Difference between revisions of "The Ancient Generator"

From SpiralKnights

Jump to: navigation, search
m (Runthrough: runthrough template, a few fixes)
m (Notes)
 
(33 intermediate revisions by 4 users not shown)
Line 5: Line 5:
 
|mission rank  = 1-2
 
|mission rank  = 1-2
 
|host rank    = 1-1
 
|host rank    = 1-1
|depth range  = {{???}}
+
|depth range  = 1
 
|combat floors = 1
 
|combat floors = 1
|stratum =  
+
|preceded by  = Should You Choose to Accept
 +
|followed by  = First Contact
 +
|stratum       =  
 
*Monsters: {{Monster_Icons|Beast}} {{Monster_Icons|Construct}}  
 
*Monsters: {{Monster_Icons|Beast}} {{Monster_Icons|Construct}}  
*Status: None
+
|NPCs          =  
|rewards = *10 [[Prestige]]
+
*[[Razwog]] (dialogue only)
*{{Rarity|Cracked Fire Crystal}} 10x
+
*[[Battlepod]] (enemy)
*{{Equip|Vitasuit}}
+
|NPCs    = *[[Battlepod]] (enemy)
+
 
}}
 
}}
  
 
==Overview==
 
==Overview==
'''Description:'''
+
{{MissionOverview
 +
|description = The Rescue Camp has no power and with it, no means of defending itself from the onslaught of monsters that attack in the night. With the sun setting fast, it's up to you to enter the dark depths below the camp and locate an Ancient Generator.<br><br> If you can restore power to the camp, the Spiral Knights can power their turrets and create a defensive perimeter. Once secure, it may be possible to reconnect with Spiral HQ.
  
''The Rescue Camp has no power and with it, no means of defending itself from the onslaught of monsters that attack in the night With the sun setting fast, it's up to you to enter the dark depths below the camp and locate an Ancient Generator.<br><br> If you can restore power to the camp, the Spiral Knights can power their turrets and create a defense perimeter. Once secure, it may be possible to reconnect with Spiral HQ.''
+
|objective = Explore the Ancient Generator and restore power to the Rescue Camp before night falls!
 
+
'''Objective:'''
+
 
+
Explore the Ancient Generator and restore power to the Rescue Camp before night falls!
+
 
+
==Runthrough==
+
 
+
===First Floor===
+
{{runthrough
+
|icon    = Base Camp
+
|name    = Mission Lobby
+
|depth  = 0
+
|summary = A place to prepare.
+
 
}}
 
}}
  
====Environment====
+
==Gate Map==
The area will provide a [[vitapod]] for the player.
+
{{:{{PAGENAME}}/Gate Map}}
 
+
===Second Floor===
+
{{runthrough
+
|icon    = Crossing The Chasm
+
|name    = Restoring Power
+
|depth  = 1
+
|summary = Learn some things about the clockworks and find [[The Artifact]].
+
}}
+
 
+
====Monsters====
+
*{{Monster_Icons|Beast}} [[Chromalisk#Chromalisk Whelp|Chromalisk Whelp]]
+
*{{Monster_Icons|Beast}} [[Dust Bunny#Dust Bunny|Dust Bunny]]
+
*{{Monster_Icons|Construct}} [[Scuttlebot#Scuttlebot|Scuttlebot]]
+
*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
+
*{{Monster_Icons|Construct}} [[Retrode#Retrode|Retrode]]
+
*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]]
+
*{{Monster_Icons|Construct}} [[Battlepod]]
+
 
+
====Environment====
+
This area is similar to ''[[Clockwork Tunnels|Clockwork Tunnels: Mechanized Mile]]''. The floor primarily features [[construct]]s, but there are a few [[chromalisk]]s and [[Dust Bunny|dust bunnies]] too. Players must find a [[Gold Key|gold key]] in a room with various enemies to unlock a gate. This level briefs the player about the mechanics of [[heat]]. [[Razwog]] is encountered at the end of this floor. He will leave after his [[battlepod]] is defeated, promising revenge. Finally, don't forget to get [[The Artifact]].
+
  
 
==Notes==
 
==Notes==
 
During the mission, a lot of deactivated [[Mecha Knight#Mecha Knight|Mecha Knights]] appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights.
 
During the mission, a lot of deactivated [[Mecha Knight#Mecha Knight|Mecha Knights]] appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights.
  
The Prestige Mission: ''Assault on Machine Shop 13'' uses the same image for the Mission Interface.
+
The {{mission|Assault on Machine Shop 13}} uses the same image card in the Mission Interface.
  
== See also ==
+
===History===
*[[Missions]]
+
*{{Release|2012-05-09}}: Recruit mission revamp.
*[[List of missions]]
+
  
[[Category:Missions]]
+
==See Also==
 +
{{mission see also|loadout=yes}}

Latest revision as of 06:00, 30 April 2020

The Ancient Generator
Mission-The Ancient Generator.png
Mission List: Rank (Recruit)
Preceded By:

1-1 Interface-icon-Dialogue.png Mission: Should You Choose to Accept

Followed By:

1-3 Interface-icon-Dialogue.png Mission: First Contact

Important Stratum Themes:
  • Monsters: Gate Icon-Beast.png Gate Icon-Construct.png
Rewards:

The Ancient Generator is a 1-2 rank mission.

Overview

Description:

The Rescue Camp has no power and with it, no means of defending itself from the onslaught of monsters that attack in the night. With the sun setting fast, it's up to you to enter the dark depths below the camp and locate an Ancient Generator.

If you can restore power to the camp, the Spiral Knights can power their turrets and create a defensive perimeter. Once secure, it may be possible to reconnect with Spiral HQ.


Objective:

Explore the Ancient Generator and restore power to the Rescue Camp before night falls!

Gate Map

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is the special starter lobby.

Second Floor:
Gate-Generic 1.png
Name: Restoring Power
Depth: 1
Level Link: Restoring Power is unique to this mission.

Notes

During the mission, a lot of deactivated Mecha Knights appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights.

The Interface-icon-PvE.png Prestige Mission: Assault on Machine Shop 13 uses the same image card in the Mission Interface.

History

See Also

Personal tools