Difference between revisions of "Helmet"
From SpiralKnights
Rowenlemming (Talk | contribs) m (Wolver cap's bonus was incorrect, changed Attack Speed Decreased -> Damage Bonus) |
Snarbylord (Talk | contribs) m (→List: Adding Padded and Quilted helms) |
||
(198 intermediate revisions by 67 users not shown) | |||
Line 1: | Line 1: | ||
− | + | A '''Helmet''' provides protection against a variety of damage types, as well as resistance (or vulnerability!) to certain status effects. Certain helmets can also modify other aspects of your knight positively, such as by providing several extra health at the start of each [[Clockworks]] expedition, or boosting weapons. | |
− | All | + | All stat images are of [[heat|unheated]] items. |
+ | ==List== | ||
+ | {{Note-Page-List/Gear List}} | ||
+ | ===★★★★★=== | ||
− | { | + | {{GearList/Defensive/Start}} |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
+ | {{GearList/Defensive | ||
+ | | name = Ancient Plate Helm | ||
+ | | normal = 9 | ||
+ | | sleep = -4 | ||
+ | | stun = +4 | ||
+ | | ability 1 = Unusual Health Bonus | ||
+ | | penalty 1 = ASD: Low | ||
+ | | penalty 2 = MSD: Low | ||
+ | }} | ||
− | + | {{GearList/Defensive | |
− | + | | name = Azure Guardian Helm | |
+ | | normal = 6.13 | ||
+ | | piercing = 5.05 | ||
+ | }} | ||
− | == | + | {{GearList/Defensive |
+ | | name = Crown of the Fallen | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | curse = -4 | ||
+ | | fire = +4 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Uniform ASI: Low | ||
+ | | penalty 1 = DMG Penalty vs Fiend: Medium | ||
+ | }} | ||
− | * [[ | + | {{GearList/Defensive |
+ | | name = Bombastic Demo Helm | ||
+ | | normal = 6.05 | ||
+ | | elemental = 5.05 | ||
+ | | freeze = +4 | ||
+ | | ability 1 = Bomb DMG Bonus: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Chaos Cowl | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | curse = -2 | ||
+ | | fire = -2 | ||
+ | | freeze = -2 | ||
+ | | poison = -2 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Uniform CTR: Medium | ||
+ | | ability 2 = Uniform DMG Bonus: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Deadshot Chapeau | ||
+ | | normal = 6.05 | ||
+ | | shadow = 5.05 | ||
+ | | curse = +4 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = DMG Bonus vs Undead: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Divine Veil | ||
+ | | elemental = 6.05 | ||
+ | | shadow = 6.05 | ||
+ | | curse = +4 | ||
+ | | fire = +4 | ||
+ | | shock = +4 | ||
+ | | ability 1 = DMG Bonus vs Fiend: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Dragon Scale Helm | ||
+ | | elemental = 6.05 | ||
+ | | piercing = 6.05 | ||
+ | | fire = +4 | ||
+ | | poison = +4 | ||
+ | | ability 1 = DMG Bonus vs Beast: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Dread Skelly Mask | ||
+ | | normal = 5.05 | ||
+ | | shadow = 6.13 | ||
+ | | freeze = +4 | ||
+ | | poison = +4 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Grey Feather Cowl | ||
+ | | normal = 5.05 | ||
+ | | elemental = 6.13 | ||
+ | | fire = +4 | ||
+ | | shock = +4 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Ironmight Plate Helm | ||
+ | | normal = 8.13 | ||
+ | | piercing = 5.05 | ||
+ | | sleep = -4 | ||
+ | | stun = +4 | ||
+ | | penalty 1 = ASD: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Justifier Hat | ||
+ | | normal = 6.05 | ||
+ | | piercing = 5.05 | ||
+ | | stun = +4 | ||
+ | | ability 1 = Handgun ASI: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Mad Bomber Mask | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | fire = -2 | ||
+ | | freeze = -2 | ||
+ | | poison = -2 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Bomb CTR: Medium | ||
+ | | ability 2 = Bomb DMG Bonus: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Nameless Hat | ||
+ | | normal = 6.05 | ||
+ | | elemental = 5.05 | ||
+ | | freeze = +4 | ||
+ | | ability 1 = Handgun ASI: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Royal Jelly Crown | ||
+ | | normal = 5.05 | ||
+ | | piercing = 6.13 | ||
+ | | sleep = +4 | ||
+ | | stun = +4 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Shadowsun Stetson | ||
+ | | normal = 6.05 | ||
+ | | shadow = 5.05 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Handgun DMG Bonus: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Valkyrie Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | curse = +4 | ||
+ | | fire = -4 | ||
+ | | poison = +4 | ||
+ | | ability 1 = DMG Bonus vs Fiend: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Volcanic Demo Helm | ||
+ | | normal = 6.05 | ||
+ | | elemental = 5.05 | ||
+ | | fire = +4 | ||
+ | | ability 1 = Bomb CTR: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Volcanic Plate Helm | ||
+ | | normal = 8.13 | ||
+ | | elemental = 5.05 | ||
+ | | fire = +4 | ||
+ | | sleep = -4 | ||
+ | | stun = +4 | ||
+ | | penalty 1 = ASD: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Deadly Virulisk Mask | ||
+ | | normal = 6.05 | ||
+ | | piercing = 5.05 | ||
+ | | poison = +4 | ||
+ | | ability 1 = DMG Bonus vs Slime: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Volcanic Salamander Mask | ||
+ | | normal = 6.05 | ||
+ | | elemental = 5.05 | ||
+ | | fire = +4 | ||
+ | | ability 1 = DMG Bonus vs Slime: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Skolver Cap | ||
+ | | normal = 6.05 | ||
+ | | piercing = 5.05 | ||
+ | | freeze = +4 | ||
+ | | ability 1 = Sword DMG Bonus: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Vog Cub Cap | ||
+ | | normal = 6.05 | ||
+ | | elemental = 5.05 | ||
+ | | fire = +4 | ||
+ | | ability 1 = Sword ASI: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Mercurial Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 6.13 | ||
+ | | shock = +4 | ||
+ | | ability 1 = MSI: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Arcane Salamander Mask | ||
+ | | normal = 6.05 | ||
+ | | elemental = 6.05 | ||
+ | | fire = +4 | ||
+ | | ability 1 = DMG Bonus vs Slime: Low | ||
+ | | ability 2 = DMG Bonus vs. Beast: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Almirian Crusader Helm | ||
+ | | normal = 6.13 | ||
+ | | shadow = 5.05 | ||
+ | | curse = +2 | ||
+ | | fire = -2 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Heavenly Iron Helm | ||
+ | | normal = 6.05 | ||
+ | | shadow = 5.05 | ||
+ | | curse = +4 | ||
+ | | shock = -4 | ||
+ | | ability 1 = Sword DMG Bonus: Low | ||
+ | | ability 2 = DMG Bonus vs Fiend: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Ice Queen Crown | ||
+ | | normal = 5.05 | ||
+ | | piercing = 6.13 | ||
+ | | freeze = +4 | ||
+ | | stun = +4 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Mercurial Demo Helm | ||
+ | | normal = 6.05 | ||
+ | | elemental = 5.05 | ||
+ | | shock = +4 | ||
+ | | ability 1 = MSI: Low | ||
+ | | ability 2 = Bomb DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Snarbolax Cap | ||
+ | | normal = 6.05 | ||
+ | | shadow = 5.05 | ||
+ | | freeze = +3 | ||
+ | | poison = +3 | ||
+ | | ability 1 = Sword DMG Bonus: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Perfect Mask of Seerus | ||
+ | | normal = 6.05 | ||
+ | | elemental = 6.05 | ||
+ | | fire = +4 | ||
+ | | freeze = -2 | ||
+ | | poison = -2 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR Bonus: Medium | ||
+ | | ability 2 = Handgun ASI Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Black Kat Cowl | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | curse = -4 | ||
+ | | fire = -2 | ||
+ | | freeze = +4 | ||
+ | | poison = -2 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Uniform DMG Bonus: High | ||
+ | | ability 2 = MSI: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Kat Claw Cowl | ||
+ | | normal = 5.05 | ||
+ | | shadow = 6.13 | ||
+ | | curse = -1 | ||
+ | | freeze = +4 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Sword ASI: Low | ||
+ | | ability 2 = Sword DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Kat Eye Cowl | ||
+ | | normal = 5.05 | ||
+ | | shadow = 6.13 | ||
+ | | curse = -1 | ||
+ | | freeze = +4 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Kat Hiss Cowl | ||
+ | | normal = 5.05 | ||
+ | | shadow = 6.13 | ||
+ | | curse = -1 | ||
+ | | freeze = +4 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Bomb CTR: Low | ||
+ | | ability 2 = Bomb DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Falcon Guerrilla Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | freeze = -3 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Beast: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Falcon Hazard Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | freeze = -3 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Slime: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Falcon Pathfinder Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | freeze = -3 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Firefly Guerrilla Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | fire = +4 | ||
+ | | shock = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Beast: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Firefly Hazard Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | fire = +4 | ||
+ | | shock = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Slime: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Firefly Pathfinder Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | fire = +4 | ||
+ | | shock = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Grizzly Guerrilla Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | freeze = +4 | ||
+ | | poison = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Beast: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Grizzly Hazard Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | freeze = +4 | ||
+ | | poison = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Slime: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Grizzly Pathfinder Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | freeze = +4 | ||
+ | | poison = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Snakebite Guerrilla Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | fire = -3 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Beast: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Snakebite Hazard Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | fire = -3 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Slime: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Snakebite Pathfinder Helm | ||
+ | | normal = 5.05 | ||
+ | | piercing = 5.05 | ||
+ | | fire = -3 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Falcon Keeper Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | freeze = -3 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Construct: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Falcon Sentinel Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | freeze = -3 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Falcon Wraith Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | freeze = -3 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Gremlin: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Firefly Keeper Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | fire = +4 | ||
+ | | shock = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Construct: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Firefly Sentinel Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | fire = +4 | ||
+ | | shock = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Firefly Wraith Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | fire = +4 | ||
+ | | shock = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Gremlin: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Grizzly Keeper Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | freeze = +4 | ||
+ | | poison = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Construct: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Grizzly Sentinel Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | freeze = +4 | ||
+ | | poison = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Grizzly Wraith Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | freeze = +4 | ||
+ | | poison = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Gremlin: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Snakebite Keeper Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | fire = -3 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Construct: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Snakebite Sentinel Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | fire = -3 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Snakebite Wraith Helm | ||
+ | | normal = 5.05 | ||
+ | | elemental = 5.05 | ||
+ | | fire = -3 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Gremlin: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Falcon Ghost Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | freeze = -3 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Undead: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Falcon Hex Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | freeze = -3 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Fiend: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Falcon Shade Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | freeze = -3 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Firefly Ghost Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | fire = +4 | ||
+ | | shock = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Undead: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Firefly Hex Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | fire = +4 | ||
+ | | shock = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Fiend: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Firefly Shade Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | fire = +4 | ||
+ | | shock = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Grizzly Ghost Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | freeze = +4 | ||
+ | | poison = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Undead: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Grizzly Hex Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | freeze = +4 | ||
+ | | poison = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Fiend: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Grizzly Shade Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | freeze = +4 | ||
+ | | poison = -3 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Snakebite Ghost Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | fire = -3 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Undead: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Snakebite Hex Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | fire = -3 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus vs Fiend: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sacred Snakebite Shade Helm | ||
+ | | normal = 5.05 | ||
+ | | shadow = 5.05 | ||
+ | | fire = -3 | ||
+ | | poison = +4 | ||
+ | | ability 1 = Handgun CTR: Low | ||
+ | | ability 2 = Handgun ASI: Low | ||
+ | | ability 3 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Starlit Demo Helm | ||
+ | | normal = 6.05 | ||
+ | | piercing = 5.05 | ||
+ | | stun = -4 | ||
+ | | sleep = +4 | ||
+ | | ability 1 = Bomb CTR: Medium | ||
+ | | ability 2 = DMG Bonus vs Slime: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Starlit Hunting Cap | ||
+ | | normal = 6.05 | ||
+ | | piercing = 5.05 | ||
+ | | stun = -4 | ||
+ | | sleep = +4 | ||
+ | | ability 1 = Sword DMG Bonus: Medium | ||
+ | }} | ||
+ | |||
+ | {{Table/End}} | ||
+ | {{clear}} | ||
+ | |||
+ | ===★★★★☆=== | ||
+ | |||
+ | {{GearList/Defensive/Start}} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Mighty Cobalt Helm | ||
+ | | normal = 5.07 | ||
+ | | piercing = 4.04 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Heavy Demo Helm | ||
+ | | normal = 5.01 | ||
+ | | elemental = 4.04 | ||
+ | | ability 1 = Bomb CTR: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Heavy Plate Helm | ||
+ | | normal = 7.11 | ||
+ | | sleep = -3 | ||
+ | | stun = +3 | ||
+ | | penalty 1 = ASD: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Miracle Hood | ||
+ | | normal = 4.04 | ||
+ | | elemental = 5.07 | ||
+ | | fire = +3 | ||
+ | | shock = +3 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Rock Jelly Helm | ||
+ | | normal = 4.04 | ||
+ | | elemental = | ||
+ | | piercing = 5.07 | ||
+ | | sleep = +3 | ||
+ | | stun = +3 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Salamander Mask | ||
+ | | normal = 5.01 | ||
+ | | elemental = 4.04 | ||
+ | | fire = +3 | ||
+ | | ability 1 = DMG Bonus vs Slime: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Seraphic Helm | ||
+ | | normal = 4.04 | ||
+ | | shadow = 4.04 | ||
+ | | curse = +3 | ||
+ | | fire = -3 | ||
+ | | poison = +3 | ||
+ | | ability 1 = DMG Bonus vs Fiend: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sinister Skelly Mask | ||
+ | | normal = 4.04 | ||
+ | | shadow = 5.07 | ||
+ | | freeze = +3 | ||
+ | | poison = +3 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sunset Stetson | ||
+ | | normal = 5.01 | ||
+ | | piercing = 4.04 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Wyvern Scale Helm | ||
+ | | elemental = 5.01 | ||
+ | | piercing = 5.01 | ||
+ | | fire = +3 | ||
+ | | poison = +3 | ||
+ | | ability 1 = DMG Bonus vs Beast: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Ash Tail Cap | ||
+ | | normal = 5.01 | ||
+ | | piercing = 4.04 | ||
+ | | freeze = +3 | ||
+ | | ability 1 = Sword DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Virulisk Mask | ||
+ | | normal = 5.01 | ||
+ | | piercing = 4.04 | ||
+ | | poison = +3 | ||
+ | | ability 1 = DMG Bonus vs Slime: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Charged Quicksilver Helm | ||
+ | | normal = 4.04 | ||
+ | | piercing = 5.07 | ||
+ | | shock = +3 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Black Kat Mask | ||
+ | | normal = 4.05 | ||
+ | | shadow = 4.05 | ||
+ | | curse = -4 | ||
+ | | fire = -2 | ||
+ | | freeze = +3 | ||
+ | | poison = -2 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Uniform DMG Bonus: High | ||
+ | | ability 2 = MSI: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Kat Claw Mask | ||
+ | | normal = 4.05 | ||
+ | | shadow = 5.08 | ||
+ | | curse = -1 | ||
+ | | freeze = +3 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Sword ASI: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Kat Eye Mask | ||
+ | | normal = 4.05 | ||
+ | | shadow = 5.08 | ||
+ | | curse = -1 | ||
+ | | freeze = +3 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Kat Hiss Mask | ||
+ | | normal = 4.05 | ||
+ | | shadow = 5.08 | ||
+ | | curse = -1 | ||
+ | | freeze = +3 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Bomb CTR: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Falcon Pathfinder Helm | ||
+ | | normal = 4.04 | ||
+ | | piercing = 4.04 | ||
+ | | freeze = -2 | ||
+ | | shock = +3 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Firefly Pathfinder Helm | ||
+ | | normal = 4.04 | ||
+ | | piercing = 4.04 | ||
+ | | fire = +3 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Grizzly Pathfinder Helm | ||
+ | | normal = 4.04 | ||
+ | | piercing = 4.04 | ||
+ | | freeze = +3 | ||
+ | | poison = -2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Snakebite Pathfinder Helm | ||
+ | | normal = 4.04 | ||
+ | | piercing = 4.04 | ||
+ | | fire = -2 | ||
+ | | poison = +3 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Falcon Sentinel Helm | ||
+ | | normal = 4.04 | ||
+ | | elemental = 4.04 | ||
+ | | freeze = -2 | ||
+ | | shock = +3 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Firefly Sentinel Helm | ||
+ | | normal = 4.04 | ||
+ | | elemental = 4.04 | ||
+ | | fire = +3 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Grizzly Sentinel Helm | ||
+ | | normal = 4.04 | ||
+ | | elemental = 4.04 | ||
+ | | freeze = +3 | ||
+ | | poison = -2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Snakebite Sentinel Helm | ||
+ | | normal = 4.04 | ||
+ | | elemental = 4.04 | ||
+ | | fire = -2 | ||
+ | | poison = +3 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Falcon Shade Helm | ||
+ | | normal = 4.04 | ||
+ | | shadow = 4.04 | ||
+ | | freeze = -2 | ||
+ | | shock = +3 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Firefly Shade Helm | ||
+ | | normal = 4.04 | ||
+ | | shadow = 4.04 | ||
+ | | fire = +3 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Grizzly Shade Helm | ||
+ | | normal = 4.04 | ||
+ | | shadow = 4.04 | ||
+ | | freeze = +3 | ||
+ | | poison = -2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Plated Snakebite Shade Helm | ||
+ | | normal = 4.04 | ||
+ | | shadow = 4.04 | ||
+ | | fire = -2 | ||
+ | | poison = +3 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Quilted Demo Helm | ||
+ | | normal = 5.01 | ||
+ | | piercing = 4.04 | ||
+ | | stun = -3 | ||
+ | | sleep = +3 | ||
+ | | ability 1 = Bomb CTR: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Quilted Hunting Cap | ||
+ | | normal = 5.01 | ||
+ | | piercing = 4.04 | ||
+ | | stun = -3 | ||
+ | | sleep = +3 | ||
+ | | ability 1 = Sword DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{Table/End}} | ||
+ | {{clear}} | ||
+ | ===★★★☆☆=== | ||
+ | |||
+ | {{GearList/Defensive/Start}} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Angelic Helm | ||
+ | | normal = 1.11 | ||
+ | | shadow = 1.11 | ||
+ | | curse = +2 | ||
+ | | fire = -2 | ||
+ | | poison = +2 | ||
+ | | ability 1 = DMG Bonus vs Fiend: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Blazebreak Helm | ||
+ | | normal = 2.02 | ||
+ | | elemental = 1.11 | ||
+ | | fire = +3 | ||
+ | | freeze = -1 | ||
+ | | shock = -1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Blizzbreaker Helm | ||
+ | | normal = 2.02 | ||
+ | | elemental = 1.11 | ||
+ | | fire = -1 | ||
+ | | freeze = +3 | ||
+ | | shock = -1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Boosted Plate Helm | ||
+ | | normal = 4.06 | ||
+ | | stun = +2 | ||
+ | | sleep = -2 | ||
+ | | penalty 1 = ASD: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Brute Jelly Helm | ||
+ | | normal = 1.11 | ||
+ | | piercing = 2.02 | ||
+ | | sleep = +2 | ||
+ | | stun = +2 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Chroma Mask | ||
+ | | normal = 2.00 | ||
+ | | piercing = 1.11 | ||
+ | | fire = +1 | ||
+ | | poison = +1 | ||
+ | | ability 1 = DMG Bonus vs Slime: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Drake Scale Helm | ||
+ | | elemental = 2.00 | ||
+ | | piercing = 2.00 | ||
+ | | fire = +2 | ||
+ | | poison = +2 | ||
+ | | ability 1 = DMG Bonus vs Beast: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Elemental Hood | ||
+ | | normal = 1.11 | ||
+ | | elemental = 2.02 | ||
+ | | fire = +2 | ||
+ | | shock = +2 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Fused Demo Helm | ||
+ | | normal = 2.00 | ||
+ | | elemental = 1.14 | ||
+ | | ability 1 = Bomb Charge Time Reduction: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Gunslinger Hat | ||
+ | | normal = 2.00 | ||
+ | | piercing = 1.11 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Scary Skelly Mask | ||
+ | | normal = 1.11 | ||
+ | | shadow = 2.02 | ||
+ | | freeze = +2 | ||
+ | | poison = +2 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Solid Cobalt Helm | ||
+ | | normal = 2.02 | ||
+ | | piercing = 1.11 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Surge Breaker Helm | ||
+ | | normal = 2.02 | ||
+ | | elemental = 1.11 | ||
+ | | fire = -1 | ||
+ | | freeze = -1 | ||
+ | | shock = +3 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Dusker Cap | ||
+ | | normal = 2.00 | ||
+ | | piercing = 1.11 | ||
+ | | freeze = +2 | ||
+ | | ability 1 = Sword DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Quicksilver Helm | ||
+ | | normal = 1.11 | ||
+ | | piercing = 2.02 | ||
+ | | shock = +2 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Flawed Mask of Seerus | ||
+ | | normal = 2.00 | ||
+ | | elemental = 2.00 | ||
+ | | fire = +4 | ||
+ | | freeze = -2 | ||
+ | | poison = -2 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR Bonus: Medium | ||
+ | | ability 2 = Handgun ASI Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Black Kat Hood | ||
+ | | normal = 1.11 | ||
+ | | shadow = 1.11 | ||
+ | | curse = -4 | ||
+ | | fire = -2 | ||
+ | | freeze = +2 | ||
+ | | poison = -2 | ||
+ | | shock = -2 | ||
+ | | ability 1 = MSI: Low | ||
+ | | ability 2 = DMG Bonus: High | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Kat Claw Hood | ||
+ | | normal = 1.11 | ||
+ | | shadow = 2.02 | ||
+ | | curse = -2 | ||
+ | | freeze = +2 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Sword ASI: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Kat Eye Hood | ||
+ | | normal = 1.11 | ||
+ | | shadow = 2.02 | ||
+ | | curse = -2 | ||
+ | | freeze = +2 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Kat Hiss Hood | ||
+ | | normal = 1.11 | ||
+ | | shadow = 2.02 | ||
+ | | curse = -2 | ||
+ | | freeze = +2 | ||
+ | | shock = -2 | ||
+ | | ability 1 = Bomb Charge Time Reduction: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Falcon Pathfinder Helm | ||
+ | | normal = 1.11 | ||
+ | | piercing = 1.11 | ||
+ | | freeze = -1 | ||
+ | | shock = +2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Firefly Pathfinder Helm | ||
+ | | normal = 1.11 | ||
+ | | piercing = 1.11 | ||
+ | | fire = +2 | ||
+ | | shock = -1 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Grizzly Pathfinder Helm | ||
+ | | normal = 1.11 | ||
+ | | piercing = 1.11 | ||
+ | | freeze = +2 | ||
+ | | poison = -1 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Snakebite Pathfinder Helm | ||
+ | | normal = 1.11 | ||
+ | | piercing = 1.11 | ||
+ | | fire = -1 | ||
+ | | poison = +2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Falcon Sentinel Helm | ||
+ | | normal = 1.11 | ||
+ | | elemental = 1.11 | ||
+ | | freeze = -1 | ||
+ | | shock = +2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Firefly Sentinel Helm | ||
+ | | normal = 1.11 | ||
+ | | elemental = 1.11 | ||
+ | | fire = +2 | ||
+ | | shock = -1 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Grizzly Sentinel Helm | ||
+ | | normal = 1.11 | ||
+ | | elemental = 1.11 | ||
+ | | freeze = +2 | ||
+ | | poison = -1 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Snakebite Sentinel Helm | ||
+ | | normal = 1.11 | ||
+ | | elemental = 1.11 | ||
+ | | fire = -1 | ||
+ | | poison = +2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Falcon Shade Helm | ||
+ | | normal = 1.11 | ||
+ | | shadow = 1.11 | ||
+ | | freeze = -1 | ||
+ | | shock = +2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Firefly Shade Helm | ||
+ | | normal = 1.11 | ||
+ | | shadow = 1.11 | ||
+ | | fire = +2 | ||
+ | | shock = -1 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Grizzly Shade Helm | ||
+ | | normal = 1.11 | ||
+ | | shadow = 1.11 | ||
+ | | freeze = +2 | ||
+ | | poison = -1 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Woven Snakebite Shade Helm | ||
+ | | normal = 1.11 | ||
+ | | shadow = 1.11 | ||
+ | | fire = -1 | ||
+ | | poison = +2 | ||
+ | | ability 1 = Handgun ASI: Low | ||
+ | | ability 2 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Padded Demo Helm | ||
+ | | normal = 2.00 | ||
+ | | piercing = 1.11 | ||
+ | | stun = -2 | ||
+ | | sleep = +2 | ||
+ | | ability 1 = Bomb CTR: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Padded Hunting Cap | ||
+ | | normal = 2.00 | ||
+ | | piercing = 1.11 | ||
+ | | stun = -2 | ||
+ | | sleep = +2 | ||
+ | | ability 1 = Sword DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{Table/End}} | ||
+ | {{clear}} | ||
+ | |||
+ | ===★★☆☆☆=== | ||
+ | |||
+ | {{GearList/Defensive/Start}} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Cobalt Helm | ||
+ | | normal = 1.14 | ||
+ | | piercing = 1.07 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Firebreak Helm | ||
+ | | normal = 1.12 | ||
+ | | elemental = 1.07 | ||
+ | | fire = +2 | ||
+ | | freeze = -1 | ||
+ | | shock = -1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Icebreaker Helm | ||
+ | | normal = 1.12 | ||
+ | | elemental = 1.07 | ||
+ | | fire = -1 | ||
+ | | freeze = +2 | ||
+ | | shock = -1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Jelly Helm | ||
+ | | normal = 1.07 | ||
+ | | piercing = 1.14 | ||
+ | | sleep = 1 | ||
+ | | stun = 1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Magic Hood | ||
+ | | normal = 1.07 | ||
+ | | elemental = 1.14 | ||
+ | | fire = +1 | ||
+ | | shock = +1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Skelly Mask | ||
+ | | normal = 1.07 | ||
+ | | shadow = 1.14 | ||
+ | | freeze = +1 | ||
+ | | poison = +1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Spiral Demo Helm | ||
+ | | normal = 1.12 | ||
+ | | elemental = 1.07 | ||
+ | | ability 1 = Bomb CTR: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Spiral Plate Helm | ||
+ | | normal = 4.00 | ||
+ | | sleep = -1 | ||
+ | | stun = +1 | ||
+ | | penalty 1 = ASD: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Volt Breaker Helm | ||
+ | | normal = 1.12 | ||
+ | | elemental = 1.07 | ||
+ | | fire = -1 | ||
+ | | freeze = -1 | ||
+ | | shock = +2 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Wolver Cap | ||
+ | | normal = 1.12 | ||
+ | | piercing = 1.07 | ||
+ | | freeze = +1 | ||
+ | | ability 1 = Sword DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Pathfinder Helm | ||
+ | | normal = 1.12 | ||
+ | | piercing = 1.07 | ||
+ | | ability 1 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Sentinel Helm | ||
+ | | normal = 1.12 | ||
+ | | elemental = 1.07 | ||
+ | | ability 1 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Shade Helm | ||
+ | | normal = 1.12 | ||
+ | | shadow = 1.07 | ||
+ | | ability 1 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{Table/End}} | ||
+ | {{clear}} | ||
+ | |||
+ | ===★☆☆☆☆=== | ||
+ | |||
+ | {{GearList/Defensive/Start}} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Circuit Breaker Helm | ||
+ | | normal = 00.10 | ||
+ | | elemental = 00.07 | ||
+ | | fire = -1 | ||
+ | | freeze = -1 | ||
+ | | shock = +1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Emberbreak Helm | ||
+ | | normal = 00.10 | ||
+ | | elemental = 00.07 | ||
+ | | fire = +1 | ||
+ | | freeze = -1 | ||
+ | | shock = -1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Frostbreaker Helm | ||
+ | | normal = 00.10 | ||
+ | | elemental = 00.07 | ||
+ | | fire = -1 | ||
+ | | freeze = +1 | ||
+ | | shock = -1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Spiral Scale Helm | ||
+ | | normal = 00.10 | ||
+ | | piercing = 00.07 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Fractured Mask of Seerus | ||
+ | | normal = 00.07 | ||
+ | | elemental = 00.07 | ||
+ | | fire = +4 | ||
+ | | freeze = -2 | ||
+ | | poison = -2 | ||
+ | | shock = +4 | ||
+ | | ability 1 = Handgun CTR Bonus: Medium | ||
+ | | ability 2 = Handgun ASI Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Ignition Helm | ||
+ | | normal = 00.10 | ||
+ | | piercing = 00.07 | ||
+ | | fire = +2 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Tri-Guard Helm | ||
+ | | normal = 00.10 | ||
+ | | elemental = 00.07 | ||
+ | | fire = +1 | ||
+ | | freeze = +1 | ||
+ | | shock = +1 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Padded Cap | ||
+ | | normal = 00.10 | ||
+ | | ability 1 = Handgun DMG Bonus: Low | ||
+ | }} | ||
+ | |||
+ | {{Table/End}} | ||
+ | {{clear}} | ||
+ | ===☆☆☆☆☆=== | ||
+ | |||
+ | {{GearList/Defensive/Start}} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Cyclops Cap | ||
+ | | normal = 00.05 | ||
+ | | ability 1 = Handgun DMG Bonus: Medium | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Mining Hat | ||
+ | | normal = 00.12 | ||
+ | }} | ||
+ | |||
+ | {{Table/end}} | ||
+ | |||
+ | {{clearleft}} | ||
+ | |||
+ | The below 0-star items have limited acquisition. Every new knight gets to choose one of the below spiral Helm and helms, only once. These items cannot be traded between players. They are very much in the game, but they are unobtainable via trade, crafting, and so on, and are not included in the main 0-star list. | ||
+ | |||
+ | {{GearList/Defensive/Start}} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Groundbreaker Helm | ||
+ | | normal = 00.12 | ||
+ | | star = 0 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Spiral Sallet | ||
+ | | normal = 00.06 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Spiral Pith Helm | ||
+ | | normal = 00.06 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Spiral Tailed Helm | ||
+ | | normal = 00.06 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Spiral Round Helm | ||
+ | | normal = 00.06 | ||
+ | }} | ||
+ | |||
+ | {{GearList/Defensive | ||
+ | | name = Spiral Crescent Helm | ||
+ | | normal = 00.06 | ||
+ | }} | ||
+ | |||
+ | {{Table/End}} | ||
+ | |||
+ | {{clear}} | ||
+ | |||
+ | == Costume Helmets == | ||
+ | {{main|Costume}} | ||
+ | *Sort the table on this page by "slot" to see all costumes that can be equipped to the "Helmet Costume" slot. | ||
+ | Costume helmets do not show up in the "Helmet" section of your [[arsenal]]. Instead they appear in this section: [[File:ArsenalTab-Costume.png]]. | ||
+ | |||
+ | ==See Also== | ||
+ | {{equipment see also}} | ||
[[Category:Items]] | [[Category:Items]] | ||
− | [[Category:Arsenal | + | [[Category:Arsenal items]] |
[[Category:Equipment]] | [[Category:Equipment]] | ||
− | + | [[Category:Helmets|*]] | |
− | [[Category:Helmets | + | |
− | + |
Latest revision as of 17:23, 30 June 2017
A Helmet provides protection against a variety of damage types, as well as resistance (or vulnerability!) to certain status effects. Certain helmets can also modify other aspects of your knight positively, such as by providing several extra health at the start of each Clockworks expedition, or boosting weapons.
All stat images are of unheated items.
Contents
List
Below is a group of elaborate sortable Gear Lists. This show/hide contains information about how to use these lists efficiently. | |
About Gear Lists
It is best to use these lists to find items with 2 or more properties you desire and then use the show/hide for each item to compare stats. For a general quick search, try using the relevant category system, like Category:Armor. Click on the item name or icon to go to that item's page. An item's page will have much more information, such as how to acquire that item and so on. This list is generally sorted by Order of Release when in default, alphabetically if tied.
Sorting the abilities column groups positive abilities, penalizing abilities (text of penalties is pink), and items with no abilities together, but this is not convenient for finding something specific. Use the Control+F keyboard function to find specific abilities you desire. Press enter to go through each find. For example, searching for "Fiend" will find any items that have abilities that deal with fiends. Editors have added the word "uniform" to relevant items and use abbreviations for convenient searching. These abbreviations are commonly used by the player community:
The text in the abilities column otherwise matches up with the text in the abilities image in-game. Most icons in this table have important comparative information in popup tooltip text. To see this tooltip text, hover your cursor (mouse) over an icon for a moment. If you are browsing without a cursor, there is another way to see this information, but it is restricted to the visual seen in-game. Access the show/hide tabs in the name column to see these visuals. There is more information about how these visuals translate to text in the "for defensive/offensive" item sections below. It is important to note that the table's STATUS resistance/weakness columns will not reliably sort items ascending or descending based on their values. While the table is certainly capable of sorting this way, it seems to make players miss items because of how they are grouped. Since this table is useful primarily for simply finding items that have combinations of properties, and THEN comparing them, the potential to miss an item because it hangs out near the bottom of an otherwise grouped bunch of items is not ideal. Since most items of the same star level offer the same level of resistance, this is for the best of both scenarios. Thus, for the overall convenience of both new and veteran players, the status columns of the table simply sorts into groups, and provides comparative tooltip texts as well as in-game visuals in each item's show/hide cell. For defensive items
About icons in this table:
Click the show/hide to the right of the item's name to view its stats and abilities - these visuals translate like so for status columns. This applies to armor, helmets, and trinkets (natural non-UV shield status resistance bars are simply always full. Certain status resistant trinket bars fall below low, while others fall somewhere between low and med. Thus shield and "non-UV level equatable" trinket status bars are not included in this visual): For the defense columns, the tooltip text is always a number equal to its full bars + the pixel count of its partial bar. The first part of the bar isn't counted - all items (except trinkets) have the type symbol and a small blue bar to start the bar aesthetically. All such images are of an item when it is unheated. Here is an example translation: A special note: while these differences within star levels are apparent, most of them do not seem to be truly significant when taking, say, a stapler to the face from a devilite while in the field. There are plenty of discussions about these issues on the Spiral Knights Forums - here is an example thread that focuses on the influence of depth on items. In short, it is best to make an item for its abilities and basic defenses, and to not worry about the tiny differences between items that share damage type defenses and status properties.
For offensive items
It is important to consider what these lists can - and can't - tell you.
Some fun stuff:
|
★★★★★
Name | N | E | P | S | Curse | Fire | Freeze | Poison | Shock | Sleep | Stun | Abilities |
Name | N | E | P | S | Curse | Fire | Freeze | Poison | Shock | Sleep | Stun | Abilities |
Name | N | E | P | S | Curse | Fire | Freeze | Poison | Shock | Sleep | Stun | Abilities |
Name | N | E | P | S | Curse | Fire | Freeze | Poison | Shock | Sleep | Stun | Abilities |
|
|||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bomb CTR: Low | |||||||||||||||
ASD: Low | |||||||||||||||
Sword DMG Bonus: Low | |||||||||||||||
Handgun DMG Bonus: Low | |||||||||||||||
Handgun DMG Bonus: Low | |||||||||||||||
Handgun DMG Bonus: Low |
★☆☆☆☆
Name | N | E | P | S | Curse | Fire | Freeze | Poison | Shock | Sleep | Stun | Abilities |
|
|||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Handgun CTR Bonus: Medium, Handgun ASI Bonus: Low | |||||||||||||||
Handgun DMG Bonus: Low |
☆☆☆☆☆
Name | N | E | P | S | Curse | Fire | Freeze | Poison | Shock | Sleep | Stun | Abilities |
|
|||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Handgun DMG Bonus: Medium | |||||||||||||||
The below 0-star items have limited acquisition. Every new knight gets to choose one of the below spiral Helm and helms, only once. These items cannot be traded between players. They are very much in the game, but they are unobtainable via trade, crafting, and so on, and are not included in the main 0-star list.
Name | N | E | P | S | Curse | Fire | Freeze | Poison | Shock | Sleep | Stun | Abilities |
|
|||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Costume Helmets
- Sort the table on this page by "slot" to see all costumes that can be equipped to the "Helmet Costume" slot.
Costume helmets do not show up in the "Helmet" section of your arsenal. Instead they appear in this section: .
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)