Whipping and Mishandling/Loadout
From SpiralKnights
This loadout guide is for the 6-2 Mission: Whipping and Mishandling. It is one of many guides made by players. As such, contents of this page are opinionated.
Loadout
As always, use whatever gear you are most comfortable with, as long as it does not interfere with the strategies and success of the squad. Some gear can be significantly more expensive than others, so you should always factor in economics when considering loadout options for missions. Will the gear help with only a few specific areas, or many? Will it pay for itself quickly, if at all? There is usually more than one way to solve problems - these are what work for many players.
This mission's first floor is primarily themed around Undead, so shadow resistance and elemental damage are important.
The second floor is primarily themed around Fiends, so shadow resistance and piercing damage are important.
The third floor is primarily themed around Fiends and Fire, so shadow and fire resistance and piercing damage are important.
Suggested Helmet(s):
- Recommended by Basil.
- Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
- Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
- Grants bonus damage against the Fiends found on the second and third combat floors.
- Has a fire weakness that could be problematic on the third floor.
- Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
- Resists against fire, seen on the third combat floor.
- Grants handgun ASI: low and handgun DMG Bonus: Low
Suggested Armor:
- Recommended by Basil.
- Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
- Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
- Grants bonus damage against the Fiends found on the second and third combat floors.
- Has a fire weakness that could be problematic on the third floor.
- Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
- Resists against fire, seen on the third combat floor.
- Grants handgun ASI: low and handgun DMG Bonus: Low
Suggested Shield(s):
- Recommended by Basil.
- Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Suggested Weapon(s):
- Recommended by Basil.
- Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
- Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
- Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
- Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
- Recommended by Basil.
- Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
- Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
- Inflicts Stun, which stops Gorgos from biting more than once per attack. Trojans are also weak to it.
- Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
- Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
- Recommended by Basil.
- Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
- Inflicts extra bonus damage against the Fiends found on the last two floors.
- Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
- Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
- Inflicts Stun, which stops Gorgos from biting more than once per attack. Trojans are also weak to it.
- Inflicts Freeze, which Devilites and Gorgos are weak to.
Suggested Trinket(s):
- Resists against fire, seen on the third combat floor.
Suggested Battle Sprite(s):
- ???
See Also
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Starting Out | New Player Briefing | User interface | Useful Links |
Bombing Guide | Gunslinger Guide | Swordmaster Guide |
Shieldbearer Guide |
Hybrid Guide |