Difference between revisions of "March of the Tortodrones (Mission)"

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{{Eventexpired|MT}}
 
 
 
{{MissionInfo
 
{{MissionInfo
|name   = March of the Tortodrones
+
|name         = March of the Tortodrones
|event   = yes
+
|event         = yes
|type   = prestige
+
|type         = prestige
|rank   = ???
+
|event name   = March of the Tortodrones
|floors = 1
+
|host rank    = {{???}}
|stratum =  
+
|combat floors = 1
 +
|stratum       =  
 
*Monsters: {{Monster_Icons|Fiend}} {{Monster_Icons|Construct}}  
 
*Monsters: {{Monster_Icons|Fiend}} {{Monster_Icons|Construct}}  
*Status:
+
*Status: No theme, but {{status|shock}} and {{status|stun}} from Tortodrones is problematic
|rewards = None, though defeated [[Tortodrone]]s will drop {{Mat|Ancient Shell}}s.
+
|NPCs         = *Two [[Tortodrone]]s (enemies)
|NPCs   = *Two [[Tortodrone]]s (enemies)
+
 
}}
 
}}
  
 
==Overview==
 
==Overview==
'''Description:'''
+
{{MissionOverview
 +
|description = Pieces of fallen Tortodrones and clusters of Dark Matter have been showing up in the Clockworks, leading Spiral HQ to believe that the Fiends are somehow linked to the disappearance of those once-mythical beings. In order to discover what the Fiends are up to, you will need to find a way to unlock one of their Grim Gates and travel through it. Spiral HQ suspects that the glyphs that the Fiends carry with them might be the keys to opening the gate yourself.
  
''Pieces of fallen Tortodrones and clusters of Dark Matter have been showing up in the Clockworks, leading Spiral HQ to believe that the Fiends are somehow linked to the disappearance of those once-mythical beings. In order to discover what the Fiends are up to, you will need to find a way to unlock one of their Grim Gates and travel through it. Spiral HQ suspects that the glyphs that the Fiends carry with them might be the keys to opening the gate yourself.''
+
|objective= Investigate the Ancient Grove and put a stop to a Fiendish plot.
 +
}}
  
'''Objective:'''
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==Gate Map==
 +
{{:March of the Tortodrones/Gate Map}}
  
Investigate the Ancient Grove and put a stop to a Fiendish plot.
+
==Notes==
 +
The player must be at least [[Player Rank|ranked Squire (3-1)]] to host this mission.
  
==Runthrough==
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Its [[Gate Map]] is not displayed in-game. It must be discerned by viewing the friend list.
===First Floor===
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[[File:Gate-Ancient Grove.png|left|45px]] '''Name''': Ancient Grove
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'''Depth''': 0 {{clearleft}}
+
  
This lobby is similar to the [[Gloaming Wildwoods]]. A [[Mysterious Alchemy Machine]] can be found here. [[Basil]] is located top left.
+
===History===
 +
*{{release|2014-02-26}}: Mission introduced during the first [[March of the Tortodrones]].
  
As the Fiendish Memo from [[Morgral'm]] indicates (interact with screens in front of the Grim Gate to read it); a member of the party needs to use the [[File:Crafting-Fiendish ID Card.png|20px|link=Fiendish ID Card]] [[Fiendish ID Card]] in order to access the next level. To "use" the ID card, simply have one in your arsenal, and interact with the portal in the middle of the Grim Gate. Doing so will remove the chains, consume the ID card, and [[Party|lock the party]]. The squad can proceed to the next floor once everyone is standing on the pad.
+
== Recommendations ==
 +
=== Loadout ===
 +
{{Note-Loadout}}
  
<gallery>
+
In general, shadow and shock resistant gear with a high amount of normal will suffice. The tortodrones utilize a variety of attacks that deal different types of damage, and none of them are shadow. But the plethora of fiends all deal normal and shadow damage.
File:Map-March of the Tortodrones-Ancient Grove-1A.png |Map of the lobby.
+
File:Memo-Fiendish-March of the Tortodrones-1.png      |Memo from [[Morgral'm]].
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File:Grim_Gate.png                                    |''"The Grim Gate requires a [[Fiendish ID Card]] <br> to activate."''
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File:Area-March of the Tortodrones-Ancient Grove-1A.png|General view of the <br> Ancient Grove.
+
</gallery>
+
  
===Second Floor===
+
Defenses:
[[File:Gate-Call of the Colossi.png|left|45px]] '''Name''': Call of the Colossi
+
'''Depth:''' Depends on [[Player Rank|rank]]. {{clearleft}}
+
 
+
Players must defeat two corrupted [[Tortodrone]]s. Devilites and rarely Greavers can spawn infinitely from portals. These portals can be destroyed with regular attacks, but the portals will respawn quickly. Special hazards (Vortex Blocks and Super Explosive Blocks), brambles, and Silkwing respawners can be encountered.
+
 
+
After defeating the corrupted Tortodrones and heading to the elevator, the party can witness a seemingly infinite stream of Tortodrones marching in the background, this is probably a glimpse of the so-called "Long Migration."
+
 
+
'''Monsters''':
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*{{Monster_Icons|Fiend}} [[Devilite#Devilite|Devilite]]
+
*{{Monster_Icons|Fiend}} [[Devilite#Devilite Overtimer|Devilite Overtimer]]
+
*{{Monster_Icons|Fiend}} [[Wing#Silkwing|Silkwing]]
+
*{{Monster_Icons|Fiend}} [[Greaver#Greaver|Greaver]]
+
*{{Monster_Icons|Construct}} [[Tortodrone]]
+
 
+
<gallery>
+
File:Map-March of the Tortodrones-Call of the Colossi-1A.png |Map of first combat floor.
+
File:Area-March of the Tortodrones-Call of the Colossi-1A.png|A possible battlefield.
+
File:Area-March of the Tortodrones-Call of the Colossi-1B.png|A possible battlefield.
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File:Area-March of the Tortodrones-Call of the Colossi-1C.png|A possible battlefield.
+
</gallery>
+
 
+
==Notes==
+
This mission was introduced during the first [[March of the Tortodrones]] event in 26 February 2014.
+
  
It does not have a Gate Map.
+
The following consider fiend attacks and tortodrone AoE shocks. For other tortodrone attacks, elemental/normal/piercing UVs are ideal.
 +
*[[Sacred Falcon Hex Helm]]
 +
*[[Sacred Falcon Hex Armor]]
 +
*[[Crest of Almire]]
  
===Strategy===
+
Offenses:
*Pending. Bring shock and shadow resistant gear. The [[Volcanic Pepperbox]] seems to be a player favorite.
+
*[[Volcanic Pepperbox]]  
 +
*[[Iron Slug]]
  
 
==See Also==
 
==See Also==
{{mission see also}}
+
{{mission see also|loadout=yes}}
  
 
===External Links===
 
===External Links===
*Pending
+
{{Note-External Links/Video}}
 +
*[https://www.youtube.com/watch?v=l1Mssvct7m4 Event Summary] (Youtube)
 +
*[https://www.youtube.com/watch?v=Oca4n44034c Mission Runthrough] (YouTube)
  
 
[[Category:March of the Tortodrones]]
 
[[Category:March of the Tortodrones]]
[[Category:Missions]]
 

Latest revision as of 23:27, 26 April 2020

March of the Tortodrones
Mission-March of the Tortodrones.png
Mission List: Prestige (Event)
Important Stratum Themes:
  • Monsters: Gate Icon-Fiend.png Gate Icon-Construct.png
  • Status: No theme, but Icon status shock.png and Icon status stun.png from Tortodrones is problematic
Rewards:

None, though defeated Tortodrones will drop Crafting-Ancient Shell.png Ancient Shells.

March of the Tortodrones is an event-exclusive prestige mission available during March of the Tortodrones.

Overview

Description:

Pieces of fallen Tortodrones and clusters of Dark Matter have been showing up in the Clockworks, leading Spiral HQ to believe that the Fiends are somehow linked to the disappearance of those once-mythical beings. In order to discover what the Fiends are up to, you will need to find a way to unlock one of their Grim Gates and travel through it. Spiral HQ suspects that the glyphs that the Fiends carry with them might be the keys to opening the gate yourself.


Objective:

Investigate the Ancient Grove and put a stop to a Fiendish plot.

Gate Map

First Floor:
Gate-Call of the Colossi.png
Name: Ancient Grove
Depth: 0
Level Link: Ancient Grove is a special lobby reminiscent of the Gloaming Wildwoods.

Second Floor:
Gate-Call of the Colossi.png
Name: Call of the Colossi
Depth: Depends on rank
Level Link: Call of the Colossi is unique to this mission.

Notes

The player must be at least ranked Squire (3-1) to host this mission.

Its Gate Map is not displayed in-game. It must be discerned by viewing the friend list.

History

Recommendations

Loadout

In general, shadow and shock resistant gear with a high amount of normal will suffice. The tortodrones utilize a variety of attacks that deal different types of damage, and none of them are shadow. But the plethora of fiends all deal normal and shadow damage.

Defenses:

The following consider fiend attacks and tortodrone AoE shocks. For other tortodrone attacks, elemental/normal/piercing UVs are ideal.

Offenses:

See Also

External Links

The content of external links relies on individual parties. As such, parts might be inaccurate, especially if the game updates and the external source does not.

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