Difference between revisions of "The Ancient Generator"
From SpiralKnights
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|mission rank = 1-2 | |mission rank = 1-2 | ||
|host rank = 1-1 | |host rank = 1-1 | ||
− | |depth range = | + | |depth range = 1 |
|combat floors = 1 | |combat floors = 1 | ||
|preceded by = Should You Choose to Accept | |preceded by = Should You Choose to Accept | ||
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|stratum = | |stratum = | ||
*Monsters: {{Monster_Icons|Beast}} {{Monster_Icons|Construct}} | *Monsters: {{Monster_Icons|Beast}} {{Monster_Icons|Construct}} | ||
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|NPCs = | |NPCs = | ||
*[[Razwog]] (dialogue only) | *[[Razwog]] (dialogue only) | ||
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==Overview== | ==Overview== | ||
− | ' | + | {{MissionOverview |
+ | |description = The Rescue Camp has no power and with it, no means of defending itself from the onslaught of monsters that attack in the night. With the sun setting fast, it's up to you to enter the dark depths below the camp and locate an Ancient Generator.<br><br> If you can restore power to the camp, the Spiral Knights can power their turrets and create a defensive perimeter. Once secure, it may be possible to reconnect with Spiral HQ. | ||
− | + | |objective = Explore the Ancient Generator and restore power to the Rescue Camp before night falls! | |
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− | Explore the Ancient Generator and restore power to the Rescue Camp before night falls! | + | |
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− | == | + | ==Gate Map== |
− | + | {{:{{PAGENAME}}/Gate Map}} | |
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==Notes== | ==Notes== | ||
During the mission, a lot of deactivated [[Mecha Knight#Mecha Knight|Mecha Knights]] appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights. | During the mission, a lot of deactivated [[Mecha Knight#Mecha Knight|Mecha Knights]] appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights. | ||
− | The | + | The {{mission|Assault on Machine Shop 13}} uses the same image card in the Mission Interface. |
− | == | + | ===History=== |
− | * | + | *{{Release|2012-05-09}}: Recruit mission revamp. |
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− | + | ==See Also== | |
+ | {{mission see also|loadout=yes}} |
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The Ancient Generator is a 1-2 rank mission.
Contents
Overview
Description:
The Rescue Camp has no power and with it, no means of defending itself from the onslaught of monsters that attack in the night. With the sun setting fast, it's up to you to enter the dark depths below the camp and locate an Ancient Generator.
If you can restore power to the camp, the Spiral Knights can power their turrets and create a defensive perimeter. Once secure, it may be possible to reconnect with Spiral HQ.
Objective:
Explore the Ancient Generator and restore power to the Rescue Camp before night falls!
Gate Map
Depth: 0
Level Link: This mission's lobby is the special starter lobby.
Depth: 1
Level Link: Restoring Power is unique to this mission.
Notes
During the mission, a lot of deactivated Mecha Knights appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights.
The Prestige Mission: Assault on Machine Shop 13 uses the same image card in the Mission Interface.
History
- release 2012-05-09: Recruit mission revamp.