Difference between revisions of "Devilite"

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'''Devilites''' are a type of [[monsters|monster]] found in [[The Clockworks]].
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{{Monster family|Fiend Family|Fiend|Fiend|Fiend}}
 +
{{TOCright}}
 +
'''Devilites''' are a type of [[monsters|monster]] found in the [[Clockworks]].
  
 
==Traits==
 
==Traits==
 +
Devilites are diminutive members of the underworld who resemble small devils with somewhat somber demeanors. They normally tend to dislike their jobs and make for poor warriors; some are said to break from the ranks to establish small businesses in the clockworks, and Pit Bosses and Yesmen are among the few monsters in the Clockworks that will not attack knights directly. However, if a Pit Boss manages to catch a Devilite not of those two types, he may turn it into an Overtimer - a glowing, bright-eyed, furious, FAST Devilite with an axe, pitchfork, or other sharp weapon which it can throw at knights or slam into them akin to a miniature version of a [[Troika]]'s charge attack. It is as Overtimers that Devilites become dangerous. All devilites can dodge projectiles.
  
Devilites are diminutive members of the underworld who resemble small blue devils with somewhat somber demeanors. They tend to dislike their jobs and make for poor warriors. Some are said to break away from their ranks and start small businesses within the clockworks.  
+
Devilites inflict split [[damage#Shadow Damage|shadow damage]] and [[damage#Normal Damage|normal damage]] after tier 1.
  
==Types==
+
{{clear}}
  
{{Monster
+
==Types==
 +
{{Hidden header|Devilite}}
 +
{{MonsterTemporary
 
|name=Devilite
 
|name=Devilite
|imagename=Devilite
+
|tier1=All Tiers
|threat={{star|1}}
+
|image2=
|location=Infernal Passage
+
|image3=
 +
|location=
 +
*[[Clockwork Tunnels]]: Infernal Passage, Haunted Passage
 +
*All [[Dark City]] levels
 +
*All [[Devilish Drudgery]] levels
 +
*[[Battle Arena]]s: Fiendish Fray, Cadaverous Clash
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 +
*All [[Compounds|Ruined Compound]] levels
 +
*[[Shroud of the Apocrea]]: The Grasping Plateau
 +
*[[March of the Tortodrones (Mission)|March of the Tortodrones]]: Call of the Colossi
 
|description=
 
|description=
 +
These small devil-like monsters enjoy throwing various office materials at unsuspecting knights.
 +
*Attacks faster in deeper tiers.
 
|abilities=
 
|abilities=
 +
*Toss Supplies {{attack|normal}} {{attack|shadow}}
 +
|drop=
 +
{{Template:Material/Monster|family=fiend}}
 
}}
 
}}
  
{{Monster
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{{Hidden header|Devilite Overtimer}}
 +
{{MonsterTemporary
 
|name=Devilite Overtimer
 
|name=Devilite Overtimer
|imagename=Devilite_Overtimer
+
|tier1=All Tiers
|threat={{star|1}}
+
|image2=
|location=Infernal Passage
+
|image3=
 +
|location=
 +
*All [[Dark City]] levels
 +
*All [[Devilish Drudgery]] levels
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 +
*[[March of the Tortodrones (Mission)|March of the Tortodrones]]: Call of the Colossi
 
|description=
 
|description=
 +
Devilites that are a little upset about working overtime.
 +
*Attacks faster in deeper tiers.
 
|abilities=
 
|abilities=
 +
*Throw Pitchfork {{attack|normal}} {{attack|shadow}} {{status|stun}}
 +
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}}
 +
|drop=
 +
{{Template:Material/Monster|family=fiend}}
 
}}
 
}}
  
{{Monster
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{{Hidden header|Pit Boss}}
|name=Devilite Firebrander
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{{MonsterTemporary
|imagename=Fired_Devilite
+
|name=Pit Boss
|threat={{star|1}}
+
|tier1=All Tiers
|location=Infernal Passage
+
|image2=
 +
|image3=
 +
|location=
 +
*[[Clockwork Tunnels]]: Infernal Passage (''[[Scenario Room]]s'')
 +
*All [[Dark City]] levels
 +
*All [[Devilish Drudgery]] levels
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 
|description=
 
|description=
|abilities=Can set players on fire if they get too close.
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One boss that enjoys ruining your plans for getting off of work early.
 +
|abilities=
 +
*Turns nearby Devilites into Overtimers or Yesmen.
 +
*Gets demoted to a normal Devilite if all of their workforce has been disposed of.
 +
|drop=
 +
{{Template:Material/Monster|family=fiend}}
 
}}
 
}}
  
{{Monster
+
{{Hidden header|Yesman}}
|name=Pit Boss
+
{{MonsterTemporary
|imagename=Devilite_Manager
+
|name=Yesman
|threat={{star|1}}
+
|tier1=All Tiers
|location=Infernal Passage
+
|image2=
 +
|image3=
 +
|location=
 +
*[[Clockwork Tunnels]]: Infernal Passage (''[[Scenario Room]]s'')
 +
*All [[Dark City]] levels
 +
*All [[Devilish Drudgery]] levels
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 
|description=
 
|description=
 +
Joyful Devilites that follow around Pit Bosses with renewed affection.
 
|abilities=
 
|abilities=
 +
*Increases defense of Pit Bosses {{buff|defense}}
 +
*Turns into Devilite Overtimer if a Pit Boss dies nearby
 +
|drop=
 +
{{Template:Material/Monster|family=fiend}}
 
}}
 
}}
  
{{Monster
+
{{Hidden header|Firebrander}}
|name=Yesman
+
{{MonsterTemporary
|imagename=Devilite_Yes_Man
+
|name=Firebrander
|threat={{star|1}}
+
|tier1=All Tiers
|location=Infernal Passage
+
|image2=
 +
|image3=
 +
|location=
 +
*[[Clockwork Tunnels|Blast Furnace]]: Infernal Passage, Haunted Passage
 +
*[[Devilish Drudgery]]: Everybody's Fired
 +
*[[Battle Arena|Flame Lash Arena]]: Fiendish Fray, Cadaverous Clash
 +
*All [[Compounds|Charred Compound]] levels
 
|description=
 
|description=
 +
Small, fired up Devilites that toss fireballs.
 +
*Attacks faster in deeper tiers.
 
|abilities=
 
|abilities=
 +
*Toss Fireball {{attack|normal}} {{attack|shadow}} {{status|fire}}
 +
|drop=
 +
{{Template:Material/Monster|family=fiend|status=fire}}
 
}}
 
}}
  
==Strategy==
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{{Hidden header|Firebrander Overtimer}}
Devilites will fling things from chairs to televisions to tridents. They can also evade shots fired from your guns, so the best strategy would be to attack close and defend.
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{{MonsterTemporary
 +
|name=Firebrander Overtimer
 +
|tier1=All Tiers
 +
|image2=
 +
|image3=
 +
|location=
 +
*[[Devilish Drudgery]]: Everybody's Fired
 +
|description=
 +
Hot headed Devilites that like to throw sharp, scalding objects at knights.
 +
*Attacks faster in deeper tiers.
 +
|abilities=
 +
*Throw Pitchfork {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|fire}}
 +
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|fire}}
 +
|drop=
 +
{{Template:Material/Monster|family=fiend|status=fire}}
 +
}}
  
 +
{{Hidden header|Layoafer}}
 +
{{MonsterTemporary
 +
|name=Layoafer
 +
|tier1=All Tiers
 +
|image2=
 +
|image3=
 +
|location=
 +
*[[Clockwork Tunnels|Cooling Chamber]]: Infernal Passage, Haunted Passage
 +
*[[Devilish Drudgery]]: Hiring Freeze
 +
*[[Battle Arena|Ice Maul Arena]]: Fiendish Fray, Cadaverous Clash
 +
*[[The Gauntlet]]: Last Stand
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 +
*[[Save Winterfest]]: Alleys of Emberlight, Silent Emberlight
 +
*All [[Compounds|Frozen Compound]] levels
 +
|description=
 +
Bundled up Devilites that love cold weather and throwing snowballs at unsuspecting knights.
 +
*Attacks faster in deeper tiers.
 +
|abilities=
 +
*Toss Snowball {{attack|normal}} {{attack|shadow}} {{status|freeze}}
 +
|drop=
 +
{{Template:Material/Monster|family=fiend|status=freeze}}
 +
}}
  
==Loot==
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{{Hidden header|Layoafer Overtimer}}
* '''Devilite'''
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{{MonsterTemporary
** Monster Bone
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|name=Layoafer Overtimer
** Sharp Fang
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|tier1=All Tiers
** Brimstone
+
|image2=
** Swordstone
+
|image3=
*'''Overtimer'''
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|location=
** Brimstone
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*[[Devilish Drudgery]]: Hiring Freeze
**Phial of Phear
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*[[Heart of Ice]]: Frozen Highway, Amu-Sol
* '''Firebrander'''
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|description=
** Brimstone
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Cold-hearted Overtimers that hate working on the holidays.
** Swordstone
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*Attacks faster in deeper tiers.
*'''Pit Boss'''
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|abilities=
** Monster Bone
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*Throw Pitchfork {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|freeze}}
*'''Yesman'''
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*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|freeze}}
** Brimstone
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|drop=
** Sharp Fang
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{{Template:Material/Monster|family=fiend|status=freeze}}
 +
}}
  
==Notable Devilites==
+
{{Hidden header|Blarful}}
 +
{{MonsterTemporary
 +
|name=Blarful
 +
|tier1=All Tiers
 +
|image2=
 +
|image3=
 +
|location=
 +
*[[Clockwork Tunnels|Wasteworks]]: Infernal Passage, Haunted Passage
 +
*[[Devilish Drudgery]]: Toxic Workplace
 +
*[[Battle Arena|Venom Fang Arena]]: Fiendish Fray, Cadaverous Clash
 +
*All [[Compounds|Blighted Compound]] levels
 +
|description=
 +
Mucky Devilites that toss office trash at wandering knights.
 +
*Attacks faster in deeper tiers.
 +
|abilities=
 +
*Toss Trash {{attack|normal}} {{attack|shadow}} {{status|poison}}
 +
|drop=
 +
{{Template:Material/Monster|family=fiend|status=poison}}
 +
}}
  
==See also==
+
{{Hidden header|Blarful Overtimer}}
[[Fiend Family]]
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{{MonsterTemporary
 +
|name=Blarful Overtimer
 +
|tier1=All Tiers
 +
|image2=
 +
|image3=
 +
|location=
 +
*[[Devilish Drudgery]]: Toxic Workplace
 +
|description=
 +
Foul Devilite Overtimers with a smell to match their attitude.
 +
*Attacks faster in deeper tiers.
 +
|abilities=
 +
*Throw Pitchfork {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|poison}}
 +
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|poison}}
 +
|drop=
 +
{{Template:Material/Monster|family=fiend|status=poison}}
 +
}}
 +
 
 +
{{Hidden header|Devil-IT}}
 +
{{MonsterTemporary
 +
|name=Devil-IT
 +
|tier1=All Tiers
 +
|image2=
 +
|image3=
 +
|location=
 +
*[[Clockwork Tunnels|Power Complex]]: Infernal Passage, Haunted Passage
 +
*[[Devilish Drudgery]]: Wired for Synergy
 +
*[[Battle Arena|Thunder Fist Arena]]: Fiendish Fray, Cadaverous Clash
 +
*All [[Compounds|Shocked Compound]] levels
 +
|description=
 +
Shocking Devilites that like to toss around hardware parts from office desktops.
 +
*Attacks faster in deeper tiers.
 +
|abilities=
 +
*Toss Motherboard {{attack|normal}} {{attack|shadow}} {{status|shock}}
 +
|drop=
 +
{{Template:Material/Monster|family=fiend|status=shock}}
 +
}}
 +
 
 +
{{Hidden header|Devil-IT Overtimer}}
 +
{{MonsterTemporary
 +
|name=Devil-IT Overtimer
 +
|tier1=All Tiers
 +
|image2=
 +
|image3=
 +
|location=
 +
*[[Devilish Drudgery]]: Wired for Synergy
 +
|description=
 +
Overcharged Overtimers that use their electric pitchforks and axes to shock knights.
 +
*Attacks faster in deeper tiers.
 +
|abilities=
 +
*Throw Pitchfork {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|shock}}
 +
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|shock}}
 +
|drop=
 +
{{Template:Material/Monster|family=fiend|status=shock}}
 +
}}
 +
 
 +
==Strategy==
 +
Think fast! Devilite projectiles travel very quickly and trying to dodge may prove ineffective at a short distance, so try to guard as fast as possible when a Devilite readies a projectile. Many of those projectiles can inflict status effects (a particularly major concern if the Devilites are Overtimers), making shielding all the more important. Devilites are dodgy fiends who - especially as Overtimers - will evade gunfire, so an up-close approach is usually a better option.
 +
 
 +
A good strategy while soloing would be to plant a bomb close to the Devilites, and then to run away while keeping your shield up. They will stay in their spots trying to target you, letting the bomb do its job; this can work especially well for status bombs.
 +
 
 +
==Notable Devilites==
 +
*[[Sullivan]]
 +
*[[Randolph]]
 +
==Trivia==
 +
* According to the mission: The Return of Ur (Rank 8-1), Devilites are attempting to summon a legion of powerful [[Trojan]] warriors into the Clockworks, the reasons behind this is unknown for now.
 +
* Devilites originally appeared in the Three Rings kart-racing game [http://www.whirled.com/#games-d_44 Underwhirled Drift].
 +
*It's said that Devilites who don't work hard are turned into the bloated, cycloptic [[Gorgo]]s.
 +
* Devilites are fascinated with [[Gran Faust]]s, according to the description of the weapon.
 +
<br/>
 +
<i>"Devilites are the white collar drones of the Underwhirled. If not performing up to standards, their Devil Resources Department 'relocate' them from cubicles to driver's seats. The few that survive become far more productive."
 +
:'''~Whirled'''</i>
  
[[Monsters]]
+
==See Also==
 +
*[[Monster#Fiend Family|Fiend Family]]
 +
*[[Monsters]]
 +
*[[Visual Encyclopedia/creature|Visual Encyclopedia of creatures]]
  
 
[[Category:Monsters]]
 
[[Category:Monsters]]
 
[[Category:Fiend family]]
 
[[Category:Fiend family]]

Latest revision as of 21:30, 13 March 2019

Fiend Family
Icon Gate Icon-Fiend.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense none.png Defense decreased.png Defense increased.png

Devilites are a type of monster found in the Clockworks.

Traits

Devilites are diminutive members of the underworld who resemble small devils with somewhat somber demeanors. They normally tend to dislike their jobs and make for poor warriors; some are said to break from the ranks to establish small businesses in the clockworks, and Pit Bosses and Yesmen are among the few monsters in the Clockworks that will not attack knights directly. However, if a Pit Boss manages to catch a Devilite not of those two types, he may turn it into an Overtimer - a glowing, bright-eyed, furious, FAST Devilite with an axe, pitchfork, or other sharp weapon which it can throw at knights or slam into them akin to a miniature version of a Troika's charge attack. It is as Overtimers that Devilites become dangerous. All devilites can dodge projectiles.

Devilites inflict split shadow damage and normal damage after tier 1.

Types

Devilite

Devilite
All Tiers
Monster-Devilite.png


Abilities
  • Toss Supplies Attack normal icon.png Attack shadow icon.png
Location Drops
Description

These small devil-like monsters enjoy throwing various office materials at unsuspecting knights.

  • Attacks faster in deeper tiers.


Devilite Overtimer

Devilite Overtimer
All Tiers
Monster-Devilite Overtimer.png


Abilities
  • Throw Pitchfork Attack normal icon.png Attack shadow icon.png Icon status stun.png
  • Axe Slash Attack normal icon.png Attack shadow icon.png Icon status stun.png
Location Drops
Description

Devilites that are a little upset about working overtime.

  • Attacks faster in deeper tiers.


Pit Boss

Pit Boss
All Tiers
Monster-Pit Boss.png


Abilities
  • Turns nearby Devilites into Overtimers or Yesmen.
  • Gets demoted to a normal Devilite if all of their workforce has been disposed of.
Location Drops
Description

One boss that enjoys ruining your plans for getting off of work early.


Yesman

Yesman
All Tiers
Monster-Yesman.png


Abilities
  • Increases defense of Pit Bosses Buff Defense icon.png
  • Turns into Devilite Overtimer if a Pit Boss dies nearby
Location Drops
Description

Joyful Devilites that follow around Pit Bosses with renewed affection.


Firebrander

Firebrander
All Tiers
Monster-Firebrander.png


Abilities
  • Toss Fireball Attack normal icon.png Attack shadow icon.png Icon status fire.png
Location Drops
Description

Small, fired up Devilites that toss fireballs.

  • Attacks faster in deeper tiers.


Firebrander Overtimer

Firebrander Overtimer
All Tiers
Monster-Firebrander Overtimer.png


Abilities
  • Throw Pitchfork Attack normal icon.png Attack shadow icon.png Icon status stun.png Icon status fire.png
  • Axe Slash Attack normal icon.png Attack shadow icon.png Icon status stun.png Icon status fire.png
Location Drops
Description

Hot headed Devilites that like to throw sharp, scalding objects at knights.

  • Attacks faster in deeper tiers.


Layoafer

Layoafer
All Tiers
Monster-Layoafer.png


Abilities
  • Toss Snowball Attack normal icon.png Attack shadow icon.png Icon status freeze.png
Location Drops
Description

Bundled up Devilites that love cold weather and throwing snowballs at unsuspecting knights.

  • Attacks faster in deeper tiers.


Layoafer Overtimer

Layoafer Overtimer
All Tiers
Monster-Layoafer Overtimer.png


Abilities
  • Throw Pitchfork Attack normal icon.png Attack shadow icon.png Icon status stun.png Icon status freeze.png
  • Axe Slash Attack normal icon.png Attack shadow icon.png Icon status stun.png Icon status freeze.png
Location Drops
Description

Cold-hearted Overtimers that hate working on the holidays.

  • Attacks faster in deeper tiers.


Blarful

Blarful
All Tiers
Monster-Blarful.png


Abilities
  • Toss Trash Attack normal icon.png Attack shadow icon.png Icon status poison.png
Location Drops
Description

Mucky Devilites that toss office trash at wandering knights.

  • Attacks faster in deeper tiers.


Blarful Overtimer

Blarful Overtimer
All Tiers
Monster-Blarful Overtimer.png


Abilities
  • Throw Pitchfork Attack normal icon.png Attack shadow icon.png Icon status stun.png Icon status poison.png
  • Axe Slash Attack normal icon.png Attack shadow icon.png Icon status stun.png Icon status poison.png
Location Drops
Description

Foul Devilite Overtimers with a smell to match their attitude.

  • Attacks faster in deeper tiers.


Devil-IT

Devil-IT
All Tiers
Monster-Devil-IT.png


Abilities
  • Toss Motherboard Attack normal icon.png Attack shadow icon.png Icon status shock.png
Location Drops
Description

Shocking Devilites that like to toss around hardware parts from office desktops.

  • Attacks faster in deeper tiers.


Devil-IT Overtimer

Devil-IT Overtimer
All Tiers
Monster-Devil-IT Overtimer.png


Abilities
  • Throw Pitchfork Attack normal icon.png Attack shadow icon.png Icon status stun.png Icon status shock.png
  • Axe Slash Attack normal icon.png Attack shadow icon.png Icon status stun.png Icon status shock.png
Location Drops
Description

Overcharged Overtimers that use their electric pitchforks and axes to shock knights.

  • Attacks faster in deeper tiers.


Strategy

Think fast! Devilite projectiles travel very quickly and trying to dodge may prove ineffective at a short distance, so try to guard as fast as possible when a Devilite readies a projectile. Many of those projectiles can inflict status effects (a particularly major concern if the Devilites are Overtimers), making shielding all the more important. Devilites are dodgy fiends who - especially as Overtimers - will evade gunfire, so an up-close approach is usually a better option.

A good strategy while soloing would be to plant a bomb close to the Devilites, and then to run away while keeping your shield up. They will stay in their spots trying to target you, letting the bomb do its job; this can work especially well for status bombs.

Notable Devilites

Trivia

  • According to the mission: The Return of Ur (Rank 8-1), Devilites are attempting to summon a legion of powerful Trojan warriors into the Clockworks, the reasons behind this is unknown for now.
  • Devilites originally appeared in the Three Rings kart-racing game Underwhirled Drift.
  • It's said that Devilites who don't work hard are turned into the bloated, cycloptic Gorgos.
  • Devilites are fascinated with Gran Fausts, according to the description of the weapon.


"Devilites are the white collar drones of the Underwhirled. If not performing up to standards, their Devil Resources Department 'relocate' them from cubicles to driver's seats. The few that survive become far more productive."

~Whirled

See Also

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