Difference between revisions of "Helmet"

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m (Wolver cap's bonus was incorrect, changed Attack Speed Decreased -> Damage Bonus)
m (List: Adding Padded and Quilted helms)
 
(198 intermediate revisions by 67 users not shown)
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Helmets, like armor, provide protection from damage. While most armor sets come with a matching helmet, don't feel bad about mixing things up: it's entirely possible that having a little bit of protection to a bunch of different elements and damage types might just save your life!
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A '''Helmet''' provides protection against a variety of damage types, as well as resistance (or vulnerability!) to certain status effects. Certain helmets can also modify other aspects of your knight positively, such as by providing several extra health at the start of each [[Clockworks]] expedition, or boosting weapons.
  
All stats are from level 10 items.
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All stat images are of [[heat|unheated]] items.  
  
 +
==List==
 +
{{Note-Page-List/Gear List}}
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===★★★★★===
  
{| cellpadding="5" cellspacing="2" width="100%" style="background-color: transparent;" class=sortable
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{{GearList/Defensive/Start}}
|-
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! bgcolor="#93add4" width="36" | Icon
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! bgcolor="#93add4" align="left" | Name
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! bgcolor="#d49292" | Nrm
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! bgcolor="#d49292" | Prc
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! bgcolor="#d49292" | Elm
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! bgcolor="#d49292" | Shd
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! bgcolor="#9bd492" | Stn
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! bgcolor="#9bd492" | Psn
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! bgcolor="#9bd492" | Fir
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! bgcolor="#9bd492" | Frz
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! bgcolor="#9bd492" | Shk
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! bgcolor="#9bd492" | Slp
+
! bgcolor="#9bd492" | Crs
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! bgcolor="#93add4" | Ability
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! bgcolor="#93add4" width="50" | Rating
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Cyclops_Cap_icon.png|36px]]
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| bgcolor="#f5f5ff" | [[Cyclops Cap]]
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| bgcolor="#f5f5ff" align="center" | 24
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | Handgun Damage Bonus: Low
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| bgcolor="#f5f5ff" | {{star|0}}
+
|-
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| bgcolor="#f5f5ff" | [[Image:Equipment-Mining_Hat_icon.png|36px]]
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| bgcolor="#f5f5ff" | [[Mining Hat]]
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| bgcolor="#f5f5ff" align="center" | 28
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" |
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| bgcolor="#f5f5ff" | {{star|0}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Equipment-Royal_Jelly_Crown_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Royal Jelly Crown]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | n/a
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| bgcolor="#f5f5ff" | {{star|0}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Equipment-Circuit_Breaker_Helm_icon.png|36px]]
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| bgcolor="#f5f5ff" | [[Circuit Breaker Helm]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" |
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| bgcolor="#f5f5ff" | {{star|1}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Equipment-Emberbreak_Helm_icon.png|36px]]
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| bgcolor="#f5f5ff" | [[Emberbreak Helm]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" |
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| bgcolor="#f5f5ff" | {{star|1}}
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|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Frostbreaker_Helm_icon.png|36px]]
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| bgcolor="#f5f5ff" | [[Frostbreaker Helm]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" |
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| bgcolor="#f5f5ff" | {{star|1}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Equipment-Spiral_Sallet_icon.png|36px]]
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| bgcolor="#f5f5ff" | [[Spiral Sallet]]
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" |
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| bgcolor="#f5f5ff" | {{star|1}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Spiral_Scale_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Spiral Scale Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" |
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| bgcolor="#f5f5ff" | {{star|1}}
+
|-
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| bgcolor="#f5f5ff" | [[Image:Equipment-Cobalt_Helm_icon.png|36px]]
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| bgcolor="#f5f5ff" | [[Cobalt Helm]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +1<br>
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Firebreak_Helm_icon.png|36px]]
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| bgcolor="#f5f5ff" | [[Firebreak Helm]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +1
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Icebreaker_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Icebreaker Helm]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +1
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Jelly_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Jelly Helm]]
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| bgcolor="#f5f5ff" align="center" | 40
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| bgcolor="#f5f5ff" align="center" | 52
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" | 30
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| bgcolor="#f5f5ff" align="center" | -25
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| bgcolor="#f5f5ff" align="center" | -25
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| bgcolor="#f5f5ff" align="center" | -25
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| bgcolor="#f5f5ff" align="center" | 30
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Magic_Hood_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Magic Hood]]
+
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +1
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Skelly_Mask_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Skelly Mask]]
+
| bgcolor="#f5f5ff" align="center" | 32
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| bgcolor="#f5f5ff" align="center" | 20
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| bgcolor="#f5f5ff" align="center" | 32
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| bgcolor="#f5f5ff" align="center" | 56
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| bgcolor="#f5f5ff" align="center" | -30
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 10
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| bgcolor="#f5f5ff" align="center" | 20
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 25
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +1
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Spiral_Plate_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Spiral Plate Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +1 <br> Attack Speed Decreased: Low
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Spiral_Demo_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Spiral Demo Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +1 <br> Bomb Charge Time Reduction: Ultra
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Volt_Breaker_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Volt Breaker Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Wolver_Cap_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Wolver Cap]]
+
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +1 <br> Damage Bonus: Low
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Blazebreak_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Blazebreak Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Blizzbreaker_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Blizzbreaker Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Boosted_Plate_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Boosted Plate Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2 <br> Attack Speed Decreased: Low
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Brute_Jelly_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Brute Jelly Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Chroma_Mask_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Chroma Mask]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2 <br> Damage Bonus vs Slime: Low
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Drake_Scale_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Drake Scale Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Attack Speed Increased: High <br> Health Bonus: +2
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Dusker_Cap_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Dusker Cap]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2 <br> Damage bonus: Low
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Elemental_Hood_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Elemental Hood]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Fused_Demo_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Fused Demo Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2 <br> Bomb Charge Time Reduction: Ultra
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Gunslinger_Hat_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Gunslinger Hat]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2 <br> Gun Charge Time Reduction: Ultra
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Magikat_Hat_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Magikat Hat]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Scary_Skelly_Mask_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Scary Skelly Mask]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Solid_Cobalt_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Solid Cobalt Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Surge_Breaker_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Surge Breaker Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +2
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Angelic_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Angelic Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3<br> Damage bonus: Moderate <br> Damage bonus vs Fiend: Low
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Ash_Tail_Cap_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Ash Tail Cap]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3<br> Damage bonus: Low
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Heavy_Demo_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Heavy Demo Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3 <br> Bomb Charge Time Reduction: Ultra
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Heavy_Plate_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Heavy Plate Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3 <br> Attack Speed Decreased: Low
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Miracle_Hood_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Miracle Hood]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Rock_Jelly_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Rock Jelly Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Salamander_Mask_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Salamander Mask]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3 <br>Damage bonus: High <br>Damage bonus vs Slime: Low
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Seraphic_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Seraphic Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3 <br>Damage bonus: High <br>Damage bonus vs Fiend: Low
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Sinister_Skelly_Mask_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Sinister Skelly Mask]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Sunset_Stetson_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Sunset Stetson]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3 <br>Handgun Charge Time Reduction: Ultra
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Virulisk_Mask_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Virulisk Mask]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3 <br>Damage bonus vs Slime: Low
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Wyvern_Scale_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Wyvern Scale Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +3
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Ancient_Plate_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Ancient Plate Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +6<br> Movement Speed Decreased: Low <br> Attack Speed Decreased: Low
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Azure_Guardian_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Azure Guardian Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4<br> Attack Speed Increased: Ultra
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Bombastic_Demo_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Bombastic Demo Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4<br> Bomb Charge Time Reduction: Ultra
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Chaos_Cowl_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Chaos Cowl]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4<br> Charge Time Reduction: Ultra<br>Damage bonus: High
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Crown_of_the_Fallen_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Crown of the Fallen]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4<br> Damage bonus: Ultra<br> Damage penalty vs Fiends: Low
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Divine_Veil_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Divine Veil]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Dragon_Scale_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Dragon Scale Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4<br> Attack Speed Increased: Ultra
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Dread_Skelly_Mask_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Dread Skelly Mask]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" |
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Grey_Feather_Cowl_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Grey Feather Cowl]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4<br> Charge Time Reduction: Ultra
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Ironmight_Plate_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Ironmight Plate Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4<br> Attack Speed Decreased: Low
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Justifier_Hat_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Justifier Hat]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +5<br> Gun Charge Time Reduction: Ultra
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Mad_Bomber_Mask_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Mad Bomber Mask]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4<br> Bomb Charge Time Reduction: Ultra<br>Bomb damage bonus: Low
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Nameless_Hat_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Nameless Hat]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Shadowsun_Stetson_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Shadowsun Stetson]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" |
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Vog_Cub_Cap_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Vog Cub Cap]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Volcanic_Demo_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Volcanic Demo Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4<br> Bomb Charge Time Reduction: Low
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Valkyrie_Helm_icon.png|36px]]
+
| bgcolor="#f5f5ff" | [[Valkyrie Helm]]
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | 0
+
| bgcolor="#f5f5ff" align="center" | Health Bonus: +4<br> Damage bonus: High<br> Damage bonus vs fiend: Low
+
| bgcolor="#f5f5ff" | {{star|5}}
+
|}
+
  
 +
{{GearList/Defensive
 +
| name      = Ancient Plate Helm
 +
| normal    = 9
 +
| sleep    = -4
 +
| stun      = +4
 +
| ability 1 = Unusual Health Bonus
 +
| penalty 1 = ASD: Low
 +
| penalty 2 = MSD: Low
 +
}}
  
<span style="color: #ff0000;">Red</span>: Defense Power
+
{{GearList/Defensive
<br><span style="color: #00c206;">Green</span>: Status Resist
+
| name      = Azure Guardian Helm
 +
| normal    = 6.13
 +
| piercing  = 5.05
 +
}}
  
== Other Links ==
+
{{GearList/Defensive
 +
| name      = Crown of the Fallen
 +
| normal    = 5.05
 +
| shadow    = 5.05
 +
| curse    = -4
 +
| fire      = +4
 +
| poison    = +4
 +
| ability 1 = Uniform ASI: Low
 +
| penalty 1 = DMG Penalty vs Fiend: Medium
 +
}}
  
* [[List of alchemy paths]]
+
{{GearList/Defensive
 +
| name      = Bombastic Demo Helm
 +
| normal    = 6.05
 +
| elemental = 5.05
 +
| freeze    = +4 
 +
| ability 1 = Bomb DMG Bonus: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Chaos Cowl
 +
| normal    = 5.05
 +
| elemental = 5.05
 +
| curse    = -2
 +
| fire      = -2
 +
| freeze    = -2
 +
| poison    = -2
 +
| shock    = -2
 +
| ability 1 = Uniform CTR: Medium
 +
| ability 2 = Uniform DMG Bonus: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Deadshot Chapeau
 +
| normal    = 6.05
 +
| shadow    = 5.05
 +
| curse    = +4
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = DMG Bonus vs Undead: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Divine Veil
 +
| elemental = 6.05
 +
| shadow    = 6.05
 +
| curse    = +4
 +
| fire      = +4
 +
| shock    = +4
 +
| ability 1 = DMG Bonus vs Fiend: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Dragon Scale Helm
 +
| elemental = 6.05
 +
| piercing  = 6.05
 +
| fire      = +4
 +
| poison    = +4
 +
| ability 1 = DMG Bonus vs Beast: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Dread Skelly Mask
 +
| normal    = 5.05
 +
| shadow    = 6.13
 +
| freeze    = +4 
 +
| poison    = +4
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Grey Feather Cowl
 +
| normal    = 5.05
 +
| elemental = 6.13
 +
| fire      = +4
 +
| shock    = +4
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Ironmight Plate Helm
 +
| normal    = 8.13
 +
| piercing  = 5.05
 +
| sleep    = -4
 +
| stun      = +4
 +
| penalty 1 = ASD: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Justifier Hat
 +
| normal    = 6.05
 +
| piercing  = 5.05
 +
| stun      = +4
 +
| ability 1 = Handgun ASI: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Mad Bomber Mask
 +
| normal    = 5.05
 +
| elemental = 5.05
 +
| fire      = -2
 +
| freeze    = -2 
 +
| poison    = -2
 +
| shock    = -2
 +
| ability 1 = Bomb CTR: Medium
 +
| ability 2 = Bomb DMG Bonus: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Nameless Hat
 +
| normal    = 6.05
 +
| elemental = 5.05
 +
| freeze    = +4
 +
| ability 1 = Handgun ASI: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Royal Jelly Crown
 +
| normal    = 5.05
 +
| piercing  = 6.13
 +
| sleep    = +4
 +
| stun      = +4
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Shadowsun Stetson
 +
| normal    = 6.05
 +
| shadow    = 5.05
 +
| poison    = +4
 +
| ability 1 = Handgun DMG Bonus: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Valkyrie Helm
 +
| normal    = 5.05
 +
| shadow    = 5.05
 +
| curse    = +4
 +
| fire      = -4
 +
| poison    = +4
 +
| ability 1 = DMG Bonus vs Fiend: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Volcanic Demo Helm
 +
| normal    = 6.05
 +
| elemental = 5.05
 +
| fire      = +4
 +
| ability 1 = Bomb CTR: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Volcanic Plate Helm
 +
| normal    = 8.13
 +
| elemental = 5.05
 +
| fire      = +4
 +
| sleep    = -4
 +
| stun      = +4
 +
| penalty 1 = ASD: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Deadly Virulisk Mask
 +
| normal    = 6.05
 +
| piercing  = 5.05
 +
| poison    = +4
 +
| ability 1 = DMG Bonus vs Slime: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Volcanic Salamander Mask
 +
| normal    = 6.05
 +
| elemental = 5.05
 +
| fire      = +4
 +
| ability 1 = DMG Bonus vs Slime: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Skolver Cap
 +
| normal    = 6.05
 +
| piercing  = 5.05
 +
| freeze    = +4 
 +
| ability 1 = Sword DMG Bonus: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Vog Cub Cap
 +
| normal    = 6.05
 +
| elemental = 5.05
 +
| fire      = +4
 +
| ability 1 = Sword ASI: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Mercurial Helm
 +
| normal    = 5.05
 +
| piercing  = 6.13
 +
| shock    = +4
 +
| ability 1 = MSI: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Arcane Salamander Mask
 +
| normal    = 6.05
 +
| elemental = 6.05
 +
| fire      = +4
 +
| ability 1 = DMG Bonus vs Slime: Low
 +
| ability 2 = DMG Bonus vs. Beast: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Almirian Crusader Helm
 +
| normal    = 6.13
 +
| shadow    = 5.05
 +
| curse    = +2
 +
| fire      = -2
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Heavenly Iron Helm
 +
| normal    = 6.05
 +
| shadow    = 5.05
 +
| curse    = +4
 +
| shock    = -4
 +
| ability 1 = Sword DMG Bonus: Low
 +
| ability 2 = DMG Bonus vs Fiend: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Ice Queen Crown
 +
| normal    = 5.05
 +
| piercing  = 6.13
 +
| freeze    = +4
 +
| stun      = +4
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Mercurial Demo Helm
 +
| normal    = 6.05
 +
| elemental = 5.05
 +
| shock    = +4
 +
| ability 1 = MSI: Low
 +
| ability 2 = Bomb DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Snarbolax Cap
 +
| normal    = 6.05
 +
| shadow    = 5.05
 +
| freeze    = +3
 +
| poison    = +3
 +
| ability 1 = Sword DMG Bonus: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Perfect Mask of Seerus
 +
| normal    = 6.05
 +
| elemental = 6.05
 +
| fire      = +4
 +
| freeze    = -2
 +
| poison    = -2
 +
| shock    = +4
 +
| ability 1 = Handgun CTR Bonus: Medium
 +
| ability 2 = Handgun ASI Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Black Kat Cowl
 +
| normal    = 5.05
 +
| shadow    = 5.05
 +
| curse    = -4
 +
| fire      = -2
 +
| freeze    = +4
 +
| poison    = -2
 +
| shock    = -2
 +
| ability 1 = Uniform DMG Bonus: High
 +
| ability 2 = MSI: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Kat Claw Cowl
 +
| normal    = 5.05
 +
| shadow    = 6.13
 +
| curse    = -1
 +
| freeze    = +4
 +
| shock    = -2
 +
| ability 1 = Sword ASI: Low
 +
| ability 2 = Sword DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Kat Eye Cowl
 +
| normal    = 5.05
 +
| shadow    = 6.13
 +
| curse    = -1
 +
| freeze    = +4
 +
| shock    = -2
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Kat Hiss Cowl
 +
| normal    = 5.05
 +
| shadow    = 6.13
 +
| curse    = -1
 +
| freeze    = +4
 +
| shock    = -2
 +
| ability 1 = Bomb CTR: Low
 +
| ability 2 = Bomb DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Falcon Guerrilla Helm
 +
| normal    = 5.05 
 +
| piercing  = 5.05 
 +
| freeze    = -3
 +
| shock    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Beast: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Falcon Hazard Helm
 +
| normal    = 5.05 
 +
| piercing  = 5.05 
 +
| freeze    = -3
 +
| shock    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Slime: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Falcon Pathfinder Helm
 +
| normal    = 5.05 
 +
| piercing  = 5.05 
 +
| freeze    = -3
 +
| shock    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Firefly Guerrilla Helm
 +
| normal    = 5.05 
 +
| piercing  = 5.05 
 +
| fire      = +4
 +
| shock    = -3
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Beast: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Firefly Hazard Helm
 +
| normal    = 5.05 
 +
| piercing  = 5.05 
 +
| fire      = +4
 +
| shock    = -3
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Slime: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Firefly Pathfinder Helm
 +
| normal    = 5.05 
 +
| piercing  = 5.05 
 +
| fire      = +4
 +
| shock    = -3
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Grizzly Guerrilla Helm
 +
| normal    = 5.05 
 +
| piercing  = 5.05 
 +
| freeze    = +4
 +
| poison    = -3
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Beast: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Grizzly Hazard Helm
 +
| normal    = 5.05 
 +
| piercing  = 5.05 
 +
| freeze    = +4
 +
| poison    = -3 
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Slime: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Grizzly Pathfinder Helm
 +
| normal    = 5.05 
 +
| piercing  = 5.05 
 +
| freeze    = +4
 +
| poison    = -3 
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Snakebite Guerrilla Helm
 +
| normal    = 5.05
 +
| piercing  = 5.05 
 +
| fire      = -3
 +
| poison    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Beast: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Snakebite Hazard Helm
 +
| normal    = 5.05
 +
| piercing  = 5.05 
 +
| fire      = -3
 +
| poison    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Slime: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Snakebite Pathfinder Helm
 +
| normal    = 5.05
 +
| piercing  = 5.05 
 +
| fire      = -3
 +
| poison    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Falcon Keeper Helm
 +
| normal    = 5.05 
 +
| elemental = 5.05 
 +
| freeze    = -3
 +
| shock    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Construct: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Falcon Sentinel Helm
 +
| normal    = 5.05 
 +
| elemental = 5.05 
 +
| freeze    = -3
 +
| shock    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Falcon Wraith Helm
 +
| normal    = 5.05 
 +
| elemental = 5.05 
 +
| freeze    = -3
 +
| shock    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Gremlin: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Firefly Keeper Helm
 +
| normal    = 5.05 
 +
| elemental = 5.05 
 +
| fire      = +4
 +
| shock    = -3
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Construct: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Firefly Sentinel Helm
 +
| normal    = 5.05 
 +
| elemental = 5.05 
 +
| fire      = +4
 +
| shock    = -3
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Firefly Wraith Helm
 +
| normal    = 5.05 
 +
| elemental = 5.05 
 +
| fire      = +4
 +
| shock    = -3
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Gremlin: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Grizzly Keeper Helm
 +
| normal    = 5.05 
 +
| elemental = 5.05 
 +
| freeze    = +4
 +
| poison    = -3 
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Construct: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Grizzly Sentinel Helm
 +
| normal    = 5.05 
 +
| elemental = 5.05 
 +
| freeze    = +4
 +
| poison    = -3 
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Grizzly Wraith Helm
 +
| normal    = 5.05 
 +
| elemental = 5.05 
 +
| freeze    = +4
 +
| poison    = -3 
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Gremlin: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Snakebite Keeper Helm
 +
| normal    = 5.05
 +
| elemental = 5.05 
 +
| fire      = -3
 +
| poison    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Construct: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Snakebite Sentinel Helm
 +
| normal    = 5.05
 +
| elemental = 5.05 
 +
| fire      = -3
 +
| poison    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Snakebite Wraith Helm
 +
| normal    = 5.05
 +
| elemental = 5.05 
 +
| fire      = -3
 +
| poison    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Gremlin: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Falcon Ghost Helm
 +
| normal    = 5.05 
 +
| shadow    = 5.05 
 +
| freeze    = -3
 +
| shock    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Undead: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Falcon Hex Helm
 +
| normal    = 5.05 
 +
| shadow    = 5.05 
 +
| freeze    = -3
 +
| shock    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Fiend: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Falcon Shade Helm
 +
| normal    = 5.05 
 +
| shadow    = 5.05
 +
| freeze    = -3
 +
| shock    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Firefly Ghost Helm
 +
| normal    = 5.05 
 +
| shadow    = 5.05 
 +
| fire      = +4
 +
| shock    = -3
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Undead: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Firefly Hex Helm
 +
| normal    = 5.05 
 +
| shadow    = 5.05
 +
| fire      = +4
 +
| shock    = -3
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Fiend: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Firefly Shade Helm
 +
| normal    = 5.05 
 +
| shadow    = 5.05
 +
| fire      = +4
 +
| shock    = -3
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Grizzly Ghost Helm
 +
| normal    = 5.05 
 +
| shadow    = 5.05
 +
| freeze    = +4
 +
| poison    = -3 
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Undead: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Grizzly Hex Helm
 +
| normal    = 5.05 
 +
| shadow    = 5.05
 +
| freeze    = +4
 +
| poison    = -3 
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Fiend: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Grizzly Shade Helm
 +
| normal    = 5.05 
 +
| shadow    = 5.05
 +
| freeze    = +4
 +
| poison    = -3 
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Snakebite Ghost Helm
 +
| normal    = 5.05
 +
| shadow    = 5.05
 +
| fire      = -3
 +
| poison    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Undead: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Snakebite Hex Helm
 +
| normal    = 5.05
 +
| shadow    = 5.05
 +
| fire      = -3
 +
| poison    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus vs Fiend: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sacred Snakebite Shade Helm
 +
| normal    = 5.05
 +
| shadow    = 5.05 
 +
| fire      = -3
 +
| poison    = +4
 +
| ability 1 = Handgun CTR: Low
 +
| ability 2 = Handgun ASI: Low
 +
| ability 3 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Starlit Demo Helm
 +
| normal    = 6.05
 +
| piercing  = 5.05
 +
| stun      = -4
 +
| sleep    = +4 
 +
| ability 1 = Bomb CTR: Medium
 +
| ability 2 = DMG Bonus vs Slime: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Starlit Hunting Cap
 +
| normal    = 6.05
 +
| piercing  = 5.05
 +
| stun      = -4
 +
| sleep    = +4 
 +
| ability 1 = Sword DMG Bonus: Medium
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★★★☆===
 +
 
 +
{{GearList/Defensive/Start}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Mighty Cobalt Helm
 +
| normal    = 5.07
 +
| piercing  = 4.04
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Heavy Demo Helm
 +
| normal    = 5.01
 +
| elemental = 4.04
 +
| ability 1 = Bomb CTR: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Heavy Plate Helm
 +
| normal    = 7.11
 +
| sleep    = -3
 +
| stun      = +3
 +
| penalty 1 = ASD: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Miracle Hood
 +
| normal    = 4.04
 +
| elemental = 5.07
 +
| fire      = +3
 +
| shock    = +3
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Rock Jelly Helm
 +
| normal    = 4.04
 +
| elemental =
 +
| piercing  = 5.07
 +
| sleep    = +3
 +
| stun      = +3
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Salamander Mask
 +
| normal    = 5.01
 +
| elemental = 4.04
 +
| fire      = +3
 +
| ability 1 = DMG Bonus vs Slime: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Seraphic Helm
 +
| normal    = 4.04
 +
| shadow    = 4.04
 +
| curse    = +3
 +
| fire      = -3
 +
| poison    = +3
 +
| ability 1 = DMG Bonus vs Fiend: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sinister Skelly Mask
 +
| normal    = 4.04
 +
| shadow    = 5.07
 +
| freeze    = +3 
 +
| poison    = +3
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sunset Stetson
 +
| normal    = 5.01
 +
| piercing  = 4.04
 +
| ability 1 = Handgun ASI: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Wyvern Scale Helm
 +
| elemental = 5.01
 +
| piercing  = 5.01
 +
| fire      = +3
 +
| poison    = +3
 +
| ability 1 = DMG Bonus vs Beast: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Ash Tail Cap
 +
| normal    = 5.01
 +
| piercing  = 4.04
 +
| freeze    = +3 
 +
| ability 1 = Sword DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Virulisk Mask
 +
| normal    = 5.01
 +
| piercing  = 4.04
 +
| poison    = +3
 +
| ability 1 = DMG Bonus vs Slime: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Charged Quicksilver Helm
 +
| normal    = 4.04
 +
| piercing  = 5.07
 +
| shock    = +3
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Black Kat Mask
 +
| normal    = 4.05
 +
| shadow    = 4.05
 +
| curse    = -4
 +
| fire      = -2
 +
| freeze    = +3
 +
| poison    = -2
 +
| shock    = -2
 +
| ability 1 = Uniform DMG Bonus: High
 +
| ability 2 = MSI: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Kat Claw Mask
 +
| normal    = 4.05
 +
| shadow    = 5.08
 +
| curse    = -1
 +
| freeze    = +3
 +
| shock    = -2
 +
| ability 1 = Sword ASI: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Kat Eye Mask
 +
| normal    = 4.05
 +
| shadow    = 5.08
 +
| curse    = -1
 +
| freeze    = +3
 +
| shock    = -2
 +
| ability 1 = Handgun ASI: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Kat Hiss Mask
 +
| normal    = 4.05
 +
| shadow    = 5.08
 +
| curse    = -1
 +
| freeze    = +3
 +
| shock    = -2
 +
| ability 1 = Bomb CTR: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Falcon Pathfinder Helm
 +
| normal    = 4.04 
 +
| piercing  = 4.04 
 +
| freeze    = -2
 +
| shock    = +3
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Firefly Pathfinder Helm
 +
| normal    = 4.04 
 +
| piercing  = 4.04 
 +
| fire      = +3 
 +
| shock    = -2
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Grizzly Pathfinder Helm
 +
| normal    = 4.04 
 +
| piercing  = 4.04 
 +
| freeze    = +3
 +
| poison    = -2 
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Snakebite Pathfinder Helm
 +
| normal    = 4.04 
 +
| piercing  = 4.04 
 +
| fire      = -2
 +
| poison    = +3
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Falcon Sentinel Helm
 +
| normal    = 4.04 
 +
| elemental = 4.04
 +
| freeze    = -2
 +
| shock    = +3
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Firefly Sentinel Helm
 +
| normal    = 4.04 
 +
| elemental = 4.04
 +
| fire      = +3 
 +
| shock    = -2
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Grizzly Sentinel Helm
 +
| normal    = 4.04 
 +
| elemental = 4.04
 +
| freeze    = +3
 +
| poison    = -2 
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Snakebite Sentinel Helm
 +
| normal    = 4.04 
 +
| elemental = 4.04
 +
| fire      = -2
 +
| poison    = +3 
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Falcon Shade Helm
 +
| normal    = 4.04 
 +
| shadow    = 4.04 
 +
| freeze    = -2 
 +
| shock    = +3
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Firefly Shade Helm
 +
| normal    = 4.04 
 +
| shadow    = 4.04 
 +
| fire      = +3 
 +
| shock    = -2
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Grizzly Shade Helm
 +
| normal    = 4.04 
 +
| shadow    = 4.04 
 +
| freeze    = +3
 +
| poison    = -2 
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Plated Snakebite Shade Helm
 +
| normal    = 4.04 
 +
| shadow    = 4.04 
 +
| fire      = -2
 +
| poison    = +3
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Quilted Demo Helm
 +
| normal    = 5.01
 +
| piercing  = 4.04
 +
| stun      = -3
 +
| sleep    = +3 
 +
| ability 1 = Bomb CTR: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Quilted Hunting Cap
 +
| normal    = 5.01
 +
| piercing  = 4.04
 +
| stun      = -3
 +
| sleep    = +3 
 +
| ability 1 = Sword DMG Bonus: Low
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
===★★★☆☆===
 +
 
 +
{{GearList/Defensive/Start}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Angelic Helm
 +
| normal    = 1.11
 +
| shadow    = 1.11
 +
| curse    = +2
 +
| fire      = -2
 +
| poison    = +2
 +
| ability 1 = DMG Bonus vs Fiend: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Blazebreak Helm
 +
| normal    = 2.02
 +
| elemental = 1.11
 +
| fire      = +3
 +
| freeze    = -1
 +
| shock    = -1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Blizzbreaker Helm
 +
| normal    = 2.02
 +
| elemental = 1.11
 +
| fire      = -1
 +
| freeze    = +3
 +
| shock    = -1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Boosted Plate Helm
 +
| normal    = 4.06
 +
| stun      = +2
 +
| sleep    = -2
 +
| penalty 1 = ASD: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Brute Jelly Helm
 +
| normal    = 1.11
 +
| piercing  = 2.02
 +
| sleep    = +2
 +
| stun      = +2
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Chroma Mask
 +
| normal    = 2.00
 +
| piercing  = 1.11
 +
| fire      = +1
 +
| poison    = +1
 +
| ability 1 = DMG Bonus vs Slime: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Drake Scale Helm
 +
| elemental = 2.00
 +
| piercing  = 2.00
 +
| fire      = +2
 +
| poison    = +2
 +
| ability 1 = DMG Bonus vs Beast: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Elemental Hood
 +
| normal    = 1.11
 +
| elemental = 2.02
 +
| fire      = +2
 +
| shock    = +2
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Fused Demo Helm
 +
| normal    = 2.00
 +
| elemental = 1.14
 +
| ability 1 = Bomb Charge Time Reduction: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Gunslinger Hat
 +
| normal    = 2.00
 +
| piercing  = 1.11
 +
| ability 1 = Handgun ASI: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Scary Skelly Mask
 +
| normal    = 1.11
 +
| shadow    = 2.02
 +
| freeze    = +2
 +
| poison    = +2
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Solid Cobalt Helm
 +
| normal    = 2.02
 +
| piercing  = 1.11
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Surge Breaker Helm
 +
| normal    = 2.02
 +
| elemental = 1.11
 +
| fire      = -1
 +
| freeze    = -1
 +
| shock    = +3
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Dusker Cap
 +
| normal    = 2.00
 +
| piercing  = 1.11
 +
| freeze    = +2
 +
| ability 1 = Sword DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Quicksilver Helm
 +
| normal    = 1.11
 +
| piercing  = 2.02
 +
| shock    = +2
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Flawed Mask of Seerus
 +
| normal    = 2.00
 +
| elemental = 2.00
 +
| fire      = +4
 +
| freeze    = -2
 +
| poison    = -2
 +
| shock    = +4
 +
| ability 1 = Handgun CTR Bonus: Medium
 +
| ability 2 = Handgun ASI Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Black Kat Hood
 +
| normal    = 1.11
 +
| shadow    = 1.11
 +
| curse    = -4
 +
| fire      = -2
 +
| freeze    = +2
 +
| poison    = -2
 +
| shock    = -2
 +
| ability 1 = MSI: Low
 +
| ability 2 = DMG Bonus: High
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Kat Claw Hood
 +
| normal    = 1.11
 +
| shadow    = 2.02
 +
| curse    = -2
 +
| freeze    = +2
 +
| shock    = -2
 +
| ability 1 = Sword ASI: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Kat Eye Hood
 +
| normal    = 1.11
 +
| shadow    = 2.02
 +
| curse    = -2
 +
| freeze    = +2
 +
| shock    = -2
 +
| ability 1 = Handgun ASI: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Kat Hiss Hood
 +
| normal    = 1.11
 +
| shadow    = 2.02
 +
| curse    = -2
 +
| freeze    = +2
 +
| shock    = -2
 +
| ability 1 = Bomb Charge Time Reduction: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Falcon Pathfinder Helm
 +
| normal    = 1.11
 +
| piercing  = 1.11
 +
| freeze    = -1
 +
| shock    = +2
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Firefly Pathfinder Helm
 +
| normal    = 1.11
 +
| piercing  = 1.11
 +
| fire      = +2
 +
| shock    = -1
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Grizzly Pathfinder Helm
 +
| normal    = 1.11
 +
| piercing  = 1.11
 +
| freeze    = +2
 +
| poison    = -1 
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Snakebite Pathfinder Helm
 +
| normal    = 1.11
 +
| piercing  = 1.11
 +
| fire      = -1
 +
| poison    = +2
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Falcon Sentinel Helm
 +
| normal    = 1.11
 +
| elemental = 1.11
 +
| freeze    = -1
 +
| shock    = +2
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Firefly Sentinel Helm
 +
| normal    = 1.11
 +
| elemental = 1.11
 +
| fire      = +2
 +
| shock    = -1
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Grizzly Sentinel Helm
 +
| normal    = 1.11
 +
| elemental = 1.11
 +
| freeze    = +2
 +
| poison    = -1 
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Snakebite Sentinel Helm
 +
| normal    = 1.11
 +
| elemental = 1.11
 +
| fire      = -1
 +
| poison    = +2 
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Falcon Shade Helm
 +
| normal    = 1.11
 +
| shadow    = 1.11
 +
| freeze    = -1
 +
| shock    = +2
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Firefly Shade Helm
 +
| normal    = 1.11
 +
| shadow    = 1.11
 +
| fire      = +2
 +
| shock    = -1
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Grizzly Shade Helm
 +
| normal    = 1.11
 +
| shadow    = 1.11
 +
| freeze    = +2
 +
| poison    = -1 
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Woven Snakebite Shade Helm
 +
| normal    = 1.11
 +
| shadow    = 1.11
 +
| fire      = -1
 +
| poison    = +2
 +
| ability 1 = Handgun ASI: Low
 +
| ability 2 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Padded Demo Helm
 +
| normal    = 2.00
 +
| piercing  = 1.11
 +
| stun      = -2
 +
| sleep    = +2 
 +
| ability 1 = Bomb CTR: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Padded Hunting Cap
 +
| normal    = 2.00
 +
| piercing  = 1.11
 +
| stun      = -2
 +
| sleep    = +2 
 +
| ability 1 = Sword DMG Bonus: Low
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★☆☆☆===
 +
 
 +
{{GearList/Defensive/Start}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Cobalt Helm
 +
| normal    = 1.14
 +
| piercing  = 1.07
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Firebreak Helm
 +
| normal    = 1.12
 +
| elemental = 1.07
 +
| fire      = +2
 +
| freeze    = -1
 +
| shock    = -1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Icebreaker Helm
 +
| normal    = 1.12
 +
| elemental = 1.07
 +
| fire      = -1
 +
| freeze    = +2
 +
| shock    = -1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Jelly Helm
 +
| normal    = 1.07
 +
| piercing  = 1.14
 +
| sleep    = 1
 +
| stun      = 1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Magic Hood
 +
| normal    = 1.07
 +
| elemental = 1.14
 +
| fire      = +1
 +
| shock    = +1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Skelly Mask
 +
| normal    = 1.07
 +
| shadow    = 1.14
 +
| freeze    = +1
 +
| poison    = +1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Spiral Demo Helm
 +
| normal    = 1.12
 +
| elemental = 1.07
 +
| ability 1 = Bomb CTR: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Spiral Plate Helm
 +
| normal    = 4.00
 +
| sleep    = -1
 +
| stun      = +1
 +
| penalty 1 = ASD: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Volt Breaker Helm
 +
| normal    = 1.12
 +
| elemental = 1.07
 +
| fire      = -1
 +
| freeze    = -1
 +
| shock    = +2
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Wolver Cap
 +
| normal    = 1.12
 +
| piercing  = 1.07
 +
| freeze    = +1
 +
| ability 1 = Sword DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Pathfinder Helm
 +
| normal    = 1.12
 +
| piercing  = 1.07
 +
| ability 1 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Sentinel Helm
 +
| normal    = 1.12
 +
| elemental = 1.07
 +
| ability 1 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Shade Helm
 +
| normal    = 1.12
 +
| shadow    = 1.07
 +
| ability 1 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★☆☆☆☆===
 +
 
 +
{{GearList/Defensive/Start}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Circuit Breaker Helm
 +
| normal    = 00.10
 +
| elemental = 00.07
 +
| fire      = -1
 +
| freeze    = -1
 +
| shock    = +1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Emberbreak Helm
 +
| normal    = 00.10
 +
| elemental = 00.07
 +
| fire      = +1
 +
| freeze    = -1
 +
| shock    = -1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Frostbreaker Helm
 +
| normal    = 00.10
 +
| elemental = 00.07
 +
| fire      = -1
 +
| freeze    = +1
 +
| shock    = -1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Spiral Scale Helm
 +
| normal    = 00.10
 +
| piercing  = 00.07
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Fractured Mask of Seerus
 +
| normal    = 00.07
 +
| elemental = 00.07
 +
| fire      = +4
 +
| freeze    = -2
 +
| poison    = -2
 +
| shock    = +4
 +
| ability 1 = Handgun CTR Bonus: Medium
 +
| ability 2 = Handgun ASI Bonus: Low
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Ignition Helm
 +
| normal    = 00.10
 +
| piercing  = 00.07
 +
| fire      = +2
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Tri-Guard Helm
 +
| normal    = 00.10
 +
| elemental = 00.07
 +
| fire      = +1
 +
| freeze    = +1
 +
| shock    = +1
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Padded Cap
 +
| normal    = 00.10
 +
| ability 1 = Handgun DMG Bonus: Low
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
===☆☆☆☆☆===
 +
 
 +
{{GearList/Defensive/Start}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Cyclops Cap
 +
| normal    = 00.05
 +
| ability 1 = Handgun DMG Bonus: Medium
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Mining Hat
 +
| normal    = 00.12
 +
}}
 +
 
 +
{{Table/end}}
 +
 
 +
{{clearleft}}
 +
 
 +
The below 0-star items have limited acquisition. Every new knight gets to choose one of the below spiral Helm and helms, only once. These items cannot be traded between players. They are very much in the game, but they are unobtainable via trade, crafting, and so on, and are not included in the main 0-star list.
 +
 
 +
{{GearList/Defensive/Start}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Groundbreaker Helm
 +
| normal    = 00.12
 +
| star      = 0
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Spiral Sallet
 +
| normal    = 00.06
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Spiral Pith Helm
 +
| normal    = 00.06
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Spiral Tailed Helm
 +
| normal    = 00.06
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Spiral Round Helm
 +
| normal    = 00.06
 +
}}
 +
 
 +
{{GearList/Defensive
 +
| name      = Spiral Crescent Helm
 +
| normal    = 00.06
 +
}}
 +
 
 +
{{Table/End}}
 +
 
 +
{{clear}}
 +
 
 +
== Costume Helmets ==
 +
{{main|Costume}}
 +
*Sort the table on this page by "slot" to see all costumes that can be equipped to the "Helmet Costume" slot.
 +
Costume helmets do not show up in the "Helmet" section of your [[arsenal]].  Instead they appear in this section: [[File:ArsenalTab-Costume.png]].
 +
 
 +
==See Also==
 +
{{equipment see also}}
  
 
[[Category:Items]]
 
[[Category:Items]]
[[Category:Arsenal Items]]
+
[[Category:Arsenal items]]
 
[[Category:Equipment]]
 
[[Category:Equipment]]
[[Category:Gear]]
+
[[Category:Helmets|*]]
[[Category:Helmets]]
+
[[Category:Lists]]
+

Latest revision as of 17:23, 30 June 2017

A Helmet provides protection against a variety of damage types, as well as resistance (or vulnerability!) to certain status effects. Certain helmets can also modify other aspects of your knight positively, such as by providing several extra health at the start of each Clockworks expedition, or boosting weapons.

All stat images are of unheated items.

List

Editor Note Below is a group of elaborate sortable Gear Lists. This show/hide contains information about how to use these lists efficiently.

★★★★★

Name N E P S Curse Fire Freeze Poison Shock Sleep Stun Abilities

-9.00
144+ (unusual)
999 999 999 0 0 0 0 0
1
Resistance Decreased: Max
-2
Resistance Increased: Max
1-1Unusual Health Bonus, ASD: Low, MSD: Low0
-6.13
109
999
-5.05
85
999 0 0 0 0 0 0 0 0
-5.05
85
999 999
-5.05
85
1
Resistance Decreased: Max
-2
Resistance Increased: Max
0
-2
Resistance Increased: Max
0 0 0 1-1Uniform ASI: Low, DMG Penalty vs Fiend: Medium0
-6.05
101
-5.05
85
999 999 0 0
-2
Resistance Increased: Max
0 0 0 0 -1Bomb DMG Bonus: Medium0
-5.05
85
-5.05
85
999 999
3
Resistance Decreased: Med
3
Resistance Decreased: Med
3
Resistance Decreased: Med
3
Resistance Decreased: Med
3
Resistance Decreased: Med
0 0 -1Uniform CTR: Medium, Uniform DMG Bonus: Medium0
-6.05
101
999 999
-5.05
85
-2
Resistance Increased: Max
0 0 0 0 0 0 -1Handgun ASI: Low, DMG Bonus vs Undead: Medium0
999
-6.05
101
999
-6.05
101
-2
Resistance Increased: Max
-2
Resistance Increased: Max
0 0
-2
Resistance Increased: Max
0 0 -1DMG Bonus vs Fiend: Medium0
999
-6.05
101
-6.05
101
999 0
-2
Resistance Increased: Max
0
-2
Resistance Increased: Max
0 0 0 -1DMG Bonus vs Beast: Medium0
-5.05
85
999 999
-6.13
109
0 0
-2
Resistance Increased: Max
-2
Resistance Increased: Max
0 0 0 0
-5.05
85
-6.13
109
999 999 0
-2
Resistance Increased: Max
0 0
-2
Resistance Increased: Max
0 0 0
-8.13
141
999
-5.05
85
999 0 0 0 0 0
1
Resistance Decreased: Max
-2
Resistance Increased: Max
1ASD: Low0
-6.05
101
999
-5.05
85
999 0 0 0 0 0 0
-2
Resistance Increased: Max
-1Handgun ASI: Medium0
-5.05
85
-5.05
85
999 999 0
3
Resistance Decreased: Med
3
Resistance Decreased: Med
3
Resistance Decreased: Med
3
Resistance Decreased: Med
0 0 -1Bomb CTR: Medium, Bomb DMG Bonus: Medium0
-6.05
101
-5.05
85
999 999 0 0
-2
Resistance Increased: Max
0 0 0 0 -1Handgun ASI: Medium0
-5.05
85
999
-6.13
109
999 0 0 0 0 0
-2
Resistance Increased: Max
-2
Resistance Increased: Max
0
-6.05
101
999 999
-5.05
85
0 0 0
-2
Resistance Increased: Max
0 0 0 -1Handgun DMG Bonus: Medium0
-5.05
85
999 999
-5.05
85
-2
Resistance Increased: Max
1
Resistance Decreased: Max
0
-2
Resistance Increased: Max
0 0 0 -1DMG Bonus vs Fiend: Medium0
-6.05
101
-5.05
85
999 999 0
-2
Resistance Increased: Max
0 0 0 0 0 -1Bomb CTR: Medium0
-8.13
141
-5.05
85
999 999 0
-2
Resistance Increased: Max
0 0 0
1
Resistance Decreased: Max
-2
Resistance Increased: Max
1ASD: Low0
-6.05
101
999
-5.05
85
999 0 0 0
-2
Resistance Increased: Max
0 0 0 -1DMG Bonus vs Slime: Medium0
-6.05
101
-5.05
85
999 999 0
-2
Resistance Increased: Max
0 0 0 0 0 -1DMG Bonus vs Slime: Medium0
-6.05
101
999
-5.05
85
999 0 0
-2
Resistance Increased: Max
0 0 0 0 -1Sword DMG Bonus: Medium0
-6.05
101
-5.05
85
999 999 0
-2
Resistance Increased: Max
0 0 0 0 0 -1Sword ASI: Medium0
-5.05
85
999
-6.13
109
999 0 0 0 0
-2
Resistance Increased: Max
0 0 -1MSI: Low0
-6.05
101
-6.05
101
999 999 0
-2
Resistance Increased: Max
0 0 0 0 0 -1DMG Bonus vs Slime: Low, DMG Bonus vs. Beast: Low0
-6.13
109
999 999
-5.05
85
-2
Resistance Increased: Med
3
Resistance Decreased: Med
0 0 0 0 0 0
-6.05
101
999 999
-5.05
85
-2
Resistance Increased: Max
0 0 0
1
Resistance Decreased: Max
0 0 -1Sword DMG Bonus: Low, DMG Bonus vs Fiend: Low0
-5.05
85
999
-6.13
109
999 0 0
-2
Resistance Increased: Max
0 0 0
-2
Resistance Increased: Max
0
-6.05
101
-5.05
85
999 999 0 0 0 0
-2
Resistance Increased: Max
0 0 -1MSI: Low, Bomb DMG Bonus: Low0
-6.05
101
999 999
-5.05
85
0 0
-2
Resistance Increased: High
-2
Resistance Increased: High
0 0 0 -1Sword DMG Bonus: Medium0
-6.05
101
-6.05
101
999 999 0
-2
Resistance Increased: Max
3
Resistance Decreased: Med
3
Resistance Decreased: Med
-2
Resistance Increased: Max
0 0 -1Handgun CTR Bonus: Medium, Handgun ASI Bonus: Low0
-5.05
85
999 999
-5.05
85
1
Resistance Decreased: Max
3
Resistance Decreased: Med
-2
Resistance Increased: Max
3
Resistance Decreased: Med
3
Resistance Decreased: Med
0 0 -1Uniform DMG Bonus: High, MSI: Low0
-5.05
85
999 999
-6.13
109
4
Resistance Decreased: Low
0
-2
Resistance Increased: Max
0
3
Resistance Decreased: Med
0 0 -1Sword ASI: Low, Sword DMG Bonus: Low0
-5.05
85
999 999
-6.13
109
4
Resistance Decreased: Low
0
-2
Resistance Increased: Max
0
3
Resistance Decreased: Med
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
999 999
-6.13
109
4
Resistance Decreased: Low
0
-2
Resistance Increased: Max
0
3
Resistance Decreased: Med
0 0 -1Bomb CTR: Low, Bomb DMG Bonus: Low0
-5.05
85
999
-5.05
85
999 0 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Beast: Medium0
-5.05
85
999
-5.05
85
999 0 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Slime: Medium0
-5.05
85
999
-5.05
85
999 0 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
999
-5.05
85
999 0
-2
Resistance Increased: Max
0 0
2
Resistance Decreased: High
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Beast: Medium0
-5.05
85
999
-5.05
85
999 0
-2
Resistance Increased: Max
0 0
2
Resistance Decreased: High
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Slime: Medium0
-5.05
85
999
-5.05
85
999 0
-2
Resistance Increased: Max
0 0
2
Resistance Decreased: High
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
999
-5.05
85
999 0 0
-2
Resistance Increased: Max
2
Resistance Decreased: High
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Beast: Medium0
-5.05
85
999
-5.05
85
999 0 0
-2
Resistance Increased: Max
2
Resistance Decreased: High
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Slime: Medium0
-5.05
85
999
-5.05
85
999 0 0
-2
Resistance Increased: Max
2
Resistance Decreased: High
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
999
-5.05
85
999 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Beast: Medium0
-5.05
85
999
-5.05
85
999 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Slime: Medium0
-5.05
85
999
-5.05
85
999 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
-5.05
85
999 999 0 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Construct: Medium0
-5.05
85
-5.05
85
999 999 0 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
-5.05
85
999 999 0 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Gremlin: Medium0
-5.05
85
-5.05
85
999 999 0
-2
Resistance Increased: Max
0 0
2
Resistance Decreased: High
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Construct: Medium0
-5.05
85
-5.05
85
999 999 0
-2
Resistance Increased: Max
0 0
2
Resistance Decreased: High
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
-5.05
85
999 999 0
-2
Resistance Increased: Max
0 0
2
Resistance Decreased: High
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Gremlin: Medium0
-5.05
85
-5.05
85
999 999 0 0
-2
Resistance Increased: Max
2
Resistance Decreased: High
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Construct: Medium0
-5.05
85
-5.05
85
999 999 0 0
-2
Resistance Increased: Max
2
Resistance Decreased: High
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
-5.05
85
999 999 0 0
-2
Resistance Increased: Max
2
Resistance Decreased: High
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Gremlin: Medium0
-5.05
85
-5.05
85
999 999 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Construct: Medium0
-5.05
85
-5.05
85
999 999 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
-5.05
85
999 999 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Gremlin: Medium0
-5.05
85
999 999
-5.05
85
0 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Undead: Medium0
-5.05
85
999 999
-5.05
85
0 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Fiend: Medium0
-5.05
85
999 999
-5.05
85
0 0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
999 999
-5.05
85
0
-2
Resistance Increased: Max
0 0
2
Resistance Decreased: High
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Undead: Medium0
-5.05
85
999 999
-5.05
85
0
-2
Resistance Increased: Max
0 0
2
Resistance Decreased: High
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Fiend: Medium0
-5.05
85
999 999
-5.05
85
0
-2
Resistance Increased: Max
0 0
2
Resistance Decreased: High
0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
999 999
-5.05
85
0 0
-2
Resistance Increased: Max
2
Resistance Decreased: High
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Undead: Medium0
-5.05
85
999 999
-5.05
85
0 0
-2
Resistance Increased: Max
2
Resistance Decreased: High
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Fiend: Medium0
-5.05
85
999 999
-5.05
85
0 0
-2
Resistance Increased: Max
2
Resistance Decreased: High
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.05
85
999 999
-5.05
85
0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Undead: Medium0
-5.05
85
999 999
-5.05
85
0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus vs Fiend: Medium0
-5.05
85
999 999
-5.05
85
0
2
Resistance Decreased: High
0
-2
Resistance Increased: Max
0 0 0 -1Handgun CTR: Low, Handgun ASI: Low, Handgun DMG Bonus: Low0
-6.05
101
999
-5.05
85
999 0 0 0 0 0
-2
Resistance Increased: Max
1
Resistance Decreased: Max
-1Bomb CTR: Medium, DMG Bonus vs Slime: Low0
-6.05
101
999
-5.05
85
999 0 0 0 0 0
-2
Resistance Increased: Max
1
Resistance Decreased: Max
-1Sword DMG Bonus: Medium0

★★★★☆

Name N E P S Curse Fire Freeze Poison Shock Sleep Stun Abilities

-5.07
87
999
-4.04
68
999 0 0 0 0 0 0 0 0
-5.01
81
-4.04
68
999 999 0 0 0 0 0 0 0 -1Bomb CTR: Low0
-7.11
123
999 999 999 0 0 0 0 0
2
Resistance Decreased: High
-2
Resistance Increased: High
1ASD: Low0
-4.04
68
-5.07
87
999 999 0
-2
Resistance Increased: High
0 0
-2
Resistance Increased: High
0 0 0
-4.04
68
999
-5.07
87
999 0 0 0 0 0
-2
Resistance Increased: High
-2
Resistance Increased: High
0
-5.01
81
-4.04
68
999 999 0
-2
Resistance Increased: High
0 0 0 0 0 -1DMG Bonus vs Slime: Low0
-4.04
68
999 999
-4.04
68
-2
Resistance Increased: High
2
Resistance Decreased: High
0
-2
Resistance Increased: High
0 0 0 -1DMG Bonus vs Fiend: Low0
-4.04
68
999 999
-5.07
87
0 0
-2
Resistance Increased: High
-2
Resistance Increased: High
0 0 0 0
-5.01
81
999
-4.04
68
999 0 0 0 0 0 0 0 -1Handgun ASI: Low0
999
-5.01
81
-5.01
81
999 0
-2
Resistance Increased: High
0
-2
Resistance Increased: High
0 0 0 -1DMG Bonus vs Beast: Low0
-5.01
81
999
-4.04
68
999 0 0
-2
Resistance Increased: High
0 0 0 0 -1Sword DMG Bonus: Low0
-5.01
81
999
-4.04
68
999 0 0 0
-2
Resistance Increased: High
0 0 0 -1DMG Bonus vs Slime: Low0
-4.04
68
999
-5.07
87
999 0 0 0 0
-2
Resistance Increased: High
0 0 0
-4.05
69
999 999
-4.05
69
1
Resistance Decreased: Max
3
Resistance Decreased: Med
-2
Resistance Increased: High
3
Resistance Decreased: Med
3
Resistance Decreased: Med
0 0 -1Uniform DMG Bonus: High, MSI: Low0
-4.05
69
999 999
-5.08
88
4
Resistance Decreased: Low
0
-2
Resistance Increased: High
0
3
Resistance Decreased: Med
0 0 -1Sword ASI: Low0
-4.05
69
999 999
-5.08
88
4
Resistance Decreased: Low
0
-2
Resistance Increased: High
0
3
Resistance Decreased: Med
0 0 -1Handgun ASI: Low0
-4.05
69
999 999
-5.08
88
4
Resistance Decreased: Low
0
-2
Resistance Increased: High
0
3
Resistance Decreased: Med
0 0 -1Bomb CTR: Low0
-4.04
68
999
-4.04
68
999 0 0
3
Resistance Decreased: Med
0
-2
Resistance Increased: High
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
999
-4.04
68
999 0
-2
Resistance Increased: High
0 0
3
Resistance Decreased: Med
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
999
-4.04
68
999 0 0
-2
Resistance Increased: High
3
Resistance Decreased: Med
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
999
-4.04
68
999 0
3
Resistance Decreased: Med
0
-2
Resistance Increased: High
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
-4.04
68
999 999 0 0
3
Resistance Decreased: Med
0
-2
Resistance Increased: High
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
-4.04
68
999 999 0
-2
Resistance Increased: High
0 0
3
Resistance Decreased: Med
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
-4.04
68
999 999 0 0
-2
Resistance Increased: High
3
Resistance Decreased: Med
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
-4.04
68
999 999 0
3
Resistance Decreased: Med
0
-2
Resistance Increased: High
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
999 999
-4.04
68
0 0
3
Resistance Decreased: Med
0
-2
Resistance Increased: High
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
999 999
-4.04
68
0
-2
Resistance Increased: High
0 0
3
Resistance Decreased: Med
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
999 999
-4.04
68
0 0
-2
Resistance Increased: High
3
Resistance Decreased: Med
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-4.04
68
999 999
-4.04
68
0
3
Resistance Decreased: Med
0
-2
Resistance Increased: High
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-5.01
81
999
-4.04
68
999 0 0 0 0 0
-2
Resistance Increased: High
2
Resistance Decreased: High
-1Bomb CTR: Low0
-5.01
81
999
-4.04
68
999 0 0 0 0 0
-2
Resistance Increased: High
2
Resistance Decreased: High
-1Sword DMG Bonus: Low0

★★★☆☆

Name N E P S Curse Fire Freeze Poison Shock Sleep Stun Abilities

-1.11
27
999 999
-1.11
27
-2
Resistance Increased: Med
3
Resistance Decreased: Med
0
-2
Resistance Increased: Med
0 0 0 -1DMG Bonus vs Fiend: Low0
-2.02
34
-1.11
27
999 999 0
-2
Resistance Increased: High
4
Resistance Decreased: Low
0
4
Resistance Decreased: Low
0 0 0
-2.02
34
-1.11
27
999 999 0
4
Resistance Decreased: Low
-2
Resistance Increased: High
0
4
Resistance Decreased: Low
0 0 0
-4.06
70
999 999 999 0 0 0 0 0
3
Resistance Decreased: Med
-2
Resistance Increased: Med
1ASD: Low0
-1.11
27
999
-2.02
34
999 0 0 0 0 0
-2
Resistance Increased: Med
-2
Resistance Increased: Med
0
-2.00
32
999
-1.11
27
999 0
-1
Resistance Increased: Low
0
-1
Resistance Increased: Low
0 0 0 -1DMG Bonus vs Slime: Low0
999
-2.00
32
-2.00
32
999 0
-2
Resistance Increased: Med
0
-2
Resistance Increased: Med
0 0 0 -1DMG Bonus vs Beast: Low0
-1.11
27
-2.02
34
999 999 0
-2
Resistance Increased: Med
0 0
-2
Resistance Increased: Med
0 0 0
-2.00
32
-1.14
30
999 999 0 0 0 0 0 0 0 -1Bomb Charge Time Reduction: Low0
-2.00
32
999
-1.11
27
999 0 0 0 0 0 0 0 -1Handgun ASI: Low0
-1.11
27
999 999
-2.02
34
0 0
-2
Resistance Increased: Med
-2
Resistance Increased: Med
0 0 0 0
-2.02
34
999
-1.11
27
999 0 0 0 0 0 0 0 0
-2.02
34
-1.11
27
999 999 0
4
Resistance Decreased: Low
4
Resistance Decreased: Low
0
-2
Resistance Increased: High
0 0 0
-2.00
32
999
-1.11
27
999 0 0
-2
Resistance Increased: Med
0 0 0 0 -1Sword DMG Bonus: Low0
-1.11
27
999
-2.02
34
999 0 0 0 0
-2
Resistance Increased: Med
0 0 0
-2.00
32
-2.00
32
999 999 0
-2
Resistance Increased: Max
3
Resistance Decreased: Med
3
Resistance Decreased: Med
-2
Resistance Increased: Max
0 0 -1Handgun CTR Bonus: Medium, Handgun ASI Bonus: Low0
-1.11
27
999 999
-1.11
27
1
Resistance Decreased: Max
3
Resistance Decreased: Med
-2
Resistance Increased: Med
3
Resistance Decreased: Med
3
Resistance Decreased: Med
0 0 -1MSI: Low, DMG Bonus: High0
-1.11
27
999 999
-2.02
34
3
Resistance Decreased: Med
0
-2
Resistance Increased: Med
0
3
Resistance Decreased: Med
0 0 -1Sword ASI: Low0
-1.11
27
999 999
-2.02
34
3
Resistance Decreased: Med
0
-2
Resistance Increased: Med
0
3
Resistance Decreased: Med
0 0 -1Handgun ASI: Low0
-1.11
27
999 999
-2.02
34
3
Resistance Decreased: Med
0
-2
Resistance Increased: Med
0
3
Resistance Decreased: Med
0 0 -1Bomb Charge Time Reduction: Low0
-1.11
27
999
-1.11
27
999 0 0
4
Resistance Decreased: Low
0
-2
Resistance Increased: Med
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
999
-1.11
27
999 0
-2
Resistance Increased: Med
0 0
4
Resistance Decreased: Low
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
999
-1.11
27
999 0 0
-2
Resistance Increased: Med
4
Resistance Decreased: Low
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
999
-1.11
27
999 0
4
Resistance Decreased: Low
0
-2
Resistance Increased: Med
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
-1.11
27
999 999 0 0
4
Resistance Decreased: Low
0
-2
Resistance Increased: Med
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
-1.11
27
999 999 0
-2
Resistance Increased: Med
0 0
4
Resistance Decreased: Low
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
-1.11
27
999 999 0 0
-2
Resistance Increased: Med
4
Resistance Decreased: Low
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
-1.11
27
999 999 0
4
Resistance Decreased: Low
0
-2
Resistance Increased: Med
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
999 999
-1.11
27
0 0
4
Resistance Decreased: Low
0
-2
Resistance Increased: Med
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
999 999
-1.11
27
0
-2
Resistance Increased: Med
0 0
4
Resistance Decreased: Low
0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
999 999
-1.11
27
0 0
-2
Resistance Increased: Med
4
Resistance Decreased: Low
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-1.11
27
999 999
-1.11
27
0
4
Resistance Decreased: Low
0
-2
Resistance Increased: Med
0 0 0 -1Handgun ASI: Low, Handgun DMG Bonus: Low0
-2.00
32
999
-1.11
27
999 0 0 0 0 0
-2
Resistance Increased: Med
3
Resistance Decreased: Med
-1Bomb CTR: Low0
-2.00
32
999
-1.11
27
999 0 0 0 0 0
-2
Resistance Increased: Med
3
Resistance Decreased: Med
-1Sword DMG Bonus: Low0

★★☆☆☆

Name N E P S Curse Fire Freeze Poison Shock Sleep Stun Abilities

-1.14
30
999
-1.07
23
999 0 0 0 0 0 0 0 0
-1.12
28
-1.07
23
999 999 0
-2
Resistance Increased: Med
4
Resistance Decreased: Low
0
4
Resistance Decreased: Low
0 0 0
-1.12
28
-1.07
23
999 999 0
4
Resistance Decreased: Low
-2
Resistance Increased: Med
0
4
Resistance Decreased: Low
0 0 0
-1.07
23
999
-1.14
30
999 0 0 0 0 0
-1
Resistance Increased: Low
-1
Resistance Increased: Low
0
-1.07
23
-1.14
30
999 999 0
-1
Resistance Increased: Low
0 0
-1
Resistance Increased: Low
0 0 0
-1.07
23
999 999
-1.14
30
0 0
-1
Resistance Increased: Low
-1
Resistance Increased: Low
0 0 0 0
-1.12
28
-1.07
23
999 999 0 0 0 0 0 0 0 -1Bomb CTR: Low0
-4.00
64
999 999 999 0 0 0 0 0
4
Resistance Decreased: Low
-1
Resistance Increased: Low
1ASD: Low0
-1.12
28
-1.07
23
999 999 0
4
Resistance Decreased: Low
4
Resistance Decreased: Low
0
-2
Resistance Increased: Med
0 0 0
-1.12
28
999
-1.07
23
999 0 0
-1
Resistance Increased: Low
0 0 0 0 -1Sword DMG Bonus: Low0
-1.12
28
999
-1.07
23
999 0 0 0 0 0 0 0 -1Handgun DMG Bonus: Low0
-1.12
28
-1.07
23
999 999 0 0 0 0 0 0 0 -1Handgun DMG Bonus: Low0
-1.12
28
999 999
-1.07
23
0 0 0 0 0 0 0 -1Handgun DMG Bonus: Low0

★☆☆☆☆

Name N E P S Curse Fire Freeze Poison Shock Sleep Stun Abilities

-0.10
10
-0.07
7
999 999 0
4
Resistance Decreased: Low
4
Resistance Decreased: Low
0
-1
Resistance Increased: Low
0 0 0
-0.10
10
-0.07
7
999 999 0
-1
Resistance Increased: Low
4
Resistance Decreased: Low
0
4
Resistance Decreased: Low
0 0 0
-0.10
10
-0.07
7
999 999 0
4
Resistance Decreased: Low
-1
Resistance Increased: Low
0
4
Resistance Decreased: Low
0 0 0
-0.10
10
999
-0.07
7
999 0 0 0 0 0 0 0 0
-0.07
7
-0.07
7
999 999 0
-2
Resistance Increased: Max
3
Resistance Decreased: Med
3
Resistance Decreased: Med
-2
Resistance Increased: Max
0 0 -1Handgun CTR Bonus: Medium, Handgun ASI Bonus: Low0
-0.10
10
999
-0.07
7
999 0
-2
Resistance Increased: Med
0 0 0 0 0 0
-0.10
10
-0.07
7
999 999 0
-1
Resistance Increased: Low
-1
Resistance Increased: Low
0
-1
Resistance Increased: Low
0 0 0
-0.10
10
999 999 999 0 0 0 0 0 0 0 -1Handgun DMG Bonus: Low0

☆☆☆☆☆

Name N E P S Curse Fire Freeze Poison Shock Sleep Stun Abilities

-0.05
5
999 999 999 0 0 0 0 0 0 0 -1Handgun DMG Bonus: Medium0
-0.12
12
999 999 999 0 0 0 0 0 0 0 0


The below 0-star items have limited acquisition. Every new knight gets to choose one of the below spiral Helm and helms, only once. These items cannot be traded between players. They are very much in the game, but they are unobtainable via trade, crafting, and so on, and are not included in the main 0-star list.

Name N E P S Curse Fire Freeze Poison Shock Sleep Stun Abilities

-0.12
12
999 999 999 0 0 0 0 0 0 0 0
-0.06
6
999 999 999 0 0 0 0 0 0 0 0
-0.06
6
999 999 999 0 0 0 0 0 0 0 0
-0.06
6
999 999 999 0 0 0 0 0 0 0 0
-0.06
6
999 999 999 0 0 0 0 0 0 0 0
-0.06
6
999 999 999 0 0 0 0 0 0 0 0

Costume Helmets

  • Sort the table on this page by "slot" to see all costumes that can be equipped to the "Helmet Costume" slot.

Costume helmets do not show up in the "Helmet" section of your arsenal. Instead they appear in this section: ArsenalTab-Costume.png.

See Also

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