Difference between revisions of "Crossing the Chasm"

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m (replacing "runthrough" with "floor" template, general format)
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''Having restored the power to the Rescue Camp and established contact with Spiral HQ, it's time you attempted to cross the chasm to the north of the Rescue camp and reach Haven where the rest of the Spiral Knights have taken refuge.<br><br>In order to cross the chasm you will need to take the elevator down into the Clockworks and find another to bring you back up on the other side. There's no telling what dangers lurk in the dark depths below so Rhendon will be accompanying you on your journey.''
 
''Having restored the power to the Rescue Camp and established contact with Spiral HQ, it's time you attempted to cross the chasm to the north of the Rescue camp and reach Haven where the rest of the Spiral Knights have taken refuge.<br><br>In order to cross the chasm you will need to take the elevator down into the Clockworks and find another to bring you back up on the other side. There's no telling what dangers lurk in the dark depths below so Rhendon will be accompanying you on your journey.''
 +
  
 
'''Objective:'''
 
'''Objective:'''
  
Cross the chasm with [[Rhendon]] and reach Haven  
+
Cross the chasm with [[Rhendon]] and reach Haven.
  
 
==Runthrough==
 
==Runthrough==
  
===First Floor===  
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===First Floor===
{{runthrough
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{{Floor
|icon    = Base Camp
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|name  = Mission Lobby
|name    = Mission Lobby
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|icon 1 = Generic Lobby
|depth   = 0
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|depth       = 0
|summary = A place to prepare.  
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|monsters    = There is no combat here.
}}
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|exploration =
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*The [[Forge Knight]] is located bottom left.
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*A miscellaneous technician [[NPC]] is nearby.  
 +
*Several helper texts explain various entities.
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*A [[Vitapod]] is available.
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*[[Rhendon]] accompanies the player.
  
====Environment====
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|floor notes = A place to gear up. This lobby is unusual because it is part of the introductory phase of the game.
A [[vitapod]] is available.
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===Second Floor===
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'''Gallery'''
{{runthrough
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----
|icon    = Crossing The Chasm
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<gallery widths=200px heights=150px>
|name    = The Journey to Haven
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File:Map-Lobby-Starter.png  |Map of the lobby.
|depth  = 1
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File:Area-Lobby-Starter.png |This lobby has a vitapod and helpful NPCs.
|summary = Defeat [[Razwog]] and make it to [[Haven]].
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</gallery>
 
}}
 
}}
  
====Monsters====
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===Second Floor===
 +
{{Floor
 +
|name  = The Journey to Haven
 +
|icon 1 = Generic 1
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|depth      = 1
 +
|monsters    =  
 
*{{Monster_Icons|Construct}} [[Scuttlebot#Scuttlebot|Scuttlebot]]
 
*{{Monster_Icons|Construct}} [[Scuttlebot#Scuttlebot|Scuttlebot]]
 
*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
 
*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
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*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]]
 
*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]]
 
*{{Monster_Icons|Gremlin}} {{status|fire}} [[Razwog]] (Boss)
 
*{{Monster_Icons|Gremlin}} {{status|fire}} [[Razwog]] (Boss)
 +
|exploration =
 +
*The [[Forge Knight]] is located bottom left.
 +
*A miscellaneous technician [[NPC]] is nearby.
 +
*Several helper texts explain various entities.
 +
*A [[Vitapod]] is available.
 +
*[[Rhendon]] accompanies the player.
  
====Environment====
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|floor notes = Goal: Defeat [[Razwog]] and make it to [[Haven]].
This area is similar to ''[[Clockwork Tunnels|Blast Furnace: Mechanized Mile]]''. The level primarily features [[construct]]s and several different kinds of [[Exploration|fire traps]]. Players are accompanied by [[Rhendon]]. [[Razwog]] is the [[boss|miniboss]] of this mission and is encountered at the end of the depth. After he is defeated, players must press a switch in order to extinguish several of the fire hazards. Finally, [[Feron]] and a few other members of the [[Spiral Order]] will appear to greet you. The elevator at the end of the level will take you to [[Haven]] and finish the mission.
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 +
'''Strategy'''
 +
----
 +
 
 +
This area is similar to ''[[Clockwork Tunnels|Blast Furnace: Mechanized Mile]]''. The level primarily features [[construct]]s and several different kinds of [[Exploration|fire traps]]. Players are accompanied by [[Rhendon]]. [[Razwog]] is the [[boss|miniboss]] of this mission and is encountered at the end of the level. After he is defeated, players must press a switch in order to extinguish several of the fire hazards. Finally, [[Feron]] and a few other members of the [[Spiral Order]] will appear to greet you. The elevator at the end of the level will take you to [[Haven]] and finish the mission.
 +
 
 +
 
 +
'''Gallery'''
 +
----
 +
*{{update|pending gallery}}
 +
}}
  
== See also ==
+
== See Also ==
 
{{mission see also}}
 
{{mission see also}}

Revision as of 08:56, 26 July 2015

Crossing the Chasm
Mission-Crossing the Chasm.png
Mission List: Rank (Recruit)
Preceded By:

1-3 Interface-icon-Dialogue.png Mission: First Contact

Followed By:

2-1 Interface-icon-Dialogue.png Mission: Welcome to Haven!

Important Stratum Themes:
  • Monsters: Gate Icon-Construct.png Gate Icon-Gremlin.png
  • Status: Icon status fire.png
Rewards:

Crossing the Chasm is a 1-4 rank mission.

Overview

Description:

Having restored the power to the Rescue Camp and established contact with Spiral HQ, it's time you attempted to cross the chasm to the north of the Rescue camp and reach Haven where the rest of the Spiral Knights have taken refuge.

In order to cross the chasm you will need to take the elevator down into the Clockworks and find another to bring you back up on the other side. There's no telling what dangers lurk in the dark depths below so Rhendon will be accompanying you on your journey.


Objective:

Cross the chasm with Rhendon and reach Haven.

Runthrough

First Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Second Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

See Also

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