Difference between revisions of "Battle Arena (mission)"

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{{update|"Area" format - pending more information. This has been overdue since {{Release|2012-05-09}}}}
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{{RegionInfo
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|name      = {{PAGENAME}}
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|monster    = Depends of level.
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|status    = Depends of level.
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|soundtrack =
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*???
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|level      =
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*{{location|{{PAGENAME}}|Showdown|2.3|icon=Iron Edge Arena-Slimey Showdown}}
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*{{location|{{PAGENAME}}|The Oozing Onslaught|2.3|icon=Thunder Fist Arena-Slimey Showdown}}
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*{{location|{{PAGENAME}}|The Bitter Battle|2.3|icon=Ice Maul Arena-Robo Rampage}}
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*{{location|{{PAGENAME}}|Eternal Struggle|2.3|icon=Venom Fang Arena-Cadaverous Clash}}
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}}
  
The "mission" version of the [[Battle Arena]] is only encountered in [[rank mission]]s.  
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== Description ==
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{{Quote|No gate icon description for this region.}}
  
==Notes==
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== Characteristics ==
These levels were introduced with {{release|2012-05-09}}.  
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The "mission" version of the [[Battle Arena]] is only encountered in [[rank mission]]s.  
  
 
Mission arenas feature scaffolding scenery and miscellaneous NPC knights and fight areas with barbed wire hazards. Maps and layouts differ slightly between missions, generating randomly in a similar fashion to ''[[Compact Area]]s'' in that they have only a few different segments which line up in a linear pattern.
 
Mission arenas feature scaffolding scenery and miscellaneous NPC knights and fight areas with barbed wire hazards. Maps and layouts differ slightly between missions, generating randomly in a similar fashion to ''[[Compact Area]]s'' in that they have only a few different segments which line up in a linear pattern.
  
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== Notes ==
 
The only rank mission involving an arena that does not use this layout is {{mission|The Gauntlet}}. Missions that use this layout are:
 
The only rank mission involving an arena that does not use this layout is {{mission|The Gauntlet}}. Missions that use this layout are:
*{{mission|Rise or Fall}}: ''[[Battle Arena (mission)/Showdown|Showdown]]''
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*{{mission|Rise or Fall}}: {{location|Battle Arena (mission)|Showdown|1.3}}
 
*{{mission|Vicious and Viscous}}: ''The Oozing Onslaught''
 
*{{mission|Vicious and Viscous}}: ''The Oozing Onslaught''
 
*{{mission|Spark and Roar}}: ''The Bitter Battle''
 
*{{mission|Spark and Roar}}: ''The Bitter Battle''
 
*{{mission|Weight of Darkness}}: ''Eternal Struggle''
 
*{{mission|Weight of Darkness}}: ''Eternal Struggle''
  
==List==
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=== History ===
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*{{release|2012-05-09}}: These levels are introduced.
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== Gallery ==
 
Pending sortable list of segments. For now, here are some examples:
 
Pending sortable list of segments. For now, here are some examples:
 
<gallery>
 
<gallery>
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File:Area-Rise or Fall-Showdown-3.png |Third bout layout <br> example.
 
File:Area-Rise or Fall-Showdown-3.png |Third bout layout <br> example.
 
</gallery>
 
</gallery>
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== See Also ==
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{{exploration see also}}
  
 
[[Category:Geography]]
 
[[Category:Geography]]

Revision as of 06:27, 26 April 2020

Battle Arena (mission)
Gate-Battle Arena.png
Important stratum themes:
Soundtrack:
  • ???
Levels:

The Battle Arena (mission) is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.

Description

No gate icon description for this region.

Characteristics

The "mission" version of the Battle Arena is only encountered in rank missions.

Mission arenas feature scaffolding scenery and miscellaneous NPC knights and fight areas with barbed wire hazards. Maps and layouts differ slightly between missions, generating randomly in a similar fashion to Compact Areas in that they have only a few different segments which line up in a linear pattern.

Notes

The only rank mission involving an arena that does not use this layout is 9-2 Interface-icon-PvE.png Mission: The Gauntlet. Missions that use this layout are:

History

Gallery

Pending sortable list of segments. For now, here are some examples:

See Also

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