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| |name = Desna | | |name = Desna |
| |type = knight | | |type = knight |
− | |role = Elite Recon Ranger | + | |role = |
− | |modifier = [[Eyes|sultry eyes]], [[Personal Color|amber personal color]]
| + | *[[Recon Ranger]]: Leader |
− | |helmet = A modified [[Dangerous Oni Helm]].
| + | |
− | |armor = An augmented [[Dangerous Hound Coat]].
| + | |
− | |shield = [[The Bitter End]].
| + | |
− | |weapon = {{PAGENAME}} wields a [[Jalovec]].
| + | |
| |location = | | |location = |
− | *[[Missions#Prestige Missions|Danger Missions Lobby]] | + | *[[Danger Mission|Danger Mission Lobbies]] |
| }} | | }} |
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− | ==Notes== | + | ==Appearance== |
− | This character has been in the game since {{???}}.
| + | {{Appearance |
| + | |type = equipment |
| + | |mod = [[Sultry Eyes]], [[Amber Personal Color]] |
| + | |helmet = A modified [[Dangerous Oni Helm]] |
| + | |armor = A modified [[Dangerous Hound Coat]] |
| + | |shield = [[The Bitter End]] |
| + | |weapon = [[Jalovec]] |
| + | }} |
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− | {{PAGENAME}} is the leader of the [[Recon Rangers]], an elite team tasked with recovering intel from some of the most dangerous levels in the clockworks. | + | ==Notes== |
| + | This character has been in the game since {{release|2012-06-28}}. |
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− | She can be found in the lobby of Danger missions, where she marshals her Rangers and any knights brave enough to take on the perilous task put to them. | + | {{PAGENAME}} is the leader of the [[Recon Ranger]]s, an elite team tasked with recovering intel from some of the most dangerous levels in the clockworks. She can be found in the lobby of danger missions, where she marshals her Rangers and any knights brave enough to take on the perilous task put to them. |
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− | She now also appears in the Vanguard celebration.
| + | As of {{release|2012-08-22}}, Desna is present in the {{mission|9-4 Hall of Heroes}}. |
− | | + | |
− | She seems to be missing an eye.
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− | | + | |
− | ==Gallery==
| + | |
− | <gallery heights=175px widths=175px perrow=3>
| + | |
− | File:Desna-Overworld_1.png|{{PAGENAME}} as she appears in the [[danger mission]]'s lobby.
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− | File:Desna-Overworld_2.png|{{PAGENAME}} as she appears in the {{mission|9-4 Hall of Heroes}}.
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− | </gallery>
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| ==Dialogue== | | ==Dialogue== |
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| |content = {{:{{PAGENAME}} Dialogue/Ghosts in the Machine}} | | |content = {{:{{PAGENAME}} Dialogue/Ghosts in the Machine}} |
| }} | | }} |
| + | |
| + | ==Gallery== |
| + | <gallery heights=175px widths=175px perrow=3> |
| + | File:Desna-Overworld_1.png|{{PAGENAME}} in the {{mission|9-4 Hall of Heroes}}. |
| + | File:Area-Lobby-DangerDaily.png|{{PAGENAME}} in a [[danger mission]]'s lobby. |
| + | </gallery> |
| | | |
| == See Also == | | == See Also == |
| {{NPC see also}} | | {{NPC see also}} |
Latest revision as of 18:25, 25 November 2015
Desna is an NPC.
Appearance
This character has items most similar to:
Sultry Eyes, Amber Personal Color
A modified Dangerous Oni Helm
A modified Dangerous Hound Coat
The Bitter End
Jalovec
Notes
This character has been in the game since release 2012-06-28.
Desna is the leader of the Recon Rangers, an elite team tasked with recovering intel from some of the most dangerous levels in the clockworks. She can be found in the lobby of danger missions, where she marshals her Rangers and any knights brave enough to take on the perilous task put to them.
As of release 2012-08-22, Desna is present in the 9-4 Mission: Hall of Heroes.
Dialogue
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Vanguard, eh? The Rangers are always looking for skilled knights like you, PLAYERNAME. After all this pomp is done, come see me if you want to laugh in the face of death and danger once more!
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Nothing like a death-defying romp through a haunted necropolis to really get the blood pumping, eh Rangers?
The necropolis originates from Almire, fallen kingdom of some crazy lord something-something, population: innumerable legions of Undead. Apparently these less-than-living residents are guarding something that Spiral HQ would like to acquire.
Our job is to recover a special book, a piece of a much larger collection of works that may give us more insight into the nature of this cursed kingdom. So grab your helmets, and your best zombie-basher-I'm not expecting a warm reception-
Let's ride, Rangers!
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Alright Rangers, listen up - we've got orders to infiltrate a gremlin bioweapons facility lead by a member of their 'Crimson Order', known as 'Herex'. This is just a fancy way of saying that one of the craziest of the crazy gremlins likes to load his gun with unconventional bullets.
We don't know what he has cooking down there so arm yourself and don't forget to wear a mask. If Herex is anything like Seerus you're liable to catch more than a cold down there.
Let's ride, Rangers!
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Listen up, Rangers! Grab your scarves and sharpened swords because where we're going isn't going to include a warm welcome! Our scouts report that Amu-Sol is a frozen wasteland filled with fiends and hungry beasts. This fiendish city seems to be spreading its icy chill throughout the Clockworks and if we don't get in there and figure out why, it's going to be a long winter here on Cradle.
Let's ride, Rangers!
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Listen up, Rangers! Spiral HQ has received a very cryptic distress signal from some completely unknown facility deep within the Clockworks.
The way I figure, we're about to dive head first into either a perilous rescue mission or a death trap. Either way, your means of resolving the situation resides in your arsenal right now. So get geared up, and get ready for combat.
Let's ride, Rangers!
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Gallery
See Also