Difference between revisions of "Crossing the Chasm"
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''Having restored the power to the Rescue Camp and established contact with Spiral HQ, it's time you attempted to cross the chasm to the north of the Rescue camp and reach Haven where the rest of the Spiral Knights have taken refuge.<br><br>In order to cross the chasm you will need to take the elevator down into the Clockworks and find another to bring you back up on the other side. There's no telling what dangers lurk in the dark depths below so Rhendon will be accompanying you on your journey.'' | ''Having restored the power to the Rescue Camp and established contact with Spiral HQ, it's time you attempted to cross the chasm to the north of the Rescue camp and reach Haven where the rest of the Spiral Knights have taken refuge.<br><br>In order to cross the chasm you will need to take the elevator down into the Clockworks and find another to bring you back up on the other side. There's no telling what dangers lurk in the dark depths below so Rhendon will be accompanying you on your journey.'' | ||
+ | |||
'''Objective:''' | '''Objective:''' | ||
− | Cross the chasm with [[Rhendon]] and reach Haven | + | Cross the chasm with [[Rhendon]] and reach Haven. |
==Runthrough== | ==Runthrough== | ||
− | ===First Floor=== | + | ===First Floor=== |
− | {{ | + | {{Floor |
− | | | + | |name = Mission Lobby |
− | | | + | |icon 1 = Generic Lobby |
− | |depth | + | |depth = 0 |
− | | | + | |monsters = There is no combat here. |
− | + | |exploration = | |
+ | *The [[Forge Knight]] is located bottom left. | ||
+ | *A miscellaneous technician [[NPC]] is nearby. | ||
+ | *Several helper texts explain various entities. | ||
+ | *A [[Vitapod]] is available. | ||
+ | *[[Rhendon]] accompanies the player. | ||
− | = | + | |floor notes = A place to gear up. This lobby is unusual because it is part of the introductory phase of the game. |
− | A | + | |
− | + | '''Gallery''' | |
− | + | ---- | |
− | + | <gallery widths=200px heights=150px> | |
− | + | File:Map-Lobby-Starter.png |Map of the lobby. | |
− | | | + | File:Area-Lobby-Starter.png |This lobby has a vitapod and helpful NPCs. |
− | | | + | </gallery> |
}} | }} | ||
− | ==== | + | ===Second Floor=== |
+ | {{Floor | ||
+ | |name = The Journey to Haven | ||
+ | |icon 1 = Generic 1 | ||
+ | |depth = 1 | ||
+ | |monsters = | ||
*{{Monster_Icons|Construct}} [[Scuttlebot#Scuttlebot|Scuttlebot]] | *{{Monster_Icons|Construct}} [[Scuttlebot#Scuttlebot|Scuttlebot]] | ||
*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]] | *{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]] | ||
Line 57: | Line 67: | ||
*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]] | *{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]] | ||
*{{Monster_Icons|Gremlin}} {{status|fire}} [[Razwog]] (Boss) | *{{Monster_Icons|Gremlin}} {{status|fire}} [[Razwog]] (Boss) | ||
+ | |exploration = | ||
+ | *The [[Forge Knight]] is located bottom left. | ||
+ | *A miscellaneous technician [[NPC]] is nearby. | ||
+ | *Several helper texts explain various entities. | ||
+ | *A [[Vitapod]] is available. | ||
+ | *[[Rhendon]] accompanies the player. | ||
− | = | + | |floor notes = Goal: Defeat [[Razwog]] and make it to [[Haven]]. |
− | This area is similar to ''[[Clockwork Tunnels|Blast Furnace: Mechanized Mile]]''. The level primarily features [[construct]]s and several different kinds of [[Exploration|fire traps]]. Players are accompanied by [[Rhendon]]. [[Razwog]] is the [[boss|miniboss]] of this mission and is encountered at the end of the | + | |
+ | '''Strategy''' | ||
+ | ---- | ||
+ | |||
+ | This area is similar to ''[[Clockwork Tunnels|Blast Furnace: Mechanized Mile]]''. The level primarily features [[construct]]s and several different kinds of [[Exploration|fire traps]]. Players are accompanied by [[Rhendon]]. [[Razwog]] is the [[boss|miniboss]] of this mission and is encountered at the end of the level. After he is defeated, players must press a switch in order to extinguish several of the fire hazards. Finally, [[Feron]] and a few other members of the [[Spiral Order]] will appear to greet you. The elevator at the end of the level will take you to [[Haven]] and finish the mission. | ||
+ | |||
+ | |||
+ | '''Gallery''' | ||
+ | ---- | ||
+ | *{{update|pending gallery}} | ||
+ | }} | ||
− | == See | + | == See Also == |
{{mission see also}} | {{mission see also}} |
Revision as of 08:56, 26 July 2015
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Crossing the Chasm is a 1-4 rank mission.
Overview
Description:
Having restored the power to the Rescue Camp and established contact with Spiral HQ, it's time you attempted to cross the chasm to the north of the Rescue camp and reach Haven where the rest of the Spiral Knights have taken refuge.
In order to cross the chasm you will need to take the elevator down into the Clockworks and find another to bring you back up on the other side. There's no telling what dangers lurk in the dark depths below so Rhendon will be accompanying you on your journey.
Objective:
Cross the chasm with Rhendon and reach Haven.