Whipping and Mishandling/Loadout

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This loadout guide is for the 6-2 Interface-icon-PvE.png Mission: Whipping and Mishandling. It is one of many guides made by players. As such, contents of this page are opinionated.

Loadout

This mission's first floor is primarily themed around Undead, so shadow resistance and elemental damage are important.

The second floor is primarily themed around Fiends, so shadow resistance and piercing damage are important.

The third floor is primarily themed around Fiends and Fire, so shadow and fire resistance and piercing damage are important.

Icon-helmet.png Suggested Helmet(s):

Recommended by Basil.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Grants bonus damage against the Fiends found on the second and third combat floors.
Has a fire weakness that could be problematic on the third floor.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Resists against fire, seen on the third combat floor.
Grants handgun ASI: low and handgun DMG Bonus: Low

Icon-armor.png Suggested Armor:

Recommended by Basil.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Grants bonus damage against the Fiends found on the second and third combat floors.
Has a fire weakness that could be problematic on the third floor.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Resists against fire, seen on the third combat floor.
Grants handgun ASI: low and handgun DMG Bonus: Low

Icon-shield.png Suggested Shield(s):

Recommended by Basil.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.

Icon-sword.png Suggested Weapon(s):

Recommended by Basil.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
Recommended by Basil.
Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts Stun, which stops Gorgos from biting more than once per attack. Trojans are also weak to it.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Recommended by Basil.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts extra bonus damage against the Fiends found on the last two floors.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
Inflicts Stun, which stops Gorgos from biting more than once per attack. Trojans are also weak to it.
Inflicts Freeze, which Devilites and Gorgos are weak to.
Inflicts Shock, which Kats are weak to.

Icon-trinket.png Suggested Trinket(s):

Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Resists against fire, seen on the third combat floor.

Icon-battle sprite.png Suggested Battle Sprite(s):

  •  ???

See Also


Tutorials & Guides
Starting Out | New Player Briefing | User interface | Useful Links
Icon-bomb.png Bombing Guide | Icon-handgun.png Gunslinger Guide | Icon-sword.png Swordmaster Guide
Icon-shield.png Shieldbearer Guide
Defense increased.png Hybrid Guide
Personal tools