Difference between revisions of "User:DoctahWahwee"

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* [[File:Equipment-Dread_Skelly_Shield_icon.png|20px]] [[Dread Skelly Shield]] is great for Heart of Ice and Shadow Lair Gloaming Wildwoods, as well as Ice/Poison Undead/Fiend levels in general. This thing also offers some more shadow defense than the [[Crest of Almire]], so keep that in mind.
 
* [[File:Equipment-Dread_Skelly_Shield_icon.png|20px]] [[Dread Skelly Shield]] is great for Heart of Ice and Shadow Lair Gloaming Wildwoods, as well as Ice/Poison Undead/Fiend levels in general. This thing also offers some more shadow defense than the [[Crest of Almire]], so keep that in mind.
  
 +
== Enemies ==
 +
There are certain enemies in this game, that in my own personal view; are extremely flawed in terms of balance and creation. While some mobs are a joke
  
 
== Auto Aim ==
 
== Auto Aim ==

Revision as of 18:50, 26 January 2013

"This is really fkin awkward for me and you"

Dr. Wily/Diarist
Doctah shot v2.png
Joined: 09/13/2011
Guild: Dunkshire
Achievements: 60/60


Well hi!

What's up? The name's DoctahWahwee (Which is a play on the name Dr. Wily). You may also know me by my real name; Sky, or other nicknames such as 'Diarist,' 'Doc,' 'MEDIC,' etc etc. What can I say, really? I play the game to have fun with my friends and guildmates. I'm a social butterfly, which sometimes can wind up biting me in the ass but-- hey, can't please everyone huehuehue

Like I said, I play the game to have fun with my friends and guildmates. I don't take the game seriously at all, since it's... well, a game, not a job (although it does feel like one at times huehuehue). When I'm not dungeon running I'm usually fooling around in Haven NO SCREW HAVEN IT HAS PEOPLE THERE I DON'T LIKE PEOPLE LET ME STAY IN MY GUILDHALL FOREVER with friends and guildies, or just meeting new people altogether!

Dunkshire

I am the creator and lead Guild Master of the guild ''Dunkshire' (Previously 'Hat Simulator'). Our goal? To dunk everything in sight. Who is going to stop us? You? PSSH! Oh, and there's some stuff that involves unlocking Cradle's secrets and ending royal blood lines. And of course my personal favourite; TOUHOU TIME HUEHUEHUE.

PvE

I'm usually up for anything when it comes to runs, especially Jelly King and Lord Vanaduke runs. As well as the random recipe or Arena runs peppered in there. As the Guildmaster of Dunkshire, I try my best to run with all of my guildmates whenever I can. I don't like forming little 'groups' or being 'selective.' It's stupid. I mostly run with guildies, but I'll happily run with my friends outside of the guild any time!

As for Shadow Lair runs, I have (like most people) completed all four Shadow Lairs. I also own every set of Shadow Lair gear, making my trips down there as of late more focussed on carrying people and my guildmates as opposed to going down for myself. Although I find them fun (besides Ice Queen. SNOOOREEE), the best part of any Shadow Lair run by far is the Unknown Passage.

As for Danger Missions, I've done the Danger Mission every day since my return. I'm really glad to see new areas with new bosses, and a hint at some story details behind certain things. I really like them all aside from Compound, because it's dumb, and it's stupid, and it's stupid, and it's dumb. It's horrible level design at it's finest.

I don't really like 'soloing.' The game is meant to be played with others, not alone. I'm not saying I WON'T or HAVEN'T gone solo. I just prefer not to. If I wanna play a single-player game I'll go play something else and be antisocial and dark and edgy there wwww

DESPAIR.....................

PvP

I actually don't play Lockdown anymore. When I DID play it was usually T2. I played T3 as well, where people tend to just die in one swing of a Gran Faust, but T2 was a lot more skill oriented and not "who has the cr to spend on UV's." However I'll leave my stuff I used to have for you guys to see.

I don't play Blast Network. Ghetto Bomberman just doesn't appeal to me wwww

Arsenal

This is going to take forever to code 'cus I'm a hoarder and need to make a million things aaaaaa (WIP)


The Darkfang Shield

As you may or may not know, I'm one of the very few users in this game (I believe out of 8 in total, if memory serves me right) to hold a Darkfang Shield. This shield is widely known for being ridiculously rare, only dropping when the planets are perfectly aligned from Darkfang Thwackers every once in a blue moon, and trust me, that moon is REALLY BLUE. So blue you'll think it's from the Smurfs or something. However, I DID NOT obtain this shield via random drop. No, this shield was once under the ownership of a knight I used to know named Snarkey, who had found it and had been trying to sell it for the longest time.

Then Christmas came around...

There's a reason I'm so proud to be the GM of such an amazing group of people, who have stuck by my side for over a year now. My guild pitched in to buy this Darkfang Shield as a Christmas gift for me, when they gave it to me I was shocked. I couldn't say a word, I was literally overwhelmed with joy and tears. Our guild sticks together, and is always out for eachother. That was a Christmas I will never forget.

... But good GOD does it draw attention. I swear if I get one more "HAY WERE U GET DAT SHELD????Q" I'm going to cry huehuehue

Advice for Playing (WORK IN PROGRESS)

Control Scheme

Controls for this game come at a default Arrow Keys to move, Z and X to Attack and Shield, and Space Bar to switch weapons. Please dispose of these controls entirely, as using these controls can seriously make you drag your team down unless you are confident in your skill to use them, and have the skill to prove it. I have seen instances in which this was true, so I won't sit here and deny it. Otherwise, get yourself a Mouse (they are extremely cheap) and make these your controls:

  • [WASD] to move.
  • [Mouse] to aim.
  • [Left Click/Right Click] to Attack and Shield, or vice versa.
  • [Mouse Wheel] to switch weapons.

This is the most comfortable control scheme for playing Spiral Knights. Those who haven't used it before notice a drastic change in their performance due to better reaction times and comfortable, more natural controls.

Gear

People like to claim roles in this game (Swordsman/Bomber/Gunner). Swordsmen are arguable the most general of the bunch, since it's rare that you will see someone only carry 4 swords. Swordsmen usually have guns for utility (and of course Firestorm Citadel), and even bombs. The others however, aren't so open, for better or for worse.

If you find yourself to be a Swordsman, do yourself a favor and use the Wolver line as your armor set. Why? Because it buffs swords. I will never understand why so many people refuse to invest in Wolver gear (which is extremely easy to make now thanks to the Hall of Heroes), when there really is no other gear for them to use. It buffs swords. Why sacrifice damage for something that gives the same defenses, and no bonuses?

If you find yourself to be a Gunner, then of course the Gunslinger gear is for you. It buffs guns, that's all you need to know. Don't worry about the statuses, since you shouldn't be getting hit anyway

  • What to use
  • Equipment-Gunslinger Hat icon.png and whatever you decide to craft it into.
  • Equipment-Gunslinger Sash icon.png and whatever you decide to craft it into.
  • Equipment-Perfect Mask of Seerus icon.png (Assuming you have Operation: Crimson Hammer)

If you find yourself to be one of the brave souls of this game who like to blow things up (a Bomber); then obviously, the Demo sets are for you. They buff bombs, whether it be CTR or Damage altogether. It really depends on what kind of bomber you are. However never ever ever craft the Bombastic Demo set. It is beyond useless. There is a reason why Bombers use Volcanic Demo and Mad Bomber (and occasionally Mercurial), and ONLY Volcanic Demo and Mad Bomber.

Other useful sets

  • Equipment-Magic Hood icon.png & Equipment-Magic Cloak icon.png Divine Veil/Divine Mantle are both great pieces of armor, offering Shadow and Elemental defense, as well as great resistance to 3 different statuses. It also has a Damage vs. Fiends buff, which can come in handy against Trojans and Silkwings in FSC. Chaos Cowl/Chaos Cloak also serves as a very good alternative set for Gunners if you're feeling a lot more risky. Even Grey Feather Cowl/Grey Feather Mantle also have moments where they can be incredibly helpful (such as Shadow Lair Ironclaw Munitions Factory).
  • Equipment-Skelly Mask icon.png & Equipment-Skelly Suit icon.png This is kind of stretching it. The only reason this is here is because the Dread Skelly Mask/Dread Skelly Suit can be an alternative to the Snarbolax Cap/Snarbolax Coat, assuming you can't afford to go on a Shadow Lair run. Be aware that it has no Sword damage bonus, and intead provides slightly more Poison/Freeze and Shadow defense than it's Wolver counterpart.

Sets to avoid

  • Equipment-Chroma Mask icon.png & Equipment-Chroma Suit icon.png Aside from pre-Shadow Lairs Jelly King, I really can't find a viable use for this set. It makes great costume pieces and upgrades into a Shadow Lair set, yes; but that set is also just pretty much a novelty. Deadly Virulisk Mask/Deadly Virulisk Suit CAN be okay for Shadow Lair Gloaming Wildwoods, but that's really the only situation I can find either to be good in. Otherwise it's just a weaker counterpart to Wolver.
  • Equipment-Spiral Plate Helm icon.png & Equipment-Spiral Plate Mail icon.png Aside from costume pieces, these sets currently offer no real incentive to use them. They reduce your attack speed, and that's really all they do. Ancient Plate Helm/Ancient Plate Mail are even worse, since it provides only normal defense and also reduces your Movement Speed. It however, also makes a very nice costume set. Ancient Plate is unlocked through Vanaduke tokens, though, as opposed to crafting.

Shields

A shield is meant to do one thing; defend you. Whether it be merely a tap, or tank an onslaught, your shield is your best friend. There are all kinds of different shields in the game, and all have their use somewhere somehow. In fact it's great to have a wide variety of shields, if you feel up to collecting a bunch. However here are some standard, general use ones.

  • Equipment-Barbarous Thorn Shield icon.png The Barbarous Thorn Shield is the Swordsman's best friend, offering great Piercing defense as well as a Sword Damage Bonus, which is extremely helpful for reaching Sword Damage MAXIMUM! and at least ASI Very High.
  • Equipment-Crest of Almire icon.png To show you have mastered the perils of Firestorm Citadel, pick yourself up a nice little treat and get a Blackened Crest, and later on craft it into the Crest of Almire. It's a great Shadow Defense shield that offers Shock/Fire resist as well.
  • Equipment-Grey Owlite Shield icon.png The Grey Owlite Shield is simply a wonderful Elemental Shield. There's nothing else to say. It's great to have.
  • Equipment-Swiftstrike Buckler icon.png Swiftstrike Buckler is such a good shield, it blows my mind how more people don't invest in one. It's only a 3* shield, yes; however it gives Attack Speed High to ALL weapons. This is a great shield for Gunners and Swordsmen alike. However it can't take much damage, so you will have to rely on your ability to dodge while using it. Slap a Maximum! UV on this thing for pretty much anything and you're set for life.

Other honourable mentions

  • Equipment-Volcanic Plate Shield icon.png The Volcanic Plate Shield. This thing can take such a beating. If it isn't clear enough, imagine your shield taking 3 Vanaduke maces head on and still having a yellow bubble. That's how strong this shield is. Great for any situation.
  • Equipment-Ancient Plate Shield icon.png This can be obtained for a mere 30 Almirian Seals, and once again can take quite the beating. It's not as great as the much superior Volcanic Plate Shield, but it's worth mentioning nonetheless.
  • Equipment-Omega Shell icon.png A general use Normal Defense shield with high HP; the Omega Shell used to be one of the best shields in the game during the beta. However it gets outclassed by Volcanic Plate Shield as well, it's still worth mentioning and having.
  • Equipment-Dread Skelly Shield icon.png Dread Skelly Shield is great for Heart of Ice and Shadow Lair Gloaming Wildwoods, as well as Ice/Poison Undead/Fiend levels in general. This thing also offers some more shadow defense than the Crest of Almire, so keep that in mind.

Enemies

There are certain enemies in this game, that in my own personal view; are extremely flawed in terms of balance and creation. While some mobs are a joke

Auto Aim

A lot of people will say Auto Aim is only for 'noobs' who can't aim or to cheat in Lockdown. These are extremely ridiculous viewpoints. Like most game mechanics in any game, there is a time to use Auto Aim and there is a time to NOT use Auto Aim. It has good and bad times to use. By default though, it should be off in your options, only to be turned on using Shift(Left) when you feel that it is appropriate to use it. There are some points in time it's pretty silly to not have on, such as attacking something your swords might 'slide' against, or a tricky enemy to shoot at.

Polaris

This is known to be the worst gun for team fighting (for PvE) in the game, due to it's insanely inconsistent knockback and ability to Shock enemies. For those who don't know, when an enemy is shocked, it is extremely difficult for it to be knocked back or shield bumped. Let's say you and your teammate; a swordsman is fighting an enemy. Your Polaris then knocks the enemy away from him, negating his damage output for a short time and also potentially leaving him vulnerable. Because of this, he takes an unnecessary hit. Now you have an annoyed teammate.

Polaris' shots are also big, bright and blue, and can seriously hurt someone's eyes much like a Nitronome's blast; but to a larger degree. Blinding your teammate's vision is not acceptable in team fights, and can also lead to him being hit since he cannot see enemies clearly.

Does this mean you should never use Polaris though? Absolutely not. I've had plenty of team fights where Polaris actually has come in handy. However these are all very common mistakes that can really hurt a team. If you want to use Polaris, simply shoot a different enemy as opposed to the ones someone else is fighting. The more enemies that are dead, the less dead you and your team will be. Polaris is also great for soloing. Like Auto Aim, there's a time and place for everything. In the right hands, Polaris can be a very nice addition to your arsenal.

Sealed Sword vs. Brandish

This is honestly the stupidest argument the Spiral Knights player-base has probably come up with, arguing which is better. The two lines are simply two different play styles, that's all there is to it. Either way, they both kill things equally as good as the other. This has been proven by damage values. As a heavy sword user, I use the Divine Avenger/Gran Faust as compared to Brandishes, but I will say that the Brandish buff was one of the best updates in the game, as it allowed for more viable play styles.

Unique Variants

As someone who has played exceptionally for over a year and a half now with no real UV's (not counting the silly ones from crafting), I can safely say that having good UV's is NOT essential to playing this game, PvE and PvP (although to a much lesser extent) included. Are UV's great? Of course they are, who wouldn't want built in buffs? Are they absolutely necessary to playing? Of course not. I've only recently started collecting some UV'd gear, and I'm looking to eventually have MAX UV's on most of my gear (the most commonly used pieces at least). Honestly, until you know you are committed to this game and have the time, patience and money for it; re-craft your older gear with UV's, whether it be through getting a lucky roll, or winning a good UV off the Auction House.


Conclusion

Welp, that's my page! Not much else to say other than hope to seeya in game!

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