Difference between revisions of "Wolver Den"

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{{Area
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{{RegionInfo
|Theme={{Monster_Icons|Beast}} {{Monster_Icons|Construct}} {{Monster_Icons|Fiend}} {{Monster_Icons|Slime}} {{status|fire}} {{status|freeze}} {{status|shock}} {{status|poison}}
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|name      = {{PAGENAME}}
|Level=[[File:Gate-Wolvers Den-Normal.png|32px]] Pack Brutality
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|monster    = {{Monster_Icons|Beast}}  
 
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|status    = {{status|fire}} {{status|freeze}} {{status|poison}} {{status|shock}}  
[[File:Gate-Wolvers Den-Fire.png|32px]] Ashes to Ash Tails
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|soundtrack =  
 
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*Claws of Nature
[[File:Gate-Wolvers Den-Freeze.png|32px]] Frosty Fury
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|level      =
 
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*{{location|{{PAGENAME}}|Pack Brutality|2.4}}
[[File:Gate-Wolvers Den-Shock.png|32px]] High Voltail
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*{{location|{{PAGENAME}}|Ashes to Ash Tails|2.4}}
 
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*{{location|{{PAGENAME}}|Frosty Fury|2.4}}
[[File:Gate-Wolvers Den-Poison.png|32px]] Raving Rabids
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*{{location|{{PAGENAME}}|High Voltail|2.4}}
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*{{location|{{PAGENAME}}|Raving Rabids|2.4}}
 
}}
 
}}
''Wolvers are a highly adaptable pack beast whose predatory instincts are only matched by their quick reflexes. They play with their prey by dancing about and finally striking from behind. Keep a blade handy.''
 
 
==Levels==
 
===Pack Brutality===
 
[[Image:Gate-Wolvers Den-Normal.png|right]]
 
'''Monsters''':
 
* {{Monster_Icons|Beast}} [[Wolver]]
 
* {{Monster_Icons|Beast}} [[Wolver#Alpha Wolver|Alpha Wolver]]
 
* {{Monster_Icons|Beast}} [[Chromalisk]]
 
* {{Monster_Icons|Slime}} [[Polyp#Polyp|Polyp]]
 
* {{Monster_Icons|Construct}} [[Lumber]]
 
* {{Monster_Icons|Fiend}} [[Wing|Silkwing]]
 
 
===Ashes to Ash Tails===
 
[[Image:Gate-Wolvers Den-Fire.png|right]]
 
'''Monsters''':
 
* {{Monster_Icons|Beast}} {{status|fire}} [[Wolver#Ash Tail|Ash Tail]]
 
* {{Monster_Icons|Beast}} {{status|fire}} [[Wolver#Alpha Ash Tail|Alpha Ash Tail]]
 
* {{Monster_Icons|Construct}} {{status|fire}} [[Lumber#Redwood|Redwood]]
 
* {{Monster_Icons|Beast}} {{status|fire}} [[Chromalisk#Salamander|Salamander]]
 
* {{Monster_Icons|Slime}} {{status|fire}} [[Polyp#Slick Polyp|Slick Polyp]]
 
* {{Monster_Icons|Beast}} [[Wolver]]
 
* {{Monster_Icons|Beast}} [[Wolver#Alpha Wolver|Alpha Wolver]]
 
* {{Monster_Icons|Fiend}} [[Wing|Silkwing]]
 
 
  
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== Description ==
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{{Quote|No gate icon description for this region.}}
  
===Frosty Fury===
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== Characteristics ==
[[Image:Gate-Wolvers Den-Freeze.png|right]]
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Each level map is composed of randomly generated [[:Category:Map segment images|segments]].
'''Monsters''':
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* {{Monster_Icons|Beast}} {{status|freeze}} [[Wolver#Frostifur|Frostifur]]
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* {{Monster_Icons|Beast}} {{status|freeze}} [[Wolver#Alpha Frostifur|Alpha Frostifur]]
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* {{Monster_Icons|Construct}} {{status|freeze}} [[Lumber#Silversap|Silversap]]
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* {{Monster_Icons|Beast}} {{status|freeze}} [[Chromalisk#Tundralisk|Tundralisk]]
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* {{Monster_Icons|Slime}} {{status|freeze}} [[Polyp#Polar Polyp|Polar Polyp]]
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* {{Monster_Icons|Beast}} [[Wolver]]
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* {{Monster_Icons|Beast}} [[Wolver#Alpha Wolver|Alpha Wolver]]
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* {{Monster_Icons|Fiend}}[[Wing|Silkwing]]
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===High Voltail===
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Levels are populated by multitudes of [[Wolver]]s and [[Alpha Wolver]]s. [[Chromalisk]]s, [[Lumber]]s, and [[Polyp]]s can appear in certain segments.
[[Image:Gate-Wolvers Den-Shock.png|right]]
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'''Monsters''':
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* {{Monster_Icons|Beast}} {{status|shock}} [[Wolver#Voltail|Voltail]]
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* {{Monster_Icons|Beast}} {{status|shock}} [[Wolver#Alpha Voltail|Alpha Voltail]]
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* {{Monster_Icons|Construct}} {{status|shock}} [[Lumber#Electreant|Electreant]]
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* {{Monster_Icons|Beast}} {{status|shock}} [[Chromalisk#Electrolisk|Electrolisk]]
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* {{Monster_Icons|Slime}} {{status|shock}} [[Polyp#Silver Polyp|Silver Polyp]]
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* {{Monster_Icons|Beast}} [[Wolver]]
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* {{Monster_Icons|Beast}} [[Wolver#Alpha Wolver|Alpha Wolver]]
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* {{Monster_Icons|Fiend}} [[Wing|Silkwing]]
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{{Exploration|Bush}}es and {{Exploration|Plant}}s are found throughout. {{Exploration|Brambles}} are a common sight.
  
===Raving Rabids===
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The background is a day sky dome with sun bulbs.  
[[Image:Gate-Wolvers Den-Poison.png|right]]
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'''Monsters''':
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* {{Monster_Icons|Beast}} {{status|poison}} [[Wolver#Rabid Wolver|Rabid Wolver]]
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* {{Monster_Icons|Beast}} {{status|poison}} [[Wolver#Rabid Alpha Wolver|Rabid Alpha Wolver]]
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* {{Monster_Icons|Construct}} {{status|poison}} [[Lumber#Vilewood|Vilewood]]
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* {{Monster_Icons|Beast}} {{status|poison}} [[Chromalisk#Virulisk|Virulisk]]
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* {{Monster_Icons|Slime}} {{status|poison}} [[Polyp#Caustic Polyp|Caustic Polyp]]
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* {{Monster_Icons|Beast}} [[Wolver]]
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* {{Monster_Icons|Beast}} [[Wolver#Alpha Wolver|Alpha Wolver]]
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* {{Monster_Icons|Fiend}} [[Wing|Silkwing]]
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==Layout==
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Similar grassy terrain can be seen in the {{location|Aurora Isles||1.2}}, {{location|Jigsaw Valley||1.2}}, {{location|Lichenous Lair||1.2}}, {{location|Starlight Cradle||1.2}}, and {{location|Treasure Trove||1.2}}.
A floating island much like the Aurora Isles or the Jigsaw valley, consisting of some wolvers near the start, then polyps near some brambles dependidng on the level's theme (poison brambles occur in the Raving Rabids) ,A fight consisting of three waves which is determined by the theme:
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*1st Wave: 3 Wolvers
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== Lore ==
*2nd Wave: 4 Wolvers, 1 Alpha Wolver, 1 Silkwing
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{{Quote|Wolvers are a highly adaptable pack beast whose predatory instincts are only matched by their quick reflexes. They play with their prey by dancing about and finally striking from behind. Keep a blade handy.|{{Module|Information|Information Module: Wolver Den}}}}
*3rd Wave: 5 Wolvers, 2 Alpha Wolvers, 2 Silkwings
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and at intervals, treasure boxes either surrounded by shrubs or breakable stone blocks with some minerals lying around as well.
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== Notes ==
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=== History ===
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*{{release|2011-04-04}}: Levels of this region have been available for exploration since launch.
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*{{release|2011-04-06}}: Level names for status variants added.
  
[[Category:Geography]]
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== See Also ==
==Trivia==
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{{exploration see also}}
*The level name "Raving Rabids" is a refference to the game "Rayman: Raving Rabbids".
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*Spoiler: In some wolver dens, there are pools of water that serve no purpose. However, sometimes a pool of water may have a statue in the middle of the pool with a "face" carved onto it. Shooting the statue or throwing a vial at it will result in a few crowns appearing around the fountain which may be collected.
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Latest revision as of 05:15, 12 May 2020

Wolver Den
Gate-Wolver Den.png
Important stratum themes:
Soundtrack:
  • Claws of Nature
Levels:

The Wolver Den is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.

Description

No gate icon description for this region.

Characteristics

Each level map is composed of randomly generated segments.

Levels are populated by multitudes of Wolvers and Alpha Wolvers. Chromalisks, Lumbers, and Polyps can appear in certain segments.

Bushes and Plants are found throughout. Brambles are a common sight.

The background is a day sky dome with sun bulbs.

Similar grassy terrain can be seen in the Aurora Isles, Jigsaw Valley, Lichenous Lair, Starlight Cradle, and Treasure Trove.

Lore

Wolvers are a highly adaptable pack beast whose predatory instincts are only matched by their quick reflexes. They play with their prey by dancing about and finally striking from behind. Keep a blade handy. Exploration-Information-ComLink.pngInformation Module

Notes

History

See Also

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