The Rotting Metropolis is a 8-2 rank mission.
Overview
Description:
It would seem as though those slime generators have been around much longer than we thought, seeping their vile toxins into any levels that should be near them.
A modern city, much like those that the devilites inhabit seems to be overrun with these toxins, and was probably left behind by both the devilites and gremlins as a result. Now a legion of slime and undead creatures haunt the place, festering in the poisons that linger in the air. A squad that was attempting to pass through the city has gone missing. Given that the very air is toxic, it is urgent that an experienced team enter this city and rescue the squad. There is little hope left for them otherwise.
Objective:
Discover the fate of the lost squad in the toxic city.
Runthrough
First Floor
Level: Mission Lobby Depth: 0
|
There is no combat here.
|
Basil is located top left. Wares include certain tier-appropriate pickups and a vitapod. Basil has recipes for sale in most mission lobbies.
{{:{{{mission}}}/Basil}}
|
Notes
A place to gear up.
[[{{{mission}}}]]'s lobby is exactly the same as other standard lobbies, with the exception of Basil's inventory.
|
Gallery
Map of the standard lobby.
The standard lobby is a zoomed-out Ready Room.
|
|
Second Floor
Rotates between: , Level: Streets of Decay Depth: 20
|
|
- This floor rotates between - moved to better umbrella name (so "area" vs. "level" isn't as confusing) and - moved to better umbrella name (so "area" vs. "level" isn't as confusing).
- A Monstrous Codex can be found at the start of the level.
|
Notes
Goal: Get to the elevator.
Monstrous Codex: Zombie
|
Zombies Shambling Zombies will rise from the dead if killed near a Grim Totem. Draw them away so you can give them eternal rest.
|
|
|
Gallery
Map of "Streets of Decay" with "Concrete Jungle: Blighted Boulevard I".
Map of "Streets of Decay" with "Concrete Jungle: Blighted Boulevard II".
|
|
Third Floor
Rotates between: , Level: Further Decline Depth: 21
|
|
- This floor rotates between - moved to better umbrella name (so "area" vs. "level" isn't as confusing) and - moved to better umbrella name (so "area" vs. "level" isn't as confusing).
|
Notes
Goal: Get to the elevator.
|
Gallery
Map of "Further Decline" with "Concrete Jungle: Totem Trouble I".
Map of "Further Decline" with "Concrete Jungle: Totem Trouble II".
|
|
Fourth Floor
Level: Citizen Uprising Depth: 22
|
|
- - moved to better umbrella name (so "area" vs. "level" isn't as confusing).
- The bodies of the squad mentioned in the description can be found before the final arena.
|
Notes
Goal: Get to the elevator.
|
Gallery
Map of "Citizen Uprising".
|
|
See also