Difference between revisions of "Faith in Armor"

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*Monsters: {{Monster_Icons|Construct}}
 
*Monsters: {{Monster_Icons|Construct}}
 
*Status: {{status|fire}}
 
*Status: {{status|fire}}
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|NPCs =
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*[[Wilks]]
 
}}
 
}}
  
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}}
 
}}
  
==Runthrough==
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==Gate Map==
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{{:{{PAGENAME}}/Gate Map}}
  
===First Floor===  
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==Notes==
{{Floor/Standard Lobby|showbasil=yes}}
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===History===
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*{{release|2012-02-22}}: Mission introduced.
  
===Second Floor===
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==See Also==
{{Floor
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{{mission see also|loadout=yes}}
|name        = The Trap Chamber
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|icon 1      = Generic 1
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|depth      = 4
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|monsters    =
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*{{Monster_Icons|Construct}} [[Retrode#Retrode|Retrode]]
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*{{Monster_Icons|Construct}} [[Scuttlebot#Scuttlebot|Scuttlebot]]
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*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
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*{{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
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|exploration =
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*A special level that cannot be found elsewhere in the clockworks, there are a lot of [[fire]] traps and spikes. Scuttlebots will be always released from Monster Cages. There is an arena with some Constructs after rescue Wilks.''
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|floor notes = Goal: Get to the elevator.
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'''Gallery'''
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----
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<gallery widths=200px heights=150px>
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File:Faith_in_Armor_Image.png|This level is full of fire traps and Drones.
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</gallery>
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}}
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== See also ==
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{{mission see also}}
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Latest revision as of 21:58, 25 April 2020

Faith in Armor
Mission-Faith in Armor.png
Mission List: Rank (Squire)
Preceded By:

3-2 Interface-icon-Dialogue.png Mission: The Pioneers

Followed By:

3-2 Interface-icon-PvE.png Mission: Strength in Unity

Important Stratum Themes:
  • Monsters: Gate Icon-Construct.png
  • Status: Icon status fire.png
Rewards:

Faith in Armor is a 3-2 rank mission.

Overview

Description:

An apprentice named Wilks who had just arrived from a Rescue Camp has found himself in what Spiral HQ calls a 'Trap Chamber.' These levels of most likely gremlin design seem to be specifically built to trap and ultimately eliminate those attempting to explore the Clockworks.

Wilks probably didn't know what he had got himself into until it was too late. Now he's stuck somewhere in the chamber and needs your help.

Some traps can be avoided and sometimes you may find that you just have to take the hit. In saving Wilks, you will no doubt learn the true value of strong armor.


Objective:

Navigate the trap-filled chamber and rescue the apprentice, Wilks.

Gate Map

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is standard.

Second Floor:
Gate-Generic 1.png
Name: The Trap Chamber
Depth: 4
Level Link: The Trap Chamber is unique to this mission.

Notes

History

See Also

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