Difference between revisions of "Scarlet Fortress"

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{{AreaInfo
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{{RegionInfo
|Theme={{Monster_Icons|Undead}} {{Monster_Icons|Slime}} {{Monster_Icons|Construct}} {{Status|poison}} {{Status|freeze}} {{Status|fire}}
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|name      = {{PAGENAME}}
|Level=[[File:Gate-Scarlet_Fortress.png|32px]] [[Scarlet Fortress#Spiral Court - II|Spiral Court I - II]]
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|monster    = {{Monster_Icons|Undead}} {{Monster_Icons|Slime}}  
 
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|status    = None
[[File:Gate-Scarlet_Fortress.png|32px]] [[Scarlet Fortress#Cravat Hall - III|Cravat Hall I - III]]
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|soundtrack =
 
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*Storming the Fortress
[[File:Gate-Scarlet_Fortress.png|32px]] [[Scarlet Fortress#Grim Gallery|Grim Gallery]]
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*Forgotten Castle
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|level      =
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*{{location|{{PAGENAME}}|Cravat Hall II|2.3}}
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*{{location|{{PAGENAME}}|Cravat Hall III|2.3}}
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*{{location|{{PAGENAME}}|Spiral Court II|2.3}}
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*{{location|{{PAGENAME}}|Grim Gallery|2.3}}
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Arcade only:
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*{{location|{{PAGENAME}}|Cravat Hall|2.3}}
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*{{location|{{PAGENAME}}|Spiral Court|2.3}}
 
}}
 
}}
==Description==
 
Named for its vibrant tapestries, the scarlet fortress is a deconstructed mass of forgotten castle, drifting endlessly in the void of the clockworks. Strange beastial ghosts haunt its long corridors, tirelessly pursuing those that enter their domain.
 
  
== Levels ==
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== Description ==
=== Spiral Court I - II ===
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{{Quote|Named for its vibrant tapestries, the scarlet fortress is a deconstructed mass of forgotten castle, drifting endlessly in the void of the clockworks. Strange beastial ghosts haunt its long corridors, tirelessly pursuing those that enter their domain.|Gate Icons}}
==== Maps ====
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{| style="background-color: transparent;"
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|valign="top"|[[File:Map-Scarlet Fortress-Spiral Court.png|thumb|Spiral Court]]
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|valign="top"|[[File:Map-Scarlet Fortress-Spiral Court II.png|thumb|Spiral Court II]]
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|}
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==== Monsters ====
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* {{Monster_Icons|Slime}} [[Jelly#Jelly Cube|Jelly Cube]]
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* {{Monster_Icons|Slime}} [[Jelly#Blast Cube|Blast Cube]]
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* {{Monster_Icons|Undead}} [[Kat#Spookat|Spookat]]
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* {{Monster_Icons|Undead}} {{Status|poison}} [[Kat#Hurkat|Hurkat]]
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* {{Monster_Icons|Undead}} {{Status|freeze}} [[Kat#Bloogato|Bloogato]]
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=== Cravat Hall I - III ===
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== Characteristics ==
==== Maps ====
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Each level map is fixed.  
{|valign="top" style="background-color: transparent;"
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|valign="top"|[[File:Map-Scarlet Fortress-Cravat Hall.png|thumb|Cravat Hall]]
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|valign="top"|[[File:Map-Scarlet Fortress-Cravat Hall II.png|thumb|Cravat Hall II]]
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|valign="top"|[[File:Map-Scarlet Fortress-Cravat Hall III.png|thumb|Cravat Hall III]]
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|}
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==== Monsters ====
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When accessible via the arcade, they are found in a rotation of 3-4 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:
* {{Monster_Icons|Slime}} [[Jelly#Jelly Cube|Jelly Cube]]
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*Cravat Hall levels are frequently found in a rotation of 3 with the other Cravat Halls. Sometimes ''Grim Gallery'' is included in the rotation as a 4th level.
* {{Monster_Icons|Undead}} [[Kat#Spookat|Spookat]]
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*Spiral Court levels are always found in a rotation of 2 with each other and ''Grim Gallery.''
* {{Monster_Icons|Undead}} {{Status|poison}} [[Kat#Hurkat|Hurkat]]
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* {{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
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{{Caged Monsters}}
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{{clear}}
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===Grim Gallery===
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Levels are populated by a variety of [[Kat]]s and [[Jelly Cube]]s. A few [[Gun Puppy|Gun Puppies]] appear in certain levels. Numerous monster cages add to diversity in Cravat Hall variants. The otherwise rare [[Rock Jelly Cube]] can always be found in ''Grim Gallery.''
This level was introduced with {{release|2011-06-22}}.
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==== Map ====
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{|valign="top" style="background-color: transparent;"
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|valign="top"|[[File:Map-Scarlet Fortress-Grim Gallery.png|thumb|Grim Gallery]]
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|}
+
  
==== Monsters ====
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The background is a smoldering emptiness where fragments of castle hover in perpetual motion.
* {{Monster_Icons|Slime}} [[Jelly#Jelly Cube|Jelly Cube]]
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* {{Monster_Icons|Slime}} [[Jelly#Rock Jelly Cube|Rock Jelly Cube]]
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* {{Monster_Icons|Undead}} [[Kat#Spookat|Spookat]]
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* {{Monster_Icons|Undead}} {{Status|fire}} [[Kat#Pepperkat|Pepperkat]]
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* {{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
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* {{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
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 +
An aesthetic [[fire]] environment is present that does not influence the denizens of its halls. Similar castle-like structures and decorations can be seen in the {{location|Candlestick Keep||1.2}}, {{location|Firestorm Citadel||1.2}}, and {{location|Royal Jelly Palace||1.2}}.
 +
{{clearleft}}
 
== Notes ==
 
== Notes ==
* Grim Gallery is the only level to reliably have Rock Jellies.
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The [[Scarlet Shield]] is associated with this region.
* Mission 5-2 "Time Enough at Last" takes place in this set of levels.
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* Mission 9-1 "An Occurrence at Owlite Keep" has one of these levels as its second stage.
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=== History ===
 +
*{{release|2011-04-04}}: Levels of this region have been available for exploration since launch.
 +
*{{release|2011-06-22}}: {{location|Scarlet Fortress|Grim Gallery|1.3}} level introduced.
 +
 
 +
<gallery>
 +
File:Tapestry-Scarlet Fortress.png|A "vibrant tapestry" of the Scarlett Fortress.
 +
File:Mission-Vicious and Viscous.png|Cards sometimes use the background of the Scarlet Fortress, even if the monster or mission isn't associated with the region.
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File:Area-Scarlet Fortress-Cravat Hall III-2.png|An example of a level (Cravat Hall III) showing the typical architecture and background of the Scarlet Fortress.
 +
</gallery>
 +
 
 +
== See Also ==
 +
{{exploration see also}}

Latest revision as of 23:33, 25 April 2020

Scarlet Fortress
Gate-Scarlet Fortress.png
Important stratum themes:
Soundtrack:
  • Storming the Fortress
  • Forgotten Castle
Levels:

Arcade only:

The Scarlet Fortress is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.

Description

Named for its vibrant tapestries, the scarlet fortress is a deconstructed mass of forgotten castle, drifting endlessly in the void of the clockworks. Strange beastial ghosts haunt its long corridors, tirelessly pursuing those that enter their domain. — Gate Icons

Characteristics

Each level map is fixed.

When accessible via the arcade, they are found in a rotation of 3-4 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:

  • Cravat Hall levels are frequently found in a rotation of 3 with the other Cravat Halls. Sometimes Grim Gallery is included in the rotation as a 4th level.
  • Spiral Court levels are always found in a rotation of 2 with each other and Grim Gallery.

Levels are populated by a variety of Kats and Jelly Cubes. A few Gun Puppies appear in certain levels. Numerous monster cages add to diversity in Cravat Hall variants. The otherwise rare Rock Jelly Cube can always be found in Grim Gallery.

The background is a smoldering emptiness where fragments of castle hover in perpetual motion.

An aesthetic fire environment is present that does not influence the denizens of its halls. Similar castle-like structures and decorations can be seen in the Candlestick Keep, Firestorm Citadel, and Royal Jelly Palace.

Notes

The Scarlet Shield is associated with this region.

History

See Also

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