Difference between revisions of "Stun"
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{{status conditions}} | {{status conditions}} | ||
'''Stun''' is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly. | '''Stun''' is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly. | ||
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+ | ==Themed Enemies== | ||
+ | '''Stun''' is not a possible [[Gate#Stratum Themes|stratum theme]], but the following monsters may inflict '''stun''' status: | ||
+ | *[[Devilite]] series | ||
+ | *[[Zombie#Dust Zombie|Dust Zombies]] | ||
+ | *[[Greaver]]s | ||
+ | *[[Gremlin#Thwacker|Gremlin Thwackers]] | ||
+ | *[[Lumber]] series | ||
+ | *[[Tortodrone]]s | ||
+ | *[[Trojan]] series | ||
{{stub}} | {{stub}} |
Revision as of 03:18, 2 April 2011
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Stun is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly.
Themed Enemies
Stun is not a possible stratum theme, but the following monsters may inflict stun status:
- Devilite series
- Dust Zombies
- Greavers
- Gremlin Thwackers
- Lumber series
- Tortodrones
- Trojan series
This article is a stub. You can help by expanding it. |