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'''Artifacts''' are currently items awarded to denote participation in events.
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[[File:Icon-artifact.png|thumb|right|[[Arsenal]] icon for artifacts.]]
  
== Known Artifacts ==
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{{about|the arsenal item|[[The Artifact]]}}
[[Image:Artifact-Hatch Handle.png|right|65px]]
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===Hatch Handle===
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:An iron hatch handle recovered from a Spiral Knight drop pod.
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An '''Artifact''' is an item indicating participation in an activity. Many are found on the ground in the [[Clockworks]].
::A Spiral Knight drop pod is equipped with an emergency hatch that is opened manually by the Knight within. Once pulled, the handle breaks free of the door as it bursts open, remaining in the Knight's hand. Some Knights keep these handles as a memento. They are a reminder that some doors, once opened, cannot be closed; just as some missions, once accepted, offer no turning back.
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:The Hatch Handle artifact can be obtained by purchasing the Starter Pack.
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==Notes==
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Artifacts typically contain important information about the story of Spiral Knights.
  
[[Image:Artifact-Medal of Monstrous Merit.png|right|65px]]
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They cannot be equipped, nor do they show up on the player for public view. They cannot be traded to other players or sold to [[vendor]]s.
===Medal of Monstrous Merit===
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:A shiny medal that appears to have been treated with uncommon care.
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There are many [[Exploration#Information Module|informative modules]] found throughout the clockworks. Only certain Recon Modules and all Echo Stones are acquired and stored in the player's arsenal. Modules have a distinct disc shape in both the overworld as well as their icons, though the coloration seems to be swapped. Echo stones have a unique overworld appearance and interface.
::"The highest military decoration aworded among monsters, this particular honor was recovered from King Krogmo's personal quarters. There is no inscription identifying its owner, nor is there any indication as why it was bestowed"
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:The Medal of Monstrous Merit artifact can be obtained by purchasing the Battle Pack.
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<gallery>
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File:Exploration-Recon Module.png|A Recon Module in the overworld.
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File:Exploration-Echo Stone.png|An Echo Stone in the overworld.
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</gallery>
  
[[Image:Artifact-Pioneer's Medal.png|right|65px]]
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==List==
===Pioneer's Medal===
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:A simple bronze medal shaped like a cog. There is an inscription:
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{{ArtifactList/Start}}
::"This medal signifies that the bearer was among the first pioneers to boldly enter the Clockworks. Due to their exploration and discoveries, this world has become a far more amazing place than it could have ever been without them.
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::Spiral HQ is proud to have them serving amongst the ranks of the Spiral Knights."
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{{ArtifactList
:The Pioneer's Medal artifact was awarded to players who participated in the last Preview Event (Closed Beta) before official launch.
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|name        = Recon Module: Gloaming Wildwoods
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|acquisition = Near the cache after defeating the <br> [[Snarbolax]]
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|notes      = This module was left by [[Euclid]].
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}}
  
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{{ArtifactList
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|name        = Recon Module: Royal Jelly Palace
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|acquisition = Near the cache after defeating the <br> [[Royal Jelly]]
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|notes      = This module was left by [[Parma]].
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}}
  
[[Image:Artifact-Recon Module.png|right|65px]]
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{{ArtifactList
===Recon Module: Gloaming Wildwoods===
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|name        = Recon Module: Ironclaw Munitions Factory
{{showhide|Description (Contains spoilers)|content=
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|acquisition = Near the cache after defeating the <br> [[Roarmulus Twins]]
:A Recording from Euclid, Alpha Squad leader:
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|notes      = This module was left by [[Rulen]].
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}}
  
::As Spiral HQ is not yet fully operational and most systems are offline, these personal recordings will have to suffice as a record of our expedition until HQ can establish an Uplink system with squads in the field.
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{{ArtifactList
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|name        = Recon Module: The Gauntlet
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|acquisition = Near the cache of the {{mission|The Gauntlet}}
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|notes      = This module was left by [[Euclid]].
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}}
  
::The clockworks are both fascinating and horrifying. Within a seemingly impossible machine all manners of alien worlds exist within the giant globes that endlessly churn through every floor. What purpose do they serve? And from where did these worlds come from?
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{{ArtifactList
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|name        = Recon Module: Firestorm Citadel
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|acquisition = Near the cache after defeating <br> [[Lord Vanaduke]]
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|notes      = This module was left by [[Grantz]].
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}}
  
::Before the crash the Skylark performed a partial scan of Cradle's surface that revealed what appeared to be a landscape composed of enormous parches of disparate terrain. The Clockworks are a manufactured place, perhaps the worlds they contain are harvested from the terrain above. But how?
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{{ArtifactList
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|name        = Recon Module: Entrance to the Core
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|acquisition = ''[[The King of Ashes/The Path is Sealed|The Path is Sealed]]''
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|notes      = This module was left by [[Parma]]. It can only be found if the party arrived via the {{mission|The King of Ashes}}.
 
}}
 
}}
:This module can be obtained after defeating [[Snarbolax]].
 
  
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{{ArtifactList
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|name        = Echo Stone: Gloaming Wildwoods
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|acquisition = Defeat the [[Rabid Snarbolax]] and reach the [[Sanctuary]]
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|notes      = Associated with [[Shadow Lair]]s.
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}}
  
[[Image:Artifact-Recon Module.png|right|65px]]
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{{ArtifactList
===Recon Module: Royal Jelly Palace===
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|name        = Echo Stone: Royal Jelly Palace
{{showhide|Description (Contains spoilers)|content=
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|acquisition = Defeat the [[Ice Queen]] and reach the [[Sanctuary]]
:A Recording from Parma, Alpha Squad scout:
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|notes      = Associated with [[Shadow Lair]]s.
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}}
  
::Someone out there has it in for me. While in recon training I was routinely frustrated by the limits of the training simulations- I knew they were not real. I craved the open air, soil beneath my feet and the wind. I wanted the challenge only the wild can offer.
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{{ArtifactList
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|name        = Echo Stone: Ironclaw Munitions Factory
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|acquisition = Defeat the [[Red Roarmulus Twins]] and reach the [[Sanctuary]]
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|notes      = Associated with [[Shadow Lair]]s.
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}}
  
::The Skylark crash was horrible, and the resulting situation even worse. But when Captain Ozlo selected me for this squad I was excited- there is no greater wild than what this planet offered. Is that wrong?
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{{ArtifactList
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|name        = Echo Stone: Firestorm Citadel
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|acquisition = Defeat [[Darkfire Vanaduke]] and reach the [[Sanctuary]]
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|notes      = Associated with [[Shadow Lair]]s.
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}}
  
::But then as we stepped off of that first elevator platform and sunlight warmed our faces it began to sink in: the grinding of gears, the buzzing of enormous lights, the smell of smoke and the steam-filled air... the wild we had stepped into was not real. It was another simulation.
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{{ArtifactList
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|name        = Hatch Handle
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|acquisition = Purchase the [[Deluxe Starter Pack]]
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|notes      = Was previously acquired by purchasing the now obsolete [[Starter Pack old|Starter Pack]].
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}}
  
::More ironic still is how little of my training actually applies now. This world is crazy, the terrain changes constantly. I think this squad would have been better off with another guardian instead of me. At least then they would be better prepared to fight whatever they didn't see coming.
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{{ArtifactList
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|name        = Medal of Monstrous Merit
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|acquisition = Purchase the [[Battle Pack]]
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|notes      = Associated with the [[Coliseum]].
 
}}
 
}}
:This module can be obtained after defeating [[Royal Jelly]].
 
  
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{{ArtifactList
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|name        = Pioneer's Medal
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|acquisition = No longer obtainable
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|notes      = Awarded to players who participated in the last Preview Event (Closed Beta) before official launch.
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}}
  
[[Image:Artifact-Recon Module.png|right|65px]]
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{{ArtifactList
===Recon Module: Ironclaw Munitions Facility===
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|name        = Purple Spiral
{{showhide|Description (Contains spoilers)|content=
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|acquisition = Variable
:A Recording from Rulen, Alpha Squad technician:
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|notes      = The Purple Spiral is a community service award. Conditions vary from player to player.  
 
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::We narrowly evaded a gremlin trap today. Ambushed on a platform above a pit of molten slag, we had to hold our own against a horde of the snarling beasts as we dodged incoming rocket fire from above. Fun stuff.
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::Grantz took the full blast of a rocket twice, reacting only with a stagger as if he had discovered a stone in his boot. Sometimes I think that beneath his iron suit is a body of equally heavy iron. It wouldn't surprise me. Afterall we are the new Mechaknights, even though no one in my squad seems to have noticed yet.
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::Parma has been hard on herself, saying that she should have scouted the trap. But how can you scout that is ever in flux? How can you be sure that the path ahead is still safe if you can never be sure it's still even there?
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::This is a world designed to confuse its travellers. It wants to trap and destroy them. I'm starting to think it's like a cat, toying with its prey before delivering the final blow.
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::I hate cats.
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}}
 
}}
:This module can be obtained after defeating [[Roarmulus Twins]].
 
 
 
[[Image:Artifact-Recon Module.png|right|65px]]
 
 
===Recon Module: Firestorm Citadel===
 
{{showhide|Description (Contains spoilers)|content=
 
:A recording from Grantz, Alpha Squad guardian:
 
 
::We have seen so many worlds on this mission, but none such as this. This burning citadel is not some construction of gremlin design. This is a real place, some kind of shell of a former empire. There is great sorrow here, something unlike anything I have felt before.
 
 
::Legions of shambling dead have attacked us here, relentless in their defense of this place. Their broken, burnt frames crumbling and rising once more, ready for another battle. And just as they refuse to fall, so does the burning ruin around them. It is almost as if this whole realm is trapped in a single moment from some forgotten time, never changing, never allowing itself to finally turn to ash.
 
 
::You can feel it in the smoldering air—an eternal will holding this place together, never allowing its inhabitants to rest. No creature deserves such a fate, it is beyond my understanding.
 
 
::I wish to leave this place soon. I only hope that our doing so will provide some peace to the souls that dwell here.
 
  
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{{ArtifactList
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|name        = Golden Slime Casino C.U.B.E. Club Membership
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|acquisition = Purchase from the [[Golden Slime Casino]]
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|notes      = Allows the holder to make 50 spins at once on the Golden Slime Wheel.<br />The cost is 0 crowns if a certain condition is met (currently unknown), or 10000 crowns otherwise.
 
}}
 
}}
:This module can be obtained after defeating [[Lord Vanaduke]].
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{{Table/End}}
  
== See Also ==  
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==See Also==
* [[Arsenal]]
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{{exploration see also}}
  
[[Category:Terminology]]
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[[Category:Artifacts|*]]

Latest revision as of 21:44, 3 June 2019

Arsenal icon for artifacts.
This article is about the arsenal item. For other uses, see The Artifact.

An Artifact is an item indicating participation in an activity. Many are found on the ground in the Clockworks.

Notes

Artifacts typically contain important information about the story of Spiral Knights.

They cannot be equipped, nor do they show up on the player for public view. They cannot be traded to other players or sold to vendors.

There are many informative modules found throughout the clockworks. Only certain Recon Modules and all Echo Stones are acquired and stored in the player's arsenal. Modules have a distinct disc shape in both the overworld as well as their icons, though the coloration seems to be swapped. Echo stones have a unique overworld appearance and interface.

List

Name and Context Acquisition Notes
Near the cache after defeating the
Snarbolax
This module was left by Euclid.
Near the cache after defeating the
Royal Jelly
This module was left by Parma.
Near the cache after defeating the
Roarmulus Twins
This module was left by Rulen.
Near the cache of the 9-2 Interface-icon-PvE.png Mission: The Gauntlet This module was left by Euclid.
Near the cache after defeating
Lord Vanaduke
This module was left by Grantz.
The Path is Sealed This module was left by Parma. It can only be found if the party arrived via the 9-3 Interface-icon-PvE.png Mission: The King of Ashes.
Defeat the Rabid Snarbolax and reach the Sanctuary Associated with Shadow Lairs.
Defeat the Ice Queen and reach the Sanctuary Associated with Shadow Lairs.
Defeat the Red Roarmulus Twins and reach the Sanctuary Associated with Shadow Lairs.
Defeat Darkfire Vanaduke and reach the Sanctuary Associated with Shadow Lairs.
Purchase the Deluxe Starter Pack Was previously acquired by purchasing the now obsolete Starter Pack.
Purchase the Battle Pack Associated with the Coliseum.
No longer obtainable Awarded to players who participated in the last Preview Event (Closed Beta) before official launch.
Variable The Purple Spiral is a community service award. Conditions vary from player to player.
Purchase from the Golden Slime Casino Allows the holder to make 50 spins at once on the Golden Slime Wheel.
The cost is 0 crowns if a certain condition is met (currently unknown), or 10000 crowns otherwise.

See Also

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