Difference between revisions of "Stun"

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==Themed Enemies==
 
==Themed Enemies==
'''Stun''' is not a possible [[Gate#Stratum Themes|stratum theme]] and enemies are rarely, if ever, immune to it, but the following monsters may inflict '''stun''' status:
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Stun is not a possible [[Gate#Stratum Themes|stratum theme]] and enemies are rarely, if ever, immune to it, but the following monsters may inflict stun status:
 
*[[Devilite Overtimer]] series
 
*[[Devilite Overtimer]] series
 
*[[Zombie#Dust Zombie|Dust Zombies]]
 
*[[Zombie#Dust Zombie|Dust Zombies]]
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==Inflicting Stun==
 
==Inflicting Stun==
Spiral Knights can inflict '''stun''' on monsters by using '''stun''' vials against them or using a weapon that has a chance of inflicting '''stun'''.
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Spiral Knights can inflict stun on monsters by using stun vials against them or using a weapon that has a chance of inflicting stun.
  
Weapons that are able to inflict '''stun''' are:
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Weapons that are able to inflict stun are:
 
* [[Heavy Hatchet]]
 
* [[Heavy Hatchet]]
 
* [[Thwack Hammer]]
 
* [[Thwack Hammer]]
 
* [[Troika]] and upgrades
 
* [[Troika]] and upgrades
** The Troika lines can only inflict '''stun''' with the charge attack.
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** The Troika lines can only inflict stun with the charge attack.
 
* [[Rigadoon]] and upgrades
 
* [[Rigadoon]] and upgrades
 
* [[Stun Gun]]
 
* [[Stun Gun]]

Revision as of 20:33, 6 July 2012

Status: Stun
Icon status stun.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Stun is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly.

Some monsters can become more dangerous when they are stunned, because they sometimes cause damage before their attack actually reaches a knight. Alpha Wolvers and Zombies are known to sometimes react that way.

Themed Enemies

Stun is not a possible stratum theme and enemies are rarely, if ever, immune to it, but the following monsters may inflict stun status:

Inflicting Stun

Spiral Knights can inflict stun on monsters by using stun vials against them or using a weapon that has a chance of inflicting stun.

Weapons that are able to inflict stun are:

Resisting Stun

The following armor sets will grant knights a resistance, but not immunity, to stunning attacks:

The following shields protects knights against sinister stunning strikes.

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