Difference between revisions of "Divine Avenger"

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== Attacks ==
 
== Attacks ==
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[[File:Divine_Avenger_charge_new.PNG|thumb|left|250px|Divine Avenger charge attack]]
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=== Basic Attack ===
 
=== Basic Attack ===
 
A two-strike attack similar to other "heavy" swords. It has a long and wide reach, with average knockback.
 
A two-strike attack similar to other "heavy" swords. It has a long and wide reach, with average knockback.
  
=== Charge Attack ===  
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=== Charge Attack ===
[[file:Divine_Avenger_charge_new.PNG|thumb|250px| Divine Avenger Charged Attack]]
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The knight takes a small step back and takes a wide swing with the sword, which emits three Divine Avenger-shaped energy beams which prime for a moment before flying forwards a fair distance before detonating. The beams travel through monsters and over gaps. The sword swing, beams and detonation all deal damage.
 
The knight takes a small step back and takes a wide swing with the sword, which emits three Divine Avenger-shaped energy beams which prime for a moment before flying forwards a fair distance before detonating. The beams travel through monsters and over gaps. The sword swing, beams and detonation all deal damage.
  
As of 2011-10-20, the sword beams now spawn on top of each other, and spread out as a very small cone, rather than the original wide spread pictured.
 
[[file:Divine_Avenger_charge.PNG|thumb|250px| Divine Avenger Charged Attack prior to 2011-10-20 Patch]]
 
 
[[image: Divine Avenger-Charge Attack.gif |thumb|right|250px|Divine Avanger charge attack animation. Click to show.]]
 
[[image: Divine Avenger-Charge Attack.gif |thumb|right|250px|Divine Avanger charge attack animation. Click to show.]]
 
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{{clear}}
 
== Damage ==
 
== Damage ==
 
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
 
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
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== Bugs ==
 
When using Divine Avenger's charge attack when your back is touching the wall, sometimes the 3 golden projectile sword does not move forward, instead they stay where they are and explode
 
  
==Trivia==
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== Notes ==
*The light around the sword of both the Gran Faust and the Divine Avenger bears a resemblance to [http://sonic.wikia.com/wiki/Excalibur Excalibur] in Sonic and the Black Knight.
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[[File:Divine_Avenger_charge.PNG|thumb|250px| Divine Avenger charge attack prior to 2011-10-20]]
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When a knight's back is against a wall or obstacle, and the knight releases Divine Avenger's charge attack, the three projectiles fail. That is, they explode immediately, without shooting forward. This behavior prevents certain "shooting around corners" tricks in [[Firestorm Citadel]]. It has never been acknowledged as a bug or a design feature by [[Three Rings]].
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Divine Avenger's speed bar is equal in length to [[Troika]]'s, while Gran Faust's speed bar is equal in length to [[Leviathan Blade]]'s. In reality, Troika combos more slowly than Gran Faust and Divine Avenger do, and those swords combo more slowly than Leviathan Blade does. Furthermore, Divine Avenger charges more quickly than does Gran Faust. (See [[Lancer Knightz (Guild)/Data|data]].)
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The visual glow around the Divine Avenger and Gran Faust blades bears a resemblance to [http://sonic.wikia.com/wiki/Excalibur Excalibur] in ''Sonic and the Black Knight''.
  
* While the Divine Avenger's speed bar is much shorter than [[Gran Faust]]'s, there is no significant speed difference between the two swords. [[Lancer Knightz (Guild)/Swords|Data]] collected by players suggests that the DA's combo speed may be slightly slower than GF.
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Divine Avenger was available when the game launched (in {{release|2011-04-04}}). Until {{release|2011-04-27}}, it and [[Fang of Vog]] were the only 5-star elemental swords. In {{release|2011-10-20}}, the charge attack was changed. The projectiles became less spread-out, and the behavior near walls was introduced.
** The Gran Faust bar indicates that its speed is identical to the [[Leviathan Blade]], while the Divine Avenger's speed bar is the same as a [[Troika]]'s. Both these swords however are faster than the Troika but slower than the Leviathan Blade.
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== See Also ==
 
== See Also ==
 
{{equipment see also}}
 
{{equipment see also}}

Revision as of 12:22, 25 June 2014

Divine Avenger
Divine Avenger-Equipped.png
★★★★★
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Divine Avenger is a 5-star sword.

Description

An upgraded Avenger formed from the purest sun steel. There are few foes remaining in this world that are worthy enough to be defeated by such a fine blade, and there are still fewer heroes worthy of wielding it.

Vendors

Vendors that sell this item:

  • Basil (Recipe) Depth 23

Attacks

Divine Avenger charge attack

Basic Attack

A two-strike attack similar to other "heavy" swords. It has a long and wide reach, with average knockback.

Charge Attack

The knight takes a small step back and takes a wide swing with the sword, which emits three Divine Avenger-shaped energy beams which prime for a moment before flying forwards a fair distance before detonating. The beams travel through monsters and over gaps. The sword swing, beams and detonation all deal damage.

Divine Avanger charge attack animation. Click to show.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.


Divine Avenger's Damage Table (Click to Show!)
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Constructs and Undead
Hit 1 48 - 53 65 - 72 128 - 135 137 - 144 229 - 288 311 - 328
Hit 2 57 - 69 83 - 89 161 - 170 177 - 187 292 - 368 404 - 445
Charge 84 - 104 119 - 138 239 - 257 267 - 291 434 - 554 611 - 682
Projectile  ?  ?  ?  ? 129 - ? 188 - ?
Versus Slimes and Fiend
Hit 1 43 - 45 53 - 57 108 - 109 106 - 108 184 - 231 241 - 234
Hit 2 52 - 61 71 - 74 141 - 144 146 - 149 247 - 311 338 - 363
Charge 79 - 96 107 - 123 219 - 230 236 - 253 389 - 497 545 - 600
Projectile  ?  ?  ?  ? 95 - ? 133 - ?
Versus Beasts and Gremlins
Hit 1 26 - 27 33 - 36 66 - 68 67 - 70 115 - 144 152 - 153
Hit 2 31 - 37 43 - 45 85 - 88 90 - 93 151 - 190 208 - 225
Charge 46 - 56 63 - 73 129 - 137 141 - 153 232 - 297 327 - 362
Projectile  ?  ?  ?  ? 63 - 81 89 - ?

Recipe

The 5-star recipe for this item costs 25,000 crowns; the alchemy cost is 5,000 crowns. Below are the materials needed to make the Divine Avenger.

Name Amount
Crafting-Light Shard.png Light Shard 20
Crafting-Ecto Drop.png Ecto Drop 5
Crafting-Swordstone.png Swordstone 4
Crafting-Redwood.png Redwood 3
Crafting-Miracloth.png Miracloth 2
Crafting-Sun Silver.png Sun Silver 1
Rarity-Eternal Orb of Alchemy icon.png Eternal Orb of Alchemy 3
Equipment-Avenger icon.png Avenger (Heat Level 10)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Divine Avenger's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★




Sealed Sword
Equipment-Sealed Sword icon.png

Avenger
Equipment-Avenger icon.png

Divine Avenger
Equipment-Divine Avenger icon.png




Sealed Sword
Equipment-Sealed Sword icon.png

Faust
Equipment-Faust icon.png

Gran Faust
Equipment-Gran Faust icon.png

Notes

Divine Avenger charge attack prior to 2011-10-20

When a knight's back is against a wall or obstacle, and the knight releases Divine Avenger's charge attack, the three projectiles fail. That is, they explode immediately, without shooting forward. This behavior prevents certain "shooting around corners" tricks in Firestorm Citadel. It has never been acknowledged as a bug or a design feature by Three Rings.

Divine Avenger's speed bar is equal in length to Troika's, while Gran Faust's speed bar is equal in length to Leviathan Blade's. In reality, Troika combos more slowly than Gran Faust and Divine Avenger do, and those swords combo more slowly than Leviathan Blade does. Furthermore, Divine Avenger charges more quickly than does Gran Faust. (See data.)

The visual glow around the Divine Avenger and Gran Faust blades bears a resemblance to Excalibur in Sonic and the Black Knight.

Divine Avenger was available when the game launched (in release 2011-04-04). Until release 2011-04-27, it and Fang of Vog were the only 5-star elemental swords. In release 2011-10-20, the charge attack was changed. The projectiles became less spread-out, and the behavior near walls was introduced.

See Also

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