Difference between revisions of "Starlight Cradle"
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− | + | *{{location|{{PAGENAME}}|Shrine of Slumber III|4.3}} | |
− | + | *{{location|{{PAGENAME}}|Shrine of Slumber IV|4.3}} | |
− | + | *{{location|{{PAGENAME}}|Torporal Titan|1.3}} | |
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Revision as of 20:01, 20 January 2016
The subject of this article is obsolete and no longer present in the game. | |
Information presented here may no longer apply to the current game. It is retained primarily for historical interest. |
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The Starlight Cradle is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.
Description
Beneath a moonlit sky azure islands drift in a sea of stars. These islands are home to creatures that are more than happy to creep upon those who succumb to this world's endless lullaby.
Notes
Levels of this area were likely last normally encountered up to release 2011-08-02.
The 7-2 Mission: In Cold Blood's final floor Lizard Lounge seems to be a Starlight Cradle level. It uses the same gate icon and description as Starlight Cradle when viewed in the Gate Map. This seems to be a deliberate technical choice on the part of the developers, allowing for the construction of a unique level using old graphics resources. Players looking for an example of the graphics used in Starlight Cradle levels should visit this level.
For a very brief period in late October 2013, Shrine of Slumber and Shrine of Slumber II appeared in depth 2 of an Iron Bishop arcade gate. This mistake was promptly fixed,[1] and likely had something to do with changes made in relation to gate generation with release 2013-10-16.
Levels
Data on this obsolete area is limited. Instead of linking to individual geography subpages, level data is listed here:
Shrine of Slumber I - IV
Torporal Titan
See Also
External Links
The content of external links relies on individual parties. As such, parts might be inaccurate, especially if the game updates and the external source does not.
- October 2013 Bug (Youtube)