Difference between revisions of "Binding"

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[[File:Bound vs. Unbound.png|thumb|right|In the player's [[Arsenal]] list: <br><br> A blue diamond indicates that the item is bound. En empty diamond indicates that the item is unbound.]]
 
[[File:Bound vs. Unbound.png|thumb|right|In the player's [[Arsenal]] list: <br><br> A blue diamond indicates that the item is bound. En empty diamond indicates that the item is unbound.]]
  
'''Binding''' occurs when the player equips a piece of [[equipment]] present in their [[Arsenal|arsenal]] list. A small number of other oddities (such as the [[Ancient Shell]]) automatically bind when acquired. Importantly:
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'''Binding''' occurs when the player equips a piece of [[equipment]] present in their [[Arsenal|arsenal]] list. A small number of other oddities (such as the [[Ancient Shell]]) automatically bind when acquired.  
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Importantly:
  
 
:Bound equipment '''can''' be sold to [[vendor]]s.
 
:Bound equipment '''can''' be sold to [[vendor]]s.
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:Bound equipment '''cannot''' be [[mail]]ed, [[trade]]d, or sold in the [[Auction House]].  
 
:Bound equipment '''cannot''' be [[mail]]ed, [[trade]]d, or sold in the [[Auction House]].  
  
When crafting using bound equipment as a precursor, the upgraded equipment will also be bound.
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The item is otherwise unaffected by being bound.
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==Notes==
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When crafting using bound equipment as a precursor, the upgraded item will also be bound.
  
 
Before purchasing from a vendor, check the item's properties in the mouseover tooltip to see if it will be bound upon purchase or not.
 
Before purchasing from a vendor, check the item's properties in the mouseover tooltip to see if it will be bound upon purchase or not.

Revision as of 14:20, 17 March 2015

In the player's Arsenal list:

A blue diamond indicates that the item is bound. En empty diamond indicates that the item is unbound.

Binding occurs when the player equips a piece of equipment present in their arsenal list. A small number of other oddities (such as the Ancient Shell) automatically bind when acquired.

Importantly:

Bound equipment can be sold to vendors.
Bound equipment cannot be mailed, traded, or sold in the Auction House.

The item is otherwise unaffected by being bound.

Notes

When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Before purchasing from a vendor, check the item's properties in the mouseover tooltip to see if it will be bound upon purchase or not.

As a general rule, most equipment and weaponry binds when equipped, and the following bind when acquired:

Once bound, the item can only be unbound by Vise, the unbinding smith in the Bazaar. Vise can only unbind Helmets, Armor, Shields, Trinkets, Bombs, Handguns, and Swords - not materials, costumes, and so on. Vise will also not be able to unbind certain special combat equipment, like "proto" items.

Heat level is reset to 0 when an item is unbound.

Tickets

Name Effect Acquisition Cost Location
Use this ticket at the Unbinding Forge to unbind a 1 Star item.
Unbind 1 Star Ticket
Unbinds an item so it can be traded. Resets heat level! Supply Depot
Or direct use at vendor
100 Energy Vise
Use this ticket at the Unbinding Forge to unbind a 1 Star item.
Unbind 2 Star Ticket
Unbinds an item so it can be traded. Resets heat level! Supply Depot
Or direct use at vendor
200 Energy Vise
Use this ticket at the Unbinding Forge to unbind a 1 Star item.
Unbind 3 Star Ticket
Unbinds an item so it can be traded. Resets heat level! Supply Depot
Or direct use at vendor
600 Energy Vise
Use this ticket at the Unbinding Forge to unbind a 1 Star item.
Unbind 4 Star Ticket
Unbinds an item so it can be traded. Resets heat level! Supply Depot
Or direct use at vendor
1,800 Energy Vise
Use this ticket at the Unbinding Forge to unbind a 1 Star item.
Unbind 5 Star Ticket
Unbinds an item so it can be traded. Resets heat level! Supply Depot
Or direct use at vendor
4,000 Energy Vise


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