tracking and imprisoning them in a well-guarded compound deep within the Clockworks. Armed with your new sprite, your mission is to find this 'Collector' and rescue the knights and the sprites it has taken captive.


Objective:

Save the sprites and the researchers from the Collector.

Gate Map

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is standard.

Second Floor:
Gate-Clockwork Tunnels-Mechanized Mile.png
Name: Mechanized Mile
Depth: 2
Level Link: This floor is composed of random Clockwork Tunnels: Mechanized Mile segments.

Third Floor:
Gate-Camp Crimson.png
Name: Camp Crimson
Depth: 3
Level Link: Camp Crimson is unique to this mission.

Notes

History

See Also

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