Difference between revisions of "Legion of Almire"
From SpiralKnights
m (→Second Level: Inner Sanctum: might as well add this in here for now) |
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− | {{ | + | {{MissionInfo |
− | | | + | |name = Legion of Almire |
− | | | + | |event = no |
− | + | |type = danger | |
+ | |host rank = 4-1 | ||
+ | |combat floors = 2 | ||
+ | |stratum = | ||
+ | *Monsters: {{Monster_Icons|Undead}} | ||
+ | *Status: | ||
+ | |soundtrack= | ||
+ | *{{???}} | ||
+ | }} | ||
− | + | ==Overview== | |
+ | {{MissionOverview | ||
+ | |description = Warning: This is a Dangerous Mission!<br><br>Desna and her Recon Rangers are an elite team tasked with recovering intel from some of the most dangerous levels of the Clockworks. Joining them could lead to great rewards, but it is guaranteed to be a perilous journey!<br><br>Spiral HQ believes that an ancient codex originating from the cursed kingdom of Almire is located somewhere in a dark and terrifying necropolis. This necropolis is believed to be teeming with all manners of undead monstrosities and only the Recon Rangers have what it takes to get in, acquire the intel and get out alive! | ||
− | + | |objective = {{???}} | |
}} | }} | ||
− | + | ==Gate Map== | |
+ | {{:{{PAGENAME}}/Gate Map}} | ||
− | == | + | ==Notes== |
− | + | [[File:SpiralKnights News 54-big.png|thumb|200x200px|right|[[News]] art for this mission.]] | |
− | + | This mission was introduced with {{release|2012-06-28}}. It is the first Danger Mission incorporated into the daily [[Prestige Mission Rotation]]. | |
− | + | The player must be at least [[Player Rank|ranked Soldier (4-1)]] to host this mission. | |
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− | + | As with all danger missions, the party locks for the second combat floor and onward. Participants will only receive the prestige reward if they were present in the mission lobby. | |
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− | + | The "[[Almirian codex text Dialogue/Inner Sanctum|ancient codex]]" is displayed on a tome stand. It can be read after the last fight. | |
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− | + | Even though the first floor uses several ''[[Graveyard]]'' segments, no [[Phantom]]s ever spawn. | |
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− | == | + | ===Recommendations=== |
− | + | {{Note-LoadoutGuide}} | |
− | + | The recommended loadout for this mission is a pure Shadow set. A cost-effective and damage efficient choice is the [[Chaos Cowl|Chaos]] set. Even though its innate defenses don't line up, enemies in this mission are typically slow and easy to avoid. Another popular option is the [[Black Kat Cowl|Black Kat]] set, considering it gives the proper defense and a nice damage + movement speed bonus. Just watch out for fire hazards and Almirian Shadow Guard curse attacks if using this equipment. | |
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− | + | A defensive shield such as the [[Dread Skelly Shield]] is highly recommended. | |
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− | + | All of the monsters in this mission are weak to elemental, except for the silkwings, which are neutral. | |
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− | + | Suggested Weapons: | |
− | * | + | *{{equip|Venom Veiler}} (for congested fights with Silkwings) |
− | * | + | *{{equip|Blitz Needle}} (for Deadnaughts) |
− | * | + | *{{equip|Arcana}} |
− | * | + | *{{equip|Combuster}} |
− | + | ==See Also== | |
+ | {{mission see also}} |
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Legion of Almire is a dangerous prestige mission.
Overview
Description:
Warning: This is a Dangerous Mission!
Desna and her Recon Rangers are an elite team tasked with recovering intel from some of the most dangerous levels of the Clockworks. Joining them could lead to great rewards, but it is guaranteed to be a perilous journey!
Spiral HQ believes that an ancient codex originating from the cursed kingdom of Almire is located somewhere in a dark and terrifying necropolis. This necropolis is believed to be teeming with all manners of undead monstrosities and only the Recon Rangers have what it takes to get in, acquire the intel and get out alive!
Objective:
Gate Map
Depth: 0
Level Link: This mission's lobby is a danger mission lobby.
Depth: Depends on rank
Level Link: This floor is composed of random Graveyard: Where Monsters Fear to Tread segments, several of which are unique to Necropolis Grounds.
Depth: Depends on rank
Level Link: Inner Sanctum is unique to this mission.
Depth: Depends on rank
Level Link: Cryptic Cache is unique to this mission.
Notes
This mission was introduced with release 2012-06-28. It is the first Danger Mission incorporated into the daily Prestige Mission Rotation.
The player must be at least ranked Soldier (4-1) to host this mission.
As with all danger missions, the party locks for the second combat floor and onward. Participants will only receive the prestige reward if they were present in the mission lobby.
The "ancient codex" is displayed on a tome stand. It can be read after the last fight.
Even though the first floor uses several Graveyard segments, no Phantoms ever spawn.
Recommendations
- moved to better name, doubt this is linked to externally.The recommended loadout for this mission is a pure Shadow set. A cost-effective and damage efficient choice is the Chaos set. Even though its innate defenses don't line up, enemies in this mission are typically slow and easy to avoid. Another popular option is the Black Kat set, considering it gives the proper defense and a nice damage + movement speed bonus. Just watch out for fire hazards and Almirian Shadow Guard curse attacks if using this equipment.
A defensive shield such as the Dread Skelly Shield is highly recommended.
All of the monsters in this mission are weak to elemental, except for the silkwings, which are neutral.
Suggested Weapons:
- Venom Veiler (for congested fights with Silkwings)
- Blitz Needle (for Deadnaughts)
- Arcana
- Combuster