Difference between revisions of "Cloud Nine (Guild)"

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==History==
 
==History==
 +
Though recent in formation and not as distinguished as other marque guilds of Spiral Knights, <Cloud Nine> retains a unique pedigree inherited through Ashiram, our Guild Master.
  
 
===Act I: Inception Glory – Tales of Ashiram===
 
===Act I: Inception Glory – Tales of Ashiram===
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===Act II: Ascension Fire – Joining <Timeless>===
 
===Act II: Ascension Fire – Joining <Timeless>===
  
On that fateful FSC run in September 2011, Ashiram met with the GMs of <Timeless>, Sg-Hotsauce and Electricmessiah. Out of all the players Ashiram had met up to that time, these players were on a class of their own in terms of skill and knowledge of the game. Ashiram's Shivermist Buster quickly won him the friendship of Sg-Hotsauce and Electricmessiah. While Ashiram did not immediately join <Timeless>, after a succession of FSC runs with the duo, Ashiram joined <Timeless>. And so began the humble rise of Ashiram...
+
On that fateful FSC run in September 2011, Ashiram met with the GMs of <Timeless>, Sg-Hotsauce and Electricmessiah. Out of all the players Ashiram had met up to that time, these players were on a class of their own in terms of skill and knowledge of the game. Ashiram's Shivermist Buster quickly won him the friendship of Sg-Hotsauce and Electricmessiah. While Ashiram did not immediately join <Timeless> (for he did not see the need for a guild), after a succession of FSC runs with the duo, Ashiram joined <Timeless>. And so began the humble rise of Ashiram...
  
===Act III: Critical Mass – Ashiram ascends and the Exodus of <Timeless>===
+
===Act III: Critical Mass – The Rise of <Timeless>===
  
''Coming Soon!''
+
Ashiram upon joining <Timeless> improved his gear literally overnight through the countless FSC runs. Impressed by Ashiram's growth and potential, his rank fast-tracked its way to Officer. Upon becoming Officer, a new Triumvirate emerged – Ashiram, Sg-Hotsauce, and Electricmessiah as the true leaders of <Timeless>. With strong leaders at the helm, <Timeless> membership swells to maximum capacity. <Timeless> PvP players became feared in guild Lockdown. Our top PvE players regularly conquered Shadow Lair with no CE revives. This was truly a Golden Age for <Timeless>. For a time, it was good. But all good things in time...
  
===Act IV: Genesis Light – The Founding of <Cloud Nine>===
+
===Act IV: Genesis Light – The Exodus of <Timeless>===
  
''Coming Soon!''
+
To onlookers, <Timeless> achieved greatness and prestige of a top Spiral Knight guild. Internally, the guild was failing apart. The magnificence that was gained on behalf of <Timeless> came from Ashiram and only a handful of the dedicated guild members. The problems that plagued the guild from beginning of Ashiram's arrival were never mended. While Sg-Hotsauce and Electricmessiah were GMs, there were several GMs that out ranked them in terms in seniority. Normally this would not be a problem... unless they were regularly absent from the game, promoting their friends to Guild Master for no reason and generally being irresponsible altogether. On top of that, there were no rules/guidelines for behavior (several instances where members of Ashiram's own guild disrespected him, even as an Officer), no process on promotion/rank system (people were promoted out the blue, favoritism, etc.), recruiting strategy (there was none), guild events (again nothing), overall vision (take a guess). Ashiram and Electricmessiah decided to take matters into their own hands. And thus came to the decision to form a new guild...
  
===Act V: New Hope – Early Days of <Cloud Nine>===
+
===Act V: New Hope – The Founding of <Cloud Nine>===
  
''Coming Soon!''
+
{{showhide|Original Founding Members of <Cloud Nine>|content=
 +
*The names of the original founding members of <Cloud Nine> who followed Ashiram are forever honored. The names of some have been lost over time and forgotten. But these names below serve as a continued symbol of our enduring legacy and remain committed to our eternal future:
 +
**Ashiram
 +
**Bithetoy
 +
**Blazingwarrior
 +
**Broodjeshoarma
 +
**Chaosgoddess
 +
**Discobell
 +
**Firedogg
 +
**Flamingiceberg
 +
**Gulaike
 +
**Kaiccx
 +
**Khamsin
 +
**Lapper
 +
**Lawlol
 +
**Lemonjello
 +
**Luizpaulo
 +
**Mawashimono
 +
**Mist-Scythe
 +
**Nalgin
 +
**Noobpower
 +
**Nozip
 +
**Saviobelli
 +
**Scootmn
 +
**Turquoisejeep
 +
**Whirld
 +
**Xdefiance
 +
**Xivilais
 +
}}
  
===Act VI: Triumphant Reign – <Cloud Nine> Today===
+
Like [http://www.sarna.net/wiki/Aleksandr_Kerensky Aleksandr Kerensky] who led the Exodus from the Inner Sphere, Ashiram led loyal followers to a new paradise christened <Cloud Nine>, founded on the hallowed date of November 14, 2011, exactly 5 months when Ashiram first entered the game. Seeking to purge the elements that corrupted <Timeless>, the new co-Guild Masters of <Cloud Nine> - Ashiram and Electricmessiah laid down the framework on which a new guild structure was formed. Over 50% of <Timeless> core members came with them, excited at the new possibilities and promise. It was a time of great celebration and the beginning of a new dawn of our guild... or was it?
  
''Coming Soon!''
+
===Act VI: Forged Sky – The Early Days of <Cloud Nine>===
 +
 
 +
It seems that peace and prosperity was finally secured for our guild members. And for a time, all was well. However, the fledgling guild was still fragile and several ex-Timeless members quickly grew disgruntled at the new guild system and began seeking opportunities elsewhere. The greatest loss was the Co-Guild Master, Electricmessish who declared that <Cloud Nine> to be unworthy of his attention and abandoned the guild. New recruits were few and far between. Overall morale was weak. <Cloud Nine> could have ended then and there...
 +
 
 +
===Act VII: Triumphant Reign – <Cloud Nine> Today===
 +
 
 +
Legends speak little of the humble Knight who rescued <Cloud Nine>. But this much is known: Out of the chaos and despair, Ashiram the sole remaining Guild Master of <Cloud Nine> came forth. A visionary and leader, Ashiram decreed that <Cloud Nine> is worthy of its true heritage upon which it was founded upon and he promised to continue to stay true to that overall vision. To that end, Ashiram ushered a new era for <Cloud Nine>, quickly consolidated the guild structure with sweeping reforms and aggressively recruiting new members into the fold. In one months time, <Cloud Nine> had risen to top-tier guild status. We are here to stay and we remain true to our vision - the relentless pursuit of perfection.
 +
 
 +
{{showhide|A Personal Message from the Guild Master of <Cloud Nine>|content=
 +
 
 +
Fellow Knights, I come to you in the wake of recent events to issue a call to reason. Let no Knight deny the perils of our time.
 +
[[Lockdown|While we battle one another]], divided by the petty strife of our common history, the [[Swarm|tide of a greater conflict is turning against us, threatening to destroy all that we have accomplished]]. It is time for us as guilds, and as individuals to set aside our longstanding feuds and unite.
 +
 
 +
The tides of an un-winnable war are upon us, and we must seek refuge upon higher ground, lest we be swept away by the flood.
 +
The [[Skylark]] is no more. Whatever semblance of unity and protection it once provided is a phantom. A memory. With our enemies left unchecked, who will you turn to for protection?
 +
 
 +
The devastation wrought by the alien monsters is self-evident. We have seen our homes and communities destroyed by the calculated blows of the [[Gremlins]]. We have seen firsthand our friends and loved ones consumed by the nightmarish [[Undead]]. Unprecedented, and unimaginable though they may be, these are the signs of our times.
 +
 
 +
[http://wiki.spiralknights.com/Cloud_Nine_(Guild)#Recruitment The time has come my fellow Knights, to rally to a new banner]. In unity lies strength. Already many of the dissident factions have joined us.
 +
Out of the many we shall forge an indivisible whole, capitulating ONLY to a single THRONE. And from that throne... I shall watch over you.
 +
 
 +
From this day forward, let no Knight make war upon any other Knight. Let no Spiral agency conspire against this new beginning. And let no Knight consort with alien monsters. [[Monster|And to all the enemies of Spiral Knights]], seek not to bar our way. For we shall win through, NO MATTER THE COST!
 +
 
 +
'''''- Ashiram, Guild Master of <Cloud Nine>'''''
 +
}}
  
 
==News & Ongoing Events==
 
==News & Ongoing Events==
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===News===
 
===News===
  
{{showhide|1-3-12|content=
+
{{showhide|01-08-12|content=
 +
 
 +
*'''Officer Rank Test Revamp II'''
 +
**In consultation with my loyal Officers and due to the recent bug-fixes and buffs to the game, I have decided to make several amendments to the ''Officer Rank Test''. In preparation for new content, we need strong Officers to lead our guild to the future. As such, an Officer of <Cloud Nine> must be a true master of Tier 3, and set an example to those who he or she means to lead. Fine tuning of the Officer Rank Test revamp II will began shortly. As of now, please see below for changes:
 +
 
 +
'''Officer Rank Test'''
 +
*Must be a guild Veteran.
 +
*7-Day guild membership waiting period minimum before attempting ''"Officer Rank Test"''.
 +
*Must be able to complete the following:
 +
**Solo (4-man) [[Lord Vanaduke]]
 +
***Maximum 6 Pills allowed for the Vanaduke. No more than 3 Pills can be used for the 1st 3 Phases.
 +
**All [[Firestorm Citadel]] arenas and courtrooms.
 +
***Maximum 3 Pills per Depth allowed (d24, d25, d26, d27).
 +
***Officer candidate is allowed to gain full health without penalty before continuing to the next arena or courtroom.
 +
***Officer candidate must LEAD group (non-solo sections) successfully through [[Firestorm Citadel]] with minimal deaths.
 +
**1 x [[Shadow Lair]] (Officer candidate's choice) of as a team.
 +
***Officer candidate must provide for Shadow Key. Officers/GMs will pay for their portion of the key cost.
 +
*Officer candidate will be graded upon demonstration of superior leadership, skill, and teamwork.
 +
*3 x Officers/GM are required to administrate the ''"Officer Rank Test"'' (the GM must be present).
 +
*Majority decision for promotion by current Officers/GMs. Non-participating Officers in the Rank test are able to cast their votes.
 +
**Votes must be in-person or mailed to current GM within 48 hours. GM will mail in-game notice.
 +
**In cases of tie, GM will cast tie-breaking vote.
 +
**GM may veto any Officer promotion.
 +
 
 +
*'''Monthly Guild Meetings'''
 +
**All <Cloud Nine> guild members regardless of rank are invited to the Guildhall for the monthly meeting. Please see below under '''Ongoing Events''' for more info.
 +
 
 +
*'''Weekly Officer Meeting'''
 +
**All <Cloud Nine> Officers are invited to the Guildhall for the weekly meeting. Please see below under '''Ongoing Events''' for more info.
 +
 
 +
*'''Guild Activity Requirements will be enforced very soon...'''
 +
**All <Cloud Nine> members currently not fulfilling the '''Guild Activity Requirements''' as stated below have been given a formal warning via in-game mail by Ashiram. Upon reaching population cap and the need for available slots, recipients will be the first to removed...
 +
 
 +
*'''Promotions!'''
 +
**Congratulations to the following:
 +
***'''Veteran'''
 +
****Andyboo
 +
***'''Members'''
 +
****Andyboo
 +
****Broodjeshoarma
 +
****Dissidias
 +
****Melnar
 +
 
 +
*All guild members who wish to be promoted, please see [http://wiki.spiralknights.com/Cloud_Nine_(Guild)#Rank_System Rank System] for more info!
 +
 
 +
*'''JK Speed Run Challenge!'''
 +
**Event created by Korh. Open to all players within <Cloud Nine>
 +
**The goal is doing [Royal Jelly Palace] Depth 15 & 16 as fast as you can. Awards for the fastest times.
 +
**Rules:
 +
***Teams have 2 players. There is no limit to player in multiple players.
 +
***No deaths allowed
 +
***You must complete all rooms, open all boxes, and kill all monsters (Exception: Royal Mini)
 +
***You must pick up all items dropped by the monsters (Exceptions: Pills and vials)
 +
***In every run, Korh or an Officer will be dead and will keep track of time with a stopwatch.
 +
***Time starts when the gates of Depth 15 opens and ends when the last gate of Depth 16 opens.
 +
**Rewards (from Korh):
 +
***1st Place: 100 CE
 +
***2nd Place: 80 CE
 +
***3rd Place: 60 CE
 +
 
 +
The challenge will be available for 2 weeks.
 +
 
 +
Good luck!
 +
 
 +
*'''Rank Test additional rules for clarification'''
 +
**Extra pills and vials will be retained by the Officers and participating members to be distributed as needed.
 +
**After every room, rank candidate will be given a pill(s) to restore health in preparation for the next room after rezing one of the Test administrators.
 +
 
 +
*'''Random Guild wiki page grammatical errors and cleanup for clarification'''
 +
 
 +
*'''Finished the History section with a personal message from the GM. Enjoy!'''
 +
 
 +
<p>'''''- Ashiram, GM of <Cloud Nine>'''''</p>
 +
}}
 +
 
 +
{{showhide|01-03-12|content=
  
 
*'''Happy New Year!'''
 
*'''Happy New Year!'''
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{{showhide|11-22-11|content=
 
{{showhide|11-22-11|content=
Hello fellow guildies and lurkers. This page is still a work in progress. I've been very busy lately. See below for more information about our guild policy and events. Also, a formal guild website with forums is in the works as well. I would like to share with you a bit of my reason for starting this guild. My dream is to build a guild that players can gather, hone their skills, become better players over time. Through organization and personal determination, I will make this dream fulfilled. If you are a member of <Cloud Nine> already, thank you for all you do. I hope everyone has a safe Thanksgiving (if you celebrate it) and stay tuned for more to come!
+
Hello fellow guildies and lurkers. This page is still a work in progress. I've been very busy lately. See below for more information about our guild policy and events. I would like to share with you a bit of my reason for starting this guild. My dream is to build a guild that players can gather, hone their skills, become better players over time. Through organization and personal determination, I will make this dream fulfilled. If you are a member of <Cloud Nine> already, thank you for all you do.
 
<p>'''''- Ashiram, GM of <Cloud Nine>'''''</p>
 
<p>'''''- Ashiram, GM of <Cloud Nine>'''''</p>
 
}}
 
}}
  
 
===Ongoing Events===
 
===Ongoing Events===
 +
 +
{{showhide|JK Speed Run Challenge|content=
 +
*Event created by Korh. Open to all players within <Cloud Nine>
 +
**The goal is doing [Royal Jelly Palace] Depth 15 & 16 as fast as you can. Awards for the fastest times.
 +
**Rules:
 +
***Teams have 2 players. There is no limit to player in multiple players.
 +
***No deaths allowed
 +
***You must complete all rooms, open all boxes, and kill all monsters (Exception: Royal Mini)
 +
***You must pick up all items dropped by the monsters (Exceptions: Pills and vials)
 +
***In every run, Korh or an Officer will be dead and will keep track of time with a stopwatch. Records must be mail in-game to Ashiram.
 +
***Time starts when the gates of Depth 15 opens and ends when the last gate of Depth 16 opens.
 +
 +
*Rewards (from Korh):
 +
**1st Place: 100 CE
 +
**2nd Place: 80 CE
 +
**3rd Place: 60 CE
 +
 +
The challenge will be available for 2 weeks.
 +
 +
Good luck!
 +
}}
 +
 +
{{showhide|Monthly Guild Meeting|content=
 +
*All <Cloud Nine> guild members are invited to the monthly guild meeting in the Guildhall. The guild meeting will in the style of formal parliamentary procedure. The guild meeting will be lead by the GM or Officer of highest ranking senority. The guild meeting will last as long as necessary and guilds members are welcome to join and leave at their convenience. Below is the procedure that is to be expected in every guild meeting:
 +
**Ashiram or Officer's Opening Speech
 +
**Closed Forum
 +
***Guild members must send a tell to GM requesting permission to speak.
 +
***Guild member speeches will be given in the order received and limited to 1 minute. The GM will state ''"Thank you X."'' to signal the end of the speech.
 +
***The GM will say ''"X has the floor"''. Only members who ''"have the floor"'' may speak.
 +
***If speech is directed towards a member of the guild, that member is permitted to respond. The GM will give that member the floor and he or she has 1 minute to respond.
 +
***Those who continually speaking out of turn during ''closed forum'' will be requested to leave the Guildhall. '''Refusal to do so will result in demotion and/or removal from the guild.'''
 +
***The GM requesting "order" will mean that all chat must stop at that point.
 +
**Open Forum - Any member may speak at any time.
 +
**Ashiram or Officer's Closing Speech
 +
 +
*'''Next Guild Meeting - January 22nd, 11:00 AM Pacific Standard Time'''
 +
 +
}}
 +
 +
{{showhide|Weekly Officer Meeting|content=
 +
*All <Cloud Nine> Officers are REQUIRED to be present in the Guildhall for the ''Weekly Officer Meeting''. The ''Weekly Officer Meeting'' date & times will be set by the Guild Master. It will be an "Open Forum". Though "order" may be declared at any time by the GM to request silence. Agendas will be presented and if need be voted upon. All decisions require majority vote. The Guild Master may veto any decision. ''Weekly Officer Meeting'' will last as long as it is necessary.
 +
}}
  
 
{{showhide|Win Ash's Cash!|content=
 
{{showhide|Win Ash's Cash!|content=
*''Earn a chance to '''win 1,500 crowns daily'''! Whenever Ashiram logs in and says "Time for Ash's Cash!", '''ALL ONLINE members of <Cloud Nine>''' will be automatically entered into a lottery. Each member is assigned a number (based on online order). Ashiram will use [http://www.random.org/ a random number generator] to select a number. The winning number gets 1,500 crowns! Minimum payout is 1,500 crowns. There is no maximum. Event can happen more than once in a day."<p>'''Total Prize Payout (as of 12/18/11): 34,000 crowns + 1 x Nightmare Mane !'''</p>
+
*''Earn a chance to '''win 1,500 crowns daily'''! Whenever Ashiram logs in and says "Time for Ash's Cash!", '''ALL ONLINE members of <Cloud Nine>''' will be automatically entered into a lottery. Each member is assigned a number (based on online order). Ashiram will use [http://www.random.org/ a random number generator] to select a number. The winning number gets 1,500 crowns! Minimum payout is 1,500 crowns. There is no maximum. Event can happen more than once in a day."<p>'''Total Prize Payout (as of 1/8/12): 38,500 crowns + 1 x [[Nightmare Mane]] + 1 x [[Gremlonium]] !'''</p>
 
}}
 
}}
  
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}}
 
}}
  
 +
}}
 +
 +
===Past Events===
 +
 +
{{showhide|Happy Holidays Guild Screenshot|content=
 +
*'''Guild Screenshot - December 27th, 2011 -> 8:15 PM PST (UTC-8) !'''
 +
**REMINDER: I would like all to take a guild screenshot of everyone. If you want to join in, please log-in at the date & time above! Meet at the Guild Hall.
 +
}}
 +
 +
{{showhide|C9 Secret Santa|content=
 +
*'''Secret Santa''': A concept where every person in a group is assigned a random person to buy a present for. In return, they will receive a present from another person whom they don't know the identity from until the last moment.
 +
**Requirements to enter the event:
 +
***Only C9 guildies are eligible to join.
 +
***Guild member should contact me, '''Suprvoo'''.
 +
***Participants have to update their recipe wishes at [http://bit.ly/C9Trading Cloud Nine Trading Post] to make it easier to find appropriate presents.
 +
**The event itself will go as follows:
 +
***Once people sign up, they will be assigned someone to buy a present for.
 +
***Presents have to have a worth of at least 5K cr or 75 Ce, there is no maximum limit.
 +
***It's not allowed to contact your target to ask for their wishes, it is however allowed to ask other guildies to do it for you.
 +
***When delivering the present, add a nice poem or friendly message in which you share the Holiday spirit.
 +
**Joining the Secret Cloud Santa event is possible until the 23rd of December 0:00 GMT+1 (6 PM NY, 3PM LA)
 +
}}
 +
 +
{{showhide|Make-A-Wish Drive|content=
 +
*'''''<Cloud Nine>''' will doing charity [[Jelly King]] runs for low-gear players of the Spiral Knight Community as a part of our way to give back to the less fortunate. Please contact Ashiram to arrange date & times.''
 
}}
 
}}
  
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*Requests for ''"Rank Test"'' must be made to an online Officer/GM.
 
*Requests for ''"Rank Test"'' must be made to an online Officer/GM.
 
*Guild member actions in following [http://wiki.spiralknights.com/Cloud_Nine_(Guild)#Rules_.26_Guidelines Rules & Guidelines] will be taken in consideration for promotion as well.
 
*Guild member actions in following [http://wiki.spiralknights.com/Cloud_Nine_(Guild)#Rules_.26_Guidelines Rules & Guidelines] will be taken in consideration for promotion as well.
*Tester may request server closest to their location to ensure best latency for ''"Rank Test"''.
+
*Rank candidate may request server closest to their location to ensure best latency for ''"Rank Test"''.
 
*Before beginning each ''"Rank Test"'', a brief explanation may be required for chosen loadout.
 
*Before beginning each ''"Rank Test"'', a brief explanation may be required for chosen loadout.
*Tester may ask any questions pertaining to the ''"Rank Test"'' before the test. After the start, Tester may not ask for assistance or hints.  
+
*Rank candidate may ask any questions pertaining to the ''"Rank Test"'' before the test. After the start, rank candidate may not ask for assistance or hints.  
 
*''"Rank Tests"'' will be graded upon the entirety of the run (solo sections & non-solo sections) to assess both skill (solo) and teamwork (non-solo).  
 
*''"Rank Tests"'' will be graded upon the entirety of the run (solo sections & non-solo sections) to assess both skill (solo) and teamwork (non-solo).  
*All promotions/invites by Officers require in-game mail to GM for final approval (unless a GM is present).
+
*Extra pills and vials will be retained by the Officers and participating members to be distributed as needed.
 +
*After every room, rank candidate will be given a pill(s) to restore health in preparation for the next room after rezing one of the Test administrators (if need be).
 +
*All promotions/invites by Officers require in-game mail to GM for tracking (unless a GM is present).
 
*2-day waiting period before retaking any test.
 
*2-day waiting period before retaking any test.
  
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*7-Day guild membership waiting period minimum before attempting ''"Officer Rank Test"''.
 
*7-Day guild membership waiting period minimum before attempting ''"Officer Rank Test"''.
 
*Must be able to complete the following:
 
*Must be able to complete the following:
**Any [[Firestorm Citadel]] room, at any time at the Officer/GM’s discretion. (Max. 8 rooms. Exception: d27's room - Last wave)
+
**Solo (4-man) [[Lord Vanaduke]]
**OR
+
***Maximum 6 Pills allowed for the Vanaduke. No more than 3 Pills can be used for the 1st 3 Phases.
**Solo (3-man or greater) [[Lord Vanaduke]]
+
**All [[Firestorm Citadel]] arenas and courtrooms.
**Officer candidate must lead group successfully through [[Firestorm Citadel]] with minimal deaths.
+
***Maximum 3 Pills per Depth allowed (d24, d25, d26, d27).
***No Pill Limit for the entire run.
+
***Officer candidate is allowed to gain full health without penalty before continuing to the next arena or courtroom.
***No deaths for the entire run.
+
***Officer candidate must LEAD group (non-solo sections) successfully through [[Firestorm Citadel]] with minimal deaths.
**Officer candidate will be graded upon demonstration of superior leadership, skill, and teamwork.
+
**1 x [[Shadow Lair]] (Officer candidate's choice) of as a team.
*2 x Officers/GM are required to administrate the ''"Officer Rank Test"'' (the GM must be present).
+
***Officer candidate must provide for Shadow Key. Officers/GMs will pay for their portion of the key cost.
*Majority decision for promotion by current Officers/GMs. Votes must be in-person or mailed to current GM. In cases of tie, GM will cast tie-breaking vote.
+
*Officer candidate will be graded upon demonstration of superior leadership, skill, and teamwork.
 
+
*3 x Officers/GM are required to administrate the ''"Officer Rank Test"'' (the GM must be present).
 +
*Majority decision for promotion by current Officers/GMs. Non-participating Officers in the Rank test are able to cast their votes.
 +
**Votes must be in-person or mailed to current GM within 48 hours. GM will mail in-game notice.
 +
**In cases of tie, GM will cast tie-breaking vote.
 +
**GM may veto any Officer promotion.
 
}}
 
}}
  
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***Maximum 3 Pills allowed for each Boss.
 
***Maximum 3 Pills allowed for each Boss.
 
**Veteran candidate must lead group successfully through [[Royal Jelly Palace]] & [[Ironclaw Munitions Factory]] with minimal deaths.
 
**Veteran candidate must lead group successfully through [[Royal Jelly Palace]] & [[Ironclaw Munitions Factory]] with minimal deaths.
*2 x Veteran/Officers/GM are required to administrate ''"Veteran Rank Test"'' (at least 1 Officer/GM must be present)
+
*Minimum 2 x Veteran/Officers/GM are required to administrate ''"Veteran Rank Test"'' (at least 1 Officer/GM must be present)
 
+
*Veteran candidate does not have to complete [[Jelly King]] and [[Roarmulus Twins]] in one sitting and may postpone either one for a later date. Credit for kill will be noted.
 
}}
 
}}
  
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***d16 - Last Room
 
***d16 - Last Room
 
**Recruit must complete [[Royal Jelly Palace]] (non-solo sections) as a team with minimal deaths.
 
**Recruit must complete [[Royal Jelly Palace]] (non-solo sections) as a team with minimal deaths.
*2 x Member/Veteran/Officer/GM are required to administrate ''"Member Rank Test"'' (at least 1 Officer/GM must be present)
+
*Minimum 2 x Member/Veteran/Officer/GM are required to administrate ''"Member Rank Test"'' (at least 1 Officer/GM must be present)
  
 
}}
 
}}
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==Q&A with the GM Ashiram==
 
==Q&A with the GM Ashiram==
 
*'''Q: "Why did you create <Cloud Nine>?"'''
 
*'''Q: "Why did you create <Cloud Nine>?"'''
*A: "I founded <Cloud Nine> with the purpose of providing a high-quality experience and mature environment for Spiral Knight players who strive to improve themselves on a daily basis. Our guild rank system enforces that by rewarding those who demonstrate the skills needed to survive in the Clockworks from Tier 1 all the way to [[Shadow Lair]]."
+
*A: "I founded <Cloud Nine> with the purpose of providing a high-quality experience and mature environment for Spiral Knight players who strive to improve themselves on a daily basis. Our guild rules and rank system seeks to eliminate all negative traits of a "incompetent guild" by rewarding those who demonstrate the skills needed to survive in the Clockworks, promoting a mature environment on which to grow, and most importantly have a great time with things to do!"
  
 
*'''Q: "OMG, Your tests are too hard... why do we have to solo things? This game is about teamworks too! Omg I am so noob. Like OMG!"'''
 
*'''Q: "OMG, Your tests are too hard... why do we have to solo things? This game is about teamworks too! Omg I am so noob. Like OMG!"'''
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==<Cloud Nine> Guild Roster==
 
==<Cloud Nine> Guild Roster==
*Only Member rank and above are honored by being named on our guild roster.
+
*Only Member rank and above are honored by being named on our guild roster. Order based on seniority at time of promotion.
  
 
{{showhide|Guild Master (1/1)|content=
 
{{showhide|Guild Master (1/1)|content=
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Veteran positions are limited to 20% of the current guild population.
 
Veteran positions are limited to 20% of the current guild population.
 
*Turquoisejeep
 
*Turquoisejeep
*Roosterillusion
 
 
*Bithetoy
 
*Bithetoy
 
*Nalrayi
 
*Nalrayi
 
*Korh
 
*Korh
 +
*Andyboo
 
}}
 
}}
  
{{showhide|Members (12/69)|content=
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{{showhide|Members (14/69)|content=
 
*Whirld
 
*Whirld
*Korh
 
 
*Desespoir
 
*Desespoir
 
*Mawashimono
 
*Mawashimono
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*Hara-Hara-Ha
 
*Hara-Hara-Ha
 
*Saringuy
 
*Saringuy
 +
*Broodjeshoarma
 +
*Dissidias
 +
*Melnar
 
}}
 
}}
  
 
{{showhide|Recruits|content=
 
{{showhide|Recruits|content=
*+64 Recruits
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*+66 Recruits
 
}}
 
}}
  
 
==Guild Screenshots==
 
==Guild Screenshots==
 
''Coming Soon!''
 
''Coming Soon!''

Revision as of 07:04, 9 January 2012

Cloud Nine
GuildLogo-Cloud Nine.png

"a caelo usque ad centrum"

("from heaven all the way to the center of the earth")

Guild Founder: Ashiram
Approx. Population: 90
Guild Master(s):
  • Ashiram
Guild Officer(s):
  • Lapper
  • Khamsin
  • Nozip

Cloud Nine

About Us

<Cloud Nine> is a rising premier guild of Spiral Knights. Founded on November 14, 2011 - Our mission is to be at the forefront and leader of accomplishing Spiral Knight end-game content. We strive to master the Clockworks through improving ourselves continuously by learning and playing. We are open to casual and hardcore players alike. Rank advancement in the guild is based entirely on good character, teamworks in the Clockworks, and superior skill. Our members are self-sufficient and strong. We help each other out to reach goals and most importantly we have fun!

Cloud Nine means "bliss or a state of extreme happiness."

History

Though recent in formation and not as distinguished as other marque guilds of Spiral Knights, <Cloud Nine> retains a unique pedigree inherited through Ashiram, our Guild Master.

Act I: Inception Glory – Tales of Ashiram

In the beginning there was nothing but the endless void. On the fateful day of June 14, 2011, Ashiram was brought forth into the land of the Cradle. It was a time where wearing full Vog Cub Gear to be admired and price for 100 CE cost 3,000 crowns. Armed with his Proto gear, Ashiram struggled for several months scrapping just enough for his first 5-star weapon: Divine Avenger. Using Heavy Demo Gear as his default loadout, Ashiram toiled away painstakingly for weeks. A guild-less wanderer of humble origins, Ashiram happened upon a chance encounter that would forever alter his destiny...

Act II: Ascension Fire – Joining <Timeless>

On that fateful FSC run in September 2011, Ashiram met with the GMs of <Timeless>, Sg-Hotsauce and Electricmessiah. Out of all the players Ashiram had met up to that time, these players were on a class of their own in terms of skill and knowledge of the game. Ashiram's Shivermist Buster quickly won him the friendship of Sg-Hotsauce and Electricmessiah. While Ashiram did not immediately join <Timeless> (for he did not see the need for a guild), after a succession of FSC runs with the duo, Ashiram joined <Timeless>. And so began the humble rise of Ashiram...

Act III: Critical Mass – The Rise of <Timeless>

Ashiram upon joining <Timeless> improved his gear literally overnight through the countless FSC runs. Impressed by Ashiram's growth and potential, his rank fast-tracked its way to Officer. Upon becoming Officer, a new Triumvirate emerged – Ashiram, Sg-Hotsauce, and Electricmessiah as the true leaders of <Timeless>. With strong leaders at the helm, <Timeless> membership swells to maximum capacity. <Timeless> PvP players became feared in guild Lockdown. Our top PvE players regularly conquered Shadow Lair with no CE revives. This was truly a Golden Age for <Timeless>. For a time, it was good. But all good things in time...

Act IV: Genesis Light – The Exodus of <Timeless>

To onlookers, <Timeless> achieved greatness and prestige of a top Spiral Knight guild. Internally, the guild was failing apart. The magnificence that was gained on behalf of <Timeless> came from Ashiram and only a handful of the dedicated guild members. The problems that plagued the guild from beginning of Ashiram's arrival were never mended. While Sg-Hotsauce and Electricmessiah were GMs, there were several GMs that out ranked them in terms in seniority. Normally this would not be a problem... unless they were regularly absent from the game, promoting their friends to Guild Master for no reason and generally being irresponsible altogether. On top of that, there were no rules/guidelines for behavior (several instances where members of Ashiram's own guild disrespected him, even as an Officer), no process on promotion/rank system (people were promoted out the blue, favoritism, etc.), recruiting strategy (there was none), guild events (again nothing), overall vision (take a guess). Ashiram and Electricmessiah decided to take matters into their own hands. And thus came to the decision to form a new guild...

Act V: New Hope – The Founding of <Cloud Nine>

Like Aleksandr Kerensky who led the Exodus from the Inner Sphere, Ashiram led loyal followers to a new paradise christened <Cloud Nine>, founded on the hallowed date of November 14, 2011, exactly 5 months when Ashiram first entered the game. Seeking to purge the elements that corrupted <Timeless>, the new co-Guild Masters of <Cloud Nine> - Ashiram and Electricmessiah laid down the framework on which a new guild structure was formed. Over 50% of <Timeless> core members came with them, excited at the new possibilities and promise. It was a time of great celebration and the beginning of a new dawn of our guild... or was it?

Act VI: Forged Sky – The Early Days of <Cloud Nine>

It seems that peace and prosperity was finally secured for our guild members. And for a time, all was well. However, the fledgling guild was still fragile and several ex-Timeless members quickly grew disgruntled at the new guild system and began seeking opportunities elsewhere. The greatest loss was the Co-Guild Master, Electricmessish who declared that <Cloud Nine> to be unworthy of his attention and abandoned the guild. New recruits were few and far between. Overall morale was weak. <Cloud Nine> could have ended then and there...

Act VII: Triumphant Reign – <Cloud Nine> Today

Legends speak little of the humble Knight who rescued <Cloud Nine>. But this much is known: Out of the chaos and despair, Ashiram the sole remaining Guild Master of <Cloud Nine> came forth. A visionary and leader, Ashiram decreed that <Cloud Nine> is worthy of its true heritage upon which it was founded upon and he promised to continue to stay true to that overall vision. To that end, Ashiram ushered a new era for <Cloud Nine>, quickly consolidated the guild structure with sweeping reforms and aggressively recruiting new members into the fold. In one months time, <Cloud Nine> had risen to top-tier guild status. We are here to stay and we remain true to our vision - the relentless pursuit of perfection.

News & Ongoing Events

Keep up to date with all the latest on what is happening with <Cloud Nine> !

News

Ongoing Events

Past Events

Recruitment

Spiral Knight players who wish to join our guild, please read below for more information.

Why Join <Cloud Nine> ?

  • Dedicated GMs/Officers who work to advance our guild and its membership on a daily basis.
  • Skilled guild members you can trust to run with you on your missions into the Clockworks.
  • A community of mature and friendly players working together under a relaxed environment. There is no pressure to do anything you do not want to.
  • Rank advancement within the guild based entirely on skill and character. YOU decide how far you want to go!
  • Ongoing guild events, member benefits, and much more!

Recruiting Status

  • LIMITED (as of 12/28/11)

Requirements

  • Applicants meeting the above requirements will be offered an invitation to join the guild with the rank of Recruit.
    • Exceptional applicants NOT meeting gear requirements are still encouraged to apply. A "Member Test" will be required immediately. Upon successful completion of "Member Test", applicant will be offered an invitation to join the guild with the rank of Member.
    • All recruits are subject to a FULL inspection by an Officer/GM.

How to Apply

  • Fill out an application on our guild recruiting post on the Official Spiral Knights forums. Click here to apply.
  • Contact an Officer or GM of <Cloud Nine> and request an audience for a short interview.

Rank System

Cloud Nine's rank system is structured with rigorous tests to ensure that the BEST of our guild have the opportunity and chance to be promoted in a FAIR and EQUAL method. Each rank will denote your experience and skill within the guild. Ranks will carry guild benefits as well. Ranks are achieved through taking and passing our "Rank Tests".

  • Please note that you are NOT required to take ANY sort of test if you do not wish to.

Ranks Descriptions & Benefits

Promotions - Rank Tests

  • All guild players are eligible for promotion up to the rank of Officer at any time by taking a "Rank Test".
  • Requests for "Rank Test" must be made to an online Officer/GM.
  • Guild member actions in following Rules & Guidelines will be taken in consideration for promotion as well.
  • Rank candidate may request server closest to their location to ensure best latency for "Rank Test".
  • Before beginning each "Rank Test", a brief explanation may be required for chosen loadout.
  • Rank candidate may ask any questions pertaining to the "Rank Test" before the test. After the start, rank candidate may not ask for assistance or hints.
  • "Rank Tests" will be graded upon the entirety of the run (solo sections & non-solo sections) to assess both skill (solo) and teamwork (non-solo).
  • Extra pills and vials will be retained by the Officers and participating members to be distributed as needed.
  • After every room, rank candidate will be given a pill(s) to restore health in preparation for the next room after rezing one of the Test administrators (if need be).
  • All promotions/invites by Officers require in-game mail to GM for tracking (unless a GM is present).
  • 2-day waiting period before retaking any test.

In-Guild Trade - Recipes & Materials

  • We have a Google Document that lists recipes and materials that guild members needs. This is for in-guild trading to help each other ONLY (if you seek profit, look elsewhere).
  • If you wish to participate, please contact Suprvoo or Cheshireccat for access.

Rules & Guidelines

As with most guilds, we have general rules and guidelines:

  • Do not spam the guild chat.
  • Do not beg (mock begging however is allowed).
  • Contribute meaningfully to the guild chat by offering jumps, runs, and recipes. We are here to help each other!
  • Treat all other players with respect and honor.
  • If you plan on taking a break or vacation, please inform the GM.
  • By some chance you feel lost, go to Haven 9. That's our "home" Haven.
  • Guild chat will be spoken in English. If you wish to use a different language, use /tell or carry your conversation elsewhere.
  • <Cloud Nine> members are allowed one character to be guild tagged. Alts are not allowed without GM approval. Alts will be the first to be removed in the event of population cap.
  • Former <Cloud Nine> members are allowed to be re-invited back to the guild ONCE with the rank of Recruit and ONLY with GM approval. Consideration of factors will be taken in account. Future re-invitations will NOT be considered except in exceptional circumstances.
  • <Cloud Nine> is not responsible for any trades/loans between guild members. We do however ask that you honor your agreements.
  • Rank structure will be adhered to. Continually disrespecting a guild member of a higher rank will not be tolerated.

Activity Requirements

  • Due to our guild size and membership cap at 100 players, the success of <Cloud Nine> rests on the activity of the guild. Inactive guild members do not contribute to the guild and take up a valuable slot which may be otherwise used for new members. Guild members unable to provide a minimum activity level as stated below will may be REMOVED from the guild if a slot is required for a new recruit. Audits will take place monthly by the GM.
    • Guild members will be required to have "Last Log-in Date" no greater than the following per rank:
      • Recruit: 1 week
      • Member: 2 weeks
      • Veteran: 3 weeks
      • Officer: 1 month
    • Guild members that need to take a break from the game for whatever reason or go on vacation may request a leave-of-absence from the GM. The GM will approve leave-of-absences brought to his attention. Guild member will be granted 1 month protection. Guild member must renew leave-of-absence at the end of the month. If guild member feels extended leave is necessary or will be in the future, please send an email to Ashiram. Considerations will be made based on request.

Demotions/Removal from the Guild

  • Demotions/Removals will be handled on a case-by-case basis due to behavior, activity, and proficiency of a member. Guild members with grievances with another guild member will be dealt with accordingly. At least 1 Officer/GM is required to put forth motion for demotion/removal. Consultation of ALL current Officers/GM and parties involved are required for demotion/removal with GM approval required except in severe cases (i.e. spamming guild chat over and over) which require immediate action. In an event of a removal/demotion, an in-game email will be required to be sent to all Officers/GMs informing of situation.

Suggestions

As a current member of <Cloud Nine>, we are open to any and all suggestions to improve the guild. Please forward your suggestions to your nearest Officer/GM with an in-game mail. The guild is created for you. We will work hard for you to make it as great an experience for you as possible!

  • Please note that the terms and conditions above are subject to change at any time with/without notice for the betterment of the guild and its members.

Q&A with the GM Ashiram

  • Q: "Why did you create <Cloud Nine>?"
  • A: "I founded <Cloud Nine> with the purpose of providing a high-quality experience and mature environment for Spiral Knight players who strive to improve themselves on a daily basis. Our guild rules and rank system seeks to eliminate all negative traits of a "incompetent guild" by rewarding those who demonstrate the skills needed to survive in the Clockworks, promoting a mature environment on which to grow, and most importantly have a great time with things to do!"
  • Q: "OMG, Your tests are too hard... why do we have to solo things? This game is about teamworks too! Omg I am so noob. Like OMG!"
  • A: "You are under no obligation to take ANY of our "Rank Tests". Recruits can always ask Veterans and above for tips. But most people like to think they know everything. The "Rank Tests" are designed to push our members to become better players and to demonstrate they have what it takes to EARN a rank. I am always learning something new everyday. I'm not the best by any means. I keep an open mind and absorb information. You think these tests are hard? Shadow runs are SEVERAL times harder than what we put our members through. A good player can beat the odds, not hide behind them. Keep in mind that during "Rank Tests", the non-solo sections (i.e. Teamwork) are taken into consideration as well. In the end though, if you can't cut it or won't cut it, then don't join."
  • Q: "Why is <X> Officer so mean to me?!"
  • A: "You must have misunderstood. If your feelings get hurt easily because we tell you something you don't like to hear but really it happens to be important such as Gear Loadouts for Shadow runs, then don't join. We are not here to "carry" you and hold your hand. We are here to help you learn to become a better player. Do your own homework. If you can't handle a few words about how you need to gear properly for runs or defend your noob gear selection then join another guild."
  • Q: "Hi Ash! Remember me? I am your best friend/brother/wife/insert x! Can I be an Officer? Oh btw, I have friends can they join too?"
  • A: "All Spiral Knight players who wish to join the guild must go through our process. We do not do "guild merges" or "package deals". Each and every person will be evaluated individually and equally. In extremely RARE cases will exceptions can be made with GM approval. Those are few and very far between. In other words, do not expect any special treatment."
  • Q: "Oh no! I just failed a Rank test. I'm going to cry now and leave the guild. Why did you let me do the test when I asked you?"
  • A: "Really? Are you serious? You ASKED for a Rank test. We are here to learn and improve. The point is to learn from your mistakes and get better. You think everyone passes their first Driver's test or scores a touchdown the first time they play football? Why do we fall? So we can learn to pick ourselves back up. If you have that attitude where you give up on the first try, you will never get anywhere in life. I'm not perfect. No one is. Keep your head up, and handle it."

<Cloud Nine> Guild Roster

  • Only Member rank and above are honored by being named on our guild roster. Order based on seniority at time of promotion.

Guild Screenshots

Coming Soon!

Personal tools