Difference between revisions of "Rise or Fall"

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{{MissionInfo
'''Rise or Fall''' is a [[Rank Mission]] to be completed as a Knight (Rank 5). It consists of three levels that features Slimes and has a battle arena in its final depth.
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|name          = Rise or Fall
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|event        = no
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|type          = rank
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|mission rank  = 5-2
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|host rank    = {{???}}
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|depth range  = 11-13
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|combat floors = 3
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|preceded by  = Time Enough at Last
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|followed by  = 5-2 Hall of Heroes
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|stratum      =
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*Monsters: {{Monster_Icons|Beast}} {{Monster_Icons|Slime}}
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*Status: {{status|shock}}
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}}
  
 
==Overview==
 
==Overview==
[[Image:Mission-Rise or Fall.png|thumb|120px|Rise or Fall on the Mission Interface.]]
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{{MissionOverview
'''Mission Rank:''' 5-2
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|description = Infiltrating the Royal Jelly Palace and taking on the hordes of slimes that serve the great Royal Jelly is not going to be an easy task. it is highly recommended you seek one of the 'Battle Arenas' within the Clockworks and determine if your equipment is up to the challenge of facing so many savage slimes.<br><br>Spiral HQ has located one of these mysterious arenas that seems to be filled with all manner of gooey gladiators seeking a challenge. Give them a good fight!
  
'''Description:''' Infiltrating the Royal Jelly Palace and taking on the hordes of slimes that serve the great Royal Jelly is not going to be an easy task. it is highly recommended you seek one of the 'Battle Arenas' within the Clockworks and determine if your equipment is up to the challenge of facing so many savage slimes.<br/>
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|objective = Test your might with a slimy showdown in the Battle Arena
Spiral HQ has located one of these mysterious arenas that seems to be filled with all manner of gooey gladiators seeking a challenge. Give them a good fight!
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}}
 
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'''Objective:'''Test your might with a slimy showdown in the Battle Arena
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'''Rewards:'''
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*{{prestige}} x50
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*{{rarity|Advanced Orb of Alchemy}} x3
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*{{recipe|Super Blast Bomb|bomb}}
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*{{recipe|Super Blaster|handgun}}
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*{{recipe|Tempered Calibur|sword}}
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==Runthrough==
 
==Runthrough==
  
===Mission Lobby (Depth 0)===
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===First Floor===  
[[Image:Gate-Lobby.png|64px|right]]
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{{Floor/Standard Lobby|showbasil=yes}}
  
[[Basil]] has the following recipes for sale:
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===Second Floor===
*{{recipe|Wolver Cap|helmet|16px|star=2}}
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{{Floor
*{{recipe|Wolver Coat|armor|16px|star=2}}
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|name        = Storm Rising
*{{recipe|Jelly Shield|shield|16px|star=2}}
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|icon 1      = Wolvers Den-Shock
*{{recipe|Dark Matter Bomb|bomb|16px|star=2}}
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|depth      = 11
*{{recipe|Fiery Vaporizer|bomb|16px|star=2}}
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|monsters    =
*{{recipe|Shadowtech Alchemer|handgun|16px|star=2}}
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*{{Monster|Wolver}}
*{{recipe|Nightblade|sword|16px|star=2}}
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*{{Monster|Alpha Wolver}}
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*{{Monster|Voltail}}
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*{{Monster|Alpha Voltail}}
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*{{Monster|Electrolisk}}
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*{{Monster|Electreant}}
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*{{Monster|Silkwing}}
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*{{Monster|Silver Polyp}}
  
===Storm Rising (Depth 11)===
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|exploration =
[[Image:Gate-Wolvers_Den-Shock.png|64px|right]]
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*{{area|Wolver Den|High Voltail|random segments}}.
This first level is merely a [[Shock]]-themed [[Wolver Den]].
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'''Monsters''':
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|floor notes = Goal: Get to the elevator.
* {{Monster_Icons|Beast}} {{status|shock}} [[Wolver#Voltail|Voltail]]
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* {{Monster_Icons|Beast}} {{status|shock}} [[Wolver#Alpha Voltail|Alpha Voltail]]
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* {{Monster_Icons|Construct}} {{status|shock}} [[Lumber#Electreant|Electreant]]
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* {{Monster_Icons|Beast}} {{status|shock}} [[Chromalisk#Electrolisk|Electrolisk]]
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* {{Monster_Icons|Slime}} {{status|shock}} [[Polyp#Silver Polyp|Silver Polyp]]
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* {{Monster_Icons|Beast}} [[Wolver]]
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* {{Monster_Icons|Beast}} [[Wolver#Alpha Wolver|Alpha Wolver]]
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* {{Monster_Icons|Fiend}} [[Wing|Silkwing]]
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===Night Falls (Depth 12)===
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|gallery=
[[Image:Gate-Lichenous_Lair-Shock.png|64px|right]]
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<gallery widths=200px heights=150px>
The second level is a Shock-themed [[Lichenous Lair]].
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File:Map-Rise or Fall-Storm Rising.png|Map of "Storm Rising".
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</gallery>
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}}
  
'''Monsters''':
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===Third Floor===
*{{Monster_Icons|Slime}} [[Lichen]]
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{{Floor
*{{Monster_Icons|Slime}} [[Lichen#Lichen Colony|Lichen Colony]]
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|name        = Night Falls
*{{Monster_Icons|Slime}} [[Lichen#Lichen Colony|Giant Lichen Colony]]
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|icon 1      = Lichenous Lair-Shock
*{{Monster_Icons|Slime}} {{Status|shock}} [[Lichen#Quicksilver|Quicksilver]]
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|depth      = 12
*{{Monster_Icons|Slime}} {{Status|shock}} [[Polyp#Silver Polyp|Silver Polyp]]
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|monsters    =
*{{Monster_Icons|Construct}} [[Gun Puppy]]
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*{{Monster|Alpha Voltail}}
*{{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
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*{{Monster|Gun Puppy}}
*{{Monster_Icons|Construct}} {{Status|shock}} [[Gun Puppy#Sparky|Sparky]]
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*{{Monster|Rocket Puppy}}
*{{Monster_Icons|Construct}} {{Status|shock}} [[Lumber#Electreant|Electreant]]
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*{{Monster|Sparky}}
*{{Monster_Icons|Beast}} {{Status|shock}} [[Wolver#Alpha Voltail|Alpha Voltail]]
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*{{Monster|Electreant}}
*{{Monster_Icons|Gremlin}} [[Mender#Ironclaw Mender|Ironclaw Mender]]
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*{{Monster|Silkwing}}
*{{Monster_Icons|Fiend}} [[Wing|Silkwing]]
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*{{Monster|Ironclaw Mender}}
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*{{Monster|Lichen}}
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*{{Monster|Lichen Colony}}
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*{{Monster|Giant Lichen Colony}}
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*{{Monster|Quicksilver}}
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*{{Monster|Silver Polyp}}
  
===Showdown (Depth 13)===
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|exploration =
[[Image:Gate-Slimey Showdown.png|64px|right]]
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*{{area|Lichenous Lair|Shocking Synthesis|random segments}}.
This final level consists of a gauntlet of three bouts. After each bout, there are a few treasure boxes, heart pads, and mineral deposits. All three bouts must be completed to complete the mission.<br/>
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The following monsters are present:
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*{{Monster_Icons|Slime}} [[Jelly Cube]]
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|floor notes = Goal: Get to the elevator.
*{{Monster_Icons|Slime}} [[Lichen]]
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*{{Monster_Icons|Slime}} [[Polyp]]
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*{{Monster_Icons|Beast}} [[Wolver]]
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*{{Monster_Icons|Beast}} [[Alpha Wolver]]
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*{{Monster_Icons|Construct}} [[Gun Puppy]]
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*{{Monster_Icons|Construct}} [[Mecha Knight]]
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*{{Monster_Icons|Gremlin}} [[Mender#Ironclaw Mender|Ironclaw Mender]]
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Each bout consists of specific spawns that have minor variations. In addition, the arena may also vary slightly in layout.
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|gallery=
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<gallery widths=200px heights=150px>
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File:Map-Rise or Fall-Night Falls.png|Map of "Night Falls".
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</gallery>
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}}
  
However, the monster spawns follow this pattern:<br/>
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===Fourth Floor===
The Theme Monsters are:
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{{Floor
*{{Monster_Icons|Slime}} [[Jelly Cube]]
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|name        = Showdown
*{{Monster_Icons|Slime}} [[Lichen]]
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|icon 1      = Iron Edge Arena-Slimey Showdown
*{{Monster_Icons|Beast}} [[Wolver]]
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|depth      = 13
and Turrets being:
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|monsters    =
*{{Monster_Icons|Slime}} [[Polyp]]
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*{{Monster|Wolver}}
*{{Monster_Icons|Construct}} [[Gun Puppy]]
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*{{Monster|Alpha Wolver}}
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*{{Monster|Gun Puppy}}
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*{{Monster|Mecha Knight}}
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*{{Monster|Ironclaw Mender}}
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*{{Monster|Jelly Cube}}
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*{{Monster|Lichen}}
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*{{Monster|Polyp}}
  
{{SKWindow|title=First Bout|body=
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|exploration =
{{SKWindow/NewRow}}
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*This floor is a rank mission [[Arena]].
{{SKWindow/Cell|'''First Wave'''|center|}}
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*After each bout, there are a few treasure boxes, heart pads, and mineral deposits. All three bouts must be completed to complete the mission.
{{SKWindow/Cell|'''Second Wave'''|center|}}
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{{SKWindow/Cell|'''Third Wave'''|center|}}
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{{SKWindow/NewRow}}
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{{SKWindow/Cell|<li>2 Theme Monsters <li>2 Turrets|left|}}
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{{SKWindow/Cell|<li>3 Theme Monsters <li>1 [[Mender#Ironclaw Mender|Ironclaw Mender]]|left|}}
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{{SKWindow/Cell|<li>2 Theme Monsters <li>3 Turrets <li>1 Ironclaw Mender <li> 1 [[Mecha Knight]]|left|}}
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}}
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{{SKWindow|title=Second Bout|body=
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|floor notes = Goal: Get to the elevator.
{{SKWindow/NewRow}}
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{{SKWindow/Cell|'''First Wave'''|center|}}
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{{SKWindow/Cell|'''Second Wave'''|center|}}
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{{SKWindow/Cell|'''Third Wave'''|center|}}
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{{SKWindow/NewRow}}
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{{SKWindow/Cell|<li>2 Theme Monsters <li>2 Turrets|left|}}
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{{SKWindow/Cell|<li>4 Theme Monsters <li>1 Mecha Knight|left|}}
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{{SKWindow/Cell|<li>3 Theme Monsters <li>1 Ironclaw Mender <li>1 Mecha Knight|left|}}
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}}
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{{SKWindow|title=Third Bout|body=
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|gallery=
{{SKWindow/NewRow}}
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<gallery widths=200px heights=150px>
{{SKWindow/Cell|'''First Wave'''|center|}}
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File:Map-Rise or Fall-Showdown.png|Map of "Showdown".
{{SKWindow/Cell|'''Second Wave'''|center|}}
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File:Area-Rise or Fall-Showdown.png|First bout layout.
{{SKWindow/Cell|'''Third Wave'''|center|}}
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File:Area-Rise or Fall-Showdown-bout 2.png|Second bout layout.
{{SKWindow/Cell|'''Fourth Wave'''|center|}}
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File:Area-Rise or Fall-Showdown-bout 3.png|Third bout layout.
{{SKWindow/NewRow}}
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</gallery>
{{SKWindow/Cell|<li>3 Theme Monsters <li> 1 Mecha Knight|left|}}
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{{SKWindow/Cell|<li>2 Turrets <li>2 [[Alpha Wolver]]s <li>1 Ironclaw Mender|left|}}
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{{SKWindow/Cell|<li>3 Theme Monsters <li>3 Turrets|left|}}
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{{SKWindow/Cell|<li>2 Theme Monsters <li>1 Ironclaw Mender <li>3 Mecha Knights|left|}}
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}}
 
}}
  
 
== See also ==
 
== See also ==
*[[Missions]]
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{{mission see also}}
*[[List of missions]]
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[[Category:Missions]]
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Revision as of 03:33, 19 September 2015

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Rise or Fall
Mission-Rise or Fall.png
Mission List: Rank (Knight)
Preceded By:

5-2 Interface-icon-PvE.png Mission: Time Enough at Last

Followed By:

5-2 Map-icon-SpiralKnight.png Mission: Hall of Heroes

Important Stratum Themes:
  • Monsters: Gate Icon-Beast.png Gate Icon-Slime.png
  • Status: Icon status shock.png
Rewards:

Rise or Fall is a 5-2 rank mission.

Overview

Description:

Infiltrating the Royal Jelly Palace and taking on the hordes of slimes that serve the great Royal Jelly is not going to be an easy task. it is highly recommended you seek one of the 'Battle Arenas' within the Clockworks and determine if your equipment is up to the challenge of facing so many savage slimes.

Spiral HQ has located one of these mysterious arenas that seems to be filled with all manner of gooey gladiators seeking a challenge. Give them a good fight!


Objective:

Test your might with a slimy showdown in the Battle Arena

Runthrough

First Floor

Second Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Third Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Fourth Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

See also

Personal tools