Difference between revisions of "Rise or Fall"

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*{{Monster_Icons|Construct}} {{Status|shock}} [[Lumber#Electreant|Electreant]]
 
*{{Monster_Icons|Construct}} {{Status|shock}} [[Lumber#Electreant|Electreant]]
 
*{{Monster_Icons|Beast}} {{Status|shock}} [[Wolver#Alpha Voltail|Alpha Voltail]]
 
*{{Monster_Icons|Beast}} {{Status|shock}} [[Wolver#Alpha Voltail|Alpha Voltail]]
*{{Monster_Icons|Gremlin}} [[Gremlin#Tenderfoot Mender|Gremlin Mender]]
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*{{Monster_Icons|Gremlin}} [[Mender#Ironclaw Mender|Ironclaw Mender]]
 
*{{Monster_Icons|Fiend}} [[Wing|Silkwing]]
 
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*{{Monster_Icons|Construct}} [[Gun Puppy]]
 
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*{{Monster_Icons|Construct}} [[Mecha Knight]]
 
*{{Monster_Icons|Construct}} [[Mecha Knight]]
*{{Monster_Icons|Gremlin}} [[Gremlin#Tenderfoot Mender|Gremlin Mender]]
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*{{Monster_Icons|Gremlin}} [[Mender#Ironclaw Mender|Ironclaw Mender]]
  
 
Each bout consists of specific spawns that have minor variations. In addition, the arena may also vary slightly in layout.
 
Each bout consists of specific spawns that have minor variations. In addition, the arena may also vary slightly in layout.
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{{SKWindow/Cell|<li>3 Theme Monsters <li>1 [[Gremlin#Tenderfoot Mender|Gremlin Mender]]|left|}}
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{{SKWindow/Cell|<li>3 Theme Monsters <li>1 [[Mender#Ironclaw Mender|Ironclaw Mender]]|left|}}
{{SKWindow/Cell|<li>2 Theme Monsters <li>3 Turrets <li>1 Gremlin Mender <li> 1 [[Mecha Knight]]|left|}}
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{{SKWindow/Cell|<li>2 Theme Monsters <li>3 Turrets <li>1 Ironclaw Mender <li> 1 [[Mecha Knight]]|left|}}
 
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{{SKWindow/Cell|<li>2 Theme Monsters <li>2 Turrets|left|}}
 
{{SKWindow/Cell|<li>2 Theme Monsters <li>2 Turrets|left|}}
 
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{{SKWindow/Cell|<li>4 Theme Monsters <li>1 Mecha Knight|left|}}
{{SKWindow/Cell|<li>3 Theme Monsters <li>1 Gremlin Mender <li>1 Mecha Knight|left|}}
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{{SKWindow/Cell|<li>3 Theme Monsters <li>1 Ironclaw Mender <li>1 Mecha Knight|left|}}
 
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{{SKWindow/Cell|<li>3 Theme Monsters <li> 1 Mecha Knight|left|}}
{{SKWindow/Cell|<li>2 Turrets <li>2 [[Alpha Wolver]]s <li>1 Gremlin Mender|left|}}
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{{SKWindow/Cell|<li>2 Turrets <li>2 [[Alpha Wolver]]s <li>1 Ironclaw Mender|left|}}
 
{{SKWindow/Cell|<li>3 Theme Monsters <li>3 Turrets|left|}}
 
{{SKWindow/Cell|<li>3 Theme Monsters <li>3 Turrets|left|}}
{{SKWindow/Cell|<li>2 Theme Monsters <li>1 Gremlin Mender <li>3 Mecha Knights|left|}}
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{{SKWindow/Cell|<li>2 Theme Monsters <li>1 Ironclaw Mender <li>3 Mecha Knights|left|}}
 
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Revision as of 19:54, 22 June 2014

Rise or Fall is a Rank Mission to be completed as a Knight (Rank 5). It consists of three levels that features Slimes and has a battle arena in its final depth.

Overview

Rise or Fall on the Mission Interface.

Mission Rank: 5-2

Description: Infiltrating the Royal Jelly Palace and taking on the hordes of slimes that serve the great Royal Jelly is not going to be an easy task. it is highly recommended you seek one of the 'Battle Arenas' within the Clockworks and determine if your equipment is up to the challenge of facing so many savage slimes.
Spiral HQ has located one of these mysterious arenas that seems to be filled with all manner of gooey gladiators seeking a challenge. Give them a good fight!

Objective:Test your might with a slimy showdown in the Battle Arena

Rewards:

Runthrough

Mission Lobby (Depth 0)

Gate-Lobby.png

Basil has the following recipes for sale:

Storm Rising (Depth 11)

Gate-Wolvers Den-Shock.png

This first level is merely a Shock-themed Wolver Den.

Monsters:

Night Falls (Depth 12)

Gate-Lichenous Lair-Shock.png

The second level is a Shock-themed Lichenous Lair.

Monsters:

Showdown (Depth 13)

Gate-Slimey Showdown.png

This final level consists of a gauntlet of three bouts. After each bout, there are a few treasure boxes, heart pads, and mineral deposits. All three bouts must be completed to complete the mission.
The following monsters are present:

Each bout consists of specific spawns that have minor variations. In addition, the arena may also vary slightly in layout.

However, the monster spawns follow this pattern:
The Theme Monsters are:

and Turrets being:

First Bout
First Wave Second Wave Third Wave
  • 2 Theme Monsters
  • 2 Turrets
  • 3 Theme Monsters
  • 1 Ironclaw Mender
  • 2 Theme Monsters
  • 3 Turrets
  • 1 Ironclaw Mender
  • 1 Mecha Knight
  • Second Bout
    First Wave Second Wave Third Wave
  • 2 Theme Monsters
  • 2 Turrets
  • 4 Theme Monsters
  • 1 Mecha Knight
  • 3 Theme Monsters
  • 1 Ironclaw Mender
  • 1 Mecha Knight
  • Third Bout
    First Wave Second Wave Third Wave Fourth Wave
  • 3 Theme Monsters
  • 1 Mecha Knight
  • 2 Turrets
  • 2 Alpha Wolvers
  • 1 Ironclaw Mender
  • 3 Theme Monsters
  • 3 Turrets
  • 2 Theme Monsters
  • 1 Ironclaw Mender
  • 3 Mecha Knights
  • See also

    Personal tools